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Introducing GTA+ - Reward-based Subscription for GTA Online


Spider-Vice
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Poll  

408 members have voted

  1. 1. Are you going to subscribe to GTA+?

    • Yes
      24
    • No
      360
    • Undecided
      24

This poll is closed to new votes


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1 minute ago, E•MO•TION said:

Holy sh*t.

 

The cow can now be milked, indeed. 💀

 

Now?

 

😭

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It does astound me how anyone who is not on drugs/lives in actual reality can look at the success of GTAO and go "Yea, this is not making enough money" with a straight face. Seriously, how f*cking delusional do you need to be? These people live in a fantasy world. They are devoid of reality, the kind of company and people that exists in fabulous wealth and still wants more money.

 

It's been said, but I will say it again, it's not about the money or the cost, it's about the fact that this is a literal spit in the face of the player base.

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Malibu Club
19 hours ago, Bruhity said:

Spot the difference

s5XUk3i.png   ZmDdQS6.png

I hate that I can't see anything. I would love to unsee the difference here...

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Rockstar has doubled Reputation on Tuner Races for regular players with the new event.

 

GTA+ members receive double the doubled values. 4x Reputation bonus on Street Races.

Edited by Tez2
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20 minutes ago, Tez2 said:

GTA+ members receive double the doubled values.

 

x3 Cayo Perico payouts when?

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16 hours ago, GTAJJ said:

I'm new to Cayo too, just come back after 5 years off the account.

Same here, except for the 5 year break. After almost 2 years I finally completed the heist and my goodness it's so easy to make a million+ in ~60 minutes. Cayo is definitely the way to go if ever your bank account is low.

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Just now, mute! said:

Same here, except for the 5 year break. After almost 2 years I finally completed the heist and my goodness it's so easy to make a million+ in ~60 minutes. Cayo is definitely the way to go if ever your bank account is low.

 

Grind the sh*t out of it and make your millions because once the spark is gone it's hard to get back. It's so f*cking tedious for a fifteen minute Heist.

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Spider-Vice
1 hour ago, Tez2 said:

Rockstar has doubled Reputation on Tuner Races for regular players with the new event.

 

GTA+ members receive double the doubled values. 4x Reputation bonus on Street Races.

Yeah so if there's no nerfing to regular players, which I think there won't be (hope I don't eat my words), GTA+ gets the bonuses "accelerated", so 4x rep bonus on Street Races and regular players get the normal 2x we always used to get.

 

Is there an "accelerator" for the Lamar, Survivals, Bunker Sell and Special Cargo too or is it just the races?

nitw_nightmareeyes.png

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black lives matter | stop Asian hate | trans lives = human lives

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Cigars and chill

Got mine to test it out, 500K was instant so that is nice.  Hopefully this leads to more content being added as the subscription base grows.

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Cigars and chill
22 minutes ago, partci said:

R*, I have over $1 billion in game currency. Explain to me why should I pay you to play the game that was free for all these years? What does my money buy, aside from early access to something that I'll get a bit later anyway? Can I get a personal mod menu to protect myself from the hordes of modders that are ruining every session, can crash my game/PC, DDoS me, stalk me and whatnot? Is it much to ask?

 

I've uninstalled the game a couple of weeks ago, so there's that, as well. Why should I install it again?

Only you can answer that. And remember the 6$ is an option, not mandatory 

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Spider-Vice
18 minutes ago, partci said:

R*, I have over $1 billion in game currency. Explain to me why should I pay you to play the game that was free for all these years? What does my money buy, aside from early access to something that I'll get a bit later anyway?

Other than the exclusive clothing and liveries, you don't even need to support this whatsoever if you don't want to because the rest of the things are attainable normally in-game if you already have 1 billion GTA$. Just vote with your wallet and don't buy GTA+, because other than the cosmetics and early access to the vehicle upgrades (at least this month) there really isn't anything else regular players are losing out on if you're already filthy rich (i.e. you most likely don't want the money deposits, or the extra bonuses and rewards, or freebies). So you don't 'need' to pay.

 

If you already have an Auto Shop (especially if you already own La Mesa if you like that location), the Deveste 8 (or don't want it), a Yacht and an LSCM membership, then there really isn't much. I suspect this will be fluid with the months and as rewards change tbh.

