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Can I Relocate Some Horsehoes and Unique Stunt Jumps? [PC Classic Version]


ArmanCan
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ArmanCan

Hello Guys..

 

Well the title is pretty much obvious 😃 

 

Some of the Horseshoe locations are really hard to get and i don't wanna use jetpack to get them.. Some USJ s are also annoying and dangerous.. How can i change it from the beginning? 

 

Thanks and happy Holidays/Ostern/Eastern 🙂🥚

 

Edit: According to OrionSR's instructions i've completed my scripts and now sharing with you.. You can also find commented out locations of Horsehoes, Oysters, Snapshots and USJ s. I tried to find the tags but i couldn't... 😔

 

Spoiler
{$CLEO .cs}
// HShoes.txt
0000:
0001: wait 3000

:Loop
0001: wait 0

00D6: if 
0038:   $ONMISSION == 0 
004D: jump_if_false @Loop 

00D6: if 
0ADC:   test_cheat "HSHOES"
004D: jump_if_false @Loop 

0ACE: show_formatted_text_box "Horseshoes Relocated."

0215: destroy_pickup $2895 
0215: destroy_pickup $2907     
0215: destroy_pickup $2912        
0215: destroy_pickup $2913

0625: decrease_integer_stat 242 by 4  // Total horseshoes 
0001: wait 0

0959: $2895 = create_horseshoe_at 2469.1172 2546.0969 24.7
0959: $2907 = create_horseshoe_at 1155.6672 2221.2734 11.0
0959: $2912 = create_horseshoe_at 1952.6731 1342.9731 15.6
0959: $2913 = create_horseshoe_at 2014.8114 1107.3892 20.1
0629: change_integer_stat 242 to 50  // Total horseshoes         

0A93: terminate_this_custom_script 

 

 

{$CLEO .cs}
0000:

const
  _ZN17CStuntJumpManager18ShutdownForRestartEv = 0x49CB10
  // void __cdecl CStuntJumpManager::ShutdownForRestart()
end

0000:
0001: wait 3000

:Loop
0001: wait 0

00D6: if 
0038:   $ONMISSION == 0 
004D: jump_if_false @Loop 

00D6: if 
0ADC:   test_cheat "MYUSJ"
004D: jump_if_false @Loop 

0ACE: show_formatted_text_box "Jump commment."

//Rebuild jump pool with empty contents
0AA5: call _ZN17CStuntJumpManager18ShutdownForRestartEv num_params 0 pop 0
0001: wait 0

0814: define_unique_jump_start 1939.136 -1968.052 17.6649 radius 2.5 2.728 3.17 in_air_goal 1989.958 -1971.951 28.7249 radius 11.134 5.398 7.23 camera 1960.545 -1963.571 25.3229 reward 500 // LS Near Unity Staion 
0814: define_unique_jump_start 2209.275 -1843.686 19.0964 radius 2.5 4.28 3.83 in_air_goal 2215.124 -1889.359 17.7864 radius 15.36 7.01 11.05 camera 2203.34 -1861.524 21.8367 reward 500 // LS Willowfield
0814: define_unique_jump_start 1177.215 -1696.761 21.368 radius 2.22 2.5 5.1 in_air_goal 1177.972 -1626.719 32.8079 radius 18.2 7.23 12.36 camera 1182.92 -1659.431 29.1115 reward 500 // LS Near Verona Safehouse 
0814: define_unique_jump_start 2278.29 -1357.857 31.3255 radius 2.5 2.5 3.96 in_air_goal 2275.299 -1310.756 30.9555 radius 10.69 2.5 9.36 camera 2271.681 -1331.282 32.6621 reward 500 // LS Church 
0814: define_unique_jump_start 2335.351 -2163.947 18.5147 radius 3.52 2.5 3.44 in_air_goal 2344.419 -2178.703 24.2546 radius 15.64 3.05 11.96 camera 2336.89 -2190.321 22.4292 reward 500 // LS Ocean Docks North
0814: define_unique_jump_start 2825.933 -1582.66 18.126 radius 2.5 4.22 4.92 in_air_goal 2787.504 -1569.318 27.776 radius 2.704 19.16 14.15 camera 2805.121 -1579.892 20.7985 reward 500 // LS Near Stadium
0814: define_unique_jump_start 2460.177 -2567.911 18.8162 radius 2.5 2.5 3.65 in_air_goal 2464.206 -2597.455 25.8862 radius 8.89 0.82 6.26 camera 2454.878 -2593.787 23.9707 reward 500 // LS Ocean Docks East
0814: define_unique_jump_start 1832.453 -2386.805 17.9247 radius 2.5 2.5 3.01 in_air_goal 1833.612 -2372.385 17.9247 radius 6.57 0.5 6.65 camera 1840.288 -2367.095 19.4731 reward 500 // LS Airport Stairs
0814: define_unique_jump_start 1839.745 -2514.477 16.1769 radius 2.5 2.34 2.77 in_air_goal 1921.679 -2517.896 20.6069 radius 2.512 6.42 8.6999 camera 1879.752 -2529.894 22.7841 reward 500 // LS Airport Sign 
0814: define_unique_jump_start 2634.397 -2107.984 17.0887 radius 4.172 2.5 5.06 in_air_goal 2595.646 -2109.055 25.7387 radius 9.592 4.178 6.1 camera 2608.7 -2117.174 21.6272 reward 500 // LS Truck Stop 
0814: define_unique_jump_start 2352.3 -1259.068 28.9962 radius 2.5 2.5 2.76 in_air_goal 2298.204 -1257.677 28.7062 radius 2.62 20.04 9.96 camera 2312.838 -1265.614 37.7793 reward 500 // LS Strip Club
0814: define_unique_jump_start 1013.163 -1270.362 24.4456 radius 2.0 2.0 4.05 in_air_goal 1045.359 -1273.475 32.9636 radius 2.0 14.304 13.14 camera 1037.356 -1264.502 25.3721 reward 500 // LS Near Studio
0814: define_unique_jump_start -973.357 -223.2307 53.3717 radius 5.35 29.1299 15.98 in_air_goal -1116.028 -211.0103 30.6016 radius 49.9398 32.2599 27.0399 camera -1038.667 -187.1254 54.0 reward 500 // SF Long Jump Through Airport
0814: define_unique_jump_start -2637.069 780.3949 50.0166 radius 6.76 2.52 9.29 in_air_goal -2639.577 733.2753 44.1565 radius 9.91 2.52 9.29 camera -2633.359 757.9172 52.0809 reward 500 // SF Paradiso Safehouse 
0814: define_unique_jump_start -2520.199 1169.203 59.5525 radius 6.54 3.09 5.97 in_air_goal -2520.199 1202.12 53.4025 radius 33.5399 6.21 17.66 camera -2513.778 1193.925 57.4115 reward 500 // SF Battery Point North 
0814: define_unique_jump_start -1794.982 1211.612 35.6794 radius 3.02 2.58 4.75 in_air_goal -1795.802 1258.197 32.5394 radius 19.51 5.13 19.69 camera -1797.49 1238.395 37.9679 reward 500 // SF Michelle's House
0814: define_unique_jump_start -1259.0 -732.0 65.0 radius 9.0 7.0 3.0 land -1334.5 -660.0 27.5 radius 22.5 25.0 4.5 camera -1304.8 -722.5 59.5 reward 500       // Tunnel to SF Airport WILL BE USED FOR GANT BRIDGE
0814: define_unique_jump_start -1690.662 1110.392 57.2776 radius 2.3 2.98 5.08 in_air_goal -1662.512 1110.392 57.2776 radius 2.3 18.12 12.26 camera -1649.676 1114.14 50.8559 reward 500 // SF Near Michelle's House (Sniper)
0814: define_unique_jump_start -2145.461 -112.0259 44.3452 radius 7.24 3.3 5.49 in_air_goal -2146.82 -89.4659 54.3752 radius 4.36 3.3 14.28 camera -2141.051 -89.1471 45.6462 reward 500 // SF YKBB Ramp
0814: define_unique_jump_start -267.7739 2662.036 68.7405 radius 3.53 4.02 6.0 in_air_goal -237.1135 2661.936 79.7505 radius 7.28 12.06 8.14 camera -253.199 2654.016 72.7989 reward 500 // WM Chicken Statue
0814: define_unique_jump_start 1485.1 1155.3 23.7 radius 10.1 11.5 6.9 land 1495.0 1065.7 27.5 radius 63.8 23.9 10.7 camera 1510.8 1142.2 41.3 reward 500       // Runway 69 jump WILL BE USED FOR WM WENDING MACHINE RAMP
0814: define_unique_jump_start -871.5031 2308.79 164.5739 radius 3.39 2.87 4.86 in_air_goal -981.079 2300.913 111.7538 radius 18.77 40.02 69.5898 camera -905.3314 2315.064 163.7206 reward 500 // WM Long Jump Through Aldea
0814: define_unique_jump_start 2073.713 2366.653 50.8534 radius 5.54 3.45 2.18 in_air_goal 2050.73 2313.709 31.8133 radius 29.69 11.19 26.09 camera 2077.486 2318.872 26.9287 reward 500 // LV Emerald Isle 4
0814: define_unique_jump_start 1493.2 1924.7 18.0 radius 6.0 4.5 6.2 land 1414.2 1923.2 21.7 radius 7.4 14.3 8.1 camera 1427.6 1954.8 29.8 reward 500           // Redsands Roof jump WILLBE USED FOR EMERALD ISLE 2
0814: define_unique_jump_start 2418.056 1353.234 12.3641 radius 2.2 5.014 3.98 in_air_goal 2481.923 1346.354 25.664 radius 5.01 19.984 11.63 camera 2462.313 1362.702 19.7672 reward 500 // LV Pyramid Long
0814: define_unique_jump_start 2407.308 1364.379 14.5734 radius 5.16 2.72 6.0 in_air_goal 2399.12 1386.524 25.4934 radius 18.57 4.61 11.62 camera 2412.772 1392.431 22.3043 reward 500 // LV Pyramid Short 
0814: define_unique_jump_start 2784.763 2208.72 15.1934 radius 3.05 1.76 4.33 in_air_goal 2738.984 2208.72 21.8434 radius 3.24 24.23 16.15 camera 2758.656 2201.665 18.3639 reward 500 // LV Creek Ramp 
0814: define_unique_jump_start 1482.383 2037.004 17.0576 radius 2.09 2.69 5.58 in_air_goal 1482.875 2077.978 23.8776 radius 3.284 4.09 7.07 camera 1489.125 2065.024 20.6514 reward 500 // LV Ramp Through Baseball Stadium
0814: define_unique_jump_start 1976.397 2593.686 17.2126 radius 3.67 2.0 5.44 in_air_goal 2041.191 2593.686 30.4425 radius 5.05 32.8 20.5 camera 2007.676 2596.314 28.1338 reward 500 // LV Ramp Near Millie 
0814: define_unique_jump_start 1636.264 2399.712 15.8903 radius 2.5 2.5 5.08 in_air_goal 1636.264 2449.071 15.8903 radius 21.33 2.0 13.95 camera 1642.17 2440.29 18.5118 reward 500 // LV Ramp Near Containers 
0814: define_unique_jump_start 2119.23 2385.213 33.7094 radius 2.1 3.36 2.6 in_air_goal 2151.891 2385.601 30.8958 radius 3.51 13.42 9.04 camera 2128.102 2392.048 32.2357 reward 500 // LV Emerald Isle 3 
0814: define_unique_jump_start -2082.529 -2498.932 33.9682 radius 2.34 2.4 3.55 in_air_goal -2110.031 -2479.709 40.8882 radius 4.42 4.08 5.94 camera -2101.418 -2496.468 37.1704 reward 500 // AP Safehouse Ramp
0814: define_unique_jump_start 2112.408 97.9 39.993 radius 5.64 10.28 8.05 in_air_goal 2152.117 91.33 39.993 radius 14.95 26.95 16.22 camera 2149.933 76.6566 44.9509 reward 500 // PC Broken Bridge 1
0814: define_unique_jump_start -2100.413 -1743.595 199.7312 radius 2.94 4.27 4.96 in_air_goal -2082.491 -1718.923 199.7312 radius 10.8 9.39 17.62 camera -2096.167 -1714.572 201.0246 reward 500 // AP Anaconda Run Ramp
0814: define_unique_jump_start -2287.671 -2800.779 22.0541 radius 5.81 13.66 5.57 in_air_goal -2255.133 -2800.779 22.0541 radius 12.56 28.68 14.69 camera -2253.319 -2814.645 22.8247 reward 500 // AP Beach
0814: define_unique_jump_start 110.8902 2428.049 23.7936 radius 3.58 3.15 4.2 in_air_goal 132.64 2445.781 32.7336 radius 4.38 16.62 15.35 camera 119.7758 2449.64 27.7167 reward 500 // WM Plane Wing
0814: define_unique_jump_start -894.4963 2693.199 44.7303 radius 3.58 2.63 2.44 in_air_goal -941.4026 2662.939 55.7302 radius 29.14 16.02 19.74 camera -931.5991 2647.995 51.4501 reward 500 // WM Small Pier 
0814: define_unique_jump_start 89.9936 -243.2046 7.5581 radius 3.96 4.46 4.48 in_air_goal 101.5435 -255.4345 7.5581 radius 7.39 11.31 14.99 camera 87.0604 -266.0403 9.8153 reward 500 // BB Factory North
0814: define_unique_jump_start 160.7991 -160.2479 6.1453 radius 2.12 1.452 2.23 in_air_goal 171.8147 -162.405 12.321 radius 2.0 7.2 7.18 camera 183.2545 -151.314 13.5961 reward 500 // BB Spunk Sign 
0814: define_unique_jump_start -72.3 17.7 8.4132 radius 2.81 2.4 4.48 in_air_goal -65.1154 35.7188 16.6432 radius 7.71 2.0 7.27 camera -70.4781 55.8289 15.0868 reward 500 // BB Ramp Through Barn
0814: define_unique_jump_start -39.7989 53.3007 6.9223 radius 3.15 2.76 2.35 in_air_goal -36.4289 76.6106 6.9223 radius 12.51 4.48 9.67 camera -42.5507 77.3671 7.8899 reward 500 // BB Ramp Through Silos 
0814: define_unique_jump_start 638.7504 -520.0714 18.8519 radius 2.0 2.15 2.34 in_air_goal 639.8602 -545.0903 22.7619 radius 10.97 3.01 8.26 camera 629.1661 -542.9603 24.9594 reward 500 // DM Ramp Through Tanker Commander
0814: define_unique_jump_start 1749.723 779.6028 13.4757 radius 1.68 2.616 2.164 in_air_goal 1749.723 825.0914 14.2657 radius 10.718 2.616 5.824 camera 1744.046 799.4149 12.6554 reward 500 // LV RIE Ramp
0814: define_unique_jump_start 110.2446 -257.9929 6.2739 radius 3.36 3.32 2.93 in_air_goal 92.4846 -245.6928 11.0439 radius 8.43 6.92 3.99 camera 92.9552 -254.6195 10.1539 reward 500 // BB Factory South
0814: define_unique_jump_start 2125.642 95.2542 37.3959 radius 3.83 4.09 2.57 in_air_goal 2098.51 99.5841 35.8559 radius 3.83 8.46 5.72 camera 2116.393 88.0306 40.2113 reward 500 // PC Broken Bridge 2 
0814: define_unique_jump_start -344.6466 -9.8812 44.9609 radius 14.26 3.45 3.8 in_air_goal -336.1166 28.7688 37.7609 radius 16.09 4.55 6.29 camera -358.2565 15.6353 41.7241 reward 500 // BB Grassy Ramp 
0814: define_unique_jump_start -2589.18 1164.37 59.8256 radius 2.84 2.77 2.23 in_air_goal -2567.125 1231.183 47.0362 radius 18.9 9.04 6.05 camera -2576.06 1209.225 53.549 reward 500 // SF Battery Point West 
0814: define_unique_jump_start -2292.044 1097.71 84.7347 radius 2.082 2.074 2.02 in_air_goal -2350.591 1101.928 64.1846 radius 4.522 14.204 9.03 camera -2323.731 1106.665 77.177 reward 500 // SF Battery Point East
0814: define_unique_jump_start -2408.285 723.2977 38.6835 radius 2.62 2.5 1.69 in_air_goal -2408.285 723.2977 38.6835 radius 22.41 2.58 4.06 camera -2407.981 716.5809 38.4334 reward 500 // SF Super Easy 
0814: define_unique_jump_start -2116.356 925.6832 87.819 radius 2.68 1.99 2.48 in_air_goal -2069.565 925.433 76.689 radius 2.68 15.26 14.46 camera -2085.629 935.5674 85.4677 reward 500 // SF Curvy Path
0814: define_unique_jump_start -1903.192 223.3468 37.7965 radius 1.75 1.84 1.7 in_air_goal -1874.382 223.3467 42.4064 radius 1.75 8.13 4.67 camera -1897.039 219.1329 39.911 reward 500 // SF Transfender
0814: define_unique_jump_start -1687.323 -162.201 17.8603 radius 2.68 3.19 2.2 in_air_goal -1722.537 -126.391 14.9903 radius 9.09 7.13 13.07 camera -1716.878 -142.6182 14.6114 reward 500 // SF Airport Ramp Through Docks 
0814: define_unique_jump_start -1729.924 -364.5276 18.2246 radius 2.268 2.51 2.148 in_air_goal -1777.487 -364.2776 17.9446 radius 2.268 15.33 7.068 camera -1745.84 -355.4089 14.2197 reward 500 // SF Airport Ramp Through Grass 
0814: define_unique_jump_start -1972.099 -543.0899 38.9862 radius 1.96 2.01 1.77 in_air_goal -1912.318 -543.0899 45.3462 radius 7.58 14.78 8.69 camera -1942.915 -539.1157 40.2453 reward 500 // SF Stadium Ramp Through Highway
0814: define_unique_jump_start 407.5 -1802.0 9.5 radius 2.5 3.5 3.0 land 354.0 -1804.0 19.1 radius 5.0 13.0 15.0 camera 369.8 -1806.8 19.8 reward 500           // Yacht Harbor Sign WILL BE USED FOR EAST BEACH
0814: define_unique_jump_start 2248.838 -2463.258 15.1049 radius 5.18 2.26 2.59 in_air_goal 2247.468 -2432.427 21.8068 radius 12.44 2.26 9.32 camera 2240.757 -2446.201 16.8109 reward 500 // LS Ocean Docks West 
0814: define_unique_jump_start 2248.832 -2627.623 15.1806 radius 4.862 2.144 2.556 in_air_goal 2248.832 -2655.498 21.2585 radius 8.68 2.144 8.498 camera 2237.695 -2650.768 16.3791 reward 500 // LS Ocean Docks South 
0814: define_unique_jump_start 2326.122 -1508.751 27.0066 radius 2.242 1.728 2.08 in_air_goal 2286.813 -1508.732 30.3748 radius 3.86 9.38 8.99 camera 2299.404 -1514.596 29.8683 reward 500 // LS Basketball Area
0814: define_unique_jump_start 1623.574 -1110.956 61.8178 radius 1.656 2.014 1.836 in_air_goal 1623.574 -1079.265 61.8178 radius 17.246 2.014 22.1459 camera 1615.633 -1093.8 64.8724 reward 500 // LS Mulholland South 
0814: define_unique_jump_start 1679.646 -962.2209 65.6737 radius 1.694 2.49 1.94 in_air_goal 1679.646 -988.7401 65.6737 radius 13.124 2.49 16.74 camera 1683.881 -977.1464 65.7485 reward 500 // LS Mulholland North 
0814: define_unique_jump_start 1667.167 -992.8579 32.7591 radius 6.32 3.768 2.48 in_air_goal 1675.805 -1008.297 32.7591 radius 18.7479 2.438 9.79 camera 1689.156 -1013.63 35.6715 reward 500 // LS Mulholland Under
0814: define_unique_jump_start 347.0 -1662.299 35.8218 radius 3.12 2.65 2.61 in_air_goal 351.6596 -1700.264 35.8218 radius 19.91 4.13 29.76 camera 337.9746 -1676.993 36.7335 reward 500 // LS Yacht Harbor
0814: define_unique_jump_start 743.1525 -1132.819 25.7991 radius 1.834 3.606 2.35 in_air_goal 710.0014 -1132.989 25.7991 radius 1.834 11.096 10.0 camera 717.1129 -1136.549 25.5161 reward 500 // LS Golf Club 
0814: define_unique_jump_start 1395.562 -1460.566 12.3906 radius 1.672 1.97 1.75 in_air_goal 1402.96 -1447.466 17.7266 radius 10.062 1.97 5.15 camera 1395.023 -1450.836 17.1621 reward 500 // LS Sewer Tunnel Entrance
0814: define_unique_jump_start 1586.489 312.8876 23.9965 radius 2.15 6.38 1.99 in_air_goal 1540.208 325.3573 28.9665 radius 2.15 32.8899 11.37 camera 1562.912 331.3251 23.6496 reward 500 // PC Freeway Ramp 
0814: define_unique_jump_start 1880.0 -2543.0 18.5 radius 3.0 3.0 3.0 land 1950.0 -2543.5 23.5 radius 4.0 11.5 10.0 camera 1940.5 -2523.0 16.5 reward 500       // Andromada Jump WILL BE USED FOR AIRPORT RAMP
0814: define_unique_jump_start 586.0102 -1773.769 15.2312 radius 2.0 2.27 1.78 in_air_goal 627.7189 -1781.119 22.6912 radius 2.0 7.06 9.94 camera 598.5319 -1778.481 17.0529 reward 500 // LS Verona Beach 
0814: define_unique_jump_start 1621.5 2212.0 17.25 radius 2.5 2.5 2.5 land 1626.0 2292.5 25.0 radius 5.5 8.0 15.0 camera 1597.00 2283.00 15.50 reward 500       // Small_Casino WILL BE USED FOR EMERALD ISLE 1
0814: define_unique_jump_start 2176.133 2268.196 13.4683 radius 2.286 1.934 1.938 in_air_goal 2137.272 2268.246 16.7183 radius 2.286 10.554 6.458 camera 2148.601 2264.892 13.6634 reward 500 // LV Emerald Isle 5 
0814: define_unique_jump_start -2213.773 -311.0786 38.5339 radius 1.15 3.04 2.59 in_air_goal -2213.773 -327.8282 44.6738 radius 10.374 3.04 5.93 camera -2215.977 -325.7729 42.5119 reward 500 // SF Stadium Stairs Through Freeway

