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DLC Ideas Wishlist Topic


Kirsty
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eboyjohnkrasinski
1 hour ago, ManInaSuit said:

Rockstar needs to add a tab in Wheels called Manufacturers where you can pick from each in game manufacturer what wheels you want. That way you could put wheels that are only available on one car on all cars. e.g. Wheels>Wheel Type>Manufacturers>Enus>Paragon R 

I'd be fine with not getting new wheels so long as they gave us chrome street and track rims. although, new rims would be nice.

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awesomefoot

Hoping drug vehicles get a pay boost. $10k is dumb when you can deliver an Exotic Export for $20k without shooting two (albeit weak) gang members and losing the cops. Even better would be if Drug Cars could be delivered to the Nightclub. They mention it's cocaine/meth/weed so let us just take the stuff and give us twice the $ value in supplies. Maybe the gang leader would then text us something like "So that's how it is" and puts a bounty on us.

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motomami
13 minutes ago, awesomefoot said:

Hoping drug vehicles get a pay boost. $10k is dumb when you can deliver an Exotic Export for $20k without shooting two (albeit weak) gang members and losing the cops. Even better would be if Drug Cars could be delivered to the Nightclub. They mention it's cocaine/meth/weed so let us just take the stuff and give us twice the $ value in supplies. Maybe the gang leader would then text us something like "So that's how it is" and puts a bounty on us.

Yeah I never do those anymore because it's such a far drive for so little money. Another pointless thing is Gang Attacks, all that effort for a measly 500 RP and like $1000 you can pick up from dead enemies.

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Reathyr

Probably subconsciously inspired by by FFXIV's Sanctuary Island which is coming in the next big update for that, but how about your own Caribbean Island, like Cayo Perico, but you have to build it up from scratch, and you can't really buy your way to a fully upgraded island quickly, because you know some things take time to build, etc., so a bit of a base building expansion.

 

So basically you'd probably need the submarine for this idea, in other part of the Caribbean (so not near Cayo Perico) you happen upon this island that's perfect for building your own drug empire like El Rubio's but there's barely anything there, as you explore around you see there's no dock, only a few wrecked old fishing boats beached to indicate it was sometimes used as resting spot long ago, only an old abandoned emergency dirt airstrip which is completely overgrown and not a single actual building on the island, but also what seems to be an abandoned secret WW2 U-boat base in a cave with the rusting hulk of a U-boat still in place.

Basically it starts like the scope out from Cayo Perico but without the guards or any other dangers, and you need to swim to shore from the Kosatka (and back eventually), maybe when you find points of interest you can be in a conference call with Pavel and your Assistant, maybe even Lester and Georgina, because this is such a big undertaking.


So you buy the deed to the island off the local corrupt politician, and you get to work, and the first thing you have to do is clear the overgrowth off the old dirt runway, yourself, because you can't fly in workers otherwise and there's no dock ship them in either, so with your machete you get to work at cutting away stuff, maybe an axe or explosives to cut down some palm trees?
Anyway once it's cleared you can bring in smaller planes that can handle rough dirt runways and bring in construction workers and supplies to build a basic dock, from here on it's going to start letting the NPC's do most of the heavy lifting, but because you're building from scratch it is going to take a bit to get things done, maybe help with stealing some construction materials, delivering them to a small freighter in LS Port, etc.
And slowly the island starts taking shape, roads need to be built, basic housing for workers, etc.

Because you can't bring in a lot of people at first, you need to focus on one project at a time, while later on you can run multiple at once, all of this takes time just like any other passive activity, counting down from when that particular project was started, maybe even taking several IRL days, heck maybe you can even help speed it up by helping out yourself, our characters are jacks of all trades after all.

 

Once you get to the point that your first fields have been completed and you can start planting your coca and marijuana plants you need good plants, so you need to pay a visit to Cayo Perico and steal some good seeds from the competition, this is also the first indication to El Rubio that something is up, because it's different from the usual heists of his stuff that we do, it's not his vault being robbed, or ready for shipment goods that are stolen along with it, it's seeds for planting.

So now your growing, and getting into competition with El Rubio, who recognizes his own stock and realizes what's going on, so now his men are attacking your shipments and dealers in San Andreas first, until he figures out where your island is, and then he's raiding that, which means you have up your defenses like he has, so now you have to place AA batteries, maybe simple AA guns at first and later the AA missile launchers he has.

And as business picks up you have to start expanding and upgrading, like expanding your tiny port adding a bunch of Longfin go-fasts and docks to handle larger ships, turning your dirt runway into a tarmac one and lengthening it so it can handle bigger planes, digging a tunnel to the old U-boat base and upgrading it so that you can dock the the Kosatka and several narcosubs there, hire your own private army, clearing more land for more crop fields to increase your passive income, etc.

