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DLC Ideas Wishlist Topic


Kirsty
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gtavFC_zpsehowmznc.png

 

LETS GO!!! SHOW SOME SUPPORT PLEASE!!!  IDK WHAT R* HAS PLANNED FOR THE NEXT DLC BUT LETS GIVE THIS SOME STEAM.  IT MAY JUMP THE LINE.

 

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Gregistopal
12 hours ago, SlammerRPM said:

Taking a hint from "James Bond: Thunderball" we could use the yellow submersible 'taxi' that the bad guys used to move the nukes underwater. It has space for several frogmen and had a bunch of built in spear guns in the front. A underwater grotto would be cool. 

I can see it now. Underwater mercenaries.

If we get Vice City for GTA VI. We need some off shore islands like the Bahamas as a separate country. A good place to smuggle drugs in from. St Barts and St Maarten would be cool. Along with maybe Jamaica, Barbados and Ibiza (yeah I know it's in the Med IRL). A bunch of different off shore little countries with different accents from the locals.

Submarine moc confirmed

2 hours ago, BumpyJohnson said:

gtavFC_zpsehowmznc.png

 

LETS GO!!! SHOW SOME SUPPORT PLEASE!!!  IDK WHAT R* HAS PLANNED FOR THE NEXT DLC BUT LETS GIVE THIS SOME STEAM.  IT MAY JUMP THE LINE.

 

Before this they gotta patch that rapid fire glitch punching

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Prenihility

Martial arts DLC, more like it. Boxing? Nah. This is an opportunity for them to add gyms. Fighting styles. The animations that already exist are really well done. Sitting there and throwing simple punches is a wasted opportunity. 

 

Resident Evil 4/5 style melee attacks. Fan kicks. Roundhouse kicks. More complex punches. Melee hit combos. 

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If the Terrotbyte is the MOC MkII that we all wanted the MOC to be then what if they release the massive Cargo Plane as the Avenger MkII where you can control all your businesses from the skies, it has an auto pilot feature that circles the map at high altitude, can sync with your Facility and control the Orbital Cannon and comes with an upgrade that adds a docking bay for a small plane that you can launch from the back and the fly back up and dock with the "Avenger MkII"

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More legit moneymaking. Starting with opening Bawsaq so we can invest in stock, do missions to influence your or someone else’s stock. 

Real estate, another option to make money with and, maybe not so legal, money laundering. Buy low, sell high. Invest to improve, or not and lose.

I wanna be a whitecollar criminal entrepreneur...

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Prenihility
On 8/7/2018 at 11:11 PM, McGhee said:

More legit moneymaking. Starting with opening Bawsaq so we can invest in stock, do missions to influence your or someone else’s stock. 

Real estate, another option to make money with and, maybe not so legal, money laundering. Buy low, sell high. Invest to improve, or not and lose.

I wanna be a whitecollar criminal entrepreneur...

 

Yes.

 

But I think now you need to stress the point; less scheistery money-making. Because After Hours is just a joke, simply put. And honestly all across the board, making money is grinding your testicles across a mile of broken glass. When something like Bunker Stock is 2x GTA$, you REALLY appreciate how slow it actually is. Double money honestly feels SOMEWHAT acceptable. Plausible. But the rate it is now? So many things are insulting when it comes to the time players invest in Rockstar's game. It's ridiculous. And people are also being ridiculous as to not point this out. You have to really painstakingly choose what you want to buy and IF you want to buy it NOW. I bought the Swinger and the Jester Classic right away. That's nearly 2,000,000 GTA$. Keep track of just what it takes to make a mil in the game. It's a considerable amount of time, even with all necessary assets and businesses that help.

 

Bawsaq should either be in the game or not even be in the f*cking game altogether if they're going to create another f*cking time sink that's got massive amounts of fine-print attached. Absolutely ridiculous. Buy stock low, sell high? I'm all for it.
 

Buy stock? Go to the stockholder's place and get on your hands and knees? Pull some favours? Then come back later to get on your hands and knees some more? Maybe you'll trip and he'll fall? THEN you can sell the stocks? Rockstar can f*ck right off.

