Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

Popular Opinions Thread


Ifxfdh
 Share

Recommended Posts

SA should've reused weapon sounds from either Manhunt or GTA3\VC, they sound much more solid and fitting than that plastic toy gun crap normally we hear in the game.

 

Not to mention R* already did use a handful of other generic sound effects from MH in SA (e.g: bullet hit sounds, footstep sounds etc.) so the former option more makes sense.

Link to comment
Share on other sites

Ifxfdh
On 5/10/2022 at 4:11 PM, H-G said:

SA should've reused weapon sounds from either Manhunt or GTA3\VC, they sound much more solid and fitting than that plastic toy gun crap normally we hear in the game.

 

Not to mention R* already did use a handful of other generic sound effects from MH in SA (e.g: bullet hit sounds, footstep sounds etc.) so the former option more makes sense.

Newer GTA games in general's gun sound effects sound weird.

Link to comment
Share on other sites

universetwisters
On 5/10/2022 at 4:11 PM, H-G said:

SA should've reused weapon sounds from either Manhunt or GTA3\VC, they sound much more solid and fitting than that plastic toy gun crap normally we hear in the game.


I think rockstar was trying to emulate the crappy sound effects from 90s hood movies like BOYZ N DA HOOD, MENACE 2 SOCIETY, etc. Yea, they sound like crap now, but it fits perfectly when you compare it to other movies and stuff that were out when the game is supposed to take place

Link to comment
Share on other sites

AkshayKumar

Bring back crouching

Link to comment
Share on other sites

The Artist

need more interiors

 

bring back IV ragdoll physics

  • Like 2
  • Realistic Steak! 1

Soapbox: GTA: San Andreas Is Still an Open World Classic | Push Square

Link to comment
Share on other sites

Muller147
On 5/10/2022 at 9:11 PM, H-G said:

SA should've reused weapon sounds from either Manhunt or GTA3\VC, they sound much more solid and fitting than that plastic toy gun crap normally we hear in the game.

 

Not to mention R* already did use a handful of other generic sound effects from MH in SA (e.g: bullet hit sounds, footstep sounds etc.) so the former option more makes sense.

At least they sound like they have a morsel of power though, V's are even more pathetic for a game 9 years newer.

 

I don't know first hand but I'm pretty sure a suppressor doesn't make assault rifles sound like putting a 2 pennies in a tin can and rattling it.

Link to comment
Share on other sites

DR Cherry Bomb

The Idaho is the worst car in GTA 3D (the 3D universe I mean). Glad it wasn't added in San Andreas.

Link to comment
Share on other sites

Algonquin Assassin

CTW is the most underrated GTA ever. Sure some people might say LCS and/or VCS are, but they’re at-least known enough.

 

Most people forget that CTW is even apart of the HD era. 
 

I roll my eyes anytime someone plays a sad song for GTA V and all the “hate” it gets yet I’m reminded poor little CTW brought at lot of interesting ideas to the series yet gets written off for “bad graphics” and other nonsense. 

  • Like 8

GTA IV Signature V4 by Lettermaniac on DeviantArt

Link to comment
Share on other sites

sabitsuki
Posted (edited)

GTA Online Protags in general look ugly as f*ck.

Edited by sabitsuki
Link to comment
Share on other sites

DR Cherry Bomb

Advance is even more underrated than CTW. Only a few people know it exists.

Link to comment
Share on other sites

7 minutes ago, DR Cherry Bomb said:

Advance is even more underrated than CTW. Only a few people know it exists.

Advance is less well known but it didn't have many cool original ideas compared to CTW (e.g. drug dealing minigame, stealing Ammunation trucks, online weapon store, lottery cards etc), I'd say CTW is more underrated.

Link to comment
Share on other sites

Leather Rebel
Posted (edited)
On 5/10/2022 at 11:11 PM, H-G said:

SA should've reused weapon sounds from either Manhunt or GTA3\VC, they sound much more solid and fitting than that plastic toy gun crap normally we hear in the game.

 

Not to mention R* already did use a handful of other generic sound effects from MH in SA (e.g: bullet hit sounds, footstep sounds etc.) so the former option more makes sense.

 

Gun Muzzle flashes/explosion effects are even worse in SA,i mean come on even III/VC are better in that regard,it's really hard to  take it serious without modding it

 

Edited by Leather Rebel
Link to comment
Share on other sites

  • 1 month later...
KingAJ032304

GTA IV has the best aircraft/car handling

 

Bikes suck tho

  • YEE 1
Link to comment
Share on other sites

psxdriverplayer

The way widescreen is implemented in PS2 GTA's sucks. And in all games that method is used.

(Never use it, stick to 4:3, 4:3 just wins, you'll even see more that way.)

-We Japanese give life no importance. -Master
-Then why did you ask for help when you were drowning, eh? -Sonny

spacer.png

                                  PlayStation™

                                           Licensed by

                 Sony Computer Entertainment Inc.

                                                 SCEI™

 

  Local man has a YouTube channel containing stuff

Link to comment
Share on other sites

The Tracker

The lack of an in-game map is the biggest flaw of GTA III. 

