NorthPetrol Posted April 19, 2022 Share Posted April 19, 2022 (edited) Correction and enhancing of the original transport. RVP is the successor to UVP, ISDC and older predecessors. The mod not only fixes bugs, but also adapts models to ImVehFt & VehFuncs. This have not happened before. Features In short: Fixing vanilla bugs. Working optics (turn signals, hazard lights, reverse lights). Working parts (windshield wipers, steering wheel, engine). Round wheels. Original SA style. C'mon, It's a default transport. Screenshots: Spoiler In theory, RVP should work in SAMP too. Not sure. Progress Models revamped: 115 out of 212. Changelog. The mod is still under development. So if you find any bugs — please, report! It'll help us a lot to keep RVP decent. Requirements You're going to need: ModLoader (and ASI-Loader as well). ImVehFt. To make it even more beautiful, install ImVehFt 2.1.1 Realistic Materials. VehFuncs. SkyGfx. Set vehiclePipe to Mobile, Neo or Env. Otherwise, you run the risk of seeing transparent holes on the models, as well as losing chrome on some details. I recommend to install RVP along with RoSA Project Evolved, or at least with Proper Vehicle Retex (which is included in RoSA-E by default). Then the transport will also have cool authentic textures. But don't forget to prioritize RoSA or PVR in ModLoader over RVP. Download GDrive Just put the Revamped Vehicle Project folder into the modloader folder. Credits Spoiler Main author: KiloRyu Helpers, testers: North_Petrol, Xamugel You are free to reupload RVP on any sites, but follow 2.5 rules: Give the proper credits; Provide ONLY the GDrive link given in this topic. Thus, people would have constant access to the latest version of RVP; It follows from the second rule: NO shortened and/or paid links (i.e. uploading on the certain resources that give you money for downloading your files). This is the will of KiloRyu, thanks to whom the RVP is going on. Edited January 2, 2023 by NorthPetrol H-G, AshGamer007, Ytalo S and 15 others 17 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/ Share on other sites More sharing options...
KiloRyu Posted April 20, 2022 Share Posted April 20, 2022 This mod is also compatible with any vehicle texture mods including Rikintosh's Small Details mod. ghost66, Dragomazing, AshGamer007 and 5 others 8 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071841504 Share on other sites More sharing options...
Dragomazing Posted July 7, 2022 Share Posted July 7, 2022 On 4/20/2022 at 2:36 AM, KiloRyu said: This mod is also compatible with any vehicle texture mods including Rikintosh's Small Details mod. Yes, mod is also compatible with HQLM and any other vanilla texture mod... KiloRyu 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071888880 Share on other sites More sharing options...
Diciotto Posted July 12, 2022 Share Posted July 12, 2022 cool mod KiloRyu 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071892269 Share on other sites More sharing options...
mtloya Posted July 17, 2022 Share Posted July 17, 2022 Might I add a recommendation: - depending on the scope of this project, can you add turn signals and reverse lights to all vehicles? There are a few packs from years ago that were for ImVehFt that did this, but not to the scale or quality of what you're doing. Additionally, these packs also added additional flashers for emergency vehicles. There are these three that I'm referring to - not sure if this'll be of any help to you but you might be able to source some of the changes from these and just give these people credit: https://www.gta-sa.com.br/2015/01/imvehft-improved-vehicle-features.html https://gamemodding.com/en/gta-san-andreas/others/83352-original-san-andreas-vehicles-adapted-to-imvehft-110917.html https://www.mixmods.com.br/2017/09/carros-originais-adaptados-imvehft/ Keep on doing what you're doing, this mod definitely breathes new life into the game! Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071895839 Share on other sites More sharing options...
KiloRyu Posted July 17, 2022 Share Posted July 17, 2022 5 hours ago, mtloya said: Might I add a recommendation: - depending on the scope of this project, can you add turn signals and reverse lights to all vehicles? I know what you mean, but I won't do it, because it will creating a new bugs like alpha bug on glass, etc. And it's moderately hard to do. Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071896027 Share on other sites More sharing options...
