Ezekiel Posted April 23 Author Share Posted April 23 I check the whole ProperFix object.dat, couldn't find on mixmods who edited that file, Only thing that is useful in that file is Statue parts damage from (gta sa just business mission), they just enabled it, they made some other changes, but they didn't do it correctly so it's useless. here's object.dat updated https://drive.google.com/file/d/1zIImxc2QNNWRI4_moiZonsTKI7CSL5r2/view?usp=sharing you are sabotaging the effects mod by not using his object.dat file, you lose all damage and mission effects. AshGamer007, LaDiDa and GTA_homie1 3 Link to comment Share on other sites More sharing options...
Pepsi Man Posted April 25 Share Posted April 25 Effect variations are absent with ECG installed, am I doing something wrong ? Link to comment Share on other sites More sharing options...
Kayton_V Posted May 19 Share Posted May 19 (edited) Авария во время движения лодки. Моя игра вылетает, когда я пытаюсь переместить лодку. Я не нашел решения самостоятельно, и я видел, что многим людям нужна помощь. Я умоляю вас помочь мне. Я использую эффекты в SAMP. Все работает кроме движения лодки. (Перевод может содержать ошибки). 0x004A25F6 GTA SA 1.0.0.0 US Необработанное исключение по адресу 0x004A25F6 в gta_sa.exe (+0xa25f6): 0xC0000005: Нарушение прав доступа к местоположению чтения 0x00000018. Register dump: EAX: 0x00000002 EBX: 0x00000000 ECX: 0x00002710 EDX: 0x000018BC EDI: 0x0177F3FC ESI: 0x174E3EB4 EBP: 0x1AD08BB0 EIP: 0x004A25F6 ESP: 0x0177F380 EFL: 0x00210202 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F380: 05344138 05344178 00000000 1AD08BB0 000018BC 00000000 0x0177F398: 00000000 00000000 004A49FD 00000000 00000000 00000000 0x0177F3B0: 3F800000 00000000 0177F3FC 00000000 00000000 004A3FE4 0x0177F3C8: 0177F3FC 053440F8 00000000 00000000 00000000 3F800000 0x0177F3E0: 0177F5A4 00000000 3F800000 00000000 00000000 053440F8 0x0177F3F8: 053441B8 00000000 00000000 00000000 00000000 00000000 0x0177F410: 00000000 00000000 00000000 40A00000 40A00000 00000000 0x0177F428: 00000000 3F800000 41F00000 41F00000 3F998000 40000000 0x0177F440: 00000000 00000000 00000000 00000000 00000000 00000000 0x0177F458: 40000000 00000000 40000000 004AA519 004A49FD 00000000 основание: 0x01580000 верх: 0x0177F380 низ: 0x01780000 Backtrace (может быть неверным): =>0x004A25F6 _ZN11FxEmitter_c14CreateParticleEP14EmissionInfo_tP11RwMatrixTagP5RwV3dfP11FxPrtMult_cfh+0x76 in gta_sa.exe (+0xa25f6) (0x0177F39C) 0x004A49FD _ZN15FxInfoManager_c19ProcessEmissionInfoEfffhP14EmissionInfo_t+0x9d in gta_sa.exe (+0xa49fd) Edited May 19 by Kayton_V Link to comment Share on other sites More sharing options...
Ezekiel Posted May 19 Author Share Posted May 19 Didn't even tested it on SAMP, until now, I was surprised game even started lol, I got no problems with boats in samp, even tested different types. In your place I would check the mods that you use in modloader, one by one, and see what cause the problem. Install first -only Effects mod, mixsets, cleo and cleo +, Enhance P., Open limit adjuster and Silent Patch. Crash Logs are in no use to me, they are hieroglyphics to me just like to you. Link to comment Share on other sites More sharing options...
Kayton_V Posted May 20 Share Posted May 20 Thanks for the answer! In SAMP it even works very well. Except here's the error with the boat. I tried to install effects on a clean GTA, and the error was the same .. I tried to remove the effects.fxp and effectsPC.txt files from the "model" folder. The effects are gone. But that's all, but it also became possible to control the boat. The crashes are gone. Is it possible to somehow remove the effects for the boat from these files? P.s. When a person swims, and there is a trail of water behind him, the game does not crash. When the effects from the boat begin to appear, it crashes. Maybe of course it crashes because of the GTA itself .. But I tried to download from two different sources. The problem is not solved. And I tried to change gtasa.exe, the problem is not solved ... Mod tried to download from this forum, and also tried with mixmodes. Link to comment Share on other sites More sharing options...
Ezekiel Posted May 20 Author Share Posted May 20 (edited) you can try in FxsFuncs.ini to remove 3 and 4 effects Spoiler [Additional Particle] # Adds one particle for another. It adds exactly the same as the original one. # Only works for particle related effects, like "prt_boatsplash", not explosions etc. For1 = rain Add1 = rain_d For2 = rain Add2 = rain2 For3 = prt_boatsplash Add3 = prt_boatsplash2 delete yellow For3 = prt_boatsplash Add3 = prt_boatsplash2 open limit adjuster and mixsets are important, and read what I said on first post what to type in mixsets.ini Edited May 20 by Ezekiel Kayton_V 1 Link to comment Share on other sites More sharing options...