 

And you could tie this all in with other properties as well:
- Once you're producing you can basically have free supplies for your MC cocaine and weed businesses (maybe minimal costs to cover fuel expenses?) and it would always be delivered.

- If you have a Bunker you can easily and more cheaply source weapons and gear for your guards, if you have upgraded weapons unlocked you could eventually arm them with that, maybe even drop the costs for the AA.

- If you have a Hangar you can more cheaply ship people, freight, and product back and forth, maybe a discount for buying drug runner planes stationed at the island (these would just increase your output, and are only a visual on the island)

 

Of course we can't have this without our own island mansion compound, which could be build in stages expanding it, probably in several different styles, maybe you like El Rubio's Spanish Colonial style mansion, or maybe you want something more modern, maybe have a private entrance to the submarine base separate from the main entrance used by your workers.

 

So that's my idea for a more slow burn, base building DLC, rather than a high octane Heist one, I know this isn't for everyone, especially because the way I envision it the island only will cost money till you reach a certain stage where you can actually harvest your first yield of crop and are able to sell that, and you are forced to go through the upgrade stages and wait out each timer for the construction to complete, rather then just plain buy the highest tier of everything if you have the money for it and wait a quick loading screen for everything to be upgraded, which is the case with current properties, this is why I tied it into previous properties, you needing the Kosatka to even be able to buy the island, the discounts you get because you own previous business properties, because you already invested in those.

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Big Molio

I really hope that the switch to this current generation might see some improvements to the Creator and Editor tools.

 

Things I want for the creator

  • More stunt track prop pieces, particularly short 5, 10, 15, 30 and 45 degree inclines up and down. With and without barriers.
  • Increase to prop limit - 1000 props
  • Stunt signs but without the tyre stands underneath.
  • Some large flat tarmac pieces.
  • Much better rotate and snap features. Make a snap-to-angle type feature when rotating for example, so props will rotate at 5 degree increments.
  • Some dynamic props. E.g. sliding doors that open shut. Platforms that move up and down, drawbridges, etc
  • Ladders, staircases, spiral staircases, windows, wall sections etc.
  • Proper grandstands for the races
  • The ability to create Foot races. The map is ripe for some parkour type, rooftop races and there are videos some unofficial ones that look great fun, plus those GFRED races.
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The final GTAO dlc should definitely be a heavily story focused one where our criminal empire is (threatened to be) destroyed and we have to battle all our enemies in a big last stand, before we go to VI’s online.

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blk95ta
On 7/16/2022 at 6:23 PM, awesomefoot said:

Hoping drug vehicles get a pay boost. $10k is dumb when you can deliver an Exotic Export for $20k without shooting two (albeit weak) gang members and losing the cops. Even better would be if Drug Cars could be delivered to the Nightclub. They mention it's cocaine/meth/weed so let us just take the stuff and give us twice the $ value in supplies. Maybe the gang leader would then text us something like "So that's how it is" and puts a bounty on us.

 

 

And for God's sake they need to fix the damn suspension on the Faction!

 

I can't believe they took the time to fix a cosmetic glitch with the windows being up with the t-tops off but didn't bother to fix the fact it can't clear a 3 inch curb or gets caught on any bump in the road. I won't even bother trying to deliver that car.

 

It's one of the best looking cars in the game IMO and completely undriveable.

Edited by blk95ta
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I have only one dream: Get rid of excess clothes in the wardrobe!

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Thegamez30

This is a small little change that can bring life to the game.. nothing extreme.

 

On the phone quick menu under missions please just label a specific category for OG missions. (none of those new Gerald, simeon missions or those Dr Dre missions or those useless Agatha baker casino missions.)

 

Also REMOVE from selection from the OG Heists just leave Saved outfits Only! Its been almost 8 years now it should have been a feature.

Edited by Thegamez30
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SM Grunge

Custom CEO Vehicle List: the ability to remove vehicles you don't use, so that they don't clutter your list. Or replace some vehicles. Instead of the Sanchez, the Manchez Scout or the new Shinobi, instead of the Buzzard, the Sea Sparrow, or instead of the BeeJay, the Jubilee. It would add some reasons to buy and use vehicles that are kinda forgotten. This could be customized in your office

 

Mission payout overhaul: add variables to "score" more in a mission. The more points you get, the more money you get. These include: Accuracy, headshots, damage taken, lives lost, maximum speed reached in a vehicle or kills by weapon (if its a SMG kill, a pistol kill, an explosive kill, a melee kill)

 

Mission creator: Self-explanatory.

