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DYOM REd (v9.0 Possible)


Halter

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Toriality
31 minutes ago, Mister A said:

@Halter can u also add the wfycrp.dff model (an old model of a female croupier) and the rest of the hot coffee models to the ped selection? 

W-why do you.. 😳

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Super Shizuku
2 hours ago, Mister A said:

@Halter can u also add the wfycrp.dff model (an old model of a female croupier) and the rest of the hot coffee models to the ped selection? 

spacer.png

Spoiler

Replace Sunohara with Mister A.

 

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3 hours ago, Mister A said:

@Halter can u also add the wfycrp.dff model (an old model of a female croupier) and the rest of the hot coffee models to the ped selection? 

That model ugly as hell. Do you really want to me include this model? But actually later i will include one model that is basically was missed in the code of IX, maybe morgan just forgot to unlock this skin

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New Update v1.2

(download link in the first page)

Little fixes...

 

Changelog
Spoiler
  • Fixed Trains after putted now no more floated
  • Fixed Trains directions (before was only one)
  • Added 1 skin for Actor

 

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5 minutes ago, bessem ben said:

@Halter can you add object

If you want more objects check out DYOM IX or DYOM#. In REd there is simply no space to add any new objects

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Toriality
9 minutes ago, bessem ben said:

@Halter can you add new object

Hey @bessem ben install DYOM#, its a plugin that gives you access to literally all objects of the game and many other features. It works with any versions of DYOM I think.

Edited by Toriality
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11 hours ago, Halter said:

That model ugly as hell. Do you really want to me include this model? But actually later i will include one model that is basically was missed in the code of IX, maybe morgan just forgot to unlock this skin

Well, I understand if u don't want the croupier girl but could you add the other hot coffee models? Gotta want to make some "hot coffee" cutscenes too ya know 

Edited by Mister A
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14 minutes ago, Mister A said:

Well, I understand if u don't want the croupier girl but could you add the other hot coffee models? Gotta want to make some "hot coffee" cutscenes too ya know 

 

You weird bruh 😶

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37 minutes ago, Horus Publishing said:

 

You weird bruh 😶

It's weird? I thought people who draw hentai was a lot weirder 😐

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RedBaron.

Smooth cutscenes are broken but that's an issue that can be easily fixed.

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RedBaron.
9 minutes ago, RedBaronFromTheUG said:

Smooth cutscenes are broken but that's an issue that can be easily fixed.

Now as for Linear, it surprsingly is working well without any issues.

Love the new animations by the way.

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RedBaron.

Now the trains are a little bizarre since with a specific train i chose, i had to like place him backwards to how it would normally drive forwards in it's starting position, and then it worked properly, it was a hassle to figure this out i spent like several minutes trying to solve it, but then it was something this simple.

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15 minutes ago, RedBaronFromTheUG said:

Smooth cutscenes are broken but that's an issue that can be easily fixed.

 

Really? We didn't even notice that I think we wanted to do a test mission and it worked fine, but idk maybe it was DYOM IX or somewhere. We bet that we did a moving cutscene when making a test mission about Enemies on Trains, but deleted it just because we wanted to do shorter video. As with trains - we know it was fixed but we didn't tested the rotation. I'll send everything to Halter's discord.

Edited by Horus Publishing
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RedBaron.
Just now, Horus Publishing said:

 

Really? We didn't even notice that I think we wanted to do a test mission and it worked fine, but idk maybe it was DYOM IX or somewhere.

My installation is actually clean, no other dyom mods on top of it, i literally made a new folder of SA just for this mod, lol, it's a weird thing i do to new dyom versions and total conversions, also i am remaking a certain hard mission that wasn't even as hard as it should be, beat the train.

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1 hour ago, RedBaronFromTheUG said:

Now as for Linear, it surprsingly is working well without any issues.

Love the new animations by the way.

That's strange, cause i didn't even touch cutscenes code, and there can't be anything broken. Maybe that can be already variables bug, cause DYOM reached limit even in 8.1, and i also added some. 

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55 minutes ago, cOcOnUt Gaming said:

Do storylines work in DYOM REd?

 

Yes, they do because they doesn't surpass the limits of the game.

Edited by Horus Publishing
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Barbara's and Michelle's 2nd hot coffee models are not in the ped selection 🙃

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2 minutes ago, RedBaronFromTheUG said:

Thanks bro, it's fixed now.

Is there a way to fix smooth cutscenes?

Thats strange, they work to me. But i will check out, maybe the problem really is extra variables

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RedBaron.

 

Unfortunately GTAInside mods haven't approved my link yet so it'll take a good while for it to show up. I think @Horus Publishing could want to take a look at this new driver mission from my old driver 2 storyline.

Edited by RedBaronFromTheUG
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Can u add fam 4 and fam 5 to the ped selection? Because their models don't actually need to be rigged to be an ingame model

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1 hour ago, Mister A said:

Can u add fam 4 and fam 5 to the ped selection? Because their models don't actually need to be rigged to be an ingame model

Holy sh*# they work! Where have you been all this time? That's incredible bro, i'm blind as hell

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31 minutes ago, Halter said:

Holy sh*# they work! Where have you been all this time? That's incredible bro, i'm blind as hell

Lel, nothing big.. I learned it from ped tweaks mod

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