 

And they're really getting unimaginative at this point. It's really worrying. As soon as I saw the Oppressor MK II it all became clear. After the Orbital Cannon I didn't think this game would become more annoying and broken.

 

 

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This game would be so much more enjoyable if we could attach our bikes (plus, we need many more) to our roofracks, our dirtbikes, boats and other equipment to trailers and use them. Those new dynamics (and mansions) are the aspects I want the most for future updates. Has anyone made something like this with mods or something? a trailer?

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Some themes I think should go well to a future update.

 

The first one a Sea theme update. In this update we could see the return of Bogdan from DDH and lead us in this new adventure.

In this update we should be able to buy a dock to store our boats and custimaze them, and make them very fast and cool.

The yacht could get a upgrade maybe to function as MOC of the seas to search cargo underwater or on oil rigs something to bring something new to this vast world of gta unexplore.

With this update I see very positive things like explore underwather, new amazing boats and costumize them, the Vortex and other overcrafts with cool upgrades and dive equipments.

 

This next theme a police update:

A update we could upgrade our facility and give that huge space Life to it, like adding Warehouse storage, new room to lunch missions, and new unique abilities.

We work has dirty Cop under IAA and Agent 14, with the addiction of police computers on police cars we could search in some areas in freeroom of Los Santos for cargo and take out some boss gangs.

With a update like this we see a lot of police cars, undercover, muscle police cars and even crazy one we know R* loves their crazy vehicles.

Cool police outfits with more haistyle, and even the Railgun from single player.

The best part of this update is missions like those we got from tresure hunts search in areas with our police car using the computer to scan enemies, cargo and give us the option to kill or not kill the gang leader.

 

There is other updates very good as well. Like Tuner style update we could steal car parts to a warehouse with the help of Hao or even Lamar. Contact missions like those Lowriders missions.

A world of possible things. :) Sorry my bad english I hope you guys like this small ideias. cheers

 

 

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2 hours ago, Max 1985 said:

Some themes I think should go well to a future update.

 

The first one a Sea theme update. In this update we could see the return of Bogdan from DDH and lead us in this new adventure.

In this update we should be able to buy a dock to store our boats and custimaze them, and make them very fast and cool.

The yacht could get a upgrade maybe to function as MOC of the seas to search cargo underwater or on oil rigs something to bring something new to this vast world of gta unexplore.

With this update I see very positive things like explore underwather, new amazing boats and costumize them, the Vortex and other overcrafts with cool upgrades and dive equipments.

 

This next theme a police update:

A update we could upgrade our facility and give that huge space Life to it, like adding Warehouse storage, new room to lunch missions, and new unique abilities.

We work has dirty Cop under IAA and Agent 14, with the addiction of police computers on police cars we could search in some areas in freeroom of Los Santos for cargo and take out some boss gangs.

With a update like this we see a lot of police cars, undercover, muscle police cars and even crazy one we know R* loves their crazy vehicles.

Cool police outfits with more haistyle, and even the Railgun from single player.

The best part of this update is missions like those we got from tresure hunts search in areas with our police car using the computer to scan enemies, cargo and give us the option to kill or not kill the gang leader.

 

There is other updates very good as well. Like Tuner style update we could steal car parts to a warehouse with the help of Hao or even Lamar. Contact missions like those Lowriders missions.

A world of possible things. :) Sorry my bad english I hope you guys like this small ideias. cheers

 

 

I definitely agree on the sea needing an update. Some other themes I would add would be "gangsta" dlc with lowriders, graffiti, turf control, and drug sales and either a mob scenario with the casino or a casino heist.

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Yellow Dog with Cone
On 8/6/2018 at 7:53 PM, xwinkx_girlYakuza said:

Hammer MKII please! :pp

 

à¸à¸¥à¸à¸²à¸£à¸à¹à¸à¸«à¸²à¸£à¸¹à¸à¸ à¸²à¸à¸ªà¸³à¸«à¸£à¸±à¸ funny scuba memes

Nailed it!

 

Sorry, but I had to do it 😂

 

What about a Baseball Bat Mk II?

 

negan-lucille-twd.jpg

 

GTA Online x Tekken 7 crossover when?

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I wish we could get the following update in GTA V only so I could tell effing Lester what he could do with his cane. This is a must have for GTA 6.