 

New Martin Madrazo mission strand: Gang Warfare: Fight the major gangs of the game like Vagos, Marabuta Grande, Merryweather and more. After completing the missions, Jorge will take 50% less of his fencing cut for the Cayo Perico heist.  Gang Attacks will be removed from free roam.

 

Rearrange vehicles: Now, if you call a car inside your garage with enough space from another property, it will spawn and save there. There will be no cooldown inside garages

 

Smaller phone contact list: Dre calls you after the Contract and messages whenever he is recording but he isn't added to your contact list. So now, contacts like 14, Yung Ancestor, Bryony and more who are always busy and only call you during missions receive the same treatment, so that you can reach your desired number faster

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Reathyr

There are a few tiny QoL improvements I'd like see in this update:

  • If I'm in CEO mode, and inside a building with a helicopter pad that I own, that if I summon my CEO Buzzard there it appears on the pad, and not outside on the street somewhere
  • If I'm in CEO mode, inside a building with a helicopter pad that I own, and I pick leave by vehicle either at the desk or at the elevator, my CEO Buzzard is in that list, and it's free (I don't care I can summon one for only $200, I can summon it on the street for free, it's just weird)
  • That the spawn spot of my car when I wake up in my Del Perro Nightclub isn't on the street on the other side of the parking garage that's between my Club's rear entrance and said street, but just in one of the parking spaces right next to that rear entrance

 

And these may be a little too much, but still:

  • The Del Perro nightclub has a lovely huge and empty flat roof, very good for landing any helicopter or VTOL plane on, regardless of their size, but the nearest ladder up is three buildings down from the rear entrance, I'd love to see a ladder added to the back of the nightclub building itself near the rear entrance, or even roof access from inside.
  • The Richard Majestic building has had a helipad since day one, and a non-intractable roof access door, for the love of all, let me land there and enter my apartment that way instead of having to land awkwardly near the front on ground level.
Edited by Reathyr
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Scott Stapp

What's the point of armored vehicles if we can't upgrade to window/windshield armor? Also, give the Duke O'Death some guns. And make every vehicle with guns have the .50cal option because the aim is so sh*t. 

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awesomefoot

Diamond Casino Heist should let you play the same approach with a delay similar to the nerf to Cayo. If they want people to do DCH I think being able to run Gruppe Sechs every 3 in-game days would get people to play it more.

 

Also changing the cars up would be nice too. It's Sentinel Classic every run right now. Changing them every couple months would keep it fresh and also let players get a chance to drive or ride in a car, which would lead to more car sales. Oh and the 6% cut for the motorcycle Driver is dumb, it should be the cheapest option at like 3%. Only players that are either skilled or want an extra challenge are going to take motorcycles.

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SM Grunge
22 hours ago, awesomefoot said:

Diamond Casino Heist should let you play the same approach with a delay similar to the nerf to Cayo. If they want people to do DCH I think being able to run Gruppe Sechs every 3 in-game days would get people to play it more.

 

Also changing the cars up would be nice too. It's Sentinel Classic every run right now. Changing them every couple months would keep it fresh and also let players get a chance to drive or ride in a car, which would lead to more car sales. Oh and the 6% cut for the motorcycle Driver is dumb, it should be the cheapest option at like 3%. Only players that are either skilled or want an extra challenge are going to take motorcycles.

And rework some preps man, have you noticed how stupid they are? Nanodrones mandatory, and not optional? Stealing drills when you use gruppe sechs disguises? Stealing hacking equipment in the aggresive approach?

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WrothJet6063

Makes it easier to repair destroyed vehicles.like when you call mores, a repair all button that does everything regardless of where they are stored.

 

 

Oppressor Mk3

A bicycle with a machine gun held to the frame by zip ties. Also give it a place for a second player to ride,and a parachute 

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éX-Driver

Benny’s Unfinished Business Update

More lowriders/urban customs

 

New radio station:

Crunk FM — late 90s/early 00s ‘dirty south’ rap; think Lil John and Three 6 Mafia

 

Vehicles:

Albany Cavalcade Custom — 2004 Escalade EXT on 30s and airbags

Albany Esperanto — Benny’s conversion of Albany Virgo; convertible FWD on airbags (Houston Swanga)

Brute Hurrycane — GMC SyTy twins

Brute Hurrycane Custom — 90s lowrider minitruck

Declasse Idaho — 1975 Chevrolet Caprice

Declasse Idaho Donk — donk 75 Caprice

Declasse Impaler Custom — lowrider 67 Impala

Declasse La Bomba — 1949 Chevrolet Fleetline

Declasse La Bomba Custom — lowrider 49 Fleetline

Declasse Savanna — 1963 Chevrolet Impala 4 door

Declasse Savanna Custom — lowrider 63 Impala 4 door

Declasse Tahoma — 1988 Chevrolet Caprice

Declasse Tahoma Donk — donk 88 Caprice

Dinka Perennial — GTA 4 port; bippu/VIP JDM Odyssey with bullet-resistant glass

Dundreary Washington Custom — 2004 Town Car lowrider

Fathom Feroci — 2001 bippu/VIP Lexus GS430 with bullet-resistant glass

Manta Ray — Schwinn Stingray lowrider bike (first PV bicycle, first customisable bicycle)

