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GTA+ Criticisms, Rants, etc [please keep it civil!]


Quinn_flower
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GTA + Yay or Nay  

45 members have voted

  1. 1. GTA + Yay or Nay

    • Yes please give me GTA + I want to fund Strauss Zeldick new space rocket
      2
    • I wouldn't touch GTA + with a 10 footpole get that away from me
      43


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Jenkiiii
42 minutes ago, GTAJJ said:

If you want to dick about and have your own creative personal fun, you're equally punished by not having the very thing that progresses you with rewards - GTA$.

I have a Lot of friends on console who spend thousands of hours in Creator making interesting content. The trade off is that they get to play extended GTA for free and Rockstar get free advertising by them being connected all the time. But the sad part is the amount of content they create for no direct reward. Rockstar give them nothing. Thanks for the free content, but if you want the cars, weapons, liveries, etc; to fully enjoy that content, now grind for thousands of hours, pay for shark cards or subscribe, or realistically do all three.

 

That is why I have never been able to commit to creator mode, knowing that Rockstar get my content for free AND still make me grind/buy. There is no trade off and it is a massive flaw in the game. That is why thousands of people flock to PC modded servers, technically illegal I know, but to get value for creations and avoid the turning Rockstar screw.

 

They often treat us like freeloaders for being on their servers for a game we have purchased multiple times and they want us gone UNLESS we pay even more or subscribe. I will not be purchasing GTA+ and will only consider experimenting with it on VI if they address these and other issues:

 

- Reward creators for generating excellent content. Either pay them for their content with in-game $ or allow them to accrue passive income for being 'online'. I am sure Rockstar can work this out so that it is fair for all and not abused.

 

- Ensure that griefing is rebalanced so that the aggressor doesn't dictate terms, so that players don't have to go passive, hide in buildings or disappear. Allow people to live and breathe more freely and be more experimental.

 

To be fair, Rockstar do allow enough passive income to accrue in the background so that you can play the game AND make money just by dicking around, which is great, but you are still subjected to griefing, which is fun when you want it but diabolical when you don't, and give absolutely no reward for creating content that they can equally benefit and market from.

 

 

Edited by Jenkiiii
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29 minutes ago, ilRae said:


Umm, we all own everything we want by now. Their complaint was being bored by the grind, and my counter was simply that you can just have fun, you don't have to grind if you have everything.

 

Well I mean for those who have everything right now, sure. We have newcomers, restarters who are all in the fold aiming for that ultimate end goal. Not to mention when/if a new update comes out with tons of new stuff which you maybe interested in, you're going to need GTA$. And outside MTXs, either you'll be grinding it then or now in preparation.

 

But I agree, if we knew that we are at the end - then yes zero reason to grind ever again. Rockstar will never admit to its last update to ensure MTXs roll in.

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Jenkiiii

In danger of repeating myself here, but Rockstar are going to draw off as much revenue from this ultimately dying game until they can transfer to GTA VI. I'm OK with that because I don't have to play it.

 

I think it's crazy that some people spend a working week in creator mode, leave their consoles on all night to generate passive income - burning electricity and CPUs - AND pay for GTA+ on top of that. And I'm the crazy one for grinding 😂.

 

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Figured out a way to check out the bonuses and discounts early before Rockstar's post without subscribing. See you on June 2nd. :kekw:

Edited by Tez2
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Shadowfennekin

The clothing is ass, ain't missing anything there lol

 

Hate that the Split livery is locked, it's cool but not worth $6. So will the rest of the Tuner liveries be exclusive too?

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Marciliojunior01
41 minutes ago, Shadowfennekin said:

The clothing is ass, ain't missing anything there lol

 

Hate that the Split livery is locked, it's cool but not worth $6. So will the rest of the Tuner liveries be exclusive too?

Was going to comment the same thing, if the cyberpunk livery gets locked behind GTA+ i will be very upset. This is just cheap, instead of actually thinking about good items to add, they use old content that a lot of people wanted and otherwise would have been part of an event week. 

