coldzera29 Posted April 10 Share Posted April 10 Hello hello. I use KAM's GTA Scripts by Goldfish. My task is to import part of the map ( .IPL ) into 3DS Max, and then into .fbx => UE4 and Blender. I installed the script, I start importing and everything is successful. After I translate to .fbx and look in Blender & UE4. The map is as tiny as possible. I did not find a solution to the problem anywhere. What am I doing wrong? It seems that I tried to play with units - it did not help. Please friends help me. Dranick 1 Link to comment Share on other sites More sharing options...
Dranick Posted April 21 Share Posted April 21 I can help you with that I can help you with that Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now