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DLC Ideas Wishlist Topic


Kirsty
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Another quick thought:

 

 

I would very much like to have a version of "Paige's Command Center" as available upgrade for both the MOC, and the Avenger.

Actually, I would have liked these as options from the beginning, to better tie in the new gameplay into the different aesthetics of Gunrunning, DDH, and the new Nightclubs and cater to the different tastes, from a role playing point of view.

 

"Hey, there is this new Command Center Mk. II Paige built, available as upgrades for either MOC, Avenger, or this here nice whole new truck that happens to fit under your new nightclub."

This is, how it should have been done imo

 

It seems all the computer gadgets, even the "Oppressor Bay", could have easily fit into MOC's either command center or weapon workshop section, so could have been as easily an upgrade for MOC, for the same prize tag even.

Likewise, the Avenger's mid and front section holds are looking quite empty, too, as they are, and could at one point been fit for "Paige's Command Center" upgrade.

 

Imagine the scene for client missions: The Avenger is to hover over the jeweler's store, many many meters above, the eye in the sky - now launch the observation drone!

(Mini cut scene sees a drone launch from the Avenger, the thing will however spawn on ground level ready to use in mission exactly like it is now).

Drone job done, now take the oppressor, or the stored Deluxo, or even parachute down, for nice ground team action.

Missions like these could be easily done with any available interior, by the way.

Edited by Guest
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Kiethblacklion

I wouldn't mind seeing something that would utilize the Kraken sub and the scuba gear. Maybe some contact missions involving underwater wrecks.

 

Heck, I'd just like to see some new contact missions for the various characters. The few that Madrazo got a couple of months back were nice, especially when they were double money. Stealing cars for Simeon is pointless now, so he could use some new contact missions.

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AgentSapphire

Let’s make Chernobog more powerful and realistic hehe. The original purpose of its real life counterpart is used to precisely attack targets miles away, and launch nukes 😛

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On 8/19/2018 at 9:53 PM, Prenihility said:

 

 

Well that makes me a little happier about the game now. More specifically, the playerbase. I suggested practically the same damn thing months ago. I called it the "Finesse Update".

 

I mocked and mocked and mocked. And shat all over both Rockstar and the prepubescent c*nts that ask for things like an Oppressor Mark II. Or an Aircraft carrier (smfh...) so they can simply make more efficient use of their time and OPTIMIZE the game as an EXPERIENCE. Work with what they have. TWEAK. Instead of spending time modelling and building a new vehicle that'll be used 99.99% of the time to either be a total dipsh*t, or to combat dipsh*ts. Or other insanely retarded content.

 

One thing, however, that you didn't add into this is a tweak for cars, which I think is really needed. Some cars do NOT have a simple exhaust option, for example. Nevermind something like bumpers or side skirts.

 

Not sure about the Facility changes, though. 300 takes a considerable amount of time. Keeping things streamlined and simple can be a good thing. I think instead of adding more complex/extreme requirements to having something like a property is overdoing it.

 

Refunding Fast tracked research. Yes. Can I have 20,000,000 GTA$ back, Rockstar? Yeah? K, thanks... Don't even get me started on that money grab. We have bunkers. Yet we can't tell our research team what to research. Transparent, TOTAL disrespect for the player. They should be embarrassed. All other changes are very well thought out tweaks. Cell phone mutes, hey, hey!

 

And them removing features like the trucks carrying money and everything we had before that I can't remember. Yeah, inexcusable.

 

Oh, and let's not forget: when you turn off the radio in your owned space, it STAYS, f*ckING, OFF!

Yeah the main idea behind this list was not creating any new models at all, only tweaking code, re-using assets and making a new website that is really only interactive PNG images. In my opinion the game is way to bloated with content already. Not that I don't want new weapons and vehicles but it's time the game gets refined, we have enough stuff for now. I was also gonna mention vehicle flags but I honestly don't know what they are so I decided against it, I just know most people seem to hate them. 