 

18 minutes ago, partci said:

hordes of modders that are ruining every session, can crash my game/PC

If GTA+ ever comes to PC I do agree this needs a much, much bigger focus than right now because those who decide to subscribe probably won't be too happy to be paying whilst still getting hacked and bothered in public lobbies.

nitw_nightmareeyes.png

GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away

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1 hour ago, RyuNova said:

 

Grind the sh*t out of it and make your millions because once the spark is gone it's hard to get back. It's so f*cking tedious for a fifteen minute Heist.

 

Pretty much 99% of everything in this game is boring when you grind it non-stop. I'd rather be bored and get over a million an hour than be just as bored and get less for my time aha.

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2 minutes ago, GTAJJ said:

 

Pretty much 99% of everything in this game is boring when you grind it non-stop. I'd rather be bored and get over a million an hour than be just as bored and get less for my time aha.

 

I would rather let my wealth rest comfortably where it is and play an entirely different game than slog through something tedious for more toy dollars I won't spend.

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2 hours ago, Spider-Vice said:

Is there an "accelerator" for the Lamar, Survivals, Bunker Sell and Special Cargo too or is it just the races?

The bonuses only change per month. Thus, it's only races.

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2 hours ago, mute! said:

60 minutes

more like 40 ishj but yeah

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Valiant ENT CEO

Does it really say "Reward based" ? Ummm I'd rather pay a hooker. Their rewards are better.

 

Now you should be awarding players for say.. Reaching rank 750, 1000... 

 

This is such a bad joke. :(

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WildBrick142
6 hours ago, Black-Dragon96 said:

1. Broughy isnt a Million Dollar Corpo that charges this stuff for at this point 8 year old content and ways to wrangle even more cash out of the customers pocket (aka. special sharkcards).

you don't have to be a million dollar corpo to charge people for a subscription.

 

and yeah, i agree the special shark cards are a sh*tty deal.

 

6 hours ago, Black-Dragon96 said:

2. Its only early access not exclusive Content like the special liverys and clothes with gta+ that take up space on my device but that I cant access.

except those liveries and clothes are "extras". imagine gta+ as a higher-tier broughy patreon subscription, which also does offer fully exclusive perks. again, the only difference is that broughy lets you pick what you want, while gta+ is an all-or-nothing deal.

 

6 hours ago, Black-Dragon96 said:

3. There is no indication that Broughy will lock his future content behind a payed subscription system like it might be possible with future gta content or gta 6 content.

would need a very clear definition of future rockstar "content". rockstar is already doing that this month with the... exclusive camo livery and cool tacky frog tshirt (wow!).

 

...if that's the standard r* is setting, a livery and a tshirt that i've yet to see anyone genuinely care about, i would not expect stuff like entire cars and properties being locked behind gta+. people already fearmongered that the deveste will be pay to win, and it turns out it's not even the very top of the class and there are more drivable and competitive alternatives.

Edited by WildBrick142
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CaliMeatWagon
20 hours ago, WildBrick142 said:

with all due respect to broughy, and i really mean no offence, he has a rather hypocritical point.

 

his "final kick in the balls for all of this" (implying the biggest issue) is that gta+ get early access to new cars.... he literally puts early access to his own testing videos on patreon and for youtube members? how is that any different from what rockstar is doing? lmao

i get that early access to his videos is only $2, but that's all he offers for that tier. you want more from him, you have to sign up for the higher-priced tiers. and it's the same rockstar is doing, just without tiers - if early access to cars is all that r* offered for $6 then i'd agree it's not worth it, but they offer more than just that regardless of how much value anyone sees in those items.

 

i definitely agree with his later points about rockstar's questionable effort with e&e and dlc's, and their random nonsense decisions like the ardent still being non-raceable. but it's just a bit silly to see people complaining about something they essentially do themselves


Right, he also said he's thinking of stopping the update and DLC videos because that would be advertising the game, but that he would still would be doing videos on the DLC cars... because that is somehow not advertising the game...?

I like Broughy's content's, I think he is one of the best GTA youtubers., but this feels like a Will Smith move. 

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carnerd3000
9 hours ago, ilRae said:


Hit and miss to whom? The deep rooted analytics, or to the loud, obnoxious minority that thinks that have more clout than they do? I say this to you as someone that has used that same unified-CXM before, it has some great ways to filter through posts and comments that are worded the same, or come from the same handful of accounts. In real time too.