I want my online player character to have their own voice. Not just their lips moving while people hear my voice. With all of the voice talent they used for this game it would be nice if they used them to record a library of dialog for the OPC. During player creation you can choose your player's voice and including accents from different major countries and regional American accents. Only other players within realistic range would be able to hear your character actually talking. Or yelling, or shouting. I want to be able to interact with NPCs and be able to carry on a simple conversation. With so many people playing without mics or with them turned off it would be both helpful and add to the realism if our characters could actually talk. My OPC is a black female and I am a middle aged white male. So it usually freaks people out when they hear me talk. I would like my character to have an appropriate voice. In the Nightclub situation it would be nice for them to be able to flirt and pickup NPCs. I would also like the ability when I encounter players during heists, that just stand there and don't do anything, to be able to yell and scream in their faces and it carry through the game audio.

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How about something not a gimmick and more intelligent. WE NEED THIS! The Leviathan. Based preferably on the S-61/61T (modernized). Rockstar could of course do a cross between a couple or few helicopters. This would help A LOT with vehicle sourcing for those of us that use Cargobobs. We need a higher performance lift helicopter! The Cargobob is just too barebones! The game has given so many new vehicles that raise the bar in all aspects, and there should be no exception for a lift helicopter! A flying motorcycle!? Now a flying motorcycle MK II!? PFFT! Bring on the higher heli lift performance.

 

Main features over Cargobob

 

Amphibious

May land/take off on water and land.

 

Performance

At least 50% more speed than a Cargobob. Possibly up to 100%. Depending on how it compares with other helicopter performance. I don't believe twice the speed of a Cargobob is still anywhere near that of a Buzzard. Speed unhindered by cargo attached. Maintains speed very well even with cars/vehicles attached. 100-150% more cargo lift performance.

 

Those of us that have tried picking up a lot of things with a Cargobob know that it can get extremely sluggish.To the point where it pretty much won't lift. With the same objects attached, this thing should have no problem!

 

Some Armament: I believe I read that the S61 has a variant with door guns. Countermeasures could be also installed through Modifications.

 

Modifications

This could be where the 50-100% speed ceiling changes. It could START at 50% and be upgraded up to EMS4 which could bring it anywhere between 100 to 125% more speed. You really appreciate how slow the Cargobob is when you have to go from say; Elysian Island to Mount Gordo. Quite the journey.

 

 

 

sikorsky_s_61_sea_king_by_gurkenhals-d4a

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I know we already have a gasser (Vapid Blade) but I think we need more cars like that. I wish we could get a old school muscle/drag car DLC. I've been itching for another one. I want them to do a dlc sorta like an American Graffiti-esque DLC it be completely passive. No guns, no weaponized vehicle bullsh*t. Just straight up cars/clothes/tattoos from that era. I know i've talked about this before and I know i'm beating a dead horse but dammit I want this specific DLC. They've done a good job as of recent on delivering us some highly requested old school muscle/classic cars so why can't they do a full blown DLC? I know more is coming even with RDR2 coming out. They could designate spots as safe places in lobbies for car shows etc. They could open up the few restaurants/mom & pop diner's along the coast and around the map.

 

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And as for just some of the cars they could add....

 

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EErrgghh... I suppose there's a certain appeal there for those that want that Raider/Mad Max aesthetic while cruising in the Grand Senora desert. But it should be kept to a minimum. Rockstar have really impressed car fans recently with things like the Sentinel Classic and Turismo Classic. Now it's time to move on to other retro classics.

 

Foxbody Mustang. It's pretty much already a junker. Now we just need an actual running example. With appropriate mod options. I'm a broken record at this point. But I can't help myself. And with things like After Hours coming out, it only motivates me to post more. An expansion for Import/Export complete with more modification options for all existing cars; new wheels, exhausts for cars without it. New cars.