As for the Facility change my idea was basically this; there is no logical reason to buy a facility. An Office, Clubhouse, even a Nightclub I can understand as paying for. But the Facility there is absolutely no reason to (aside from making R* money that is). If we didn't need to buy one then there is no reason for there to be more than 1 Facility. It's owned by Avon, but we should still be able to customize it. I also feel Doomsday should be super late game content, thus the Level 300. The again the DDH stuff isn't really that OP so maybe that is to high...

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Kiethblacklion

I don't understand why properties like the nightclub and vehicles like the terrorbyte are used for consolidation purposes. I would think your main CEO office would be the property used for that. It's suppose to be the criminal enterprises headquarters after all. The computer in the office should allow you to control business aspects of your other properties. That's a change I'd like to see, to make the office more important.

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On 8/20/2018 at 3:15 AM, Voodoo-Hendrix said:

Buckingham Valkyrie Mk II

Based on the UH-1Y Venom

 

aduke823-uh-1y-venom-version-rc-1_4.jpg
Image source

 

Features:

- Upgrades: Armor, Engine, Handling
- Countermeasures: Chaff, Flares, Smoke
- Liveries: Nose Art liveries, unique liveries and Gunrunning liveries
- Primary Weapons: Explosive Cannon (Yak-B)
- Secondary Weapons: Barrage Missiles (Hydra-70)
- Tertiary Weapons (side guns): 7.62mm Miniguns (M134), .50 cal Machine Guns (M2 Browning), .50 cal Miniguns (GAU-19)
- 6 Seating Capacity: Pilot, gunner, 2 side gunners, 2 passengers

 

The Rockstar Social Club features a picture of the Valkyrie with a similar configuration as this concept:

 

valkyrie.jpg

 

 

Don't know how I didn't see this. Beautiful helicopter, btw. This should be a new MK II vehicle. They choose the Oppressor instead. This game seriously is looking like a sh*tty, immature superhero movie at this point. It's starting to look like Saint's Row.

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TheFranchise

I would like a DLC that involves Michael and Franklin..... maybe the Casino heist? 

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I think a midnight club dlc with cars that haven't been on gta o and better clothing and hair styles especially for female characters would be nice. Female clothing on this game is mostly trash most of the clothing will make you look like a hipster. How can people on pc mod long hair for females but rockstar seem incompetent when it comes to it. And these are people who got a degree for this line of work but a nobody with no education on it does a better job. Get your sh*t together rockstar.

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Bully2comingsoon

We could use more accessories 

backpacks

new jewelry(grillz, choker chains, rings)

belts

handbags

 

 

 

 

 

Edited by Bully2comingsoon
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CrysisAverted

one day we'll get dinos

 

bOVXMWD.gif

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We don't need dinosaurs. We need dinosaur costumes. Like the silly pink T-Rex costume you see people running around in stupid YouTube videos.

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More motorcycle love. Like i've said in earlier posts. Sports bikes especially. We already have a LOT of cruisers. More put into the sound design for motorcycles.

 

Ninja HR2. I love machines and didn't even know this was a thing. Kawasaki released this 3 years ago. 320 Horsepower motorcycle that's supercharged and goes 400 KM/H (250 miles). This is insanity.

Kawasaki_Ninja_H2R_Seattle_motorcycle_sh

 

 

And just so people can appreciate how nasty motorcycles can sound, here's the Aprilia I linked before. Along with an HR2.

 

 

Skip to 0:25 for the HR2 sound.

 

 

Cars like the XA-21, the Schwartzer, Feltzer and Nightshade are examples of the level of sound design needed for such motorcycles.

Edited by Prenihility
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I have really no idea what I want from the next DLC. The broomstick mk ii is the point of no return. Public lobbies now look like Harry Potter's School of Broomstick Boomers. Over the top silly. Not funny.

 

Tuners? Cops? A new kind of lobby system: Old School Public. Please.