I guarantee you things like the #savereddead nonsense never broke any sort of thresh-hold metric. Parroting the same wording as the post above you, or the same stupid meme doesn't do a lick of good when it comes to social marketing analytics. They are able to see trends with natural language and gather feedback from well-thought out critiques, even if they are single posts. Those are weighted FAR more than the outrage. FAR FAR more, because outrage tends to just fuel itself instead of actual feedback. You might be scared when you find out how much LinkedIn is weighted, where there are actual  professionals with money, tied to REAL NAMES, that post actual social feedback.

The biggest problem most influencers face is feedback parroting. They take a gauge of their followers and generally parrot the same in order to keep their growth going, never wanting to trend too much against their communities for fear of unfollow retribution, which usually does direct damage to their clout. Even if a YouTuber or influencer starts out with the most innocent of intentions, they are beholden to those clicks, and it eventually clouds judgement, especially if they are known to be tied to one game. 

Is R* infallible, of course not. No [brand] is. I saw right through their 'thank you' post this year, where they were trying to spin the news positive with the next GTA tease. I have a fair bit of critique I have sent via email, and posted on my IRL accounts. I've even participating in the outrage myself at times. The most recent was my instant feedback where I thought GTA+ was silly. A lot of users on here, Twitter, and Reddit would do themselves a lot of good if they would learn to provide actionable feedback via a conversation, and not just "oMg CoCkStAR iS c*nt. I guarantee the CXM AI burns that account and anything it has ever posted, lol.

 

I admit I don't know anything about the actual statistics that R* uses to figure out what to do with GTA Online, but you don't think that the issues that people mention on this website or Twitter aren't the same problems other players may have, whether we curse out R* or not? I would think something like the god mode glitches would be a major criticism that could be found anywhere on the internet. Meanwhile, R* thought it was important to patch a bunch of cars that went 150 MPH when they had the low-grip tires and the stanced suspension, even though the cars are barely drivable at high speeds. Why would they prioritize something like that? The reason I said hit and miss is that it's based on my own experience not only on this website, but through the Youtube videos I watch, and the things I hear from my own friends I play GTA with. I know that's not a lot to go off of, but how can I really find out what R* knows in regards to feedback from the players? Again, they don't really communicate much, if any indication that they listen to player feedback. We just figure that stuff out when a new update drops every 6 months. They do fix things and add QoL changes that seem to have been a problem for a lot of people, but then they still leave other things untouched. And then, like I mentioned above, they sometimes fix things that didn't really need to be changed at all. I agree that the outrage can be over the top and repetitive at times, but when R*/Take-Two continue to keep doing the same BS over an over again, it's hard not to get mad at all. And you get mad when it's a game that you like that is getting screwed up due to poor decision making.

 

8 hours ago, ilRae said:


I watched Broughy's livestream of the next-gen release. When R* had an issue with the previous PC transfers, he immediately raced to make a YouTube video for clicks, even tho it was sorted a little later. He's not immune to the outrage, whether he sees it or not he does it because that is what works in today's influencer realm.

 

Not sure if that's just being outraged; I would think that would be an issue that needs to be addressed ASAP so people that went to PC from PS4/XB1 can be prepared to not be able to transfer. Broughy is (or at least was) a source of news for GTA 5/Online, so it makes sense that he would be address something like that as soon as he could. And like one person said on the last page, if anyone is going to capitalize on anything GTA-related good or bad for views and money, it's sure as hell going to be someone like MrBossFTW.

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Black-Dragon96
9 hours ago, ilRae said:

The success of GTAO is a unique one in gaming, and just being mad at R* and T2 for monetizing that success for no other reason than 'money bad', is shortsighted at best. 

Pinning 'sh*tshow' on one of the largest companies in the world, and one of the most successful gaming companies really does slant your comment. This is the type of feedback that get filtered as noise, because the bias is so heavy and silly.

Have a great day, if your outrage will let you.

Thats the thing tho, people are not mad at R* because "money bad".

 

People are "mad" at R* because they keep trying to squeeze more money out of the playerbase of game that is riddled with bugs (gamebraking and non gamebraking, of wich usually only those of the money glitch kind get solved), designed to be grindfest beyond believe in order to sell virtual currency and on one platform so filled with cheaters that it is at times unplayable (as in you actually cant play because they stick you into an unlimited blackscreen or freeze you in place and lock you out of using the pause menu or simply crash your game).

All of that while taking away basicly any form of community interaction.