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Commander S
30 minutes ago, Marciliojunior01 said:

Was going to comment the same thing, if the cyberpunk livery gets locked behind GTA+ i will be very upset. This is just cheap, instead of actually thinking about good items to add, they use old content that a lot of people wanted and otherwise would have been part of an event week. 

 

 

What makes it even worse is that those decals have been in the game since Tuners, and are in the game files even if you're on the older-gen machines - and that version of the game can't even get GTA+!

 

So where it's bad enough to have to spend £4.99 even as one-off to get one measly decal set (one that's available as standard on the S2 Cabrio, albeit unfinished, for some inexplicable reason), if you aren't on current-gen, the cheapest it'll cost is over ...£260 (£250 for a Series S as the cheapest new console, then £9 for GTAO standalone at half price, then £5 for a month of GTA+).

 

And I get that 'in the files' doesn't mean 'intended for that particular game' - same as how placeholder files for Forza Horizon 5 and Forza Motorsport cars could be found in Horizon 4 back in 2019, but that didn't mean those cars were meant to be added to FH4, nor were players 'entitled' to get them just by being in the files. But ...they're just decals, FFS - and in some cases, they're things where counterparts on other cars have been available as standard without being paywalled behind GTA+. So I don't think it's unreasonable to want stuff like the Cyberpunk decals unlockable through normal means, on 'last'-gen - besides, since the HSW vehicles got all-new decals just fine already, would it really have hurt Rockstar to make some new ones, instead of just taking still-unreleased stuff from older updates and paywalling them (and locking out people on older hardware entirely) - ?

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Shadowfennekin

HAHAHAHAHAHA!

 

At least they're copying stuff for + players too, hopefully someday the 'exclusives' will be released for all

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MaddenedGhost

You know what? I've complained about how stupid GTA+ is but it just hit me that it's a good thing that it's terrible, I hope it stays that way, I don't want to be forced to get it because of some missable or exclusive nonsense.

Edited by The_Ghost
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Giantsgiants
5 hours ago, Shadowfennekin said:

The clothing is ass, ain't missing anything there lol

 

Hate that the Split livery is locked, it's cool but not worth $6. So will the rest of the Tuner liveries be exclusive too?

I don't care much for split camo liveries as there is not enough color for my taste. But I still hate this livery being paywalled because of the potential precedent. It may be clothes and liveries now but who knows what bigger things will be locked behind the subscription down the road?

 

This is why "it's just cosmetic" comments miss the point -- not just for GTA but for any video game. It's not necessarily about the item itself but the precedent that it will set for the franchise.

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Commander S
2 hours ago, The_Ghost said:

You know what? I've complained about how stupid GTA+ is but it just hit me that it's a good thing that it's terrible, I hope it stays that way, I don't want to be forced to get it because of some missable or exclusive nonsense.

 

 

That's just it, isn't it? My objections really just boil down to 'GTAV/O already made such ridiculous megabucks that Rockstar could easily give it away for free at this point, so it's just shamelessly greedy that they want to monetise it even more', but beyond that principle, I'm not really bothered by what GTA+ is/does specifically, because it's ...a nothingburger, and thus a total waste of money if you buy it! :p

 

 

But yeah, I do hope it stays that way (and I suspect it might, because that way Rockstar can use the 'it's only optional!' defence), because then it's easy enough to ignore it - if entire vehicles or features start getting paywalled, then that's another matter... Although even then, I'd more likely just shrug and make do without those things, because it's still not work forking out even £5 for a single month of it - I've paid enough for GTAO already, and Rockstar certainly doesn't need any more of my money for it.

 

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It's clear at this point that GTA+ simply serves as a shortcut for new current gen players to rise up the ladder, nothing more nothing less. It's quite literally a better, modernized version of shark cards so I've never understood everyone's commotion over it during this entire last month.