Vapid Stanier Interceptor — civilian facelifted Stanier

Western Wayfarer — chicano bigwheel Harley Softail

Willard Remington — 1971 Buick Riviera

Willard Remington Custom — lowrider 71 Riviera

 

New wheels:

•Lowrider (Benny’s sidewalls, plus a new Vogue white+gold sidewall)

Crossbar hubcaps

Full moon hubcaps

Naked lady hubcaps

Dayton Radial Lace Reverse (full paint, painted lip)

Texan Wire 84S

TruClassic Reverse (gold, chrome)

Washington’s wheels

Hermes’ wheels

Benny’s custom lowrider wheels

 

•SUV (Benny’s sidewalls, plus a new Vogue white+gold sidewall)

Asanti Skin Series (different leather patterns)

DUB Bender spinner

DUB Flow spinner

DUB Ham spinner

DUB Markee spinner

DUB Staxx spinner

DUB Wooze spinner

Forgiato Azioni

Forgiato Orologio

Forgiato Parlante

Forgiato Radurra

Lenso Roulette

MRR HR-3

Rotiform SCR

Weds Kranze Bazreia

Weds Kranze LXZ

Work Lanvec LD1

Blackfin’s wheels

Cognoscenti’s wheels

Jubilee’s wheels

Benny’s custom DUB-style wheels

Edited by éX-Driver
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EDGEVVALKER

The VIP Contract Ep.2 - Michael de Santa

 

1. Custom Issue

 

After the update, Franklin calls to player and ask to visit the agency to help a friend of his(and also will be a great client)

When player visit agency, Michael soon came after, and tell to Franklin that he has a custom issue and want his props back to make his next movie.

Franklin introduce player to Michale, and suggest let the problem solve to professional.

Micael says to player, "I always trump big for a job well done" (this quote is frome when Micael meet Franklin for the first time in GTA V)

Player goes to Terminal, search the container(like Casino Work), and by help of Imani, player change cloth like harbor worker and stole flatbed with container.(Mission can be designed like Scouting the port in GTA V for moving container) 

If the player attacks any civillians or cops, this mission will have chance chasing with cops.

 

2. Package Recovery

Few minutes after player complete the mission, Franklin calls to player and he has an emergency situation and ask to come back to office ASAP.

When player came back to agency, Imani had panic how someone get breached the agency security and stole the Michael's props.

But finally, Imani found evidance by hacking cctv in Los Santos street, and ask player to visit Little Seoul.

Player sneaks/Invade the Kkangpae, and hack their computer(or check gps their cars), Imani find the Kkangpae sold the props to the Triad, Merrywehter, and Dugan Families

Franklin call back player that he need to take time to make plan how to retrieve the props and wonder why the props got interest by so many factions, but Michael don't no why.

Then, Agent 14 (and ULP also? may be rackman also) came in and tell them why.

That prop was not prop, It was KF-21, STOL availabe(like Toola booster), Stealth fighter and somehow, Kkangpae stoled and tried to sell to IAA, but player re-stoled from port, so Kkangpae re-stoled agency supported by IAA(So Imani couldn't notice the agency had been breached).

But they got dissatisfied of low paying of IAA(they had to heist twice, in south korea, and additional, the player agency), so sold to multiple faction instead.

Now the IAA is asking to Agency to retrieve all the parts of fighters, because it is national security issue, and says they can't move army because diplomatic issue is at stake on this mission. (Ofcourse, the US stoled allie's new high-tec fighter lol)

 

3. The Triad Pt.1 (can be chosen later - like Dr.Dre)

Imani tells that Dugan had critical losses recently(yes, the IAA missions, R.I.P Mason), and want the fighter to make thier own army, or at least sell to US goverment, so they are trying to negotiation with merrywether, and preparing to strike triad to get the part of fighter, and may be we can take chance before they attack the Triad.

Imani checked the communication of Triad, and they asked for help to the LOST, and Imani expect to search the clubhouse(or Tequi-la-la, or hideout front of casino? for scout of dugan) of LOST that they are so stupid, so they may made a note where they are tring to go and secure location.

Successfully invade of clubhouse(or whatever), the LOST chase player but player evade thier attack, and mission passed.

 

4. The Triad Pt.2

Franklin launches the mission to retrieve the part of fighter, and player move to paleto port, but he/she found a madness of warzone between Dugan and Triad. Player was late so close!

