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Game crashes after adding over 37 extra lines to handlng.dat. Any way to fix this? Or is it a hardware problem?


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Bald_Man_Dancing

So i'm adding around 100 (addon) cars to my game but when i add over 37 cars (doesn't matter which car it is) the game crashes on the loading screen.

Is there some problems with handling.dat files only allowing 37 extra lines? or is it because of my specs (I5-6300U, Intel HD520, 8GB RAM)?

 

If somebody knows what's wrong with the .dat file than thanks.

 

Spoiler

Game has crashed, here's a crash log:
Current process ID: 20612
Current thread ID: 25408
Last file to be loaded: common\data\handling.dat
Last library loaded: d3d9.dll
Exception address: 0x01220DC7 ("GTAIV.exe"+0x570DC7}
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x0

General registers:
EAX: 0x056A05B8 (90834360)
EBX: 0x019A4348 (26886984)
ECX: 0x00000000 (0)
EDX: 0x00000000 (0)
ESI: 0x00000000 (0)
EDI: 0x00000000 (0)
EBP: 0x020FA340 (34579264)
ESP: 0x028FF478 (42988664)
EIP: 0x01220DC7 (19008967) ['GTAIV.exe"+0x570DC7]
EFL: 0x00010202 (66050)

 

(Sorry if this has some wrong things here and there; i couldn't drag and copy the text so i needed to screenshot it leading me in using a website to copy it)

 

Thank you for reading 

Edited by Bald_Man_Dancing
Revamp of topic
  • 1 month later...
  • 2 weeks later...
Bald_Man_Dancing

Ah thank you, i totally forgot about all the available ID's the game offers. 

 

Thanks! i'll be using fastmans92 limit adjuster for this to make more ID's for more of the coming cars.

 

 

Edited by Bald_Man_Dancing
  • 9 months later...

Sorry for bumping an old thread, but have anyone had any luck adjusting the amount of handling ID's that the game is able to load?

 

No matter what I do, even though I raise the limits in fastman92's limit adjuster, the game (EFLC in this case) crashes if I add more than the allowed amount of cars. 

  • 1 year later...
  • 5 months later...
SnakeSwagger

create new files for carcols.dat, handling.dat, vehicles.ide, vehOff.csv ---> in common/data/
vehicles.img ---> in pc/models/cdimages/
(for example "vcarcols.dat", "vhandling.dat", "vvehicles.ide", "vvehOff.csv" and "vvehicles.img")

--> then put the data entries/models of the added cars inside those files!

 

---> Open default.dat in common/data/

 

add following lines:

 

CARCOLS common:/data/vcarcols.dat

HANDLING common:/data/vhandling.dat
VEHOFF common:/data/vvehOff.csv

 

DELAYED_IDE common:/data/vvehicles.ide
IMG platform:/models/cdimages/vvehicles.img

in GTAIV.EFLC.FusioFix.ini:
- set ExtendedLimits = 1
- set VehicleBudget not higher than = 85622784 (the size of original vehicles.img)
 

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