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Honestly I don't know or really care what comes next, but whatever does, I'll gladly fall in love with the trailer and the DLC itself like I did with the past year and a half's DLCs.

 

Tuners would be mega cool, bring back Hao, Lamar or heck, even Franklin. Heists 2, oh my GOD we need new bank heists! Just maybe let Lester sit some of these out. He's a cool dude but he is in almost every heist and it gets kinda annoying. Cop DLC? Wouldn't mind to be honest! We could buy all sorts of cop vehicles, new and old, maybe attach the magnetic rotating emergency light to some of our basic-er cars, we could pick up missions from any local police station, anything's possible. Import Export 2 would be neat too. Like I said, personally, anything will make me happy next.

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Need Wu Zi Mu's return to run the underground street racing world.

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^ - I presume  still firmly believe  cling to the hope that R* has been thinking as big gameplay-wise with the Nightclubs as those things are looking in their flitter-glitter neon-screaming awesomeness, and we see more revived elements reminiscent of GTA:SA and GTA IV snapped-on to our Nightclubs in coming filler DLC; who knows? A little update later, and suddenly indeed Wu Zi Mu is visiting the club, cutscene, initial mission and all, henceforth unlocking access to Midnight Club racer type gameplay.

 

Unlikely? Granted, but possible.

This thread needs some radical optimism  😀  Worry not, I'm back 👍

 

Edited by Guest
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AsphaltTrench

If only they slightly expanded on Lowriders having a dancing minigame with Afterhours.

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Obviously I want more of everything, but if all I got from here on out were Mk II versions of all the remaining weapons, I'd be totally happy. 

 

(A close second would be customization options for stilt house interiors, a la penthouse apartments and offices. Just a couple choices) 

Edited by NT2YIELD
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if the scar is truly still in the files, then release the thing already.

 

probably whenever they start dripfeeding weapon attachments.

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Happy Hunter

Buzzard MKII.

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lll-H-I-M-lll
11 hours ago, Happy Hunter said:

Buzzard MKII.

Id love too see an annihilator mkII .

Akula handling and speed

Hunter armor 

Countermeasures

Twin b11 cannons 

 

And no missiles yes these words came from me lol

 

That would be a fun chopper 

Edited by HARBUJAHN
Not done yet
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MaddenedGhost
53 minutes ago, Happy Hunter said:

Buzzard MKII.

I'd be fine with just the gta4 buzzard, thing was awesome, I'm not entirely sure if it's better than the one we have now but the spam of the rockets and the way they looked as well as the sound of the machinegun was just awesome.

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JustAnothaBrickinDaWal
3 hours ago, Happy Hunter said:

Buzzard MKII.

Savage mk2 or an ah1 cobra 

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Happy Hunter
12 hours ago, HARBUJAHN said:

Id love too see an annihilator mkII .

Akula handling and speed

Hunter armor 

Countermeasures

Twin b11 cannons 

 

And no missiles yes these words came from me lol

 

That would be a fun chopper 

 

9 hours ago, JustAnothaBrickinDaWal said:

Savage mk2 or an ah1 cobra 

I've wanted - and still do want - a lot of MKII helicopters. Annihilator, Savage, throw a Rhino in there too. The more I think though - I mean, the Buzzard gets used so much. I use it all the time when I need to quickly get hold of a helicopter. So it'd be nice if it was less vulnerable than they've made it now.

 

Hunter I can use countermeasures etc. to fight the new broomsticks. Even the Savage has some chance against all the vehicles. Buzzard has been left behind a bit.

 

Countermeasures on it would be great, or even just the ability to not get locked on at all. Might sound OP, or like it would make stuff irrelevant - but f*ck it, they obviously don't care at all about that kind of thing. Besides, if it's still quite lightly armed and armoured like the current Buzzard it wouldn't be a big deal. Homing launchers are less and less of a thing - to me it's more about having one of my most used helicopters to get around just not be such an easy target for goofy vehicles.

Edited by Happy Hunter
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