Removed newswire comments, no more R* Livestreams, a badly briefed support that can do pretty much only two things (tell you to cleare you cache and throw money at you, not counting the response "we will look into the problem" and then leaving that support ticket unsolved for half a decade) and a feedback page that feels like shouting into this place:

esy-043795976.jpg

Thing is that place actually gives you a response because your shouting creates an echo.

 

Speaking of wich, if you dismiss feedback solely based on the fact that its negativ, you are creating an echochamber that is toxic for any form of gamedevelopement and that will sooner or later bite you in the butt.

Recent example being the new "The Settlers" game by Ubisoft that after 2 years of "with community developement" and looking really prommising got pulled into an echochamber for another 2 and emerged with a Betaversion so badly recieved that they pulled the planed release.

 

Thanks, I had a pretty nice day so far. Had some nice lunch and played a videogame that doesnt make me feel like a wallet with legs and where the bugs are mostly caused by the fact that I'm bad at modding videogames.

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Cigars and chill
10 hours ago, ilRae said:


Hit and miss to whom? The deep rooted analytics, or to the loud, obnoxious minority that thinks that have more clout than they do? I say this to you as someone that has used that same unified-CXM before, it has some great ways to filter through posts and comments that are worded the same, or come from the same handful of accounts. In real time too.

I guarantee you things like the #savereddead nonsense never broke any sort of thresh-hold metric. Parroting the same wording as the post above you, or the same stupid meme doesn't do a lick of good when it comes to social marketing analytics. They are able to see trends with natural language and gather feedback from well-thought out critiques, even if they are single posts. Those are weighted FAR more than the outrage. FAR FAR more, because outrage tends to just fuel itself instead of actual feedback. You might be scared when you find out how much LinkedIn is weighted, where there are actual  professionals with money, tied to REAL NAMES, that post actual social feedback.

The biggest problem most influencers face is feedback parroting. They take a gauge of their followers and generally parrot the same in order to keep their growth going, never wanting to trend too much against their communities for fear of unfollow retribution, which usually does direct damage to their clout. Even if a YouTuber or influencer starts out with the most innocent of intentions, they are beholden to those clicks, and it eventually clouds judgement, especially if they are known to be tied to one game. 

Is R* infallible, of course not. No [brand] is. I saw right through their 'thank you' post this year, where they were trying to spin the news positive with the next GTA tease. I have a fair bit of critique I have sent via email, and posted on my IRL accounts. I've even participating in the outrage myself at times. The most recent was my instant feedback where I thought GTA+ was silly. A lot of users on here, Twitter, and Reddit would do themselves a lot of good if they would learn to provide actionable feedback via a conversation, and not just "oMg CoCkStAR iS c*nt. I guarantee the CXM AI burns that account and anything it has ever posted, lol.

 

Spot on Rae. There are things about gtao that I find deplorable. Oppressor, God moders, not being able to sell in invite only...I don't understand the mindset of thinking anything can be done about it or raging at those who overlook the shortcomings and focus on the positive.  GTAO will be whatever it will be organically and nothing can change that.  So if you find the bad outweighs the bad play something else IMO.

 

Because I'm a scorpion.

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Black-Dragon96
3 hours ago, WildBrick142 said:

except those liveries and clothes are "extras". imagine gta+ as a higher-tier broughy patreon subscription, which also does offer fully exclusive perks. again, the only difference is that broughy lets you pick what you want, while gta+ is an all-or-nothing deal.

Well they arent extra. They are pieces of content that have been in the game for years, take up space on everyoney device and are only accessable for people who fork out extra money.

The Broughy equivalent to that would be to upload the entire video with sound but put it on mute for everyone that did not pay to his patreon.

 

3 hours ago, WildBrick142 said:

would need a very clear definition of future rockstar "content". rockstar is already doing that this month with the... exclusive camo livery and cool tacky frog tshirt (wow!).

 

...if that's the standard r* is setting, a livery and a tshirt that i've yet to see anyone genuinely care about, i would not expect stuff like entire cars and properties being locked behind gta+. people already fearmongered that the deveste will be pay to win, and it turns out it's not even the very top of the class and there are more drivable and competitive alternatives.

 

Well future content as in content of new updates, aka. the very thing they hinted they would do in a sentence they quickly removed as it allegedly leaked a new update coming in April.

 

Most people might not care about this months livery and clothes but there are things and liverys in the files that I can see them locking behind that stuff.

And the whole "well its just liverys and clothes nobody cares about", is basicly just the "its just cosmetic" argument rephrased.