0A93: terminate_this_custom_script

 

 

0959: $2882 = create_horseshoe_at 1224.0 2617.0 11.0   // Near Prickle Pine Safehouse
0959: $2883 = create_horseshoe_at 2323.0 1284.0 97.0   // Top Of Pyramid
0959: $2884 = create_horseshoe_at 2035.0 2305.0 18.0   // Strain Hard Roof
0959: $2885 = create_horseshoe_at 2491.0 2263.0 15.0   // Sex Club Roof
0959: $2886 = create_horseshoe_at 1433.0 2796.0 20.0   // Golf Club
0959: $2887 = create_horseshoe_at 2071.0 712.0 11.0    // Rockshore West 1
0959: $2888 = create_horseshoe_at 2239.0 1839.0 18.0   // Clown Hotel Roof
0959: $2889 = create_horseshoe_at 2583.0 2387.0 16.0   // V-Rock Hotel Pool
0959: $2890 = create_horseshoe_at 2864.0 857.0 13.0    // Rockshore East (Minigun)
0959: $2891 = create_horseshoe_at 2612.0 2200.0 -1.0   // Train Tracks
0959: $2892 = create_horseshoe_at 2274.0 1507.0 24.0   // Carpark (Madd Dogg)
0959: $2893 = create_horseshoe_at 2184.0 2529.0 11.0   // The Emerald Isle Wall
0959: $2894 = create_horseshoe_at 1863.0 2314.0 15.0   // Opposite Of Rehab
0959: $2895 = create_horseshoe_at 2054.0 2434.0 166.0  // The Emerald Isle Roof
0959: $2896 = create_horseshoe_at 1603.0 1435.0 11.0   // Airport Terminal
0959: $2897 = create_horseshoe_at 1362.92 1015.24 11.0 // Sumo (Spaz12)
0959: $2898 = create_horseshoe_at 2058.7 2159.1 16.0   // Motel 
0959: $2899 = create_horseshoe_at 2003.0 1672.0 12.0   // Pirate Hotel
0959: $2900 = create_horseshoe_at 2238.0 1135.0 49.0   // Cum Alot Tower
0959: $2901 = create_horseshoe_at 1934.06 988.79 22.0  // Red Dragons Casino
0959: $2902 = create_horseshoe_at 1768.0 2847.0 9.0    // V Shaped Site Pool (North)
0959: $2903 = create_horseshoe_at 1084.0 1076.0 11.0   // Campus
0959: $2904 = create_horseshoe_at 2879.0 2522.0 11.0   // Behind Of Shopping Mall (Freak)
0959: $2905 = create_horseshoe_at 2371.0 2009.0 15.0   // Steak
0959: $2906 = create_horseshoe_at 1521.0 1690.0 10.6   // Airport Close To Race Start
0959: $2907 = create_horseshoe_at 2417.0 1281.0 21.0   // Near the Pyramid 
0959: $2908 = create_horseshoe_at 1376.0 2304.0 15.0   // Blue Wall
0959: $2909 = create_horseshoe_at 1393.0 1832.0 12.34  // Airport End Of Runway 
0959: $2910 = create_horseshoe_at 984.0 2563.0 12.0    // Welcome To LV
0959: $2911 = create_horseshoe_at 1767.0 601.0 13.0    // LV Under The Bridge 
0959: $2912 = create_horseshoe_at 2108.0 1003.0 46.0   // Cum Alot Tower
0959: $2913 = create_horseshoe_at 2705.98 1862.52 24.41// Victim Billboard 
0959: $2914 = create_horseshoe_at 2493.0 922.0 16.0    // Chapel Near Minigun Location
0959: $2915 = create_horseshoe_at 1881.0 2846.0 11.0   // V Shaped Site Tennis Court
0959: $2916 = create_horseshoe_at 2020.0 2352.0 11.0   // Strain Hard Ground
0959: $2917 = create_horseshoe_at 1680.3 2226.86 16.11 // Small Casino
0959: $2918 = create_horseshoe_at 1462.0 936.0 10.0    // Chuckup (Spaz12) 
0959: $2919 = create_horseshoe_at 2125.5 789.23 11.45  // Rockshore West 2
0959: $2920 = create_horseshoe_at 2588.0 1902.0 15.0   // Japanese Mall 
0959: $2921 = create_horseshoe_at 919.0 2070.0 11.0    // Behind Of Meat Factory 
0959: $2922 = create_horseshoe_at 2173.0 2465.0 11.0   // The Emerald Isle Billboard
0959: $2923 = create_horseshoe_at 2031.25 2207.33 11.0 // Motel Alleyway
0959: $2924 = create_horseshoe_at 2509.0 1144.0 19.0   // Balcony
0959: $2925 = create_horseshoe_at 2215.0 1968.0 11.0   // 24/7
0959: $2926 = create_horseshoe_at 2626.0 2841.0 11.0   // K.A.C.C.
0959: $2927 = create_horseshoe_at 2440.08 2161.07 20.0 // Casino Sign
0959: $2928 = create_horseshoe_at 1582.0 2401.0 19.0   // Top Of Containers
0959: $2929 = create_horseshoe_at 2077.0 1912.0 14.0   // Voyage Hotel
0959: $2930 = create_horseshoe_at 970.0 1787.0 11.0    // Blackfield 
0959: $2931 = create_horseshoe_at 1526.22 751.0 29.04  // Cathedral

