Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Contract
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

What were the pickups in the 3D era supposed to be?


universetwisters
 Share

Recommended Posts

universetwisters

I know what they are, health pickups give you health, armor gives you armor, etc but what are the supposed to be? Health pickups at the hospital I can understand but in the middle of an alleyway? Is the player just eating food they find on the ground in the hopes that they get health from it? Adrenaline pills, do they really swallow down half empty pill bottles that’re just laying around? 

 

Sure, it’s there to make gameplay easier with wanted bribes, free health etc but if there’s a reason for it to be so in-universe, what do y’all think it would be? 

Link to comment
Share on other sites

universetwisters
39 minutes ago, sabitsuki said:

happy pills


But are all the protags impulsive enough to eat random drugs they find laying around!?!?!?! (Probably)

Link to comment
Share on other sites

VenusianDream

In my mind I always imagined that health pickups were first aid kits, adrenaline was discreetly placed around by drug dealers and bribes were drop-off points where the protagonist leaves money for someone to pick up shortly after leaving. (Although no money actually gets spent, I like to pretend so)

 

As for why pickups and guns can be found in alleyways and other places? I remember reading on a conspiracy website in GTA IV that stated that the government had purposely dropped these things off in remote locations to keep crime rates high, or something like that.

spacer.png

 

Mr. Bogey

Link to comment
Share on other sites

just Gesha

There really doesn't need to be logic behind it. The 3D era was as arcade as it gets and much of the gameplay, missions and game premises didn't make much sense. They were just supposed to be crazy and fun - an objective they certainly achieved.

Link to comment
Share on other sites

universetwisters
4 hours ago, just Gesha said:

There really doesn't need to be logic behind it. The 3D era was as arcade as it gets and much of the gameplay, missions and game premises didn't make much sense. They were just supposed to be crazy and fun - an objective they certainly achieved.


Ofc there’s no logic behind it, they’re dumb games for dumb fun. I’m just posting this thread to see if there could be any reason why you would find health in the middle of an alley or somethin equally silly 

Link to comment
Share on other sites

Gravarty
Posted (edited)

I think this is a tradition from the old classic GTA titles like GTA 1 and 2, where there were more crazy things like double damage, fast reload, and temporary invulnerability. 

Sure, you probably already know this, but maybe they placed these pickups in random locations to reward the player with bonuses for exploring the map. I mean, some of the pickups are really hidden, like in GTA III where you can find an AK and a UZI behind a building where the passageway isn't really easy to spot.

Edited by Gravarty
  • YEE 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.