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Mafia Prequel


RedDeadRus
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Aquamaniac

A game set as early as the 1910s could be somewhat like a late Western game, would be an interesting time for a new RDR.

 

Remembers me of this series but it is set in the 1930's.

 

https://www.imdb.com/title/tt6106704/

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GhettoJesus
Posted (edited)

I see a lot of people are sad that it isn't gonna be 70s Vegas. It would have been a great concept but to be honest I am waiting for an actually good team to pick up that ball. So far, Hangar 13 has only produced disappointment after disappointment so I am not looking forward to them dragging the franchise through the mud again. And I am definitely not looking forward to ruin such a good setting as 70s Vegas. How many more failures does T2 need to realize that they got 0 talent? Regardless, I am curious. The obvious choice for a remake would be Lost Heaven again, probably focusing on the times of Don Pepone's rule, but going to Lost Heaven again would be kinda lame. I suppose they would have to come up with something new.

Edited by GhettoJesus

K2yjoYK.png

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Creed Bratton
12 hours ago, Zello said:

Dude it only sold 400k units and lost a lot of money. Compared to GTA IV and Saints Row 2 which were out at the time and competing against it, The Godfather II looked and played terribly. Also the game had a lot of bugs and glitches that made it worse. The gameplay felt very stiff. It may have had multiple cities but they looked nothing at all like the real ones the New York in Godfather II is a disappointment compared to the very detailed city in the first game.

 

The gameplay also got boring it was a very repetitive gameplay loop of taking over businesses and then defending them which got super annoying. There was barely any story missions at all. The only good part was being able to run a crew but even that had its issues. You had to kill a guy if you wanted to get rid of them which was dumb and we’re considered the “don” even though Michael is alive and is the boss of the family. We felt more like a Capo not a boss.

The Godfather II had some pretty good ideas, though. Building up your family and having specialists for different things was pretty cool. The character customization was also superb. And taking out the rival family and their businesses was very well made. Unfortunately, the game was so obviously unfinished, it should have been delayed for at least another year.

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Bigglo145
On 5/7/2022 at 10:21 AM, Jabalous said:

 

nyc/chicago is already over done in the game universe. maybe they really should move to somewhere else new, like san francisco or vegas. they can also explore other organized crime other than the italian mafia.

Ehh its not overdone for the 70s or 80s though. Id rather the same areas expanded. Its not like itll be the same game as the others, i want consistent lore for one city until the story is done

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Zello
Posted (edited)
On 5/8/2022 at 2:46 AM, GhettoJesus said:

I see a lot of people are sad that it isn't gonna be 70s Vegas. It would have been a great concept but to be honest I am waiting for an actually good team to pick up that ball. So far, Hangar 13 has only produced disappointment after disappointment so I am not looking forward to them dragging the franchise through the mud again. And I am definitely not looking forward to ruin such a good setting as 70s Vegas. How many more failures does T2 need to realize that they got 0 talent? Regardless, I am curious.

Haden Blackman and the rest of that old leadership is gone though. So hopefully the new people and their replacements wouldn't screw it up they got Nick Baynes in charge now but he did work on Mafia Definitive edition and that had its own issues too and I'm afraid that it would be more of the same apparently his background is racing games. I would feel more confident if Take Two would dig into their talent pool and bring over some ambitious Rockstar employees who wanted a promotion and the opportunity to run their own studio since all the Rockstar studio president jobs are taken and those take forever to open up.

Edited by Zello
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Bloodytears1666
20 hours ago, Zello said:

....apparently his background is racing games...

 

It would not sound as bad, if there was something set in 70's though. Having a good Mafia game about car thieving that get used of simulation mode already in a full. But in case of the prequel it doesn't make much sense...

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GhettoJesus
10 hours ago, Bloodytears1666 said:

 

It would not sound as bad, if there was something set in 70's though. Having a good Mafia game about car thieving that get used of simulation mode already in a full. But in case of the prequel it doesn't make much sense...

The mob in real life didn't just go around and steal cars though. It would make for a lame concept. Unfortunately having a background in racing games is only good to make the controls more realistic which is something that they failed to do in the DE as far as I am concerned.

K2yjoYK.png

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Mister Pink
Posted (edited)
12 hours ago, GhettoJesus said:

The mob in real life didn't just go around and steal cars though

I don't mean to sound smart but the Italian-American Mafia did. Why not? It's a viable income stream for a criminal organization. 👍 You also claimed it would make for a lame concept and didn't elaborate on why.. just saying. 