Player have to run away from Dugan's chase.

 

5. The Triad Pt.3

Imani hacked Dugan's communications and found the package is tring to move from Marlowe Vineyards to Casino vault by Cargobob.

Player run to Marlowe Vineyards and attacks Dugan's security group and hijack Cargobob and retrieve fighter's part to agency. (Ofcourse, Dugans are trting to chase Cargobob with buzzard, So It may be hard to do solo, Rockstar need to buff Cargobob's hitpoint, or give several Cargobobs to to try retrieve package again, or when the Cargobob get into the city, cops block buzzards so they can't chase.)

 

6. The Merryweather Pt.1 (can be chosen later - like Dr.Dre)

Imani confirmed already the package is in the Merryweaher's base, but the Merryweaher  fortified it so there aren't any way to retrieve the package, she told. But then Frankling says he have an idea, and ask Imani to search any military grade hardware is on convoy. Imani soon found it, and Franklin order to stole it. (Yes, It is Paleto Score's Ballistic Equipment)

After stole the barrack, The army scremble for retrieve Ballistic Equipment, and Player have to evade it and get back to agency.

 

7. The Merryweather Pt.2 

Merryweather call reinforcement and came  Spruance classed destroyer in Merryweathers base. If it remains when player trying to retrieve the package, destroyer's fire support will tear him/her down even he/she wears Ballistic Equipment, and ofcourse the cargobob will be also too. So Franklin ask player to sink it down.

Player Sneak(highly recommanded) or assault to merryweather base and set charge multiple Satchel Charges and success to destroy the destroyer.

(The Spruance destroyer has anti-aircraft system all the time, so it can be only destroyed by the Satchel Charges

 

8. The Merryweather Pt.3 

Franklin call to player and ask back to agency ASAP. Imani was watching merryweather's cctv and they are tring to move package to somewhere out of Los Santos by plane after the Spruance got sunk and their base has been breached.

Player ran to LSIA and assault to the Cargo Plane and hijack it. and move to Sandy Shore Airfield.

Merryweather launches lazers and tried to intercept player, but the IAA call to fall back, So player got safe return, but after landing, IAA take the package.

9. The Dugan Family Pt.1 (can be chosen later - like Dr.Dre)

 

Imani strongly doubt that Dugans may secure the package in the Casino's vault, but can't hack Inner cctv line from outside. So she ask player to get inside the casino and set a bug equiptment.

Player tried to sneak the Staff Lobby(Thx to Stun gun, the cctv can be down without warning), player plant equiptment into the staff's office where the players open daily vault and escape(ofcourse, If the player fail to sneak, the cop and dugan will chase you).

 

10. The Dugan Family Pt.2

Imani confirms the package is in the vault, and luckly, the Dugans are trying to collect their money with Gruppe Sechs, So Franklin ask player to steal the truck, and trying the Big Con.

And Michael says he is tired to just wait and willing to help so he join the heist (This is for the solo players, and He had already had big con on the Big Score on GTA V).

With his help, the player sneak into the vault, and success to steal the package. (or, by the trolling, It can be Aggressive)

 

11. The Dugan Family Pt.3

Dugan notice that the michael joins the casino's heist (may be he said "You forget thousands of things everyday" again), They tried to take back the package with kidnapping Tracey De Santa in the UCLS, and Michale Joins to rescue operation as like Meltdown in GTA V.

Player drives the Flatbed which the package is on, and moves to UCLS, and found there's no Tracey, but only Dugan's army. So player escape, and with Imani's help, she found Tracey's location and Michael ran to rescue Tracey. After player loss the Dugan's trace, player also joins the rescue, and save Michael and Tracey. (I'm not sure where the location should be good to hold Tracey yet, need advice)

Michael thanks to player and says "I'm too old to do this sh*t" like Ending C in GTA V

 

12. Package Delivery 

IAA greatful all the part of fighters got recovered, and ask deliver remaining parts to Fort Zancudo base, because the Russian's Invasion is now imminent threat to Los Santos, and they want to secure the new fighter.

Player drives the MOC taken by IAA package within, and suddenly Unknown Missile Bombardment came in so Franklin decide to hide the MOC to sewer.

IAA trying to gps jamming the package to secure, and after the job is done, player can came out from sewer, but have to drive fast for the jamming keep works (yes, it's same as Cover Blown, the MOC mission)

After player successfully get in to Fort Zancudo, IAA debrief that the missile bombardment was Russian's stealth attack drone(Bayraktar TB2), and that's why we needed the KF-21.