 

I'm now seriously starting to consider this game PlaySkool/Fisher-Price developed post After Hours DLC release. Earlier someone suggested Bawsaq be finally put it. Well that's all neat but if it's INSULTING TO THE PLAYER... f*ck IT! To hell with it. We've been the bottom bitch for Rockstar for far too long. They simply need to start respecting the time invested and MONEY invested by the players. But it seems it's never enough. I can almost guarantee you if they release Baqsaq it will be the most shifty, scheistery bullsh*t you can imagine. Something along the lines of Special Cargo warehouses. Hilarious. And DO NOT STAND FOR IT! I want more great content as much as everyone else. But there's just far too much disrespect towards players and enough is enough. As if it isn't enough that they couldn't get cheating under control.

 

Makers_Mustang_Splitter_1.jpg

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On 8/11/2018 at 10:46 PM, BuLLeT104 said:

Soo um....where's the bmw m3 gtr from nfs most wanted we asked for rockstar👀.......


Why from NFS Most Wanted? Or are you just specifying that type of M3 but don't know which one? I just searched quickly. An E46 came up. So yeah, an E46 M3 could be added.

 

So here's how they could do it well and do it PROPERLY. Instead of pulling a Feltzer and making it look like it was already modified to hell and back, they could give us a Sentinel II or whatever the hell they want to call it. It would from the outset - stock - be a better performer than the base Sentinel. Plus it would benefit hugely from modifications. And since you mentioned the GTR, it doesn't look like the GTR from the get-go. It looks more barebones. THEN you can add different body customizations to make it look like the GTR. And there you have it. A recipe for a great new car in GTA Online.

 

What I personally would propose. Very nice weight distribution and balance. Not too torquey. Not heavy. Snappy and responsive. A dream to drive. NASTY acceleration. A solid top speed. Another nasty city slicker just like the Sentinel Classic. 

 

I still think Ubermacht could be given more love. Because it's based on BMW and BMW have a good roster of cars to be added to the game. So happy we have the E30 M3. Now all we need is a more nasty modern Sentinel. 

 

Or E30 M6? 

 

HNNNNGGGGG... 

 

BMW-M3-GTR-Road-version-1900x1200-images

Edited by Prenihility
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Handsome Jack

I want the mission creator so I can make missions where you kill government fags lol

 

 

Edited by THC
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2 hours ago, THC said:

I want the mission creator so I can make missions where you kill government fags lol



 

 

 

I wanted a mission creator since first using the creator. I figured they would add that ability after the LTS update. But nope.

 

I'd spend HOURS making missions. It all depends on how much they allow you to do and what we can interact with. The interior of the IAA building. The FIB building perhaps? Other interiors. That'd be lovely. I'm all for a mission creator. That alone would be better than this HORRENDOUS, ABYSMAL f*cking AIDS After Hours "DLC" which adds next to no gameplay. What trash.

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Probably asked for a thousand times so here's the thousandth and one: some kind of ease of use, basic game update. I know theres probably a reason these haven't been done but this is a wishlist so whatever. Presenting GTA Online: The Taking out the Trash mini Update!

 

New website available in GTA Online: “Crapslist.net”. Players can now sell the following for 40% purchase price (upgrades included):

.Clothes, masks and outfits

.Personal vehicles and personal aircraft

.Pegasus vehicles and special vehicles

.Low, medium, high end and stilt houses

.Garages

.Galaxy super yachts

.Businesses (CEO offices, warehouses, vehicle warehouses, biker clubhouses, biker businesses, bunkers, aircraft hangers, nightclubs)

.Weapons and ballistic armour

.Clothes and weapons can be sold with no restriction. Vehicles can be sold every 45 minuets and properties every 60 minuets.   

 

The following building interiors have been added to Free Roam:

.The Paleto Bay loans and savings bank

.The Paleto Bay Clukin’ Bell factory

.The O'niel Farmhouse

.The Fort Zancudo control tower

.The Humane Labs upper levels

.Trevor’s Sandy Shores meth lab

.The Tequi la la bar

.The Life Invader offices

.The Foundry

.The Raven Slaughterhouse

.The Mission Row police station  

.Vangelico jewellers and construction site

.Premium Deluxe Motorsport showroom

.The Maze Bank Arena lobby

.Various Fleeca banks

 

The following locations have been added to Free Roam:

.The navy aircraft carrier off the coast of The Port of LS

.The Dignity yacht off the coast of Del Pero pier

 

Air, sea and land animals have been added to Free Roam

 

Clothing is now divided by store (sports wear at Suburban, suits at Ponsonby’s, street wear at Binco etc).