 

 

095A: $2982 = create_oyster_at 979.0 -2210.0 -3.0            // Near Observatory
095A: $2983 = create_oyster_at 2750.0 -2584.0 -5.0           // Ocean Docks R.U.S
095A: $2984 = create_oyster_at 1279.0 -806.0 85.0            // Madd Dogg's Mansion
095A: $2985 = create_oyster_at 2945.13 -2051.93 -3.0         // Playa Del Sevilla
095A: $2986 = create_oyster_at 67.0 -1018.0 -5.0             // Flint Train Tracks
095A: $2987 = create_oyster_at 2327.0 -2662.0 -5.0           // Between Ocean Docks And Airport
095A: $2988 = create_oyster_at 2621.0 -2506.0 -5.0           // Ocean Docks Under The Bridge
095A: $2989 = create_oyster_at 1249.0 -2687.0 -1.0           // Near Airport
095A: $2990 = create_oyster_at 725.0 -1849.0 -5.0            // Verona Beach South
095A: $2991 = create_oyster_at 723.0 -1586.0 -3.0            // Verona Beach North
095A: $2992 = create_oyster_at 155.0 -1975.0 -8.0            // Lighthouse
095A: $2993 = create_oyster_at 1968.0 -1203.0 17.0           // Glenpark (Heart Of Killa Trays Country)
095A: $2994 = create_oyster_at -2657.0 1564.0 -6.0           // Under Gant Bridge South
095A: $2995 = create_oyster_at -1252.0 501.0 -8.0            // Fagcot Navy Ship
095A: $2996 = create_oyster_at -1625.0 4.0 -10.0             // I/E Ship
095A: $2997 = create_oyster_at -1484.0 1489.0 -10.0          // Amphibious Assault Ship
095A: $2998 = create_oyster_at -2505.406 1543.724 -22.5553   // Da Nang Thang Ship 
095A: $2999 = create_oyster_at -2727.0 -469.0 -5.0           // SF Pond Near Golf Club
095A: $3000 = create_oyster_at -1266.0 966.0 -10.0           // Garver Bridge
095A: $3001 = create_oyster_at -1013.0 478.0 -7.0            // End Of The Runway
095A: $3002 = create_oyster_at -1364.0 390.0 -5.0            // Fagcot Navy Base
095A: $3003 = create_oyster_at 2578.0 2382.0 16.0            // V-Rock Pool
095A: $3004 = create_oyster_at 2090.0 1898.0 8.0             // Bon Voyage Hotel
095A: $3005 = create_oyster_at 2130.0 1152.0 7.0             // Cum Alot 
095A: $3006 = create_oyster_at 2013.0 1670.0 7.0             // Pirate Hotel
095A: $3007 = create_oyster_at 2531.0 1569.0 9.0             // Tiki Hotel
095A: $3008 = create_oyster_at 2998.0 2998.0 -10.0           // Near K.A.C.C
095A: $3009 = create_oyster_at -832.0 925.0 -2.0             // Near Toreno's Ranch
095A: $3010 = create_oyster_at 486.0 -253.0 -4.0             // Between Blueberry and Dillimore
095A: $3011 = create_oyster_at -90.0 -910.0 -5.0             // Between Flint And Richman
095A: $3012 = create_oyster_at 26.43 -1320.94 -10.04         // Highway Near Flint
095A: $3013 = create_oyster_at -207.0 -1682.0 -8.0           // NOSEy Thing Near Flint
095A: $3014 = create_oyster_at -1672.0 -1641.0 -2.0          // Between Mountain Chilliad And Foster Valley
095A: $3015 = create_oyster_at -1175.0 -2639.0 -2.5          // Broken Bridge Near Whetstone
095A: $3016 = create_oyster_at -1097.0 -2858.0 -8.0          // Highway Bridge Between Broken One
095A: $3017 = create_oyster_at -2889.0 -1042.0 -9.0          // Between Angel Pine And SF
095A: $3018 = create_oyster_at -659.0 874.0 -2.0             // Toreno's Ranch
095A: $3019 = create_oyster_at -955.0 2628.0 35.0            // Small Pier Near Aldea Malvada
095A: $3020 = create_oyster_at -1066.0 2197.0 32.0           // Bridge Aldea Malvada
095A: $3021 = create_oyster_at 40.0 -531.0 -8.0              // Between Blueberry And Richman
095A: $3022 = create_oyster_at -765.0 247.0 -8.0             // Vertical Ship Boat Spawn Point
095A: $3023 = create_oyster_at 2098.0 -108.0 -2.0            // Broken Pier Palomino Freak
095A: $3024 = create_oyster_at 2767.0 470.0 -8.0             // Train Tracks Between LS And LV
095A: $3025 = create_oyster_at -783.0 2116.0 35.0            // Dam
095A: $3026 = create_oyster_at -821.0 1374.0 -8.0            // Near Fort Carson And Ranch
095A: $3027 = create_oyster_at -2110.5 2329.72 -7.5          // Another NOSEy Thing Bayside Marina
095A: $3028 = create_oyster_at -1538.0 1708.0 -3.27          // Near Amphibious Assault Ship
095A: $3029 = create_oyster_at -2685.0 2153.0 -5.0           // Under Gant Bridge North
095A: $3030 = create_oyster_at 796.0 2939.0 -5.0             // Near Seasparrow Pier
095A: $3031 = create_oyster_at 2179.0 235.0 -5.0             // Palomino Freak Bridge

 

 

0958: $2932 = create_photo_at -2511.28 -672.99 195.75  // T.V Tower
0958: $2933 = create_photo_at -2723.63 -314.72 55.79   // Golf Club
0958: $2934 = create_photo_at -1737.71 -579.55 26.19   // Airport Gate 
0958: $2935 = create_photo_at -1486.08 920.04 41.37    // Clock Tower Building 
0958: $2936 = create_photo_at -1269.82 963.63 130.37   // Garver Bridge Far
0958: $2937 = create_photo_at -1650.01 422.0 21.17     // Gas Station 
0958: $2938 = create_photo_at -1851.72 -96.73 24.37    // Silos
0958: $2939 = create_photo_at -2732.0 -244.0 19.0      // Tennis Court
0958: $2940 = create_photo_at -2802.75 375.47 36.59    // City Hall Front 
0958: $2941 = create_photo_at -2773.04 783.45 67.66    // Tough Cock Donuts 
0958: $2942 = create_photo_at -2680.07 1590.8 143.53   // Gant Bridge
0958: $2943 = create_photo_at -2476.75 1543.44 49.26   // Da Nang Thang Ship 
0958: $2944 = create_photo_at -1879.04 1456.52 9.34    // Submarine
0958: $2945 = create_photo_at -1561.55 655.19 56.52    // Garver Bridge Close  
0958: $2946 = create_photo_at -1325.15 494.19 26.83    // Fagcot Navy 69 
0958: $2947 = create_photo_at -1941.41 137.72 37.83    // Cranberry Station 
0958: $2948 = create_photo_at -2153.23 462.25 103.27   // Long Building Kings 
0958: $2949 = create_photo_at -2243.96 577.76 49.0     // Japantown Entrance
0958: $2950 = create_photo_at -2051.0 456.0 167.0      // Long Building Doherty
0958: $2951 = create_photo_at -1951.0 659.0 81.0       // D.N.A 
0958: $2952 = create_photo_at -2064.0 926.0 63.0       // Curvy Path
0958: $2953 = create_photo_at -2357.33 1017.01 59.76   // Burger Shot 
0958: $2954 = create_photo_at -2072.0 1066.0 74.0      // Freeway Tunnel Entrance 
0958: $2955 = create_photo_at -1744.0 972.46 156.89    // Jerkoff Hotel (Valet) 
0958: $2956 = create_photo_at -1941.0 883.0 68.0       // Baseballer Statue 
0958: $2957 = create_photo_at -1839.51 1086.88 101.29  // X Shaped Building Near Michelle 
0958: $2958 = create_photo_at -1704.8 1338.0 14.0      // Pier 69
0958: $2959 = create_photo_at -2346.62 536.85 86.02    // Chimney 
0958: $2960 = create_photo_at -2443.0 755.0 49.0       // Super Cheap 
0958: $2961 = create_photo_at -2765.0 375.0 15.0       // City Hall Back 
0958: $2962 = create_photo_at -2880.31 -935.83 40.82   // Between Angel Pine And SF 
0958: $2963 = create_photo_at -2083.0 -808.0 69.0      // Silo Near Foster Valley 
0958: $2964 = create_photo_at -1954.0 -760.0 53.0      // Foster Valley Shopping Mall 
0958: $2965 = create_photo_at -964.53 -331.59 47.16    // Panopticon Bridge 
0958: $2966 = create_photo_at -1689.0 51.0 38.0        // I/E-NRG Challenge Hangar 
0958: $2967 = create_photo_at -2080.0 256.05 107.0     // Doherty Crane 
0958: $2968 = create_photo_at -2413.0 331.0 37.0       // Hotel Safehouse Front 
0958: $2969 = create_photo_at -2244.42 731.32 61.88    // Japantown Gates 
0958: $2970 = create_photo_at -2462.0 369.0 59.0       // Hotel Safehouse Back 
0958: $2971 = create_photo_at -1124.44 -153.15 18.5    // Fuel Tanks (Airport) 
0958: $2972 = create_photo_at -1275.78 53.68 89.07     // Needle Tower (Airport)
0958: $2973 = create_photo_at -2430.0 38.0 51.0        // Hashburry Sign
0958: $2974 = create_photo_at -2591.0 162.0 15.0       // Cinema 
0958: $2975 = create_photo_at -2591.0 -16.0 17.0       // Memorial 
0958: $2976 = create_photo_at -2648.0 -5.0 31.0        // Chapel 
0958: $2977 = create_photo_at -2593.0 56.0 16.0        // Hippy Shopper  
0958: $2978 = create_photo_at -1619.31 1341.39 11.3    // Rocks 
0958: $2979 = create_photo_at -2307.0 207.0 42.0       // Baseball Area 
0958: $2980 = create_photo_at -2343.0 -79.0 38.0       // Construction Site Sign
0958: $2981 = create_photo_at -1906.66 518.58 61.71    // Big Buildings Near Doherty 

 

 