 

It's not a mandatory subscription, you can still play GTAO exactly as is without subscribing and there hasn't been any signs of GTAO at its core suffering because of GTA+. It seems like all the fear mongering and doomsday levels of thinking are coming from what GTA+ could potentially turn into but hasn't yet nor has there been any signs to believe it'll turn into anything different than what it is now.

 

I mean shark cards have been around since late 2013 and all that did was turn GTAO into the behemoth it is today, thanks to everyone who purchased them. I actually find it amusing the amount of despair GTA+ has caused, just because people see it as a subscription tied to an almost nine year old game, but without actually considering that it's simply an optional leg up for newer players and completely irrelevant to everyone else.

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Sam2150AD

Personally, after seeing what's being offered for month 2 it's obvious this service has simply come out at the wrong time. 

They would have had far more subscribers if this was released within the first year of GTAO. The problem is simply that everyone who's anyone most likely already has these 'exclusive' items, isn't actually that bothered about them or has the $ to get them.

 

I myself am not that bothered about the smoking jacket, I can't say for certain but I think I already have it but really, would anyone wear it anyway? The same with those shades and the wristbands, when I'm shooting someone, i'm not going to stop and check to see if they're wearing any exclusive items.

As for the free car....I have $190m, if I wanted one, i'd buy one.

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Quinn_flower
Posted (edited)

Oh I have those items for free already moving on…..

 

i rather pay Nintendo online than this 

Edited by Quinn_flower
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8 hours ago, Rvfae said:

It's clear at this point that GTA+ simply serves as a shortcut for new current gen players to rise up the ladder, nothing more nothing less. It's quite literally a better, modernized version of shark cards so I've never understood everyone's commotion over it during this entire last month.

 

It's not a mandatory subscription, you can still play GTAO exactly as is without subscribing and there hasn't been any signs of GTAO at its core suffering because of GTA+. It seems like all the fear mongering and doomsday levels of thinking are coming from what GTA+ could potentially turn into but hasn't yet nor has there been any signs to believe it'll turn into anything different than what it is now.

 

I mean shark cards have been around since late 2013 and all that did was turn GTAO into the behemoth it is today, thanks to everyone who purchased them. I actually find it amusing the amount of despair GTA+ has caused, just because people see it as a subscription tied to an almost nine year old game, but without actually considering that it's simply an optional leg up for newer players and completely irrelevant to everyone else.


I find the memes hilarious. Making fun of the livery and clothes when the meat of the month is the extra money on security contracts and the nightclub. It's popular to be outraged at everything, which is why most of them do it.

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6 hours ago, Sam2150AD said:

Personally, after seeing what's being offered for month 2 it's obvious this service has simply come out at the wrong time. 

They would have had far more subscribers if this was released within the first year of GTAO. The problem is simply that everyone who's anyone most likely already has these 'exclusive' items, isn't actually that bothered about them or has the $ to get them.

 

Lol what? This is the perfect time for them to have put out GTA+

 

GTAO is at the peak of its popularity, just went standalone last month on the latest generation of consoles so obviously there'll be a new influx of players and R* introduced the career builder for GTAO freshies, enticing even veterans from last gen to start fresh this time around. The fact that they delete last gen progress once you migrate (dickish move) serves as even more of an incentive to start a new character on current gen as many aren't ready to migrate yet.

 

The benefits they've offered in GTA+ so far cover two of the biggest updates GTAO has gotten recently and they're both terrific money makers so GTA+ (at the moment at least) is perfect for the purpose it serves, which is to provide an easier way for new players to get their feet wet into the game. Everything else this subscription offers is subject to interpretation.

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ChiroVette
13 hours ago, Rvfae said:

It's clear at this point that GTA+ simply serves as a shortcut for new current gen players to rise up the ladder, nothing more nothing less.

