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Allowing control while playing anim.


OnlyRealNubs
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OnlyRealNubs

I am making a script that plays an animation on all the peds in the game. I have tried all the flags, but the player always loses control. Here is my animation code:
 

for (Ped p : GetAllPeds())
{
  TASK_PLAY_ANIM(p, animDict.c_str(), animName.c_str(), 8.0, 8.0, -1, 32, 0, false, false, false);
  SET_PED_KEEP_TASK(p, true);
  SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(p, true);
}

There is a lot more to the code than this. But this is the code that is called for the animation.

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Tanjitsu
for (Ped p : GetAllPeds())
{
    if (p == null || p.IsPlayer) continue;

 

Edited by Tanjitsu
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