0814: define_unique_jump_start 1939.136 -1968.052 17.6649 radius 2.5 2.728 3.17 in_air_goal 1989.958 -1971.951 28.7249 radius 11.134 5.398 7.23 camera 1960.545 -1963.571 25.3229 reward 500 // LS Near Unity Staion 
0814: define_unique_jump_start 2209.275 -1843.686 19.0964 radius 2.5 4.28 3.83 in_air_goal 2215.124 -1889.359 17.7864 radius 15.36 7.01 11.05 camera 2203.34 -1861.524 21.8367 reward 500 // LS Willowfield
0814: define_unique_jump_start 1177.215 -1696.761 21.368 radius 2.22 2.5 5.1 in_air_goal 1177.972 -1626.719 32.8079 radius 18.2 7.23 12.36 camera 1182.92 -1659.431 29.1115 reward 500 // LS Near Verona Safehouse 
0814: define_unique_jump_start 2278.29 -1357.857 31.3255 radius 2.5 2.5 3.96 in_air_goal 2275.299 -1310.756 30.9555 radius 10.69 2.5 9.36 camera 2271.681 -1331.282 32.6621 reward 500 // LS Church 
0814: define_unique_jump_start 2335.351 -2163.947 18.5147 radius 3.52 2.5 3.44 in_air_goal 2344.419 -2178.703 24.2546 radius 15.64 3.05 11.96 camera 2336.89 -2190.321 22.4292 reward 500 // LS Ocean Docks North
0814: define_unique_jump_start 2825.933 -1582.66 18.126 radius 2.5 4.22 4.92 in_air_goal 2787.504 -1569.318 27.776 radius 2.704 19.16 14.15 camera 2805.121 -1579.892 20.7985 reward 500 // LS Near Stadium
0814: define_unique_jump_start 2460.177 -2567.911 18.8162 radius 2.5 2.5 3.65 in_air_goal 2464.206 -2597.455 25.8862 radius 8.89 0.82 6.26 camera 2454.878 -2593.787 23.9707 reward 500 // LS Ocean Docks East
0814: define_unique_jump_start 1832.453 -2386.805 17.9247 radius 2.5 2.5 3.01 in_air_goal 1833.612 -2372.385 17.9247 radius 6.57 0.5 6.65 camera 1840.288 -2367.095 19.4731 reward 500 // LS Airport Stairs
0814: define_unique_jump_start 1839.745 -2514.477 16.1769 radius 2.5 2.34 2.77 in_air_goal 1921.679 -2517.896 20.6069 radius 2.512 6.42 8.6999 camera 1879.752 -2529.894 22.7841 reward 500 // LS Airport Sign 
0814: define_unique_jump_start 2634.397 -2107.984 17.0887 radius 4.172 2.5 5.06 in_air_goal 2595.646 -2109.055 25.7387 radius 9.592 4.178 6.1 camera 2608.7 -2117.174 21.6272 reward 500 // LS Truck Stop 
0814: define_unique_jump_start 2352.3 -1259.068 28.9962 radius 2.5 2.5 2.76 in_air_goal 2298.204 -1257.677 28.7062 radius 2.62 20.04 9.96 camera 2312.838 -1265.614 37.7793 reward 500 // LS Strip Club
0814: define_unique_jump_start 1013.163 -1270.362 24.4456 radius 2.0 2.0 4.05 in_air_goal 1045.359 -1273.475 32.9636 radius 2.0 14.304 13.14 camera 1037.356 -1264.502 25.3721 reward 500 // LS Near Studio
0814: define_unique_jump_start -973.357 -223.2307 53.3717 radius 5.35 29.1299 15.98 in_air_goal -1116.028 -211.0103 30.6016 radius 49.9398 32.2599 27.0399 camera -1038.667 -187.1254 54.0 reward 500 // SF Long Jump Through Airport
0814: define_unique_jump_start -2637.069 780.3949 50.0166 radius 6.76 2.52 9.29 in_air_goal -2639.577 733.2753 44.1565 radius 9.91 2.52 9.29 camera -2633.359 757.9172 52.0809 reward 500 // SF Paradiso Safehouse 
0814: define_unique_jump_start -2520.199 1169.203 59.5525 radius 6.54 3.09 5.97 in_air_goal -2520.199 1202.12 53.4025 radius 33.5399 6.21 17.66 camera -2513.778 1193.925 57.4115 reward 500 // SF Battery Point North 
0814: define_unique_jump_start -1794.982 1211.612 35.6794 radius 3.02 2.58 4.75 in_air_goal -1795.802 1258.197 32.5394 radius 19.51 5.13 19.69 camera -1797.49 1238.395 37.9679 reward 500 // SF Michelle's House
0814: define_unique_jump_start -2659.551 1533.67 53.2004 radius 2.5 2.62 4.73 in_air_goal -2659.551 1551.645 45.5003 radius 7.26 11.79 18.54 camera -2658.426 1531.631 60.6476 reward 500 // SF Gant Bridge 
0814: define_unique_jump_start -1690.662 1110.392 57.2776 radius 2.3 2.98 5.08 in_air_goal -1662.512 1110.392 57.2776 radius 2.3 18.12 12.26 camera -1649.676 1114.14 50.8559 reward 500 // SF Near Michelle's House (Sniper)
0814: define_unique_jump_start -2145.461 -112.0259 44.3452 radius 7.24 3.3 5.49 in_air_goal -2146.82 -89.4659 54.3752 radius 4.36 3.3 14.28 camera -2141.051 -89.1471 45.6462 reward 500 // SF YKBB Ramp
0814: define_unique_jump_start -267.7739 2662.036 68.7405 radius 3.53 4.02 6.0 in_air_goal -237.1135 2661.936 79.7505 radius 7.28 12.06 8.14 camera -253.199 2654.016 72.7989 reward 500 // WM Chicken Statue
0814: define_unique_jump_start -249.6904 2590.805 66.1194 radius 3.68 2.96 3.96 in_air_goal -249.6904 2575.325 66.1194 radius 12.66 5.21 9.68 camera -256.2141 2555.207 64.5246 reward 500 // WM Vending Machine
0814: define_unique_jump_start -871.5031 2308.79 164.5739 radius 3.39 2.87 4.86 in_air_goal -981.079 2300.913 111.7538 radius 18.77 40.02 69.5898 camera -905.3314 2315.064 163.7206 reward 500 // WM Long Jump Through Aldea
0814: define_unique_jump_start 2073.713 2366.653 50.8534 radius 5.54 3.45 2.18 in_air_goal 2050.73 2313.709 31.8133 radius 29.69 11.19 26.09 camera 2077.486 2318.872 26.9287 reward 500 // LV Emerald Isle 4
0814: define_unique_jump_start 2170.947 2402.609 62.2905 radius 2.78 3.59 3.62 in_air_goal 2183.67 2402.609 62.2905 radius 4.92 9.2 9.8 camera 2232.11 2387.587 50.9115 reward 500 // LV Emeral Isle 2
0814: define_unique_jump_start 2418.056 1353.234 12.3641 radius 2.2 5.014 3.98 in_air_goal 2481.923 1346.354 25.664 radius 5.01 19.984 11.63 camera 2462.313 1362.702 19.7672 reward 500 // LV Pyramid Long
0814: define_unique_jump_start 2407.308 1364.379 14.5734 radius 5.16 2.72 6.0 in_air_goal 2399.12 1386.524 25.4934 radius 18.57 4.61 11.62 camera 2412.772 1392.431 22.3043 reward 500 // LV Pyramid Short 
0814: define_unique_jump_start 2784.763 2208.72 15.1934 radius 3.05 1.76 4.33 in_air_goal 2738.984 2208.72 21.8434 radius 3.24 24.23 16.15 camera 2758.656 2201.665 18.3639 reward 500 // LV Creek Ramp 
0814: define_unique_jump_start 1482.383 2037.004 17.0576 radius 2.09 2.69 5.58 in_air_goal 1482.875 2077.978 23.8776 radius 3.284 4.09 7.07 camera 1489.125 2065.024 20.6514 reward 500 // LV Ramp Through Baseball Stadium
0814: define_unique_jump_start 1976.397 2593.686 17.2126 radius 3.67 2.0 5.44 in_air_goal 2041.191 2593.686 30.4425 radius 5.05 32.8 20.5 camera 2007.676 2596.314 28.1338 reward 500 // LV Ramp Near Millie 
0814: define_unique_jump_start 1636.264 2399.712 15.8903 radius 2.5 2.5 5.08 in_air_goal 1636.264 2449.071 15.8903 radius 21.33 2.0 13.95 camera 1642.17 2440.29 18.5118 reward 500 // LV Ramp Near Containers 
0814: define_unique_jump_start 2119.23 2385.213 33.7094 radius 2.1 3.36 2.6 in_air_goal 2151.891 2385.601 30.8958 radius 3.51 13.42 9.04 camera 2128.102 2392.048 32.2357 reward 500 // LV Emerald Isle 3 
0814: define_unique_jump_start -2082.529 -2498.932 33.9682 radius 2.34 2.4 3.55 in_air_goal -2110.031 -2479.709 40.8882 radius 4.42 4.08 5.94 camera -2101.418 -2496.468 37.1704 reward 500 // AP Safehouse Ramp
0814: define_unique_jump_start 2112.408 97.9 39.993 radius 5.64 10.28 8.05 in_air_goal 2152.117 91.33 39.993 radius 14.95 26.95 16.22 camera 2149.933 76.6566 44.9509 reward 500 // PC Broken Bridge 1
0814: define_unique_jump_start -2100.413 -1743.595 199.7312 radius 2.94 4.27 4.96 in_air_goal -2082.491 -1718.923 199.7312 radius 10.8 9.39 17.62 camera -2096.167 -1714.572 201.0246 reward 500 // AP Anaconda Run Ramp
0814: define_unique_jump_start -2287.671 -2800.779 22.0541 radius 5.81 13.66 5.57 in_air_goal -2255.133 -2800.779 22.0541 radius 12.56 28.68 14.69 camera -2253.319 -2814.645 22.8247 reward 500 // AP Beach
0814: define_unique_jump_start 110.8902 2428.049 23.7936 radius 3.58 3.15 4.2 in_air_goal 132.64 2445.781 32.7336 radius 4.38 16.62 15.35 camera 119.7758 2449.64 27.7167 reward 500 // WM Plane Wing
0814: define_unique_jump_start -894.4963 2693.199 44.7303 radius 3.58 2.63 2.44 in_air_goal -941.4026 2662.939 55.7302 radius 29.14 16.02 19.74 camera -931.5991 2647.995 51.4501 reward 500 // WM Small Pier 
0814: define_unique_jump_start 89.9936 -243.2046 7.5581 radius 3.96 4.46 4.48 in_air_goal 101.5435 -255.4345 7.5581 radius 7.39 11.31 14.99 camera 87.0604 -266.0403 9.8153 reward 500 // BB Factory North
0814: define_unique_jump_start 160.7991 -160.2479 6.1453 radius 2.12 1.452 2.23 in_air_goal 171.8147 -162.405 12.321 radius 2.0 7.2 7.18 camera 183.2545 -151.314 13.5961 reward 500 // BB Spunk Sign 
0814: define_unique_jump_start -72.3 17.7 8.4132 radius 2.81 2.4 4.48 in_air_goal -65.1154 35.7188 16.6432 radius 7.71 2.0 7.27 camera -70.4781 55.8289 15.0868 reward 500 // BB Ramp Through Barn
0814: define_unique_jump_start -39.7989 53.3007 6.9223 radius 3.15 2.76 2.35 in_air_goal -36.4289 76.6106 6.9223 radius 12.51 4.48 9.67 camera -42.5507 77.3671 7.8899 reward 500 // BB Ramp Through Silos 
0814: define_unique_jump_start 638.7504 -520.0714 18.8519 radius 2.0 2.15 2.34 in_air_goal 639.8602 -545.0903 22.7619 radius 10.97 3.01 8.26 camera 629.1661 -542.9603 24.9594 reward 500 // DM Ramp Through Tanker Commander
0814: define_unique_jump_start 1749.723 779.6028 13.4757 radius 1.68 2.616 2.164 in_air_goal 1749.723 825.0914 14.2657 radius 10.718 2.616 5.824 camera 1744.046 799.4149 12.6554 reward 500 // LV RIE Ramp
0814: define_unique_jump_start 110.2446 -257.9929 6.2739 radius 3.36 3.32 2.93 in_air_goal 92.4846 -245.6928 11.0439 radius 8.43 6.92 3.99 camera 92.9552 -254.6195 10.1539 reward 500 // BB Factory South
0814: define_unique_jump_start 2125.642 95.2542 37.3959 radius 3.83 4.09 2.57 in_air_goal 2098.51 99.5841 35.8559 radius 3.83 8.46 5.72 camera 2116.393 88.0306 40.2113 reward 500 // PC Broken Bridge 2 
0814: define_unique_jump_start -344.6466 -9.8812 44.9609 radius 14.26 3.45 3.8 in_air_goal -336.1166 28.7688 37.7609 radius 16.09 4.55 6.29 camera -358.2565 15.6353 41.7241 reward 500 // BB Grassy Ramp 
0814: define_unique_jump_start -2589.18 1164.37 59.8256 radius 2.84 2.77 2.23 in_air_goal -2567.125 1231.183 47.0362 radius 18.9 9.04 6.05 camera -2576.06 1209.225 53.549 reward 500 // SF Battery Point West 
0814: define_unique_jump_start -2292.044 1097.71 84.7347 radius 2.082 2.074 2.02 in_air_goal -2350.591 1101.928 64.1846 radius 4.522 14.204 9.03 camera -2323.731 1106.665 77.177 reward 500 // SF Battery Point East
0814: define_unique_jump_start -2408.285 723.2977 38.6835 radius 2.62 2.5 1.69 in_air_goal -2408.285 723.2977 38.6835 radius 22.41 2.58 4.06 camera -2407.981 716.5809 38.4334 reward 500 // SF Super Easy 
0814: define_unique_jump_start -2116.356 925.6832 87.819 radius 2.68 1.99 2.48 in_air_goal -2069.565 925.433 76.689 radius 2.68 15.26 14.46 camera -2085.629 935.5674 85.4677 reward 500 // SF Curvy Path
0814: define_unique_jump_start -1903.192 223.3468 37.7965 radius 1.75 1.84 1.7 in_air_goal -1874.382 223.3467 42.4064 radius 1.75 8.13 4.67 camera -1897.039 219.1329 39.911 reward 500 // SF Transfender
0814: define_unique_jump_start -1687.323 -162.201 17.8603 radius 2.68 3.19 2.2 in_air_goal -1722.537 -126.391 14.9903 radius 9.09 7.13 13.07 camera -1716.878 -142.6182 14.6114 reward 500 // SF Airport Ramp Through Docks 
0814: define_unique_jump_start -1729.924 -364.5276 18.2246 radius 2.268 2.51 2.148 in_air_goal -1777.487 -364.2776 17.9446 radius 2.268 15.33 7.068 camera -1745.84 -355.4089 14.2197 reward 500 // SF Airport Ramp Through Grass 
0814: define_unique_jump_start -1972.099 -543.0899 38.9862 radius 1.96 2.01 1.77 in_air_goal -1912.318 -543.0899 45.3462 radius 7.58 14.78 8.69 camera -1942.915 -539.1157 40.2453 reward 500 // SF Stadium Ramp Through Highway
0814: define_unique_jump_start 2770.214 -1177.477 70.7527 radius 2.344 1.99 2.172 in_air_goal 2814.468 -1182.996 55.7938 radius 5.94 17.38 31.52 camera 2766.031 -1184.692 74.9193 reward 500 // LS East Beach
0814: define_unique_jump_start 2248.838 -2463.258 15.1049 radius 5.18 2.26 2.59 in_air_goal 2247.468 -2432.427 21.8068 radius 12.44 2.26 9.32 camera 2240.757 -2446.201 16.8109 reward 500 // LS Ocean Docks West 
0814: define_unique_jump_start 2248.832 -2627.623 15.1806 radius 4.862 2.144 2.556 in_air_goal 2248.832 -2655.498 21.2585 radius 8.68 2.144 8.498 camera 2237.695 -2650.768 16.3791 reward 500 // LS Ocean Docks South 
0814: define_unique_jump_start 2326.122 -1508.751 27.0066 radius 2.242 1.728 2.08 in_air_goal 2286.813 -1508.732 30.3748 radius 3.86 9.38 8.99 camera 2299.404 -1514.596 29.8683 reward 500 // LS Basketball Area
0814: define_unique_jump_start 1623.574 -1110.956 61.8178 radius 1.656 2.014 1.836 in_air_goal 1623.574 -1079.265 61.8178 radius 17.246 2.014 22.1459 camera 1615.633 -1093.8 64.8724 reward 500 // LS Mulholland South 
0814: define_unique_jump_start 1679.646 -962.2209 65.6737 radius 1.694 2.49 1.94 in_air_goal 1679.646 -988.7401 65.6737 radius 13.124 2.49 16.74 camera 1683.881 -977.1464 65.7485 reward 500 // LS Mulholland North 
0814: define_unique_jump_start 1667.167 -992.8579 32.7591 radius 6.32 3.768 2.48 in_air_goal 1675.805 -1008.297 32.7591 radius 18.7479 2.438 9.79 camera 1689.156 -1013.63 35.6715 reward 500 // LS Mulholland Under
0814: define_unique_jump_start 347.0 -1662.299 35.8218 radius 3.12 2.65 2.61 in_air_goal 351.6596 -1700.264 35.8218 radius 19.91 4.13 29.76 camera 337.9746 -1676.993 36.7335 reward 500 // LS Yacht Harbor
0814: define_unique_jump_start 743.1525 -1132.819 25.7991 radius 1.834 3.606 2.35 in_air_goal 710.0014 -1132.989 25.7991 radius 1.834 11.096 10.0 camera 717.1129 -1136.549 25.5161 reward 500 // LS Golf Club 
0814: define_unique_jump_start 1395.562 -1460.566 12.3906 radius 1.672 1.97 1.75 in_air_goal 1402.96 -1447.466 17.7266 radius 10.062 1.97 5.15 camera 1395.023 -1450.836 17.1621 reward 500 // LS Sewer Tunnel Entrance
0814: define_unique_jump_start 1586.489 312.8876 23.9965 radius 2.15 6.38 1.99 in_air_goal 1540.208 325.3573 28.9665 radius 2.15 32.8899 11.37 camera 1562.912 331.3251 23.6496 reward 500 // PC Freeway Ramp 
0814: define_unique_jump_start 2058.1 -2677.517 15.4946 radius 3.1 2.48 2.6 in_air_goal 2009.261 -2677.517 20.8946 radius 1.93 16.5499 11.26 camera 2036.566 -2685.281 13.2053 reward 500 // LS Airport Ramp
0814: define_unique_jump_start 586.0102 -1773.769 15.2312 radius 2.0 2.27 1.78 in_air_goal 627.7189 -1781.119 22.6912 radius 2.0 7.06 9.94 camera 598.5319 -1778.481 17.0529 reward 500 // LS Verona Beach 
0814: define_unique_jump_start 2172.078 2430.507 61.747 radius 2.12 3.3 2.35 in_air_goal 2191.592 2436.304 53.057 radius 2.5 12.57 25.22 camera 2227.234 2436.885 37.788 reward 500 // LV Emerald Isle
0814: define_unique_jump_start 2176.133 2268.196 13.4683 radius 2.286 1.934 1.938 in_air_goal 2137.272 2268.246 16.7183 radius 2.286 10.554 6.458 camera 2148.601 2264.892 13.6634 reward 500 // LV Emerald Isle 5 
0814: define_unique_jump_start -2213.773 -311.0786 38.5339 radius 1.15 3.04 2.59 in_air_goal -2213.773 -327.8282 44.6738 radius 10.374 3.04 5.93 camera -2215.977 -325.7729 42.5119 reward 500 // SF Stadium Stairs Through Freeway