 

 

Well, my contention with GTA+ is the same as for Shark Cards. Although, both should exist, and serve to give all of us non-paying players all the content we could ever want for free. So this isn't me complaining about the way Take2 has monetized the game, or how the new GTA+ will take that up a notch. In fact, I'm grateful for it. Because I am the recipient of all the important benefits, and even the vast majority of all the cosmetic ones without ever having to buy a damned thing from the game. The only thing I have ever said about Shark Cards and GTA+ is that they truly are a crappy deal. Even the benefit that you cited, which is that they are a shortcut, while being true, it also really isn't true. At least not in any meaningful way. They are what I will sort of call baby-shortcuts or shortcuts in name only. The stuff they are selling as GTA+ may be all shiny and new to a new player, but it doesn't really give the player that much of a leg up. To me, if I was a new player looking for a shortcut, and if I knew as much about GTAO as I do now, and Take2 wanted me to plunk down real money on some short cuts, they would actually have to be short cuts. I'm talking like ALL the businesses, maybe not upgraded, but given to me. A lot more than $500K in GTA Funny Money, at least several 10 car garages, and a Kosatka Sub. AND that would be what I would expect for $5.00 or maybe $10.00 USD. You want me to pay you for the initial game, plus all the different versions I own it on (PS3, PS4, PC, and PS5) AND you want my money for extra in-game content, then you had seriously better pony up the perks, or no deal.

 

Sorry that this is such a long response to your valid point, but I want to be clear, in case Rockstar and Take are watching these forums, which I believe they are, here is my message to you bean counters and suits: All the crappy ass, bullsh*t, absurdly anemic content that you sell in your store is mostly garbage and trinkets, not worth even pennies on the dollar of what you're charging. But that's fine! So long as you're okay with only suckers and victims buying your stingy, overpriced IAP packs then I am more than happy to sit on the sidelines and feel a little passively sorry for your victims, while I happily benefit from your bilking all your whales and lower spending marks. But you are NEVER, and I mean EVER going to get all the players like me to buy anything unless you offer actual value for my money, and by value I don't mean paywalls.

 

The rest of your points I completely agree with, by the way. Nicely said!

 

Oh and for those of you saying "They have made enough money already and all GTAO should be free!" lol good luck with that. That's not how capitalism works. Amazon doesn't give me all my sh*t for free now because I have been such a good customer for like 25 years, and they are a multi-billion dollar conglomerate. They keep charging, and I keep paying. That's how it works. At least if I want to continue receiving all my Prime streaming and order discounts and keep getting all my orders shipped to me. There is absolutely no good reason for Take2 to deviate from this formula. At least not if their execs and board members don't want to be summarily ousted.

Edited by ChiroVette
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38 minutes ago, ChiroVette said:

The only thing I have ever said about Shark Cards and GTA+ is that they truly are a crappy deal. Even the benefit that you cited, which is that they are a shortcut, while being true, it also really isn't true. At least not in any meaningful way. They are what I will sort of call baby-shortcuts or shortcuts in name only. The stuff they are selling as GTA+ may be all shiny and new to a new player, but it doesn't really give the player that much of a leg up.

To me, if I was a new player looking for a shortcut, and if I knew as much about GTAO as I do now, and Take2 wanted me to plunk down real money on some short cuts, they would actually have to be short cuts.

 

I'm talking like ALL the businesses, maybe not upgraded, but given to me. A lot more than $500K in GTA Funny Money, at least several 10 car garages, and a Kosatka Sub. AND that would be what I would expect for $5.00 or maybe $10.00 USD. You want me to pay you for the initial game, plus all the different versions I own it on (PS3, PS4, PC, and PS5) AND you want my money for extra in-game content, then you had seriously better pony up the perks, or no deal.

 

I'd have to disagree, in the case of GTA+ that is, because shark cards are obviously a horrible deal and have been for several years.