TJ10 Posted July 28, 2022 Share Posted July 28, 2022 (edited) I love the lore friendly vehicles. Thanks for your work! I'd like to report a bug - The headlamps of Uranus do not cast a light on the road like the other vehicles do. Look at the Sultan in the background for reference. Edited July 28, 2022 by TJ10 Add image properly. Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071910780 Share on other sites More sharing options...
NorthPetrol Posted July 28, 2022 Author Share Posted July 28, 2022 7 hours ago, TJ10 said: I love the lore friendly vehicles. Thanks for your work! I'd like to report a bug - The headlamps of Uranus do not cast a light on the road like the other vehicles do. Look at the Sultan in the background for reference. Thx, already added it to our bugs-to-fix list TJ10 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071911411 Share on other sites More sharing options...
TJ10 Posted July 29, 2022 Share Posted July 29, 2022 (edited) 12 hours ago, NorthPetrol said: Thx, already added it to our bugs-to-fix list I'd like to report another bug - There are lighting issues with Bullet's headlamps when they are damaged. This is when they aren't damaged. This is when they are damaged. The headlights on the left shouldn't be illuminated when they're damaged. I'd love to keep bug testing your vehicles. The revamps add to the atmosphere to the game. Edited July 29, 2022 by TJ10 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071912310 Share on other sites More sharing options...
NorthPetrol Posted July 29, 2022 Author Share Posted July 29, 2022 3 hours ago, TJ10 said: I'd like to report another bug - There are lighting issues with Bullet's headlamps when they are damaged. This is when they aren't damaged. This is when they are damaged. The headlights on the left shouldn't be illuminated when they're damaged. I'd love to keep bug testing your vehicles. The revamps add to the atmosphere to the game. Got it, already in buglist too Once you may find the Sunrise. Kilo and I do know about its problem… TJ10 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071912428 Share on other sites More sharing options...
TJ10 Posted July 29, 2022 Share Posted July 29, 2022 5 hours ago, NorthPetrol said: Got it, already in buglist too Once you may find the Sunrise. Kilo and I do know about its problem… I spawned the Sunrise via cheat menu and a bugged Bravura spawned. Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071912743 Share on other sites More sharing options...
KiloRyu Posted July 29, 2022 Share Posted July 29, 2022 I'm currently improving all of currently existed/adapted vehicles and planning to add more. But I haven't upload/update them yet. So stay tuned! P.S. I'm already fixed both Bravura and Sunrise bug. And thank you for the bug report. Will fix them TJ10, AshGamer007, 7yp3laueladhsaidf and 3 others 6 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071912941 Share on other sites More sharing options...
KiloRyu Posted August 15, 2022 Share Posted August 15, 2022 (edited) Updated! Version : 0.1a Changelog: ¦ All Vehicles -Added rounder/smoother wheels -Added fake reflection on rearview mirror -Added texture on underside of bonnet and boot ¦ Buccaneer -Basic adaptation to VehFuncs -Fixed chassis normals -Fixed tire width -Added rearview mirror inside interior ¦ Washington -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals -Fixed damaged boot taillights not turning on -Added second taillight dummy ¦ Sabre -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals -Added second taillight dummy ¦ Taxi -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals -Fixed hole on wheel well ¦ Virgo -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals ¦ Clover -Basic adaptation to ImVehFt and VehFuncs -Fixed reflection value on some parts -Fixed chassis normals -Fixed exhaust not attached to chassis -Removed reflection and specular on roof -Added texture on underside of bonnet and boot ¦ Tahoma -Basic adaptation to VehFuncs -Added texture on underside of bonnet and boot ¦ Tampa -Basic adaptation to VehFuncs -Fixed reflection value on some parts -Remapped rear end texture ¦ Faggio -Basic adaptation to ImVehFt and VehFuncs -Fixed headlight and taillight -Fixed LOD texture -Removed unused speedometer mesh ¦ FCR900 -Basic adaptation to VehFuncs -Fixed headlight and taillight ¦ PCJ600 -Basic adaptation to VehFuncs -Fixed headlight and taillight ¦ NRG500 -Basic adaptation to VehFuncs -Fixed headlight and taillight -Added reflection ¦ Sanchez -Basic adaptation to VehFuncs -Fixed headlight and taillight -Added reflection ¦ Mountain Bike -Added reflection /// Fixed Bravura bug /// Added fake realtime mirror (in progress/incomplete) /// Bonnet/boot interior texture (in progress/incomplete) /// Added 5 more vehicles (120 vehicles out of 212 vehicles) Video Preview: >Download at main post< Edited August 15, 2022 by KiloRyu Honker1944, Ivan1997GTA, ZapGaming096 and 6 others 6 3 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071927029 Share on other sites More sharing options...