 

13. TOP BANG

Michael, Franklin, and player are invited to Fort Zancudo as join the test flight of KF-21, but when they arrives, huge scale of  missile bombardment(can reuse merryweather's air strike service, but massive) strikes again the base, and all of the lazers outside of hangers got crashed, multiple soldiers became casualties.

IAA order to scramble to intercept the attackers and player lift off with KF-21, and found Bogdan came back with Moscow class cruiser(or LCS), escorted by multiple Bayraktar TB2, sktriking Fort Zancudo with heavy missile bombardment.

The Bogdan was trying to deal with Dugan, but fail so attacked finally.

Player take down all of the attackers, and IAA says KF-21 should be retrieve, so land it down on the USS Luxington

IAA thanks to player, and they will pay reward to player and also Michael that sorry of His family got kidnapped.

 

14. Epilouge

Player can now buy Spruance class destroyer, and can call to captain and ask missile bombardment like Merryweather airstrike service, when the ship is called out to Los Santos (This can't be called out with Terrorbyte, and Kosatka or MOC) and also can buy KF-21 too.

 

I want to suggest to Rockstar to make new VIP Contract, because of these reasons.

 

- Players are expecting new heist.

- Players are expecting meet with Micael again.

- Micael is now working Movie director, so the heist should be relative with Movies.

- Recently, the Topgun : Maverick got huge success.

- Recently, South Korea has success with taking off their new fighter, KF-21.

- Spruance class destroyer came in the movie in Pearl Harbor.

- There has been no additional Military weapons for these days and some players got tired of this.

- There has been also no additional ships recently.

- There has been also no flight things recently too.

- KF-21 has two engines, two vertical tails, but there isn't any of planes in GTA Online (Vesra has two engines, but single vertical tail)

- Recently, The war is on at Ukrine, and all of the world are blame on Russian's invade. and you can sink it down the Moscow class again.

- Yes, sorry for Bayraktar TB2 has to be down, But I thought, There is RC car, and it's upgrade version with Invade and Persuade, Why not the drone?

- I tried to design this heist as the players remind the story of GTA V.

- I tried to reuse of GTA Online assets and not to make new assets as possible.

- I tried to make this heist scale as same as VIP Contract : Dr. Dre.

 

I am a South Korean, and sorry I'm poor at English, So may be there are som grammer Issue, but hope you can understand my Idea, and want some advice and get some help to suggest to Rocstar to add this heist.

Thank you for reading!

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Fatalist

I just thought what could be the "perfect", or the most exclusive, mom and dad for GTA Online character. Because if you have any exclusive options, why not to use it? And I just realized that all the special/bonus options from Special and Collector's editions (as well as PC version), and Rockstar Soical Club too, are barely possible.

 

1. Misty and Claude first met in 2001. That means in 2013 their kid would be only 11-12 y.o. Even less, considering it was initially a prequel. Even if they would have a kid with any other partner, Misty and Claude are just too young to have a kid that could be old enough to be GTAO protagonist.

2. Niko Bellic was born in 1978. That means that even if he would became a father at the age of 16, let's say, by the time of 2013 his kid would be only 18-19 y.o.

3. John Marston was born in 1900. That means that even if he would became a father at the age of 50-60, his kid would be somewhere around 53-63 y.o. in 2013.

 

Do you think any of this possible?

 

By the way, did you know that in the original version you couldn't choose your outfit? Instead, your outfit was determined by the options you choose in the "Lifestyle" section.

 

 

How is my post end up in "DLC ideas"? LOL.

Edited by Fatalist
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ambi3nt

Maybe they just use DNA samples and your character is a clone developed by Epsilon.

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PULLANDBEAR

 

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Edited by PULLANDBEAR
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Durags, more Acura and Infiniti based cars, branded wheels at LSC with logos on center caps, more Mitsubishi's, like an outlanders or montero or older lancers, the Vincent from IV, another chavos based off a newer accord, added restaurant interiors and food interaction like SA or IV but you can actually sit at the table, sitting down on random benches or chairs or laying down at the beach. More trims and customization of vanilla cars especially day ones like the infernus carbonizzare Washington stanier a diablo stallion variant just for nostalgia sake, a jester sport based of a the veilside fortune nsx from Tokyo drift of at least a 1g nsx with tuner parts that could replicate it in some ways, a Willard ev based of the new Buick Wildcat concept and new benefactor based off a regulardegular c class and a fully customizable Turismo and super gt from GTA iv

 

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éX-Driver

Michael’s Movie Magic DLC

Richards Majestic has been hit especially hard by the shifting of fortunes for Vinewood over the last few years. Franklin has put in a good word for our abilities as a ‘fixer’ to Michael, who decides to take us on as a business partner to help rebuild RM’s media empire.