 

The autoshop they gave away last month with GTA+ gives you the ability to earn several hundred thousands in just thirty minutes or less and no cooldowns between the contracts. You'd have to spend upwards of 2m in-game (accounting for upgrades) to gain access to all of that otherwise. Idk but I'd call that a pretty good deal, as you keep the shop forever once you claim it. The contracts it gives you are varied and fun as well.

 

Same thing w/ the free agency this month, the security contracts are already lucrative without bonuses but now with GTA+ they're paying out double for an entire month. That's insane. Then there's payphone hits which give out 85k for just a few short minutes of work, a VIP contract that pays out 1m every 2 hours or so and then the agency itself which is easily the best property in GTAO to date, it has everything you could ask for.

 

All this being given away for no in-game cost, if I was a new player I'd jump at this. I've even seen veterans saying they'd subscribe to GTA+ this month just for the doubled security contracts all month long.That's how lucrative they are and they're loads of fun/don't take too long either.

 

Mind you, I'm not saying these are the best deals R* could offer but considering how much gameplay you get access to for no in-game cost for that $6 and other various benefits, GTA+ definitely isn't a horrible deal by any means, to me at least. We can of course agree to disagree 👍

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ChiroVette
57 minutes ago, Rvfae said:

 

I'd have to disagree, in the case of GTA+ that is, because shark cards are obviously a horrible deal and have been for several years.

 

 

Okay, I think we should clarify here, so we both know what each other is saying. Of course, GTA+ is a much better deal than Shark Cards. I would never deny that. Then again, so is getting a tooth pulled without any novocaine. Hyperbole aside, GTA+ is ten times the value of any SC purchase. I just still think it's a sh*tty deal. If I didn't have an Agency, would simply sell a full bunker stock and an few almost full night club stock. I also might do a couple of solo Cayo heists. The same if I didn't have an Auto Shop. 

 

By the way, to further clarify, this is NOT me telling you what you should think is a good deal or what you should be willing to spend your money on. I am just telling you that for me, at least from where I am sitting, GTA+ is not a true shortcut by any measure. If I was just starting out, and was maybe looking for true short cuts, then selling me a Kosatka and a night club of my choice for $5.00 USD, I would consider buying. Hell, fatten it up by adding an MC Club and my choice of location for all of the MC businesses (not one, but one of each) PLUS a Bunker, I would consider paying $10.00 USD ($5.00 each) for both packages. Those are shortcuts in my book. An Agency and an Auto Shop, not so much.

 

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1 minute ago, ChiroVette said:

If I didn't have an Agency, would simply sell a full bunker stock and an few almost full night club stock. I also might do a couple of solo Cayo heists. The same if I didn't have an Auto Shop. 

 

Yea but newer players (aka whom GTA+ is aimed towards) don't have all these different options, maybe the bunker or nightclub with the career builder available now but even those take ages to build up stock and finally sell where as the agency gives you direct access to security contracts (paying out double all month long), very lucrative payphone hits and a story heavy VIP contract for extra measure. This is easily a steal for new players.

 

R* are basically giving away The Contract & Los Santos Tuners expansions for no in-game cost, just a $6 fee. It all comes down to whether you want to spend in-game time earning all that yourself or pay a real fee to be given free in-game access to it, you're still paying either way, whether via your time or money.

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ChiroVette
5 minutes ago, Rvfae said:

 

Yea but newer players (aka whom GTA+ is aimed towards) don't have all these different options, maybe the bunker or nightclub with the career builder available now but even those take ages to build up stock and finally sell where as the agency gives you direct access to security contracts (paying out double all month long), very lucrative payphone hits and a story heavy VIP contract for extra measure. This is easily a steal for new players.

 

R* are basically giving away The Contract & Los Santos Tuners expansions for no in-game cost, just a $6 fee. It all comes down to whether you want to spend in-game time earning all that yourself or pay a real fee to be given free in-game access to it, you're still paying either way, whether via your time or money.