Kayton_V Posted May 20 Share Posted May 20 (edited) Yes! This is it! Thanks for the solution! By removing this effect, it no longer crashes into SAMP. We are waiting for new modifications! As cool as this effect! Thanks again! Edited May 20 by Kayton_V Link to comment Share on other sites More sharing options...
Kayton_V Posted May 20 Share Posted May 20 (edited) 1 hour ago, Ezekiel said: you can try in FxsFuncs.ini to remove 3 and 4 effects Hide contents [Additional Particle] # Adds one particle for another. It adds exactly the same as the original one. # Only works for particle related effects, like "prt_boatsplash", not explosions etc. For1 = rain Add1 = rain_d For2 = rain Add2 = rain2 For3 = prt_boatsplash Add3 = prt_boatsplash2 delete yellow For3 = prt_boatsplash Add3 = prt_boatsplash2 open limit adjuster and mixsets are important, and read what I said on first post what to type in mixsets.ini I just checked again, and it was already crashing during the rain. Removed completely this contribution, and everything works! Surely, of course, some effect turned off, but I did not see it. Edited May 20 by Kayton_V Link to comment Share on other sites More sharing options...
Ezekiel Posted May 21 Author Share Posted May 21 You are getting crash probably due to your PC being weak, that thing I told you to remove is effects density, so it's not the effects mod problem bro. there is nothing wrong with rain and boat effect pal. Link to comment Share on other sites More sharing options...
Pepsi Man Posted May 21 Share Posted May 21 4 weeks later, my question remains unanswered - what are we supposed to do in order to get effect variations ? Link to comment Share on other sites More sharing options...
fmiryan56 Posted May 24 Share Posted May 24 On 4/23/2022 at 7:49 PM, Ezekiel said: I check the whole ProperFix object.dat, couldn't find on mixmods who edited that file, Only thing that is useful in that file is Statue parts damage from (gta sa just business mission), they just enabled it, they made some other changes, but they didn't do it correctly so it's useless. here's object.dat updated https://drive.google.com/file/d/1zIImxc2QNNWRI4_moiZonsTKI7CSL5r2/view?usp=sharing you are sabotaging the effects mod by not using his object.dat file, you lose all damage and mission effects. this object.dat combine proper fix object dat and effect object.dat? Link to comment Share on other sites More sharing options...
Angel_G Posted May 31 Share Posted May 31 On 4/4/2022 at 11:31 AM, Ezekiel said: GTA San Andreas NextGen Effects by Ezekiel Junior_Djjr Download GoogleDrive object.dat updated https://drive.google.com/file/d/1zIImxc2QNNWRI4_moiZonsTKI7CSL5r2/view?usp=sharing -Requirement mods: CLEO+ https://www.mixmods.com.br/2022/02/cleoplus/ MixSets https://www.mixmods.com.br/2022/03/sa-mixsets/ ECG https://www.mixmods.com.br/2019/10/ecg-enhanced-classic-graphics/ -MixSets IMPORTANT Settings FxEmissionRateShare = 1 FxDistanceMult = 10 RhinoFireType = 3 - Glitches Reveal hidden contents -when entering and leaving clubs with fog inside, and entering immediately again, fog will duplicate and will cause lag, maybe it will be fixed together with some more things, till then if you want to go to strip club, stay there, make up your mind. (it takes a 2 minute for fog to end after leaving interior) Hey bro I love this mod I even adapted to effects loader my self, works just fine. Sorry for this unrelated question, but do you have any plans to do a Next Gen CJ Mod, since insanity CJ was never finished, I was wondering if you could thing about do that Link to comment Share on other sites More sharing options...
Ezekiel Posted June 2 Author Share Posted June 2 On 5/21/2022 at 9:08 PM, Pepsi Man said: 4 weeks later, my question remains unanswered - what are we supposed to do in order to get effect variations ? If you want other effects in my effects mod, then download Effect loader by DK and modify you're game. On 5/25/2022 at 1:32 AM, fmiryan56 said: this object.dat combine proper fix object dat and effect object.dat? true On 5/31/2022 at 7:50 PM, Angel_G said: Hey bro I love this mod I even adapted to effects loader my self, works just fine. Sorry for this unrelated question, but do you have any plans to do a Next Gen CJ Mod, since insanity CJ was never finished, I was wondering if you could thing about do that Effects loader is unstable, make other mods buggy, Junior might fix it, CJ, well it's slowly in work, will take long time GTA_homie1 1 Link to comment Share on other sites More sharing options...
Flentric Posted June 3 Share Posted June 3 Hey there's an issue with the tire smoke, it make's the screen flicker I find it annoying, is it even possible to fix or is there something I did wrong. Link to comment Share on other sites More sharing options...
iluvsanandreas Posted June 3 Share Posted June 3 (edited) Hey,can you make an effect loader version?I tried doing it myself with effect splitter but the game crashes. Edited June 3 by iluvsanandreas Link to comment Share on other sites More sharing options...