 

The gameplay of the DLC is a mix of running Agency VIP Contracts for various Vinewood celebrities to get into their good graces so they will willingly work for Richards Majestic/Michael (necessitating owning an Agency to access Michael’s movie missions), and doing stunt work for movie shoots. After movies are completed, they’re added to the rotation at the movie studios around the map for players to watch. Money earned is passive income daily from “ticket sales”, with multipliers added for each additional film completed. For each film scene, players are given a script of what to do and when to do it, and are graded based on how closely they can follow it. The higher the grade, the more money earned from each individual movie. Differences from the ‘official’ script and our character’s appearances are explained away as being “fixed in post”.

 

The first movie is a Neo-Noir starring our player (because no A-List actor wants to work for RM yet). As a result, the film scenes have no action, but instead have gameplay similar to LA Noire. That is, doing PI detective work to solve a murder. The completed movie is in Black & White, with a classical soundtrack and voice over.

 

The other movies are:

Slasher movie, inspired by Halloween and Nightmare on Elm St

Car chase, inspired by classic 70s car chases

50s monster B movie

Heist movie, based on a UD-Loud approach heist from SP

Western, classic high noon shootout in assets borrowed from Red Dead

War movie, flying helo in pseudo-Vietnam

Action movie, inspired by Schwarzenegger and Stallone flicks

 

Finally include purchasable mansions in Rockford Hills and Chumash (the Chumash mansions have a pool table, ice hockey table, and a pinball machine+room for already-owned arcade cabinets. The Rockford ones also have a personal bowling alley. The pinball machine also becomes available for purchase in arcades)

 

Vehicles:

Albany Broadway — 1959 Eldorado

Benefactor Dubsta Drophead — Maybach G650 landaulet & Brabus 550 adventure

Calais Reine — Citroen DS

Coil Soutpiel — Tesla Model X (Imani tech)

Dewbauchee Super GTS — 2020 Aston DBS Volante

Dolphin — Seabreacher

Dooshmobile — Duesenberg SJ

Frogger Custom — ACH130 Aston Martin & Hermès EC135 w/ customisable interior and lock-on jammer

Grotti Athenian — Ferrari Roma w/ Portofino convertible hardtop

Nagasaki Enterprise — 1988 Ninja GPZ900 & 1982 Suzuki Katana

Ocelot Panther — Eagle Speedster w/ Low Drag GT top option

Overflod Diktatur — Koenigsegg Gemera

Pfister Comet Classic — Singer DLS

Rune Zirkon — Aurus Senat & Rolls Phantom VIII (Imani tech)

Vapid Mundano — Mondeo ST200 & Peugeot 406

Vapid Saffa — 1972 Capri Perana V8 & 1971 Mustang

Weeny Mosquito — Morgan Three Wheeler

Western Angel — Harley easy rider bike

 

Weapons: 

FN P90

Marlin 336

Winchester 1887 mare’s leg (usable on motorcycles, can be spincocked)

Colt 1873

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JacketedWall423

The thing I would like to see added, and I originally thought this was how the special cargo business was going to go, is the ability to bring crates that you source back to any of the warehouses you own. Would be nice to benefit from strategically buying crate warehouses in all corners of the city instead of the current preferred method of clustering them in a single part of the map because you can more easily pop in and out of your Terrorbyte to source them.

 

It would be great to have this same ability if we are ever given the ability to own a second hangar. Maybe make even make this exclusive to public lobbies in order to reward/incentivize people for/to take on increased risk for a chance at greater convenience.

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KonradGM

For me i wish we could get update to clothing, especially pants for males, mostly jeans updates, outside of that i would like to see some clothing resempling what ice- cube wore in the "Are we there et" comedy film, or some UK based jogger / sweatshirt tracksuits

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éX-Driver

The ‘fixing car classes’ update

 

•Compacts

Asea

Dynasty

Futo

Futo GTX

 

•Coupes

8F Drafter

Alpha

Cypher

Khamelion

Paragon R

Penumbra

Remus

S95

Schwartzer

Sentinel Classic

Sugoi

Vectre

Zion Classic

 

•Muscle

Buffalo S (Franklin’s)

 

•Off Road

Rumpo Custom

Streiter

Youga Classic 4x4

 

•Saloons

Buffalo (TBoGT ver)

Cheburek

Exemplar

Komoda

Nebula Turbo

Neon

Oracle

Oracle XS

Raiden

Revolter

Roosevelt

Roosevelt Valour

Schafter V12

Sultan

Sultan Classic

VSTR

 

•Sports

Ardent

Cheetah Classic

Drift Yosemite

Infernus Classic

Penetrator

SC1

Torero

Turismo Classic

 

•Sports Classics

Coquette Blackfin

 

•Supers

Itali RSX

 

•SUVs

Rancher XL

 