 

 

Edited by ArmanCan
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you can use this  GTA SA Savegame Editor 3.2 - Windows 32-bit search it and download and edit what ever you like yea save game then edit save file do first mission and you can edit it 

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OrionSR

You could create a custom main.scm with modified pickup and jump locations. If only the coordinates are modified then the save should remain compatible with a normal main.scm. This strategy would require starting a new game with the custom main, but the custom main is only required for save creation. Or...

 

With cleo; destroy and re-create the unwanted horseshoes using the variable handle used in the original main.scm. The total number of horseshoes stat might need to be adjusted if the horseshoe opcode is used. It might be possible to avoid this issue using other pickup type opcodes. (For example, create it as a weapon or standard pickup but specify the properties and model number for a horseshoe; probably easier to fix the stat.)

 

Jumps are a bit trickier. Their position within the save isn't consistent and there are no handles or opcodes for manipulating them after they've been created. The strategy I used in the custom chain game saves was to rebuild the jump pool to it's initial state and recreate all jumps using a modified version of the block of jump codes in main.scm.

 

0AA5: call 0x49CB10  num_params 0 pop 0  // delete all unique jumps stuff (Seemann version)

 

Detailed version (since jumps aren't covered in the plug-in reference): 

const
  _ZN17CStuntJumpManager18ShutdownForRestartEv = 0x49CB10
  // void __cdecl CStuntJumpManager::ShutdownForRestart()
end
{...}
0AA5: call _ZN17CStuntJumpManager18ShutdownForRestartEv num_params 0 pop 0

 

SASE v1.00 should be able to move your horseshoes. Not sure about jumps - maybe. The Savegame Editor v3.x can be used to collect the horseshoes or tweak the found/done status of existing jumps, but original versions at least, couldn't move them.

Edited by OrionSR
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ArmanCan
19 hours ago, Strs said:

you can use this  GTA SA Savegame Editor 3.2 - Windows 32-bit search it and download and edit what ever you like yea save game then edit save file do first mission and you can edit it 

 

I have some editors to edit some stuff but it will be more convenient to relocate at the new game 🙂

 

7 hours ago, OrionSR said:

You could create a custom main.scm with modified pickup and jump locations. If only the coordinates are modified then the save should remain compatible with a normal main.scm. This strategy would require starting a new game with the custom main, but the custom main is only required for save creation. Or...

 

Hola OrionSR Coma estai? 🙂

 

If i would an expert modder like you.. yeah i could do that 😃

 

7 hours ago, OrionSR said:

With cleo; destroy and re-create the unwanted horseshoes using the variable handle used in the original main.scm. The total number of horseshoes stat might need to be adjusted if the horseshoe opcode is used. It might be possible to avoid this issue using other pickup type opcodes. (For example, create it as a weapon or standard pickup but specify the properties and model number for a horseshoe; probably easier to fix the stat.)

 

If you can remember it we worked (especially you) really hard to create this SIDEKICK and you asked me to add more collectibles.. i did it but the originals are couldn't deleted somehow.. this time i'm gonna follow your instructions and see what happens 😉

 

7 hours ago, OrionSR said:

Jumps are a bit trickier. Their position within the save isn't consistent and there are no handles or opcodes for manipulating them after they've been created. The strategy I used in the custom chain game saves was to rebuild the jump pool to it's initial state and recreate all jumps using a modified version of the block of jump codes in main.scm.

 

In our SIDEKICK/RTSM project you gave me some USJ opcodes.. I didn't understand it exactly but i'm gonna try something 😉

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ArmanCan
Posted (edited)

@OrionSR Well i don't like to post two comments but here we go.. 😎

 

Good news are.. i can relocate Horseshoes and USJs right after the Big Smoke.. i tried to relocate 4 HS and 6 USJs and if i put my scripts at the new game my "Total Horseshoe Number" bullsh*t increase to "58" and i'm reciving "140" USJs.. but if i put them right after the Big Smoke my total hs number goes to 54 and the other script relocates my USJs perfectly 😀

 

i'm putting my scripts right here.. i think i need some extra opcodes to Horsehoes but i don't know how to do it.. 🙂

 

Spoiler
{$CLEO .cs}
// HShoes.txt
0000:
0001: wait 3000

:Loop
0001: wait 0

00D6: if 
0038:   $ONMISSION == 0 
004D: jump_if_false @Loop 

00D6: if 
0ADC:   test_cheat "HSHOES"
004D: jump_if_false @Loop 

0ACE: show_formatted_text_box "Horseshoes Relocated."

0215: destroy_pickup $2895 
0215: destroy_pickup $2907     
0215: destroy_pickup $2912        
0215: destroy_pickup $2913

0001: wait 0
0959: [email protected] = create_horseshoe_at 2469.1172 2546.0969 24.7 // The Emerald Isle Roof WILL BE RELOCATED 
0959: [email protected] = create_horseshoe_at 1155.6672 2221.2734 11.0 // Near the Pyramid  WILL BE RELOCATED 
0959: [email protected] = create_horseshoe_at 1952.6731 1342.9731 15.6 // Cum Alot Tower WILL BE RELOCATED
0959: [email protected] = create_horseshoe_at 2014.8114 1107.3892 20.1 // Billboard Tower WILL BE RELOCATED          

0A93: terminate_this_custom_script 

 

 

{$CLEO .cs}
0000:

const
  _ZN17CStuntJumpManager18ShutdownForRestartEv = 0x49CB10
  // void __cdecl CStuntJumpManager::ShutdownForRestart()
end
0814: define_unique_jump_start 1939.136 -1968.052 17.6649 radius 2.5 2.728 3.17 in_air_goal 1989.958 -1971.951 28.7249 radius 11.134 5.398 7.23 camera 1960.545 -1963.571 25.3229 reward 500 // LS Near Unity Staion 
0814: define_unique_jump_start 2209.275 -1843.686 19.0964 radius 2.5 4.28 3.83 in_air_goal 2215.124 -1889.359 17.7864 radius 15.36 7.01 11.05 camera 2203.34 -1861.524 21.8367 reward 500 // LS Willowfield
0814: define_unique_jump_start 1177.215 -1696.761 21.368 radius 2.22 2.5 5.1 in_air_goal 1177.972 -1626.719 32.8079 radius 18.2 7.23 12.36 camera 1182.92 -1659.431 29.1115 reward 500 // LS Near Verona Safehouse 
0814: define_unique_jump_start 2278.29 -1357.857 31.3255 radius 2.5 2.5 3.96 in_air_goal 2275.299 -1310.756 30.9555 radius 10.69 2.5 9.36 camera 2271.681 -1331.282 32.6621 reward 500 // LS Church 
0814: define_unique_jump_start 2335.351 -2163.947 18.5147 radius 3.52 2.5 3.44 in_air_goal 2344.419 -2178.703 24.2546 radius 15.64 3.05 11.96 camera 2336.89 -2190.321 22.4292 reward 500 // LS Ocean Docks North
0814: define_unique_jump_start 2825.933 -1582.66 18.126 radius 2.5 4.22 4.92 in_air_goal 2787.504 -1569.318 27.776 radius 2.704 19.16 14.15 camera 2805.121 -1579.892 20.7985 reward 500 // LS Near Stadium
0814: define_unique_jump_start 2460.177 -2567.911 18.8162 radius 2.5 2.5 3.65 in_air_goal 2464.206 -2597.455 25.8862 radius 8.89 0.82 6.26 camera 2454.878 -2593.787 23.9707 reward 500 // LS Ocean Docks East
0814: define_unique_jump_start 1832.453 -2386.805 17.9247 radius 2.5 2.5 3.01 in_air_goal 1833.612 -2372.385 17.9247 radius 6.57 0.5 6.65 camera 1840.288 -2367.095 19.4731 reward 500 // LS Airport Stairs
0814: define_unique_jump_start 1839.745 -2514.477 16.1769 radius 2.5 2.34 2.77 in_air_goal 1921.679 -2517.896 20.6069 radius 2.512 6.42 8.6999 camera 1879.752 -2529.894 22.7841 reward 500 // LS Airport Sign 
0814: define_unique_jump_start 2634.397 -2107.984 17.0887 radius 4.172 2.5 5.06 in_air_goal 2595.646 -2109.055 25.7387 radius 9.592 4.178 6.1 camera 2608.7 -2117.174 21.6272 reward 500 // LS Truck Stop 
0814: define_unique_jump_start 2352.3 -1259.068 28.9962 radius 2.5 2.5 2.76 in_air_goal 2298.204 -1257.677 28.7062 radius 2.62 20.04 9.96 camera 2312.838 -1265.614 37.7793 reward 500 // LS Strip Club
0814: define_unique_jump_start 1013.163 -1270.362 24.4456 radius 2.0 2.0 4.05 in_air_goal 1045.359 -1273.475 32.9636 radius 2.0 14.304 13.14 camera 1037.356 -1264.502 25.3721 reward 500 // LS Near Studio
0814: define_unique_jump_start -973.357 -223.2307 53.3717 radius 5.35 29.1299 15.98 in_air_goal -1116.028 -211.0103 30.6016 radius 49.9398 32.2599 27.0399 camera -1038.667 -187.1254 54.0 reward 500 // SF Long Jump Through Airport
0814: define_unique_jump_start -2637.069 780.3949 50.0166 radius 6.76 2.52 9.29 in_air_goal -2639.577 733.2753 44.1565 radius 9.91 2.52 9.29 camera -2633.359 757.9172 52.0809 reward 500 // SF Paradiso Safehouse 
0814: define_unique_jump_start -2520.199 1169.203 59.5525 radius 6.54 3.09 5.97 in_air_goal -2520.199 1202.12 53.4025 radius 33.5399 6.21 17.66 camera -2513.778 1193.925 57.4115 reward 500 // SF Battery Point North 
0814: define_unique_jump_start -1794.982 1211.612 35.6794 radius 3.02 2.58 4.75 in_air_goal -1795.802 1258.197 32.5394 radius 19.51 5.13 19.69 camera -1797.49 1238.395 37.9679 reward 500 // SF Michelle's House
0814: define_unique_jump_start -2659.551 1533.67 53.2004 radius 2.5 2.62 4.73 in_air_goal -2659.551 1551.645 45.5003 radius 7.26 11.79 18.54 camera -2658.426 1531.631 60.6476 reward 500 // SF Gant Bridge WILL BE RELOCATED 
0814: define_unique_jump_start -1690.662 1110.392 57.2776 radius 2.3 2.98 5.08 in_air_goal -1662.512 1110.392 57.2776 radius 2.3 18.12 12.26 camera -1649.676 1114.14 50.8559 reward 500 // SF Near Michelle's House (Sniper)
0814: define_unique_jump_start -2145.461 -112.0259 44.3452 radius 7.24 3.3 5.49 in_air_goal -2146.82 -89.4659 54.3752 radius 4.36 3.3 14.28 camera -2141.051 -89.1471 45.6462 reward 500 // SF YKBB Ramp
0814: define_unique_jump_start -267.7739 2662.036 68.7405 radius 3.53 4.02 6.0 in_air_goal -237.1135 2661.936 79.7505 radius 7.28 12.06 8.14 camera -253.199 2654.016 72.7989 reward 500 // WM Chicken Statue
0814: define_unique_jump_start -249.6904 2590.805 66.1194 radius 3.68 2.96 3.96 in_air_goal -249.6904 2575.325 66.1194 radius 12.66 5.21 9.68 camera -256.2141 2555.207 64.5246 reward 500 // WM Vending Machine WILL BE RELOCATED
0814: define_unique_jump_start -871.5031 2308.79 164.5739 radius 3.39 2.87 4.86 in_air_goal -981.079 2300.913 111.7538 radius 18.77 40.02 69.5898 camera -905.3314 2315.064 163.7206 reward 500 // WM Long Jump Through Aldea
0814: define_unique_jump_start 2073.713 2366.653 50.8534 radius 5.54 3.45 2.18 in_air_goal 2050.73 2313.709 31.8133 radius 29.69 11.19 26.09 camera 2077.486 2318.872 26.9287 reward 500 // LV Emerald Isle 4
0814: define_unique_jump_start 2170.947 2402.609 62.2905 radius 2.78 3.59 3.62 in_air_goal 2183.67 2402.609 62.2905 radius 4.92 9.2 9.8 camera 2232.11 2387.587 50.9115 reward 500 // LV Emeral Isle 2 WILL BE RELOCATED 
0814: define_unique_jump_start 2418.056 1353.234 12.3641 radius 2.2 5.014 3.98 in_air_goal 2481.923 1346.354 25.664 radius 5.01 19.984 11.63 camera 2462.313 1362.702 19.7672 reward 500 // LV Pyramid Long
0814: define_unique_jump_start 2407.308 1364.379 14.5734 radius 5.16 2.72 6.0 in_air_goal 2399.12 1386.524 25.4934 radius 18.57 4.61 11.62 camera 2412.772 1392.431 22.3043 reward 500 // LV Pyramid Short 
0814: define_unique_jump_start 2784.763 2208.72 15.1934 radius 3.05 1.76 4.33 in_air_goal 2738.984 2208.72 21.8434 radius 3.24 24.23 16.15 camera 2758.656 2201.665 18.3639 reward 500 // LV Creek Ramp 
0814: define_unique_jump_start 1482.383 2037.004 17.0576 radius 2.09 2.69 5.58 in_air_goal 1482.875 2077.978 23.8776 radius 3.284 4.09 7.07 camera 1489.125 2065.024 20.6514 reward 500 // LV Ramp Through Baseball Stadium
0814: define_unique_jump_start 1976.397 2593.686 17.2126 radius 3.67 2.0 5.44 in_air_goal 2041.191 2593.686 30.4425 radius 5.05 32.8 20.5 camera 2007.676 2596.314 28.1338 reward 500 // LV Ramp Near Millie 
0814: define_unique_jump_start 1636.264 2399.712 15.8903 radius 2.5 2.5 5.08 in_air_goal 1636.264 2449.071 15.8903 radius 21.33 2.0 13.95 camera 1642.17 2440.29 18.5118 reward 500 // LV Ramp Near Containers 
0814: define_unique_jump_start 2119.23 2385.213 33.7094 radius 2.1 3.36 2.6 in_air_goal 2151.891 2385.601 30.8958 radius 3.51 13.42 9.04 camera 2128.102 2392.048 32.2357 reward 500 // LV Emerald Isle 3 
0814: define_unique_jump_start -2082.529 -2498.932 33.9682 radius 2.34 2.4 3.55 in_air_goal -2110.031 -2479.709 40.8882 radius 4.42 4.08 5.94 camera -2101.418 -2496.468 37.1704 reward 500 // AP Safehouse Ramp
0814: define_unique_jump_start 2112.408 97.9 39.993 radius 5.64 10.28 8.05 in_air_goal 2152.117 91.33 39.993 radius 14.95 26.95 16.22 camera 2149.933 76.6566 44.9509 reward 500 // PC Broken Bridge 1
0814: define_unique_jump_start -2100.413 -1743.595 199.7312 radius 2.94 4.27 4.96 in_air_goal -2082.491 -1718.923 199.7312 radius 10.8 9.39 17.62 camera -2096.167 -1714.572 201.0246 reward 500 // AP Anaconda Run Ramp
0814: define_unique_jump_start -2287.671 -2800.779 22.0541 radius 5.81 13.66 5.57 in_air_goal -2255.133 -2800.779 22.0541 radius 12.56 28.68 14.69 camera -2253.319 -2814.645 22.8247 reward 500 // AP Beach
0814: define_unique_jump_start 110.8902 2428.049 23.7936 radius 3.58 3.15 4.2 in_air_goal 132.64 2445.781 32.7336 radius 4.38 16.62 15.35 camera 119.7758 2449.64 27.7167 reward 500 // WM Plane Wing
0814: define_unique_jump_start -894.4963 2693.199 44.7303 radius 3.58 2.63 2.44 in_air_goal -941.4026 2662.939 55.7302 radius 29.14 16.02 19.74 camera -931.5991 2647.995 51.4501 reward 500 // WM Small Pier 
0814: define_unique_jump_start 89.9936 -243.2046 7.5581 radius 3.96 4.46 4.48 in_air_goal 101.5435 -255.4345 7.5581 radius 7.39 11.31 14.99 camera 87.0604 -266.0403 9.8153 reward 500 // BB Factory North
0814: define_unique_jump_start 160.7991 -160.2479 6.1453 radius 2.12 1.452 2.23 in_air_goal 171.8147 -162.405 12.321 radius 2.0 7.2 7.18 camera 183.2545 -151.314 13.5961 reward 500 // BB Spunk Sign 
0814: define_unique_jump_start -72.3 17.7 8.4132 radius 2.81 2.4 4.48 in_air_goal -65.1154 35.7188 16.6432 radius 7.71 2.0 7.27 camera -70.4781 55.8289 15.0868 reward 500 // BB Ramp Through Barn
0814: define_unique_jump_start -39.7989 53.3007 6.9223 radius 3.15 2.76 2.35 in_air_goal -36.4289 76.6106 6.9223 radius 12.51 4.48 9.67 camera -42.5507 77.3671 7.8899 reward 500 // BB Ramp Through Silos 
0814: define_unique_jump_start 638.7504 -520.0714 18.8519 radius 2.0 2.15 2.34 in_air_goal 639.8602 -545.0903 22.7619 radius 10.97 3.01 8.26 camera 629.1661 -542.9603 24.9594 reward 500 // DM Ramp Through Tanker Commander
0814: define_unique_jump_start 1749.723 779.6028 13.4757 radius 1.68 2.616 2.164 in_air_goal 1749.723 825.0914 14.2657 radius 10.718 2.616 5.824 camera 1744.046 799.4149 12.6554 reward 500 // LV RIE Ramp
0814: define_unique_jump_start 110.2446 -257.9929 6.2739 radius 3.36 3.32 2.93 in_air_goal 92.4846 -245.6928 11.0439 radius 8.43 6.92 3.99 camera 92.9552 -254.6195 10.1539 reward 500 // BB Factory South
0814: define_unique_jump_start 2125.642 95.2542 37.3959 radius 3.83 4.09 2.57 in_air_goal 2098.51 99.5841 35.8559 radius 3.83 8.46 5.72 camera 2116.393 88.0306 40.2113 reward 500 // PC Broken Bridge 2 
0814: define_unique_jump_start -344.6466 -9.8812 44.9609 radius 14.26 3.45 3.8 in_air_goal -336.1166 28.7688 37.7609 radius 16.09 4.55 6.29 camera -358.2565 15.6353 41.7241 reward 500 // BB Grassy Ramp 
0814: define_unique_jump_start -2589.18 1164.37 59.8256 radius 2.84 2.77 2.23 in_air_goal -2567.125 1231.183 47.0362 radius 18.9 9.04 6.05 camera -2576.06 1209.225 53.549 reward 500 // SF Battery Point West 
0814: define_unique_jump_start -2292.044 1097.71 84.7347 radius 2.082 2.074 2.02 in_air_goal -2350.591 1101.928 64.1846 radius 4.522 14.204 9.03 camera -2323.731 1106.665 77.177 reward 500 // SF Battery Point East
0814: define_unique_jump_start -2408.285 723.2977 38.6835 radius 2.62 2.5 1.69 in_air_goal -2408.285 723.2977 38.6835 radius 22.41 2.58 4.06 camera -2407.981 716.5809 38.4334 reward 500 // SF Super Easy 
0814: define_unique_jump_start -2116.356 925.6832 87.819 radius 2.68 1.99 2.48 in_air_goal -2069.565 925.433 76.689 radius 2.68 15.26 14.46 camera -2085.629 935.5674 85.4677 reward 500 // SF Curvy Path
0814: define_unique_jump_start -1903.192 223.3468 37.7965 radius 1.75 1.84 1.7 in_air_goal -1874.382 223.3467 42.4064 radius 1.75 8.13 4.67 camera -1897.039 219.1329 39.911 reward 500 // SF Transfender
0814: define_unique_jump_start -1687.323 -162.201 17.8603 radius 2.68 3.19 2.2 in_air_goal -1722.537 -126.391 14.9903 radius 9.09 7.13 13.07 camera -1716.878 -142.6182 14.6114 reward 500 // SF Airport Ramp Through Docks 
0814: define_unique_jump_start -1729.924 -364.5276 18.2246 radius 2.268 2.51 2.148 in_air_goal -1777.487 -364.2776 17.9446 radius 2.268 15.33 7.068 camera -1745.84 -355.4089 14.2197 reward 500 // SF Airport Ramp Through Grass 
0814: define_unique_jump_start -1972.099 -543.0899 38.9862 radius 1.96 2.01 1.77 in_air_goal -1912.318 -543.0899 45.3462 radius 7.58 14.78 8.69 camera -1942.915 -539.1157 40.2453 reward 500 // SF Stadium Ramp Through Highway
0814: define_unique_jump_start 2770.214 -1177.477 70.7527 radius 2.344 1.99 2.172 in_air_goal 2814.468 -1182.996 55.7938 radius 5.94 17.38 31.52 camera 2766.031 -1184.692 74.9193 reward 500 // LS East Beach WILL BE RELOCATED
0814: define_unique_jump_start 2248.838 -2463.258 15.1049 radius 5.18 2.26 2.59 in_air_goal 2247.468 -2432.427 21.8068 radius 12.44 2.26 9.32 camera 2240.757 -2446.201 16.8109 reward 500 // LS Ocean Docks West 
0814: define_unique_jump_start 2248.832 -2627.623 15.1806 radius 4.862 2.144 2.556 in_air_goal 2248.832 -2655.498 21.2585 radius 8.68 2.144 8.498 camera 2237.695 -2650.768 16.3791 reward 500 // LS Ocean Docks South 
0814: define_unique_jump_start 2326.122 -1508.751 27.0066 radius 2.242 1.728 2.08 in_air_goal 2286.813 -1508.732 30.3748 radius 3.86 9.38 8.99 camera 2299.404 -1514.596 29.8683 reward 500 // LS Basketball Area
0814: define_unique_jump_start 1623.574 -1110.956 61.8178 radius 1.656 2.014 1.836 in_air_goal 1623.574 -1079.265 61.8178 radius 17.246 2.014 22.1459 camera 1615.633 -1093.8 64.8724 reward 500 // LS Mulholland South 
0814: define_unique_jump_start 1679.646 -962.2209 65.6737 radius 1.694 2.49 1.94 in_air_goal 1679.646 -988.7401 65.6737 radius 13.124 2.49 16.74 camera 1683.881 -977.1464 65.7485 reward 500 // LS Mulholland North 
0814: define_unique_jump_start 1667.167 -992.8579 32.7591 radius 6.32 3.768 2.48 in_air_goal 1675.805 -1008.297 32.7591 radius 18.7479 2.438 9.79 camera 1689.156 -1013.63 35.6715 reward 500 // LS Mulholland Under
0814: define_unique_jump_start 347.0 -1662.299 35.8218 radius 3.12 2.65 2.61 in_air_goal 351.6596 -1700.264 35.8218 radius 19.91 4.13 29.76 camera 337.9746 -1676.993 36.7335 reward 500 // LS Yacht Harbor
0814: define_unique_jump_start 743.1525 -1132.819 25.7991 radius 1.834 3.606 2.35 in_air_goal 710.0014 -1132.989 25.7991 radius 1.834 11.096 10.0 camera 717.1129 -1136.549 25.5161 reward 500 // LS Golf Club 
0814: define_unique_jump_start 1395.562 -1460.566 12.3906 radius 1.672 1.97 1.75 in_air_goal 1402.96 -1447.466 17.7266 radius 10.062 1.97 5.15 camera 1395.023 -1450.836 17.1621 reward 500 // LS Sewer Tunnel Entrance
0814: define_unique_jump_start 1586.489 312.8876 23.9965 radius 2.15 6.38 1.99 in_air_goal 1540.208 325.3573 28.9665 radius 2.15 32.8899 11.37 camera 1562.912 331.3251 23.6496 reward 500 // PC Freeway Ramp 
0814: define_unique_jump_start 2058.1 -2677.517 15.4946 radius 3.1 2.48 2.6 in_air_goal 2009.261 -2677.517 20.8946 radius 1.93 16.5499 11.26 camera 2036.566 -2685.281 13.2053 reward 500 // LS Airport Ramp WILL BE RELOCATED
0814: define_unique_jump_start 586.0102 -1773.769 15.2312 radius 2.0 2.27 1.78 in_air_goal 627.7189 -1781.119 22.6912 radius 2.0 7.06 9.94 camera 598.5319 -1778.481 17.0529 reward 500 // LS Verona Beach 
0814: define_unique_jump_start 2172.078 2430.507 61.747 radius 2.12 3.3 2.35 in_air_goal 2191.592 2436.304 53.057 radius 2.5 12.57 25.22 camera 2227.234 2436.885 37.788 reward 500 // LV Emerald Isle 1 WILL BE RELOCATED
0814: define_unique_jump_start 2176.133 2268.196 13.4683 radius 2.286 1.934 1.938 in_air_goal 2137.272 2268.246 16.7183 radius 2.286 10.554 6.458 camera 2148.601 2264.892 13.6634 reward 500 // LV Emerald Isle 5 
0814: define_unique_jump_start -2213.773 -311.0786 38.5339 radius 1.15 3.04 2.59 in_air_goal -2213.773 -327.8282 44.6738 radius 10.374 3.04 5.93 camera -2215.977 -325.7729 42.5119 reward 500 // SF Stadium Stairs Through Freeway
0AA5: call _ZN17CStuntJumpManager18ShutdownForRestartEv num_params 0 pop 0