Dragomazing Posted August 17, 2022 Share Posted August 17, 2022 On 8/15/2022 at 3:34 PM, KiloRyu said: Updated! Version : 0.1a Changelog: ¦ All Vehicles -Added rounder/smoother wheels -Added fake reflection on rearview mirror -Added texture on underside of bonnet and boot ¦ Buccaneer -Basic adaptation to VehFuncs -Fixed chassis normals -Fixed tire width -Added rearview mirror inside interior ¦ Washington -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals -Fixed damaged boot taillights not turning on -Added second taillight dummy ¦ Sabre -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals -Added second taillight dummy ¦ Taxi -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals -Fixed hole on wheel well ¦ Virgo -Basic adaptation to ImVehFt and VehFuncs -Fixed chassis normals ¦ Clover -Basic adaptation to ImVehFt and VehFuncs -Fixed reflection value on some parts -Fixed chassis normals -Fixed exhaust not attached to chassis -Removed reflection and specular on roof -Added texture on underside of bonnet and boot ¦ Tahoma -Basic adaptation to VehFuncs -Added texture on underside of bonnet and boot ¦ Tampa -Basic adaptation to VehFuncs -Fixed reflection value on some parts -Remapped rear end texture ¦ Faggio -Basic adaptation to ImVehFt and VehFuncs -Fixed headlight and taillight -Fixed LOD texture -Removed unused speedometer mesh ¦ FCR900 -Basic adaptation to VehFuncs -Fixed headlight and taillight ¦ PCJ600 -Basic adaptation to VehFuncs -Fixed headlight and taillight ¦ NRG500 -Basic adaptation to VehFuncs -Fixed headlight and taillight -Added reflection ¦ Sanchez -Basic adaptation to VehFuncs -Fixed headlight and taillight -Added reflection ¦ Mountain Bike -Added reflection /// Fixed Bravura bug /// Added fake realtime mirror (in progress/incomplete) /// Bonnet/boot interior texture (in progress/incomplete) /// Added 5 more vehicles (120 vehicles out of 212 vehicles) Video Preview: >Download at main post< Great work, keep up KiloRyu 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071928290 Share on other sites More sharing options...
Telephone Posted August 19, 2022 Share Posted August 19, 2022 Have you thought doing some extra vehicles after you finished doing every SA vehicles? Like a civilian LVPD car or something else from another GTA game? Something to fill up the useless IDs the game has (ie Ranchlure, Glensh*t and Sadlsh*t) so traffic can have more variety, but with support for ImVehFt and VehFuncs. Anyway, I really like your work. I still have installed the previous version and I can't wait to see this new one finished. Keep it up! KiloRyu 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071929750 Share on other sites More sharing options...
KiloRyu Posted August 19, 2022 Share Posted August 19, 2022 @Telephone No, I'm not adding more vehicles as this project aims to improve and fixing original native SA vehicles.... Telephone 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071930101 Share on other sites More sharing options...
NorthPetrol Posted August 20, 2022 Author Share Posted August 20, 2022 (edited) @Telephone there is Extended Vanilla Vehicle Pack, which brings a lot of new vehicles (100+) to the streets. It isn't adapted either to IVF or VF. But still, provides huge variety Edited August 20, 2022 by NorthPetrol Telephone 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071930564 Share on other sites More sharing options...
GodTofeh Posted August 21, 2022 Share Posted August 21, 2022 (edited) hello i would like to report a bug on this car, it just annoys me so much. Edited August 21, 2022 by GodTofeh just wanted to post the screenshot lmao KiloRyu 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071931204 Share on other sites More sharing options...