•Utility

Bison

Bobcat XL

Picador

Slamvan

Slamvan Custom

Warrener HKR

Yosemite

 

•Vans

Moonbeam

Moonbeam Custom

 

•Tuners

8F Drafter

10F Widebody

190Z

Arbiter GT

Banshee 900R

Beater Dukes

Blista Kanjo

Brioso 300 Widebody

Buccaneer Custom

Buffalo STX

Club

Comet Retro Custom

Comet SR

Elegy Retro Custom

Elegy RH8

Ellie

Faction Custom

Futo

Gauntlet Classic Custom

Gauntlet Hellfire

GB200

Glendale Custom

Hermes

Hustler

Jester Classic

Kanjo SJ

Nebula Turbo

Penumbra

Penumbra FF

Peyote Gasser

Postlude

Retinue MkII

Sabre Turbo Custom

Savestra

Sentinel Classic Widebody

Slamvan Custom

Spectre Custom

Sugoi

Sultan

Sultan Classic

Sultan RS

Vamos

Vigero ZX

Warrener

Weevil Hot Rod

Yosemite

Zion Classic

Edited by éX-Driver
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Mutsor Tima

They should add a fifth path in the Career Builder named "Pilot", which involves the operations of Hangars and Air Freight Cargo missions.

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eboyjohnkrasinski

I hope they add more creepy stuff to the game. Cleaning Up had some fun aspects.

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awesomefoot

 

On 7/24/2022 at 1:35 AM, SM Grunge said:

Custom CEO Vehicle List: the ability to remove vehicles you don't use, so that they don't clutter your list. Or replace some vehicles. Instead of the Sanchez, the Manchez Scout or the new Shinobi, instead of the Buzzard, the Sea Sparrow, or instead of the BeeJay, the Jubilee. It would add some reasons to buy and use vehicles that are kinda forgotten. This could be customized in your office

 

Mission payout overhaul: add variables to "score" more in a mission. The more points you get, the more money you get. These include: Accuracy, headshots, damage taken, lives lost, maximum speed reached in a vehicle or kills by weapon (if its a SMG kill, a pistol kill, an explosive kill, a melee kill)

 

Mission creator: Self-explanatory.

 

New Martin Madrazo mission strand: Gang Warfare: Fight the major gangs of the game like Vagos, Marabuta Grande, Merryweather and more. After completing the missions, Jorge will take 50% less of his fencing cut for the Cayo Perico heist.  Gang Attacks will be removed from free roam.

 

Rearrange vehicles: Now, if you call a car inside your garage with enough space from another property, it will spawn and save there. There will be no cooldown inside garages

 

Smaller phone contact list: Dre calls you after the Contract and messages whenever he is recording but he isn't added to your contact list. So now, contacts like 14, Yung Ancestor, Bryony and more who are always busy and only call you during missions receive the same treatment, so that you can reach your desired number faster

 

CEO Vehicle List sounds nice. Would be awesome if they could make it so you could checkmark a vehicle inside the menu (similar to undoing radio stations). You can unlock stuff by either owning it or doing missions. Make it so we can just customize a few options like offroad, street bike, attack chopper, armored vehicle, weaponized vehicle, etc. Would make swapping out vehicles a lot easier when you need that Armored Kuruma.

 

I'd really like to see a mission creator. They could make it so we pick up props (briefcase, drugs) or car with props (the Speedo/Ratloader with green crates) and deliver them to a destination. Adding brief cutscenes could be really cool too. Would really open things up for playlists.

 

Smaller contact list would also be great. I really wish all the Strippers were just listed as "Strippers" or "Vanilla Unicorn". You click on that and it opens up a subfolder with their contacts. Would also be nice if we could organize them outside of alphabetical order. We get used to remembering the order to the Mechanic then they add new contacts with an update and we're relearning how many clicks to get there.

 

...One small change I'd also like to see for the Bunker weapons delivery. If you do the Monster Trucks you spawn on a Sanchez which is really nice since you're left in the middle of nowhere. If you do the one where you end up at one of the far corners of LSIA, you get nothing and can't call a vehicle since you're too far from a road. At the very least give us an Airtug, maybe then I wouldn't quit and start a new session.

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BS_BlackScout

We need this to carry an extra crate. 

 

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Think they missed one specific opportunity for a car to be updated. The Kuruma, if not given upgrades via Benny's, they could of gave a few more parts and liveries like the sentinel at LSC. Could've had the perfect Evo IV/V/VI mixed aka Kuruma Classic. Also hopefully we'll see more Acuras down the road and Infiniti too, both a huge tuner staples since day one especially on the west coast with Honda/Acura. But I'm totally shook and grateful for the 1g prelude and ej civic

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