0814: define_unique_jump_start 1939.136 -1968.052 17.6649 radius 2.5 2.728 3.17 in_air_goal 1989.958 -1971.951 28.7249 radius 11.134 5.398 7.23 camera 1960.545 -1963.571 25.3229 reward 500 // LS Near Unity Staion 
0814: define_unique_jump_start 2209.275 -1843.686 19.0964 radius 2.5 4.28 3.83 in_air_goal 2215.124 -1889.359 17.7864 radius 15.36 7.01 11.05 camera 2203.34 -1861.524 21.8367 reward 500 // LS Willowfield
0814: define_unique_jump_start 1177.215 -1696.761 21.368 radius 2.22 2.5 5.1 in_air_goal 1177.972 -1626.719 32.8079 radius 18.2 7.23 12.36 camera 1182.92 -1659.431 29.1115 reward 500 // LS Near Verona Safehouse 
0814: define_unique_jump_start 2278.29 -1357.857 31.3255 radius 2.5 2.5 3.96 in_air_goal 2275.299 -1310.756 30.9555 radius 10.69 2.5 9.36 camera 2271.681 -1331.282 32.6621 reward 500 // LS Church 
0814: define_unique_jump_start 2335.351 -2163.947 18.5147 radius 3.52 2.5 3.44 in_air_goal 2344.419 -2178.703 24.2546 radius 15.64 3.05 11.96 camera 2336.89 -2190.321 22.4292 reward 500 // LS Ocean Docks North
0814: define_unique_jump_start 2825.933 -1582.66 18.126 radius 2.5 4.22 4.92 in_air_goal 2787.504 -1569.318 27.776 radius 2.704 19.16 14.15 camera 2805.121 -1579.892 20.7985 reward 500 // LS Near Stadium
0814: define_unique_jump_start 2460.177 -2567.911 18.8162 radius 2.5 2.5 3.65 in_air_goal 2464.206 -2597.455 25.8862 radius 8.89 0.82 6.26 camera 2454.878 -2593.787 23.9707 reward 500 // LS Ocean Docks East
0814: define_unique_jump_start 1832.453 -2386.805 17.9247 radius 2.5 2.5 3.01 in_air_goal 1833.612 -2372.385 17.9247 radius 6.57 0.5 6.65 camera 1840.288 -2367.095 19.4731 reward 500 // LS Airport Stairs
0814: define_unique_jump_start 1839.745 -2514.477 16.1769 radius 2.5 2.34 2.77 in_air_goal 1921.679 -2517.896 20.6069 radius 2.512 6.42 8.6999 camera 1879.752 -2529.894 22.7841 reward 500 // LS Airport Sign 
0814: define_unique_jump_start 2634.397 -2107.984 17.0887 radius 4.172 2.5 5.06 in_air_goal 2595.646 -2109.055 25.7387 radius 9.592 4.178 6.1 camera 2608.7 -2117.174 21.6272 reward 500 // LS Truck Stop 
0814: define_unique_jump_start 2352.3 -1259.068 28.9962 radius 2.5 2.5 2.76 in_air_goal 2298.204 -1257.677 28.7062 radius 2.62 20.04 9.96 camera 2312.838 -1265.614 37.7793 reward 500 // LS Strip Club
0814: define_unique_jump_start 1013.163 -1270.362 24.4456 radius 2.0 2.0 4.05 in_air_goal 1045.359 -1273.475 32.9636 radius 2.0 14.304 13.14 camera 1037.356 -1264.502 25.3721 reward 500 // LS Near Studio
0814: define_unique_jump_start -973.357 -223.2307 53.3717 radius 5.35 29.1299 15.98 in_air_goal -1116.028 -211.0103 30.6016 radius 49.9398 32.2599 27.0399 camera -1038.667 -187.1254 54.0 reward 500 // SF Long Jump Through Airport
0814: define_unique_jump_start -2637.069 780.3949 50.0166 radius 6.76 2.52 9.29 in_air_goal -2639.577 733.2753 44.1565 radius 9.91 2.52 9.29 camera -2633.359 757.9172 52.0809 reward 500 // SF Paradiso Safehouse 
0814: define_unique_jump_start -2520.199 1169.203 59.5525 radius 6.54 3.09 5.97 in_air_goal -2520.199 1202.12 53.4025 radius 33.5399 6.21 17.66 camera -2513.778 1193.925 57.4115 reward 500 // SF Battery Point North 
0814: define_unique_jump_start -1794.982 1211.612 35.6794 radius 3.02 2.58 4.75 in_air_goal -1795.802 1258.197 32.5394 radius 19.51 5.13 19.69 camera -1797.49 1238.395 37.9679 reward 500 // SF Michelle's House
0814: define_unique_jump_start -1259.0 -732.0 65.0 radius 9.0 7.0 3.0 land -1334.5 -660.0 27.5 radius 22.5 25.0 4.5 camera -1304.8 -722.5 59.5 reward 500       // Tunnel to SF Airport WILL BE USED FOR GANT BRIDGE
0814: define_unique_jump_start -1690.662 1110.392 57.2776 radius 2.3 2.98 5.08 in_air_goal -1662.512 1110.392 57.2776 radius 2.3 18.12 12.26 camera -1649.676 1114.14 50.8559 reward 500 // SF Near Michelle's House (Sniper)
0814: define_unique_jump_start -2145.461 -112.0259 44.3452 radius 7.24 3.3 5.49 in_air_goal -2146.82 -89.4659 54.3752 radius 4.36 3.3 14.28 camera -2141.051 -89.1471 45.6462 reward 500 // SF YKBB Ramp
0814: define_unique_jump_start -267.7739 2662.036 68.7405 radius 3.53 4.02 6.0 in_air_goal -237.1135 2661.936 79.7505 radius 7.28 12.06 8.14 camera -253.199 2654.016 72.7989 reward 500 // WM Chicken Statue
0814: define_unique_jump_start 1485.1 1155.3 23.7 radius 10.1 11.5 6.9 land 1495.0 1065.7 27.5 radius 63.8 23.9 10.7 camera 1510.8 1142.2 41.3 reward 500       // Runway 69 jump WILL BE USED FOR WM WENDING MACHINE RAMP
0814: define_unique_jump_start -871.5031 2308.79 164.5739 radius 3.39 2.87 4.86 in_air_goal -981.079 2300.913 111.7538 radius 18.77 40.02 69.5898 camera -905.3314 2315.064 163.7206 reward 500 // WM Long Jump Through Aldea
0814: define_unique_jump_start 2073.713 2366.653 50.8534 radius 5.54 3.45 2.18 in_air_goal 2050.73 2313.709 31.8133 radius 29.69 11.19 26.09 camera 2077.486 2318.872 26.9287 reward 500 // LV Emerald Isle 4
0814: define_unique_jump_start 1493.2 1924.7 18.0 radius 6.0 4.5 6.2 land 1414.2 1923.2 21.7 radius 7.4 14.3 8.1 camera 1427.6 1954.8 29.8 reward 500           // Redsands Roof jump WILLBE USED FOR EMERALD ISLE 2
0814: define_unique_jump_start 2418.056 1353.234 12.3641 radius 2.2 5.014 3.98 in_air_goal 2481.923 1346.354 25.664 radius 5.01 19.984 11.63 camera 2462.313 1362.702 19.7672 reward 500 // LV Pyramid Long
0814: define_unique_jump_start 2407.308 1364.379 14.5734 radius 5.16 2.72 6.0 in_air_goal 2399.12 1386.524 25.4934 radius 18.57 4.61 11.62 camera 2412.772 1392.431 22.3043 reward 500 // LV Pyramid Short 
0814: define_unique_jump_start 2784.763 2208.72 15.1934 radius 3.05 1.76 4.33 in_air_goal 2738.984 2208.72 21.8434 radius 3.24 24.23 16.15 camera 2758.656 2201.665 18.3639 reward 500 // LV Creek Ramp 
0814: define_unique_jump_start 1482.383 2037.004 17.0576 radius 2.09 2.69 5.58 in_air_goal 1482.875 2077.978 23.8776 radius 3.284 4.09 7.07 camera 1489.125 2065.024 20.6514 reward 500 // LV Ramp Through Baseball Stadium
0814: define_unique_jump_start 1976.397 2593.686 17.2126 radius 3.67 2.0 5.44 in_air_goal 2041.191 2593.686 30.4425 radius 5.05 32.8 20.5 camera 2007.676 2596.314 28.1338 reward 500 // LV Ramp Near Millie 
0814: define_unique_jump_start 1636.264 2399.712 15.8903 radius 2.5 2.5 5.08 in_air_goal 1636.264 2449.071 15.8903 radius 21.33 2.0 13.95 camera 1642.17 2440.29 18.5118 reward 500 // LV Ramp Near Containers 
0814: define_unique_jump_start 2119.23 2385.213 33.7094 radius 2.1 3.36 2.6 in_air_goal 2151.891 2385.601 30.8958 radius 3.51 13.42 9.04 camera 2128.102 2392.048 32.2357 reward 500 // LV Emerald Isle 3 
0814: define_unique_jump_start -2082.529 -2498.932 33.9682 radius 2.34 2.4 3.55 in_air_goal -2110.031 -2479.709 40.8882 radius 4.42 4.08 5.94 camera -2101.418 -2496.468 37.1704 reward 500 // AP Safehouse Ramp
0814: define_unique_jump_start 2112.408 97.9 39.993 radius 5.64 10.28 8.05 in_air_goal 2152.117 91.33 39.993 radius 14.95 26.95 16.22 camera 2149.933 76.6566 44.9509 reward 500 // PC Broken Bridge 1
0814: define_unique_jump_start -2100.413 -1743.595 199.7312 radius 2.94 4.27 4.96 in_air_goal -2082.491 -1718.923 199.7312 radius 10.8 9.39 17.62 camera -2096.167 -1714.572 201.0246 reward 500 // AP Anaconda Run Ramp
0814: define_unique_jump_start -2287.671 -2800.779 22.0541 radius 5.81 13.66 5.57 in_air_goal -2255.133 -2800.779 22.0541 radius 12.56 28.68 14.69 camera -2253.319 -2814.645 22.8247 reward 500 // AP Beach
0814: define_unique_jump_start 110.8902 2428.049 23.7936 radius 3.58 3.15 4.2 in_air_goal 132.64 2445.781 32.7336 radius 4.38 16.62 15.35 camera 119.7758 2449.64 27.7167 reward 500 // WM Plane Wing
0814: define_unique_jump_start -894.4963 2693.199 44.7303 radius 3.58 2.63 2.44 in_air_goal -941.4026 2662.939 55.7302 radius 29.14 16.02 19.74 camera -931.5991 2647.995 51.4501 reward 500 // WM Small Pier 
0814: define_unique_jump_start 89.9936 -243.2046 7.5581 radius 3.96 4.46 4.48 in_air_goal 101.5435 -255.4345 7.5581 radius 7.39 11.31 14.99 camera 87.0604 -266.0403 9.8153 reward 500 // BB Factory North
0814: define_unique_jump_start 160.7991 -160.2479 6.1453 radius 2.12 1.452 2.23 in_air_goal 171.8147 -162.405 12.321 radius 2.0 7.2 7.18 camera 183.2545 -151.314 13.5961 reward 500 // BB Spunk Sign 
0814: define_unique_jump_start -72.3 17.7 8.4132 radius 2.81 2.4 4.48 in_air_goal -65.1154 35.7188 16.6432 radius 7.71 2.0 7.27 camera -70.4781 55.8289 15.0868 reward 500 // BB Ramp Through Barn
0814: define_unique_jump_start -39.7989 53.3007 6.9223 radius 3.15 2.76 2.35 in_air_goal -36.4289 76.6106 6.9223 radius 12.51 4.48 9.67 camera -42.5507 77.3671 7.8899 reward 500 // BB Ramp Through Silos 
0814: define_unique_jump_start 638.7504 -520.0714 18.8519 radius 2.0 2.15 2.34 in_air_goal 639.8602 -545.0903 22.7619 radius 10.97 3.01 8.26 camera 629.1661 -542.9603 24.9594 reward 500 // DM Ramp Through Tanker Commander
0814: define_unique_jump_start 1749.723 779.6028 13.4757 radius 1.68 2.616 2.164 in_air_goal 1749.723 825.0914 14.2657 radius 10.718 2.616 5.824 camera 1744.046 799.4149 12.6554 reward 500 // LV RIE Ramp
0814: define_unique_jump_start 110.2446 -257.9929 6.2739 radius 3.36 3.32 2.93 in_air_goal 92.4846 -245.6928 11.0439 radius 8.43 6.92 3.99 camera 92.9552 -254.6195 10.1539 reward 500 // BB Factory South
0814: define_unique_jump_start 2125.642 95.2542 37.3959 radius 3.83 4.09 2.57 in_air_goal 2098.51 99.5841 35.8559 radius 3.83 8.46 5.72 camera 2116.393 88.0306 40.2113 reward 500 // PC Broken Bridge 2 
0814: define_unique_jump_start -344.6466 -9.8812 44.9609 radius 14.26 3.45 3.8 in_air_goal -336.1166 28.7688 37.7609 radius 16.09 4.55 6.29 camera -358.2565 15.6353 41.7241 reward 500 // BB Grassy Ramp 
0814: define_unique_jump_start -2589.18 1164.37 59.8256 radius 2.84 2.77 2.23 in_air_goal -2567.125 1231.183 47.0362 radius 18.9 9.04 6.05 camera -2576.06 1209.225 53.549 reward 500 // SF Battery Point West 
0814: define_unique_jump_start -2292.044 1097.71 84.7347 radius 2.082 2.074 2.02 in_air_goal -2350.591 1101.928 64.1846 radius 4.522 14.204 9.03 camera -2323.731 1106.665 77.177 reward 500 // SF Battery Point East
0814: define_unique_jump_start -2408.285 723.2977 38.6835 radius 2.62 2.5 1.69 in_air_goal -2408.285 723.2977 38.6835 radius 22.41 2.58 4.06 camera -2407.981 716.5809 38.4334 reward 500 // SF Super Easy 
0814: define_unique_jump_start -2116.356 925.6832 87.819 radius 2.68 1.99 2.48 in_air_goal -2069.565 925.433 76.689 radius 2.68 15.26 14.46 camera -2085.629 935.5674 85.4677 reward 500 // SF Curvy Path
0814: define_unique_jump_start -1903.192 223.3468 37.7965 radius 1.75 1.84 1.7 in_air_goal -1874.382 223.3467 42.4064 radius 1.75 8.13 4.67 camera -1897.039 219.1329 39.911 reward 500 // SF Transfender
0814: define_unique_jump_start -1687.323 -162.201 17.8603 radius 2.68 3.19 2.2 in_air_goal -1722.537 -126.391 14.9903 radius 9.09 7.13 13.07 camera -1716.878 -142.6182 14.6114 reward 500 // SF Airport Ramp Through Docks 
0814: define_unique_jump_start -1729.924 -364.5276 18.2246 radius 2.268 2.51 2.148 in_air_goal -1777.487 -364.2776 17.9446 radius 2.268 15.33 7.068 camera -1745.84 -355.4089 14.2197 reward 500 // SF Airport Ramp Through Grass 
0814: define_unique_jump_start -1972.099 -543.0899 38.9862 radius 1.96 2.01 1.77 in_air_goal -1912.318 -543.0899 45.3462 radius 7.58 14.78 8.69 camera -1942.915 -539.1157 40.2453 reward 500 // SF Stadium Ramp Through Highway
0814: define_unique_jump_start 407.5 -1802.0 9.5 radius 2.5 3.5 3.0 land 354.0 -1804.0 19.1 radius 5.0 13.0 15.0 camera 369.8 -1806.8 19.8 reward 500           // Yacht Harbor Sign WILL BE USED FOR EAST BEACH
0814: define_unique_jump_start 2248.838 -2463.258 15.1049 radius 5.18 2.26 2.59 in_air_goal 2247.468 -2432.427 21.8068 radius 12.44 2.26 9.32 camera 2240.757 -2446.201 16.8109 reward 500 // LS Ocean Docks West 
0814: define_unique_jump_start 2248.832 -2627.623 15.1806 radius 4.862 2.144 2.556 in_air_goal 2248.832 -2655.498 21.2585 radius 8.68 2.144 8.498 camera 2237.695 -2650.768 16.3791 reward 500 // LS Ocean Docks South 
0814: define_unique_jump_start 2326.122 -1508.751 27.0066 radius 2.242 1.728 2.08 in_air_goal 2286.813 -1508.732 30.3748 radius 3.86 9.38 8.99 camera 2299.404 -1514.596 29.8683 reward 500 // LS Basketball Area
0814: define_unique_jump_start 1623.574 -1110.956 61.8178 radius 1.656 2.014 1.836 in_air_goal 1623.574 -1079.265 61.8178 radius 17.246 2.014 22.1459 camera 1615.633 -1093.8 64.8724 reward 500 // LS Mulholland South 
0814: define_unique_jump_start 1679.646 -962.2209 65.6737 radius 1.694 2.49 1.94 in_air_goal 1679.646 -988.7401 65.6737 radius 13.124 2.49 16.74 camera 1683.881 -977.1464 65.7485 reward 500 // LS Mulholland North 
0814: define_unique_jump_start 1667.167 -992.8579 32.7591 radius 6.32 3.768 2.48 in_air_goal 1675.805 -1008.297 32.7591 radius 18.7479 2.438 9.79 camera 1689.156 -1013.63 35.6715 reward 500 // LS Mulholland Under
0814: define_unique_jump_start 347.0 -1662.299 35.8218 radius 3.12 2.65 2.61 in_air_goal 351.6596 -1700.264 35.8218 radius 19.91 4.13 29.76 camera 337.9746 -1676.993 36.7335 reward 500 // LS Yacht Harbor
0814: define_unique_jump_start 743.1525 -1132.819 25.7991 radius 1.834 3.606 2.35 in_air_goal 710.0014 -1132.989 25.7991 radius 1.834 11.096 10.0 camera 717.1129 -1136.549 25.5161 reward 500 // LS Golf Club 
0814: define_unique_jump_start 1395.562 -1460.566 12.3906 radius 1.672 1.97 1.75 in_air_goal 1402.96 -1447.466 17.7266 radius 10.062 1.97 5.15 camera 1395.023 -1450.836 17.1621 reward 500 // LS Sewer Tunnel Entrance
0814: define_unique_jump_start 1586.489 312.8876 23.9965 radius 2.15 6.38 1.99 in_air_goal 1540.208 325.3573 28.9665 radius 2.15 32.8899 11.37 camera 1562.912 331.3251 23.6496 reward 500 // PC Freeway Ramp 
0814: define_unique_jump_start 1880.0 -2543.0 18.5 radius 3.0 3.0 3.0 land 1950.0 -2543.5 23.5 radius 4.0 11.5 10.0 camera 1940.5 -2523.0 16.5 reward 500       // Andromada Jump WILL BE USED FOR AIRPORT RAMP
0814: define_unique_jump_start 586.0102 -1773.769 15.2312 radius 2.0 2.27 1.78 in_air_goal 627.7189 -1781.119 22.6912 radius 2.0 7.06 9.94 camera 598.5319 -1778.481 17.0529 reward 500 // LS Verona Beach 
0814: define_unique_jump_start 1621.5 2212.0 17.25 radius 2.5 2.5 2.5 land 1626.0 2292.5 25.0 radius 5.5 8.0 15.0 camera 1597.00 2283.00 15.50 reward 500       // Small_Casino WILL BE USED FOR EMERALD ISLE 1
0814: define_unique_jump_start 2176.133 2268.196 13.4683 radius 2.286 1.934 1.938 in_air_goal 2137.272 2268.246 16.7183 radius 2.286 10.554 6.458 camera 2148.601 2264.892 13.6634 reward 500 // LV Emerald Isle 5 
0814: define_unique_jump_start -2213.773 -311.0786 38.5339 radius 1.15 3.04 2.59 in_air_goal -2213.773 -327.8282 44.6738 radius 10.374 3.04 5.93 camera -2215.977 -325.7729 42.5119 reward 500 // SF Stadium Stairs Through Freeway