Paixetamour Posted June 3 Share Posted June 3 4 hours ago, iluvsanandreas said: Hey,can you make an effect loader version?I tried doing it myself with effect splitter but the game crashes. https://forum.mixmods.com.br/f272-graphics-interface/t7774-sa-nextgen-remaster-effects-adapted-to-effects-loa Link to comment Share on other sites More sharing options...
Ezekiel Posted June 3 Author Share Posted June 3 7 hours ago, Flameroide said: Hey there's an issue with the tire smoke, it make's the screen flicker I find it annoying, is it even possible to fix or is there something I did wrong. ?, not mod issue, you saw in video every effects works like charm, so here you might be not using MixSets mod. 4 hours ago, iluvsanandreas said: Hey,can you make an effect loader version?I tried doing it myself with effect splitter but the game crashes. effects loader is not stable mod, it ruins some other mods functions. vizakavizard 1 Link to comment Share on other sites More sharing options...
Flentric Posted June 3 Share Posted June 3 3 hours ago, Ezekiel said: ?, not mod issue, you saw in video every effects works like charm, so here you might be not using MixSets mod. effects loader is not stable mod, it ruins some other mods functions. I don't think I'd be running project roSA Evolved if I didn't have mixsets lol, I even configured the things you listed to set in the ini. Link to comment Share on other sites More sharing options...
iluvsanandreas Posted June 4 Share Posted June 4 8 hours ago, Paixetamour said: https://forum.mixmods.com.br/f272-graphics-interface/t7774-sa-nextgen-remaster-effects-adapted-to-effects-loa Wow thanks Paixetamour 1 Link to comment Share on other sites More sharing options...
vizakavizard Posted June 4 Share Posted June 4 5 hours ago, Flameroide said: I don't think I'd be running project roSA Evolved if I didn't have mixsets lol, I even configured the things you listed to set in the ini. Not sure what's really wrong but I got like 100+ mods and flickering doesn't seem to be an issue on my side. Maybe you could dm me the list of mods you're using and I could figure something from there. Link to comment Share on other sites More sharing options...
bicitasalways Posted June 4 Share Posted June 4 hmm, there's 2 of particle.txd (ECG & NextGen Effrect). What should I do to make it work on both files? Link to comment Share on other sites More sharing options...
Ezekiel Posted June 4 Author Share Posted June 4 dear Lord, with what Am I dealing with here, game can't load two particle.txd. NeXtGen particle is the almost same as ECG, only water, blood, vehicle ground light and explosion trace is edited. Link to comment Share on other sites More sharing options...
bicitasalways Posted June 5 Share Posted June 5 hmm but the main page says it requires ecg? sorry btw, im a newbie at this Just now, bicitasalways said: hmm but the main page says it requires ecg? sorry btw, im a newbie at this so i don't need to install ecg? Link to comment Share on other sites More sharing options...
vizakavizard Posted June 5 Share Posted June 5 Just now, bicitasalways said: hmm but the main page says it requires ecg? sorry btw, im a newbie at this It would replace the files. Go through the folder and you will get what I mean. Link to comment Share on other sites More sharing options...
bicitasalways Posted June 5 Share Posted June 5 3 minutes ago, vizakavizard said: It would replace the files. Go through the folder and you will get what I mean. so ecg is not required to install this mod? uhh im not good at this. Link to comment Share on other sites More sharing options...
Flentric Posted June 5 Share Posted June 5 I fixed my issue with flickering tire smoke, I was using an unconfigured version of FxsFuncs I didn't notice bru. Link to comment Share on other sites More sharing options...
iluvsanandreas Posted June 5 Share Posted June 5 Hey,I found a bug.For some reason when you run a vehicle on grass,bubble effect is shown.Dunno if it only for me but just wanted to tell Link to comment Share on other sites More sharing options...
vizakavizard Posted June 5 Share Posted June 5 9 hours ago, bicitasalways said: so ecg is not required to install this mod? uhh im not good at this. It's required. Install ecg first and overwrite the files. Delete particles from ecg and you're all good. Link to comment Share on other sites More sharing options...
bicitasalways Posted June 6 Share Posted June 6 10 hours ago, vizakavizard said: It's required. Install ecg first and overwrite the files. Delete particles from ecg and you're all good. Ok, I tried it and it's working. Thanks for the advice! Anyway have you tried to use this mod with rain extinguish fire mod? It seems to be incompatible with it. I tried it and the game suddenly crashes. I dunno if this is bug or not. Link to comment Share on other sites More sharing options...
iluvsanandreas Posted June 6 Share Posted June 6 On 6/5/2022 at 4:44 PM, Flameroide said: I fixed my issue with flickering tire smoke, I was using an unconfigured version of FxsFuncs I didn't notice bru. Hey man,could you tell me what setting you used?I also have the same problem,so I want to know how to fix it. Link to comment Share on other sites More sharing options...
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