A no offense imo very stupid argument to make.

If cosmetics would be so unimportant companies wouldnt make Millions selling skin packs or people be able to afford a drivers license by selling of a single rare CS:GO gunskin on ebay.

People care about cosmetics. Otherwise character editors would be redundant and everyone would run about with the same chalk white character in chalk white T-Shirt, Pants and Sneakers.

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7 hours ago, Spider-Vice said:

If GTA+ ever comes to PC I do agree this needs a much, much bigger focus than right now because those who decide to subscribe probably won't be too happy to be paying whilst still getting hacked and bothered in public lobbies.

 

Exactly; I hope they still have some decence and are delaying GTA+ because they want to make a massive banwave and find a way to block cheaters, in a way or another, and after that  they can release their GTA+ on PC. 

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Yellow Dog with Cone
10 hours ago, ilRae said:


I watched Broughy's livestream of the next-gen release. When R* had an issue with the previous PC transfers, he immediately raced to make a YouTube video for clicks, even tho it was sorted a little later. He's not immune to the outrage, whether he sees it or not he does it because that is what works in today's influencer realm.

So Broughy did what he usually does all the time? Oh no the horror 😱

 

21 minutes ago, Cigars and chill said:

Spot on Rae. There are things about gtao that I find deplorable. Oppressor, God moders, not being able to sell in invite only...I don't understand the mindset of thinking anything can be done about it or raging at those who overlook the shortcomings and focus on the positive.  GTAO will be whatever it will be organically and nothing can change that.  So if you find the bad outweighs the bad play something else IMO.

>toxic positivity

>"it is what it is", "nothing we can do about it" defeatist rhetoric

>"if you don't like it, go play something else" non argument

 

Lmao you're the typical GTAO player stereotype, but hey, thanks for being part of the problem and not the solution.

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carnerd3000
26 minutes ago, Cigars and chill said:

 

Spot on Rae. There are things about gtao that I find deplorable. Oppressor, God moders, not being able to sell in invite only...I don't understand the mindset of thinking anything can be done about it or raging at those who overlook the shortcomings and focus on the positive.  GTAO will be whatever it will be organically and nothing can change that.  So if you find the bad outweighs the bad play something else IMO.

 

Because I'm a scorpion.

 

Unfortunately, GTA Online is easily a case where the negatives can outweigh the positives, but I know that also depends on who you ask. This isn't just a game that has a few nitpicks. The first two things you mentioned can easily screw up your gameplay, and in extreme situations make the game unplayable altogether, which is why people want the third thing so they don't have to deal with the first two. And honestly, what is organic about having someone using player-created cheats to have an unfair advantage at the game?

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10 hours ago, RyuNova said:

It does astound me how anyone who is not on drugs/lives in actual reality can look at the success of GTAO and go "Yea, this is not making enough money" with a straight face. Seriously, how f*cking delusional do you need to be? These people live in a fantasy world. They are devoid of reality, the kind of company and people that exists in fabulous wealth and still wants more money.

 

It's been said, but I will say it again, it's not about the money or the cost, it's about the fact that this is a literal spit in the face of the player base.

 

It's not even about gtao not making enough money.... that's been obvious to R* and T2 for years now. It's about trying to squeeze more money out of a product that's unique in its success and longevity.

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8 minutes ago, Rvfae said:

It's not even about gtao not making enough money.... that's been obvious to R* and T2 for years now. It's about trying to squeeze more money out of a product that's unique in its success and longevity.

 

It's pure and utter f*cking greed.

 

Zelnick or whatever already came out and thinks a large portion of the GTAO player base are, I believe the term was "freeloaders". Pretty sure if it was up to him, he would wall off GTAO entirely behind a subscription. Pretty sure he's fighting for GTAVI to be an always online, GaaS with a monthly subscription to even access it.

Edited by RyuNova
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Cigars and chill
44 minutes ago, Yellow Dog with Cone said:

So Broughy did what he usually does all the time? Oh no the horror 😱

 

>toxic positivity

>"it is what it is", "nothing we can do about it" defeatist rhetoric

>"if you don't like it, go play something else" non argument

 

Lmao you're the typical GTAO player stereotype, but hey, thanks for being part of the problem and not the solution.

I wish you the best in your endeavors.

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1 hour ago, Pete4000uk said:

I'm sensing a bit of tension here


Never any tension with me. GTA+ removes all anger from your soul, and wipes away all sins. I'm free as a bird.

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