0A93: terminate_this_custom_script

 

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Red: Removed

Green: Relocated

Edited by ArmanCan
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OrionSR
2 hours ago, ArmanCan said:

i think i need some extra opcodes to Horsehoes but i don't know how to do it.. 🙂

 

For the horseshoes, a few options. There are several opcodes for manipulating stats. Two strategies are shown here, my least favorite is commented out.

0215: destroy_pickup $2895 
0215: destroy_pickup $2907     
0215: destroy_pickup $2912        
0215: destroy_pickup $2913

0625: decrease_integer_stat 242 by 4  // Total horseshoes 
0001: wait 0

0959: $2895 = create_horseshoe_at 2469.1172 2546.0969 24.7
0959: $2907 = create_horseshoe_at 1155.6672 2221.2734 11.0
0959: $2912 = create_horseshoe_at 1952.6731 1342.9731 15.6
0959: $2913 = create_horseshoe_at 2014.8114 1107.3892 20.1

//0629: change_integer_stat 242 to 50  // Total horseshoes

Note the use of the proper global variables to store the handles and maintain control of these pickups.

 

You might be able to avoid tweaking the stats by creating the horseshoes using the standard pickup opcode. Sorry, it's been 15 years since I ran these tests; I don't remember some of the fine details.

0215: destroy_pickup $2895 
0215: destroy_pickup $2907     
0215: destroy_pickup $2912        
0215: destroy_pickup $2913

0001: wait 0
         
0213: $2895 = create_pickup 954 type 3 at 2469.1172 2546.0969 24.7
0213: $2907 = create_pickup 954 type 3 at 1155.6672 2221.2734 11.0
0213: $2912 = create_pickup 954 type 3 at 1952.6731 1342.9731 15.6
0213: $2913 = create_pickup 954 type 3 at 2014.8114 1107.3892 20.1

 

Be sure to include all the safeties so the default missions can complete before your USJ modifications kick in. I'm not sure why you included two jump lists. I was expecting something like this (modified carelessly from your horseshoe script):

{$CLEO .cs}
// ???.txt

const
  _ZN17CStuntJumpManager18ShutdownForRestartEv = 0x49CB10
  // void __cdecl CStuntJumpManager::ShutdownForRestart()
end

0000:
0001: wait 3000

:Loop
0001: wait 0

00D6: if 
0038:   $ONMISSION == 0 
004D: jump_if_false @Loop 

00D6: if 
0ADC:   test_cheat "MYUSJ"
004D: jump_if_false @Loop 

0ACE: show_formatted_text_box "Jump commment."

// Rebuild jump pool with empty contents
0AA5: call _ZN17CStuntJumpManager18ShutdownForRestartEv num_params 0 pop 0
0001: wait 0

// list of 70 jumps (not shown)

0A93: terminate_this_custom_script

 

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ArmanCan
Posted (edited)
19 hours ago, OrionSR said:

Be sure to include all the safeties so the default missions can complete before your USJ modifications kick in. I'm not sure why you included two jump lists. I was expecting something like this (modified carelessly from your horseshoe script):

 

Because i was trying to use this opcode properly 😀 i've also tried to add test cheat on it but the game crashed.. anyway if you think your opcodes are correct.. than i succesfully relocated both Horsehoes and USJ's.. you can check it from this test save file..thank you so much for your help i mean gracias amigo and happy holidays 😉

 

https://gtasnp.com/Mmz8AQ

Edited by ArmanCan
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