 

They are all right money generators, but not quick enough for me to spend real money on, even if I was a new player. Sorry, but while they are way better than Shark Cards, it's still waaaaaaay too anemic for my money. If I were starting all over again, I would use one of the Solo Moneymaker Guides, like the one I used when I first started playing, by @xInfected_Virus. I would just play the game. Sure, I would take all the "Career Builder" freebies Rockstar generously offered to PS5 players. But no way in hell would I pay real money for this GTA+ dreck. There is enough in the Career Builder, plus the other free money you get for starting out on GTAO for the first time to get your hands on a Kosatka very fast. Even without the Auto Shop and Agency. Seriously, if I were a new player, EVERY little thing I did when starting out would be geared toward getting a Kosatka. Once you have that, who the hell needs and Agency or an Auto Shop if it costs real money?

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Black-Dragon96
1 hour ago, Rvfae said:

The autoshop they gave away last month with GTA+ gives you the ability to earn several hundred thousands in just thirty minutes or less and no cooldowns between the contracts.

You really expect a newbie with a fraction of the health of most experienced player to be able to survive the aimbot npcs in the contract missions?

 

Hell no!

Both the autoshop and the agency arent really good starter properties for new players.

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6 minutes ago, ChiroVette said:

 

They are all right money generators, but not quick enough for me to spend real money on, even if I was a new player. Sorry, but while they are way better than Shark Cards, it's still waaaaaaay too anemic for my money. If I were starting all over again, I would use one of the Solo Moneymaker Guides, like the one I used when I first started playing, by @xInfected_Virus. I would just play the game. Sure, I would take all the "Career Builder" freebies Rockstar generously offered to PS5 players. But no way in hell would I pay real money for this GTA+ dreck. There is enough in the Career Builder, plus the other free money you get for starting out on GTAO for the first time to get your hands on a Kosatka very fast. Even without the Auto Shop and Agency. Seriously, if I were a new player, EVERY little thing I did when starting out would be geared toward getting a Kosatka. Once you have that, who the hell needs and Agency or an Auto Shop if it costs real money?

 

Yup, there's players who prefer to go this route and then players who'd like to save time, in-game money and doing all sorts of research. Nothing wrong with either side and I get that GTA+ doesn't seem to be of value to you specifically but that doesn't mean everyone feels that way too. That's kind of the vibe I'm getting from your posts but if you just meant to say that GTA+ isn't preferable to you and only you, then that's completely fine.

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ChiroVette
33 minutes ago, Black-Dragon96 said:

You really expect a newbie with a fraction of the health of most experienced player to be able to survive the aimbot npcs in the contract missions?

 

Hell no!

Both the autoshop and the agency arent really good starter properties for new players.

 

This, right here! These are TERRIBLE "short cuts" for completely new players. They are way too difficult to make money with for someone just starting out. Awful actually. I think that if I were just starting out without experience in GTAO, with nerfed health, very few vehicles, almost NONE of them upgraded enough to even be useful for these Agency/Auto Shop missions, not to mention very few weapons, very little ammo, and very little money, these would literally be the last thing I would want to buy, not just with real money but with any GTA Funny Money I might earn.

 

Seriously, they might as well give out a Yacht or a Casino Penthouse. The Yacht and Penthouse would be the only high-ticket item they could try to sell me for real money that would be more completely and totally useless than an Agency and Auto Shop. Nobody should even want an Agency or an Auto Shop that early in their progress/save. The only reason to want those things when you are just starting out is because you don't know any better. New players should have something more useful in the long term than those two items. Sure, I LOVE the Agency and my Auto Shop. At this level of my experience and at this level my save is evolved to. But just starting out? Nah. Keep it.

 

@Rvfae, I think we're just going to have to agree to disagree on this one.