Link to comment
Share on other sites

NightmanCometh96
2 hours ago, The Tracker said:

The lack of an in-game map is the biggest flaw of GTA III. 

As much flack as I give GSG for the sh*t quality of their mobile ports and the DE, giving GTA III an in-game map was a legitimate improvement.

  • Like 2
Link to comment
Share on other sites

Ser_Salty
55 minutes ago, Ryo256 said:

Lamar is the best GTA V character. 200% fact.

Lamar and Daveyyyy, the only good characters from V

Link to comment
Share on other sites

sabitsuki
On 5/11/2022 at 6:11 AM, H-G said:

SA should've reused weapon sounds from either Manhunt or GTA3\VC, they sound much more solid and fitting than that plastic toy gun crap normally we hear in the game.

 

Not to mention R* already did use a handful of other generic sound effects from MH in SA (e.g: bullet hit sounds, footstep sounds etc.) so the former option more makes sense.

I found the sound effects in VC pretty funny honestly, like the explosion sound and the door unlock sniper rifle sliding bolt sound.

Link to comment
Share on other sites

The fact that you can survive shooting an RPG right next to you, 3D game logic

Link to comment
Share on other sites

Trilogy defintive editon is their biggest mistake.

 

New players  get false memo that these games were utter sh*t, when they are actually are rockstar diamonds.

Link to comment
Share on other sites

GTA V is restrictive mess, that will punish you for having fun...

Link to comment
Share on other sites

gtafaninwest

The Leones are quite unique for not having an underboss or consigliere.

It's amazing how the Forellis went from being the power to a bunch of guys wishing for the old days.

Link to comment
Share on other sites

KingAJ032304
On 7/16/2022 at 9:56 AM, NightmanCometh96 said:

As much flack as I give GSG for the sh*t quality of their mobile ports and the DE, giving GTA III an in-game map was a legitimate improvement.

There's nothing wrong with GTA III Mobile, it's arguably the best remastered GTA game that isn't V

Link to comment
Share on other sites

AkshayKumar
On 7/16/2022 at 8:14 PM, Ryo256 said:

Lamar is the best GTA V character. 200% fact.

Hey man there's a typo

that's not how you spell Michael 

Link to comment
Share on other sites

5 hours ago, KingAJ032304 said:

There's nothing wrong with GTA III Mobile, it's arguably the best remastered GTA game that isn't V

The OG Xbox port of GTA III was the best 3D era remaster, imo (although it didn't have an in-game map).

Link to comment
Share on other sites

5 hours ago, AkshayKumar said:

Hey man there's a typo

that's not how you spell Michael 


Yeah I forgot, he even had a Online DLC made after him.

 

Spoiler

NOT! Ha! Gottem!

 

  • KEKW 2
Link to comment
Share on other sites

  • 3 weeks later...

I definitely put in in popular, but Rockstar ingame collectibles are total pain in the ass.

 

There are zero hints from them, they are on completely random places without helicopters they are unreachable, in GTA V there is one thats reachable just by complete luck after crash landing with parachute. Mostly collectibles cannot be traced back, you have 99 pieces found but you are sure that you collect 100? Bad luck lets try it again.

 

Also they dont offer anything memorable, for example Mafia offer some piece of newspapers, playboy, ads. Mafia 3 is best example how to do collectibles without thinking beign idiot.

  • Like 3
Link to comment
Share on other sites

NightmanCometh96
2 hours ago, Ondr4H said:

I definitely put in in popular, but Rockstar ingame collectibles are total pain in the ass.

 

There are zero hints from them, they are on completely random places without helicopters they are unreachable, in GTA V there is one thats reachable just by complete luck after crash landing with parachute. Mostly collectibles cannot be traced back, you have 99 pieces found but you are sure that you collect 100? Bad luck lets try it again.

VCS actually handled this quite well compared to everything that came before and after it. The game has a toggle to show popped balloons and completed stunt jumps/rampages/etc. on the map (at least on the pause menu, I don't remember if it adds them to the in-game radar). It makes going for the collectables less frustrating, although you'll still more than likely need a map if you're aiming for 100%.

 

Technically, CTW also tracks the collectables and already-found drug dealers on its map, but its done through a cumbersome dropdown list for each category (which is very annoying for the 100 security cameras in particular). RDR2 is similar to VCS in that it adds (and crosses out) collectables that you've found, but unlike the latter, it only tracks the more significant items (e.g. dinosaur bones or rock carvings, but not cigarette cards).

  • Like 1
Link to comment
Share on other sites

psxdriverplayer
2 minutes ago, NightmanCometh96 said:

VCS actually handled this quite well compared to everything that came before and after it. The game has a toggle to show popped balloons and completed stunt jumps/rampages/etc. on the map (at least on the pause menu, I don't remember if it adds them to the in-game radar). It makes going for the collectables less frustrating, although you'll still more than likely need a map if you're aiming for 100%.

This is in ze pausing map only

-We Japanese give life no importance. -Master
-Then why did you ask for help when you were drowning, eh? -Sonny

spacer.png

                                  PlayStation™

                                           Licensed by

                 Sony Computer Entertainment Inc.

                                                 SCEI™

 

  Local man has a YouTube channel containing stuff

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.