 

Gambino family. 

SIX IN GAMBINO TRIAL GUILTY OF ROLES IN A CAR THEFT RING - The New York Times (nytimes.com)

Edited by Mister Pink
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I've little experience with the games or the devs behind them, but if it's a prequel it almost feels as if they're scared of treading on GTA's toes which would be a shame.

 

From someone who has never touched the Mafia games a game set in 70's Vegas sounds dope as f*ck, where as my interest in a early 1900's Mafia game is... not so high.

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GhettoJesus
5 hours ago, Mister Pink said:

I don't mean to sound smart but the Italian-American Mafia did. Why not? It's a viable income stream for a criminal organization. 👍 You also claimed it would make for a lame concept and didn't elaborate on why.. just saying. 

 

Gambino family. 

SIX IN GAMBINO TRIAL GUILTY OF ROLES IN A CAR THEFT RING - The New York Times (nytimes.com)

I mean yeah, they did steal some cars but that wasn't their main focus. The mob is much more famous for racketeering and providing protection. During the prohibition they were heavily involved in smuggling and bootlegging, in Vegas they were involved with casinos. As for why would it be a lame concept; well I think that's self-explanatory. Basing a Mafia game around one type of criminal activity only makes it quite monotonous. Both Mafia 1 and Mafia 2 had a wide variety of several criminal activities with no particular focus.

K2yjoYK.png

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Mister Pink
9 minutes ago, GhettoJesus said:

I mean yeah, they did steal some cars but that wasn't their main focus. The mob is much more famous for racketeering and providing protection. During the prohibition they were heavily involved in smuggling and bootlegging, in Vegas they were involved with casinos. As for why would it be a lame concept; well I think that's self-explanatory. Basing a Mafia game around one type of criminal activity only makes it quite monotonous. Both Mafia 1 and Mafia 2 had a wide variety of several criminal activities with no particular focus.

 

Yeah, I agree. No Mafia game should be solely focused on one criminal activity. However, if there one decent side hustle that focused on thieving cars in return for cash and upon completing X amount it might be decent if there was a unique reward at the end of it. More importantly, I think the other gentleman's post was mainly putting it in context of a car thieving operation with the benefit of their being good car simulation. For example, you might have to steal a car with low or no fuel and it adds another dynamic to just basic car boosting or Import/Export jobs in GTA. 

 

I'll elaborate a bit more on my own thoughts on a car-thieving idea. Car thieving could be nice as a side hustle of say 10 car-thieving missions outside of the story. I know people don't like the thought of Mafia being open-world but I like the idea of it if story and side missions gel and synergize. I would like to see a feature implemented like a procedurally generated car thieving side mission that was dynamic in the sense that the vehicles to be stolen are generated differently every time so no two games are the same. If they made the missions dynamic and varied it could be nice. A mix of  car thieving missions, some cars with low fuel that refueling. Some missions you definitely encounter fist fights, brawls, shootouts, police chases - anything varied enough to keep you entertained. They earn you some income to buy weapons, or money needed to buy Casino licenses or clothing or bribing. Best of all, it's  not required to complete the game. It's a purely optional side-hustle and source of income and can reward you with a unique weapon, suit or car in the end. In fact, an option to choose one weapon or one suit or one car (but only one item) at the end as payment from the guy paying you for these vehicles would be nice. Because if you decide to replay the game and do that hustle again you can choose a different reward. You might pick the car one time or the suit the next. 

 

Some optional side-hustles like these would keep me entertained. If they don't conflict and only compliment the game's protagonist, the story or are even be obligatory, then I think that's strikes a good middle-ground to between those that want to keep it pure to the originals and those of us that enjoy some outside the story action. 

 

There is a mission in Mafia II where you have steal a car for Mike. Timestamped. 

 

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Bloodytears1666
Posted (edited)
On 5/11/2022 at 9:43 AM, GhettoJesus said:

The mob in real life didn't just go around and steal cars though. It would make for a lame concept. Unfortunately having a background in racing games is only good to make the controls more realistic which is something that they failed to do in the DE as far as I am concerned.

 

I do not mean that, it could be really cool, and actually someone in Reflection Interactive had a great concept of this movement. Lets say 70's Las Vegas, a place of a pool of money, every one want to buy a good one car, or win, so there is demand. Some cars to steal, some to exachange, some to what ever imagination can get into. The main point, is put there another European city to create contraband, just for example something costal like a city in Spain, and there is a flow of very rare exotic european cars, with their own set of different missions. A lot of place to make a drama and beef, and everything what mob life could get. A little thinking and this idea would shine. I liked Driv3r conception on it, too bad they could not get that big.