 

Changes to radar: Players are no longer visible on the radar unless the following is in effect:

.The player is an ANY weaponised vehicle (excluding the Akula).

.The player has been revieled by Lester.

.The player has a 5 star wanted level.

.The player has a bounty on their heads.

.The player is firing an un-suppressed weapon.

.The player is close by and within line of sight.

.The player is part of your Organisation or Biker gang.

.Free Roam business work (special cargo, coke, vehicle cargo etc) are no longer visible on radar.

 

Vehicle Changes:

.Cable cars are now available for use on Mount Chiliad. 

.All customisable cars can now have bobbleheads placed on the dashboard.

.Stun Drones can now be used from an MOC and Avenger.

 

Changes to weaponised an special vehicles:

.All vehicles with integrated weapons systems are now considered weaponised vehicles (Rhino, Buzzard, Hydra, Ardent, Insurgent Pick-up etc).

.Passive mode can no longer be used inside ANY weaponised or special vehicle.

.ALL weaponised and special vehicles have limited ammo (bullets, rockets, bombs etc).

.Insurance has been removed from ALL weaponised and special vehicles.

 

Weapon Changes:

.Ammo can no longer be purchased from the Interaction menu.

.Weapons can now be stored inside a gun locker in Heist planning rooms.

.Ground fireworks are available again at Ammunation.

 

Changes to Bunkers:

.Research has been removed (players will be refunded fast tracked research)

.Vehicle and Mk2 weapon mods can now be brought from any MOC or Avenger workshop.

 

Changes to Facilities:

.All facilities bar Lago Zancudo have been removed (players will be refunded all money spent on the Facility if they have brought any location other than Lago Zancudo. Stored vehicles will be moved to the Lago Zancudo Facility).

.Players no longer have to pay for the Facility (bar interior upgrades and the orbital cannon). Players gain access to the Facility once all Heists have been completed and level 300 has been reached.

 

Misc changes:

.The Interaction menu has been cleaned up and re-order for ease of use.

.Passive mode now has a 5 minute cool down after use.

.Easy way out now has a 5 minute cool down after use.

.Players can now spawn at the nearest hospital after death (select through the Interaction menu).

.The cell phone can now be muted to stop all contact and business calls.

.Select medium and high end apartments now have the option to “exit to roof” and "exit by personal vehicle". 

.Kill death ratio is no longer viewable in GTA Online (use the Rockstar social club to see K/DR).

.Stripers inside The Vanilla Unicorn are now fully topless.

.Armoured trucks, high priority vehicles, smuggler aircraft and distract cops have been reinstated in Free Roam.

.Players can no longer be kicked from a session unless they have killed at least one player is said session. 

Edited by TrinityCR
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^^ Would like to add:

The control towers for both Fort Zancudo and LSIA used to be accessible but are not anymore. a modder once teleported a group of us inside the top and you could go downstairs and exit to the street but not reenter.

The interior of the Mission Row police station is accessible through a wall glitch.

Trevor's meth lab is accessible by using a truck to climb in through the second floor window.

 

Since it was established early on that GTAO took place before story mode but now it's current day. We need to see some construction changes around the map.

The very tall office building downtown needs to be finished with an accessible Mile High Club on the top floors. The building adjacent to the South now should be topped out but still under construction.

The Tinsel Towers building needs it's front walk turned into a front driveway with a valet to park your car. All condo buildings need valets.

Houses under construction need to be completed and purchasable. New houses can now be under construction.

The Merryweather port facility needs an upgrade with an extended dock to allow for an aircraft carrier to be moored along with a completed submarine in the water.

Some of the moored cargo ships need to be moved around. With a few anchored off shore lined up to come into port.

The cargo container port where Simeon has his business needs to be extended to the West to include passenger ship facilities and a cruise liner.

The coast South of the container port needs construction to have a bigger marina with large yachts and a nearby resort.

An offshore island, fashioned after Catalina Island needs to be added. With a marina and functional casino.

The construction site just West of downtown needs to be taller or finished.

The pretty mountain lake at the NorhtEast corner of the map needs sprucing up.