KiloRyu Posted August 22, 2022 Share Posted August 22, 2022 7 hours ago, GodTofeh said: hello i would like to report a bug on this car, it just annoys me so much. Thank you. But Primo have not been adapted/not included yet. Maybe something or other mods affects that primo Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071931477 Share on other sites More sharing options...
Dragomazing Posted August 25, 2022 Share Posted August 25, 2022 On 8/21/2022 at 6:13 PM, GodTofeh said: hello i would like to report a bug on this car, it just annoys me so much. it is mistake in handling line, use this: PRIMO 1600.0 3300.0 2.2 0.0 0.0 0.0 70 0.70 0.8 0.54 4 160.0 18.0 7.0 R P 5.4 0.60 0 30.0 1.1 0.14 0.0 0.32 -0.14 0.5 0.0 0.26 0.54 19000 0 0 0 3 0 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071934416 Share on other sites More sharing options...
Helion Prime Posted September 11, 2022 Share Posted September 11, 2022 On 8/15/2022 at 4:34 PM, KiloRyu said: Updated! Version : 0.1a Changelog: ¦ All Vehicles -Added rounder/smoother wheels [...] I don't seem to be getting round wheels on all vehicles. You can see in the image below. Am I missing something? Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071945477 Share on other sites More sharing options...
KiloRyu Posted September 11, 2022 Share Posted September 11, 2022 11 hours ago, Helion Prime said: I don't seem to be getting round wheels on all vehicles. You can see in the image below. Am I missing something? Sorry it's little bit unclear in here. But "All Vehicles" in here refers to all adapted vehicles, not with non adapted vehicles too Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071945673 Share on other sites More sharing options...
Helion Prime Posted September 11, 2022 Share Posted September 11, 2022 47 minutes ago, KiloRyu said: Sorry it's little bit unclear in here. But "All Vehicles" in here refers to all adapted vehicles, not with non adapted vehicles too Ah, thanks. I guess I'll wait, then. Thank you for your work. It's awesome. KiloRyu 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071945685 Share on other sites More sharing options...
Maximka1993 Posted September 23, 2022 Share Posted September 23, 2022 What priority to put in modloader.ini? Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071973340 Share on other sites More sharing options...
KiloRyu Posted September 23, 2022 Share Posted September 23, 2022 9 hours ago, Maximka1993 said: What priority to put in modloader.ini? Depends.... If you didn't have any vehicles patch mods, just leave it in default values. If you have, increase above 70 or 90 (greater priority value than other vehicles patch mod priority value) And, if you installed Proper Vehicles Retex, simply set it's priority value above RVP priority value. Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071973680 Share on other sites More sharing options...
Vice City Fan Posted October 6, 2022 Share Posted October 6, 2022 (edited) When will make trailer and helicopter update in rvp? And add eml (with eml look cool)? Edited October 6, 2022 by Vice City Fan Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071985305 Share on other sites More sharing options...
KiloRyu Posted October 6, 2022 Share Posted October 6, 2022 21 hours ago, Vice City Fan said: When will make trailer and helicopter update in rvp? And add eml (with eml look cool)? I already did that in first place Vice City Fan 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071986124 Share on other sites More sharing options...
Vice City Fan Posted October 7, 2022 Share Posted October 7, 2022 5 hours ago, KiloRyu said: I already did that in first place Oh. Can you fix benson left door of damage? KiloRyu 1 Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071986350 Share on other sites More sharing options...
KiloRyu Posted October 7, 2022 Share Posted October 7, 2022 8 hours ago, Vice City Fan said: Oh. Can you fix benson left door of damage? Noted, will fix it! Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071986596 Share on other sites More sharing options...
Vice City Fan Posted October 7, 2022 Share Posted October 7, 2022 (edited) On 10/7/2022 at 9:09 PM, KiloRyu said: Noted, will fix it! Ok, i hope you add some siren and eml for fbi rancher (look like civilian car). Edited October 10, 2022 by Vice City Fan Link to comment https://gtaforums.com/topic/981977-rvp-revamped-vehicles-project/#findComment-1071986844 Share on other sites More sharing options...
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