 

And lets be honest, it is usually one business for each family and it is usually high demand goods at given time, originally all this mafia novelty started on alcohol, and everything else just a pure goes by activity. To look at things more clear, especially in Mafia Trilogy, in 2 there was no business at all, like you doing garbage stuff all the way to the end and nothing from it ever shots long term. Mafia 3 isn't that good to be honest in all this divercity. Nothing of all this stuff was a business, you just took what other peoples done to establish it and then collect money trouble free, and this was like for 50 times the same stuff which killed gamplay completelly.

 

Car also is a container, be it dope, porn or people, they all could be transported there, so there is a big enough room to choose with whom to work, and what else could potentially help to grow your stuff, or make you enemies. And Mafia games lacks exactly this, diplomacy, which is very important part of organized criminal life, that is why it is called so.

Edited by Bloodytears1666
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wrightguy0
On 5/7/2022 at 9:31 PM, Alex816 said:

kinda dissapointed that it won't be 70s vegas as that would be absolutely killer to play in.

 

i'll keep an open mind but how far can they go back? we're almost to RDR1 era if they go back to far.

Well, the bulk of Prohibition takes place from 1920, and as much as i love the original mafia/remake, the story never really let you experience prohibition, outside of two missions.

 

a more open Mafia in the 1920's, with improved empire building would actually be a lot of fun.

 

I'm going to sound like the odd man out here, but 70's Vegas never really grabbed me, but Vegas from 1947 - 1963, It's wild birth as America's Playground always struck me as the more chaotic and interesting time, When Benny Siegel opened the Flamingo, his murder, the battle for control over the blossoming city, that's the Mafia Vegas game I'd like to play.

 

 

I see the dichotomy of timelines like this, Red Dead series 1870's - 1920's

 

Mafia 1920's - 1980's

 

GTA 1980's - Present.

 

some era overlap, but each series has it's own side of organized crime to show.

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universetwisters

Honestly I’d rather see them do something with that Berlin spy game they were prototyping in mafia 3 instead of a prequel

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Grichka Bogdanoff

 

 

It's set in Sicily, according to Nick from the Xbox Era podcast. Keep in mind that half of what he says is inaccurate, but still, good base for speculation.

If true, miiiiiiiiiiiiiiiiiiiinchia, that would be awesome, but XIX-XX setting might be a little too far back lol

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Alex816
On 5/13/2022 at 8:37 PM, wrightguy0 said:

Well, the bulk of Prohibition takes place from 1920, and as much as i love the original mafia/remake, the story never really let you experience prohibition, outside of two missions.

 

a more open Mafia in the 1920's, with improved empire building would actually be a lot of fun.

 

I'm going to sound like the odd man out here, but 70's Vegas never really grabbed me, but Vegas from 1947 - 1963, It's wild birth as America's Playground always struck me as the more chaotic and interesting time, When Benny Siegel opened the Flamingo, his murder, the battle for control over the blossoming city, that's the Mafia Vegas game I'd like to play.

 

 

I see the dichotomy of timelines like this, Red Dead series 1870's - 1920's

 

Mafia 1920's - 1980's

 

GTA 1980's - Present.

 

some era overlap, but each series has it's own side of organized crime to show.

50s-60s vegas would be great too. i wanna know about that Louie Romeo character and Los Ondas i think would be this world's version of las vegas

 

i just think they may go a Morello/Sallieri prequel which does sound fun but something that probably should of just been DLC to the remake

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Posted (edited)
12 hours ago, Grichka Bogdanoff said:

-snip-

It's set in Sicily, according to Nick from the Xbox Era podcast. Keep in mind that half of what he says is inaccurate, but still, good base for speculation.

If true, miiiiiiiiiiiiiiiiiiiinchia, that would be awesome, but XIX-XX setting might be a little too far back lol

 I really hope it's not Sicily. I prefer the Italian-American Mafia. I'd only like it if it were like a flashback setting like what the Godfather II movie did otherwise no.

Edited by Zello
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universetwisters
1 hour ago, Zello said:

 I really hope it's not Sicily. I prefer the Italian-American Mafia. I'd only like it if it were like a flashback setting like what the Godfather II movie did otherwise no.