 

And again open up all the clubs, strip clubs and bars around the map. 

And the strippers should be able to tell the difference between male and female customers. And dance accordingly.

 

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Possibility of much smaller checkpoints in races. So you actually can make som fun and interesting ones for the jetpack and now opressor mk2.

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Yellow Dog with Cone

Western Company Annihilator Mk II

Based on the MH-60L Direct Attack Penetrator 😏

 

uh-60-a3-pack-version-rc273-12_4.jpg

Image source

 

Features:

 

- Upgrades: Armor, Engine, Handling.

- Countermeasures: Chaff, Flares, Smoke.

- Liveries: NOOSE livery, unique liveries and Gunrunning liveries.

- Primary Weapons (outer hardpoints): 7.62mm Miniguns (stock), .50 cal Miniguns, Barrage Missiles, Homing Missiles.

- Secondary Weapons (inner hardpoints): 7.62mm Miniguns (stock), .50 cal Miniguns, Barrage Missiles, Homing Missiles.

- Tertiary Weapons (side guns): .50 cal Machine Guns, 7.62mm Miniguns, .50 cal Miniguns.

- 8 Seating Capacity: Pilot, copilot, 2 side gunners, 4 passengers

- Functional side doors (remain closed with two passengers, they get opened when a third or four passenger gets inside)

Edited by Voodoo-Hendrix
Added source for the image
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On 8/15/2018 at 1:38 AM, TrinityCR said:

Probably asked for a thousand times so here's the thousandth and one: some kind of ease of use, basic game update. I know theres probably a reason these haven't been done but this is a wishlist so whatever. Presenting GTA Online: The Taking out the Trash mini Update!

 

New website available in GTA Online: “Crapslist.net”. Players can now sell the following for 40% purchase price (upgrades included):

.Clothes, masks and outfits

.Personal vehicles and personal aircraft

.Pegasus vehicles and special vehicles

.Low, medium, high end and stilt houses

.Garages

.Galaxy super yachts

.Businesses (CEO offices, warehouses, vehicle warehouses, biker clubhouses, biker businesses, bunkers, aircraft hangers, nightclubs)

.Weapons and ballistic armour

.Clothes and weapons can be sold with no restriction. Vehicles can be sold every 45 minuets and properties every 60 minuets.   

 

The following building interiors have been added to Free Roam:

.The Paleto Bay loans and savings bank

.The Paleto Bay Clukin’ Bell factory

.The O'niel Farmhouse

.The Fort Zancudo control tower

.The Humane Labs upper levels

.Trevor’s Sandy Shores meth lab

.The Tequi la la bar

.The Life Invader offices

.The Foundry

.The Raven Slaughterhouse

.The Mission Row police station  

.Vangelico jewellers and construction site

.Premium Deluxe Motorsport showroom

.The Maze Bank Arena lobby

.Various Fleeca banks

 

The following locations have been added to Free Roam:

.The navy aircraft carrier off the coast of The Port of LS

.The Dignity yacht off the coast of Del Pero pier

 

Air, sea and land animals have been added to Free Roam

 

Clothing is now divided by store (sports wear at Suburban, suits at Ponsonby’s, street wear at Binco etc).

 

Changes to radar: Players are no longer visible on the radar unless the following is in effect:

.The player is an ANY weaponised vehicle (excluding the Akula).

.The player has been revieled by Lester.

.The player has a 5 star wanted level.

.The player has a bounty on their heads.

.The player is firing an un-suppressed weapon.

.The player is close by and within line of sight.

.The player is part of your Organisation or Biker gang.

.Free Roam business work (special cargo, coke, vehicle cargo etc) are no longer visible on radar.

 

Vehicle Changes:

.Cable cars are now available for use on Mount Chiliad. 

.All customisable cars can now have bobbleheads placed on the dashboard.

.Stun Drones can now be used from an MOC and Avenger.

 

Changes to weaponised an special vehicles:

.All vehicles with integrated weapons systems are now considered weaponised vehicles (Rhino, Buzzard, Hydra, Ardent, Insurgent Pick-up etc).

.Passive mode can no longer be used inside ANY weaponised or special vehicle.