 

 

Edited by ChiroVette
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Shadowfennekin

The Auto Shop is far from a good thing for beginners, the pay is good yes... but the AI is very powerful and with such a small healthbar? You're gonna die

The payout for help on the mission is quite generous but good luck getting people to join you(The train and indestructible trailer ones are some of the worst missions in the game that even high levels like me struggle with and hate. I passed it once, that's enough for me. f*ck doing that sh*t again, not fun lmao)

 

Getting a Bunker, the nuclear sub and the vehicle warehouse? Any one of those would be an amazing tool for new players to have

I grinded 201 Contracts for the max daily income and let me tell you, there have been times where I just got straight up shredded upon entering an interior. I usually resulted to methods that a new player or rookie wouldn't understand or do able to do such as the RAGE machete combined with Securoserv BST drop to clear a Vehicle Warehouse/Office workshop, and tossing molotovs inside of Tequila. The payout is amazing but quite difficult, a low level sure can't get a tank and blast everything in "Defend the sh*t" like I did(Though after the first eight times, I simply went to the computer to pick a job myself as it's BORING fighting ten minutes straight)

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Just now, Black-Dragon96 said:

You really expect a newbie with a fraction of the health of most experienced player to be able to survive the aimbot npcs in the contract missions?

 

You're acting like cover doesn't exist or that doing anything but running straight into enemy fire won't get the job done, with some additional workarounds.

 

The AI in these jobs aren't all that overpowered anyway, not to the point of being impossible to complete these missions even as a new player at least.

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8 minutes ago, Shadowfennekin said:

The train and indestructible trailer ones are some of the worst missions in the game that even high levels like me struggle with and hate. I passed it once, that's enough for me. f*ck doing that sh*t again, not fun lmao


Throw the stickies on the track right before the tunnel, open the crates under cover, drive on the train track back the city. 

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ChiroVette
13 minutes ago, Shadowfennekin said:

The Auto Shop is far from a good thing for beginners, the pay is good yes... but the AI is very powerful and with such a small healthbar? You're gonna die

The payout for help on the mission is quite generous but good luck getting people to join you(The train and indestructible trailer ones are some of the worst missions in the game that even high levels like me struggle with and hate. I passed it once, that's enough for me. f*ck doing that sh*t again, not fun lmao)

 

Getting a Bunker, the nuclear sub and the vehicle warehouse? Any one of those would be an amazing tool for new players to have

I grinded 201 Contracts for the max daily income and let me tell you, there have been times where I just got straight up shredded upon entering an interior. I usually resulted to methods that a new player or rookie wouldn't understand or do able to do such as the RAGE machete combined with Securoserv BST drop to clear a Vehicle Warehouse/Office workshop, and tossing molotovs inside of Tequila. The payout is amazing but quite difficult, a low level sure can't get a tank and blast everything in "Defend the sh*t" like I did(Though after the first eight times, I simply went to the computer to pick a job myself as it's BORING fighting ten minutes straight)

 

Another post I completely agree with.

 

Whoever came up with this GTA+ crap is either woefully ignorant of the actual needs of new players, or simply doesn't give a crap, and intentionally offered up paid content that is almost, but not quite as useless as selling a brand new player a Casino Penthouse or a Yacht for the subscription price, as I said above.

 

I agree about your point about how the Agency and Auto Shop missions come with the necessity for tactics that would be so far in excess of a new player, both in terms of skill and available player resources. By the way? I am pretty good at the solo stuff in this game, and even I got annoyed at the finales of some of the Auto Shop missions, and so I researched on Reddit how to use my Oppressor MK2 for both disabling the train and for the stopping the convoy. While I can do both of those things without one, I wanted to play around with making it easier. But how in the hell would a Noob be able to do this stuff?

 

Forget those Agency missions for a new player, they would be almost completely untenable.

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26 minutes ago, Shadowfennekin said:

I grinded 201 Contracts for the max daily income and let me tell you, there have been times where I just got straight up shredded upon entering an interior.


Assault shotgun. The NPCs are in the same location in the interiors every time.

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