 

Mafia 2 already did sicily too didnt it? Granted yea it was just for a war flashback but still

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Jabalous
Posted (edited)
On 5/15/2022 at 8:01 PM, Grichka Bogdanoff said:

 

 

It's set in Sicily, according to Nick from the Xbox Era podcast. Keep in mind that half of what he says is inaccurate, but still, good base for speculation.

If true, miiiiiiiiiiiiiiiiiiiinchia, that would be awesome, but XIX-XX setting might be a little too far back lol

 

So...

 


- Set in the late 1800s to early 1900s.
- Takes place in Sicily.
- Centered around Don Salieri from Mafia 1.
- The game will be more linear than Mafia 3.
- Prequel to the original trilogy.

 

don't know really. here are a few picture from Sicily during that period. horse carriages? cannot see any cars!

 

I wouldn't mind a game without cars, but I've my doubts about this being real. 

 

italy-sicily-ragusa-a-street-in-neighbor

europe-italy-sicily-ragusa-modica-view-o

europe-italy-sicily-modica-view-of-corso

Edited by Jabalous
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Grichka Bogdanoff
13 minutes ago, Jabalous said:

 

So...

 


- Set in the late 1800s to early 1900s.
- Takes place in Sicily.
- Centered around Don Salieri from Mafia 1.
- The game will be more linear than Mafia 3.
- Prequel to the original trilogy.

 

don't know really. here are a few picture from Sicily during that period. horse carriages? cannot see any cars!

 

italy-sicily-ragusa-a-street-in-neighbor

europe-italy-sicily-ragusa-modica-view-o

europe-italy-sicily-modica-view-of-corso

 

 

 

It depends where they're going to set it. If it's in a fictional city based on Palermo, they could force a kind of bigger vehicle presence than you see in the most common Sicily XIX-XX pictures.

Palermo too was in its own way a protagonist of those pioneering years, with both APIS and AUDAX being founded and having a factory there, so they have the perfect excuse I'd say.

 

donneauto.jpg

vettura.jpg

alfa-rl-targa-florio-1923.jpg

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1 hour ago, Jabalous said:

 

So...

 


- Set in the late 1800s to early 1900s.
- Takes place in Sicily.
- Centered around Don Salieri from Mafia 1.
- The game will be more linear than Mafia 3.
- Prequel to the original trilogy.

 

don't know really. here are a few picture from Sicily during that period. horse carriages? cannot see any cars!

 

I wouldn't mind a game without cars, but I've my doubts about this being real. 

 

-snip-

 

 

The guy who said it also said that he's not really a Mafia fan. He said Salieri was in Mafia 2... So I'm doubting everything and think it's fake.

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JohnMcLoviin

If it is a prequel, it would be cool if it was something like Once Upon a Time in America.   Start out as youngsters and build your family etc.

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😭

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sabitsuki
Posted (edited)

Interesting news. It's really sad that their fantasy game got canned but still good to know that Hangar 13 is still active.

Edited by sabitsuki
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  • 2 weeks later...
RedDeadRus

Apart from the Mafia prequel, Hangar 13 is also develops a new game in the Top Spin series, what Jason Schreier said.

Not exactly big news, but Top Spin 5(?) is expected to release before Mafia, and Hangar 13 is almost entirely focused solely on the development of these two franchises. And it also suggests that the new Mafia will have to wait longer than expected.

 

Rest in Peace, Ray Liotta.

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1 hour ago, RedDeadRus said:

Apart from the Mafia prequel, Hangar 13 is also develops a new game in the Top Spin series, what Jason Schreier said.

Not exactly big news, but Top Spin 5(?) is expected to release before Mafia, and Hangar 13 is almost entirely focused solely on the development of these two franchises. And it also suggests that the new Mafia will have to wait longer than expected.

Jason Schreier?

 

Damn well. I hope they can figure something out but with them cutting people we're not going to see a new Mafia game for a while. I think they could probably close them soon if they keep on laying people off.

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Jabalous
Posted (edited)

Mafia is a 2025-2026 game, I guess. 2024 will be the year of GTA 6, I believe.

Edited by Jabalous
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Donald Lov

A prequel is a very unorthodox decision on their part, exotic even. I wouldn't be surprised if the thing gets cancelled somewhere along the way.

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Ondr4H

It will be long way to another mafia, because it has always shorter stick in Take 2 waters... Mafia definitive edition was for me perfect game in genre.

 

I always saw missed opportunity to not utilize Lost Heaven from remaster for prequel set in 1920s with Morello and Salieri story in mind.

 

Mafia set in Sicily can be interesting approach if executed properly... But I cant myself imagine Mafia game from this era and settings.

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