.ALL weaponised and special vehicles have limited ammo (bullets, rockets, bombs etc).

.Insurance has been removed from ALL weaponised and special vehicles.

 

Weapon Changes:

.Ammo can no longer be purchased from the Interaction menu.

.Weapons can now be stored inside a gun locker in Heist planning rooms.

.Ground fireworks are available again at Ammunation.

 

Changes to Bunkers:

.Research has been removed (players will be refunded fast tracked research)

.Vehicle and Mk2 weapon mods can now be brought from any MOC or Avenger workshop.

 

Changes to Facilities:

.All facilities bar Lago Zancudo have been removed (players will be refunded all money spent on the Facility if they have brought any location other than Lago Zancudo. Stored vehicles will be moved to the Lago Zancudo Facility).

.Players no longer have to pay for the Facility (bar interior upgrades and the orbital cannon). Players gain access to the Facility once all Heists have been completed and level 300 has been reached.

 

Misc changes:

.The Interaction menu has been cleaned up and re-order for ease of use.

.Passive mode now has a 5 minute cool down after use.

.Easy way out now has a 5 minute cool down after use.

.Players can now spawn at the nearest hospital after death (select through the Interaction menu).

.The cell phone can now be muted to stop all contact and business calls.

.Select medium and high end apartments now have the option to “exit to roof” and "exit by personal vehicle". 

.Kill death ratio is no longer viewable in GTA Online (use the Rockstar social club to see K/DR).

.Stripers inside The Vanilla Unicorn are now fully topless.

.Armoured trucks, high priority vehicles, smuggler aircraft and distract cops have been reinstated in Free Roam.

.Players can no longer be kicked from a session unless they have killed at least one player is said session. 

 

 

Well that makes me a little happier about the game now. More specifically, the playerbase. I suggested practically the same damn thing months ago. I called it the "Finesse Update".

 

I mocked and mocked and mocked. And shat all over both Rockstar and the prepubescent c*nts that ask for things like an Oppressor Mark II. Or an Aircraft carrier (smfh...) so they can simply make more efficient use of their time and OPTIMIZE the game as an EXPERIENCE. Work with what they have. TWEAK. Instead of spending time modelling and building a new vehicle that'll be used 99.99% of the time to either be a total dipsh*t, or to combat dipsh*ts. Or other insanely retarded content.

 

One thing, however, that you didn't add into this is a tweak for cars, which I think is really needed. Some cars do NOT have a simple exhaust option, for example. Nevermind something like bumpers or side skirts.

 

Not sure about the Facility changes, though. 300 takes a considerable amount of time. Keeping things streamlined and simple can be a good thing. I think instead of adding more complex/extreme requirements to having something like a property is overdoing it.

 

Refunding Fast tracked research. Yes. Can I have 20,000,000 GTA$ back, Rockstar? Yeah? K, thanks... Don't even get me started on that money grab. We have bunkers. Yet we can't tell our research team what to research. Transparent, TOTAL disrespect for the player. They should be embarrassed. All other changes are very well thought out tweaks. Cell phone mutes, hey, hey!

 

And them removing features like the trucks carrying money and everything we had before that I can't remember. Yeah, inexcusable.

 

Oh, and let's not forget: when you turn off the radio in your owned space, it STAYS, f*ckING, OFF!

Edited by Prenihility
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Yellow Dog with Cone

Buckingham Valkyrie Mk II

Based on the UH-1Y Venom

 

aduke823-uh-1y-venom-version-rc-1_4.jpg
Image source

 

Features:

- Upgrades: Armor, Engine, Handling
- Countermeasures: Chaff, Flares, Smoke
- Liveries: Nose Art liveries, unique liveries and Gunrunning liveries
- Primary Weapons: Explosive Cannon (Yak-B)
- Secondary Weapons: Barrage Missiles (Hydra-70)
- Tertiary Weapons (side guns): 7.62mm Miniguns (M134), .50 cal Machine Guns (M2 Browning), .50 cal Miniguns (GAU-19)
- 6 Seating Capacity: Pilot, gunner, 2 side gunners, 2 passengers

 

The Rockstar Social Club features a picture of the Valkyrie with a similar configuration as this concept:

 

valkyrie.jpg

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