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Introducing GTA+ - Reward-based Subscription for GTA Online


Spider-Vice
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Poll  

408 members have voted

  1. 1. Are you going to subscribe to GTA+?

    • Yes
      24
    • No
      360
    • Undecided
      24

This poll is closed to new votes


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Malibu Club

Hmm. Time to continue buying rockstar games from shady and morally questionable sources instead of their own store so they don't see a single penny from me.

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19 minutes ago, ChiroVette said:

Are we really starting with that old chestnut, that the staff and mods must be co-conspirators in rockstar and take2’s feckless corporate thuggery? Because honestly, I haven’t seen that around here. Maybe the people expressing positive opinions are expressing what they really feel. 

 

Yeah yeah that's what I'm saying. If a staff guy seems displeasing to you that's just because he's... displeasing. No agenda behind it. I know some of them like to keep high and mighty posture all the time but at the end of the day they are just people and there are all kinds of people out there (including annoying ones). 👍

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HamwithCheese

Its not so much what's in the subscription, it's this "we need even more ways to make more money from a faulty product". How far can they really push the MTX envelope? I bet friendly business lobbies will be a paid subscription for gta6, mark my words.

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I've just written this for GTANet. Not to justify anything or discuss the morals of such a subscription, but just to crunch the numbers from what @WildBrick142 kindly provided.

 

For now, I don't think this is "worth" it for long-standing players like Rockstar is trying to suggest. Where is the value if you play everyday or even just regularly? I see no demonstration of that from the Newswire. However, if you get by only on Shark Cards, then we're looking at a difference story.

 

Going by what @WildBrick142 provided and assuming the value of free or discounted content remains consistent, we're looking at approx $120 million worth of in-game stuff per year for $72. If you were only buying Shark Cards to achieve the same amount of in-game worth, you'd have to buy 15 Megalodons for $99.99 a piece, costing $1500 IRL.

 

https://gtanet.com/rockstar-reveals-gta-online-subscription-service-gta/

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carnerd3000

So you have the potential to get over $13M of content, which would cost $180-200 in Shark Cards without discounts, for $6 a month. That obviously sounds very good. But Kirsty is right; it seems like this would only be good if you don't do jack sh*t to earn money in the game anyway. And of course, that is if you don't have most of these things anyway. And because it's not offering much now, I think some of you guys are right in that it could eventually have content locked behind the subscription, to make it more viable.

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Spider-Vice
18 minutes ago, Kirsty said:

For now, I don't think this is "worth" it for long-standing players like Rockstar is trying to suggest. Where is the value if you play everyday or even just regularly? I see no demonstration of that from the Newswire. However, if you get by only on Shark Cards, then we're looking at a difference story.

 

In my view it's not only about the people who "only get by on Shark Cards" but also those who may not have the time to grind to get access to the same content to have fun with it, these people wouldn't need to buy the more expensive corresponding Shark Cards to be able to enjoy any of that content. IMO that math is pretty revealing, of course assuming the GTA$ worth of the monthly content is relatively constant - it almost makes buying Shark Cards obsolete as the subscription offers you not only money deposits monthly but also an amount of content whose GTA$ total is quite large.

 

The bigger negative question mark IMO, as I've already discussed - is if this will ever mean actual paywalled content (i.e. vehicles, properties, game modes...) - but in my view, there is no evidence towards this so far and the Newswire seems to imply this is a bonuses/rewards/freebies based membership at least for now. So until that changes I'm personally not panicking much, and I think early access to some content everyone will get anyway isn't that unfair if you're paying real money for a subscription to a game.

 

As for the Newswire wording for long-standing players I guess it depends what they consider long-standing players, for us in our hardcore corner it means people who play every single day, have time and like doing the Jobs, Heists, etc. etc. and probably have enough in-game money to enjoy all of this content without paying IRL money for it, so in that case yeah this is probably not for them. It looks much more attractive for the cases I described above though, IMO, especially considering the Shark Card math.

I suppose one way of looking at the "long-standing players" angle is that if you're a regular and still get the subscription you'll get even more money and perks to enjoy all kinds of monthly content without spending any of your in-game cash in it (you'd be earning the content instead of paying for it in-game), but it's not something all hardcore fans would do either - seems more aimed at the casual regulars. I don't think there's a correlation to potential paywalled content at all just yet.

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^ i also voted yes on the poll, but only to make the graph look like a perfectly symmetrical middle finger

 

i'm a passionate artist, you see

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43 minutes ago, Kirsty said:

I've just written this for GTANet. Not to justify anything or discuss the morals of such a subscription, but just to crunch the numbers from what @WildBrick142 kindly provided.

 

For now, I don't think this is "worth" it for long-standing players like Rockstar is trying to suggest. Where is the value if you play everyday or even just regularly? I see no demonstration of that from the Newswire. However, if you get by only on Shark Cards, then we're looking at a difference story.

 

Going by what @WildBrick142 provided and assuming the value of free or discounted content remains consistent, we're looking at approx $120 million worth of in-game stuff per year for $72. If you were only buying Shark Cards to achieve the same amount of in-game worth, you'd have to buy 15 Megalodons for $99.99 a piece, costing $1500 IRL.

 

https://gtanet.com/rockstar-reveals-gta-online-subscription-service-gta/

 

I think this sets a terrible precedent, and I honestly believe that equating this monthly subscription to shark card purchases is a red herring, not by you, but by Rockstar. We bought the game. Many of us, like myself, in an attempt to stay current, bought it on multiple platforms, the PS5/Series being just the latest. Let's remember that shark card sales are essentially for impatient, uninformed whales, not anyone who actually has spent more than 30 minutes to an hour messing around  with GTAO or watching some of the many informative instructional videos on how to grind money.

 

The reason this subscription is a bait and switch is because Take2 and Rockstar want us to see how good of a deal this is compared to shark cards. But that is a terrible equivalence, is my point. Paying even a nominal subscription for a game that is free (well, free if you bought it lol) is precisely what the bean counters all hope that we players figure out for ourselves, with relief, so we can feel good about being fleeced. Yes, it's a better deal than shark card. So is sticking your junk in a meat-grinder. That doesn't make it a good deal. This whole "It's so much better than shark cards!" crap is what they hope we will say to ourselves and one another in order to feel good about being snookered by a ridiculous subscription fee whose only virtue truly is that, as we can all agree, it's better than shark cards.

 

This is no offense to you. Your point is essentially correct. But unless that are offering a helluva lot more than what they stated in the newswire, they can kiss off. At least as far as I'm concerned. Monthly subscription for a bunch of in-game widgets a little early and some periodic GTA Funny Money. LMAO What a joke. They want my money, they had better be giving me an extra island, a crapload of SP Storyline/episodic DLC, or something else huge. Oh, and while they're at it, I wouldn't be paying some sort of monthly rental for it either. Sell me my DLC for a one-time price that is reasonable, and I would consider it.

 

Try to hook me for a recurring subscription and they can essentially lick me.

Edited by ChiroVette
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Bruh we've been asking for a new game for f*cking years!!! and what do we get? booty ass updates that make you have to spend more money on the piece of sh*t game just to have a f*cking job in game to make money. And if you're a player without a microphone, you have literally no help to do any of the free roam missions or anything to build the businesses to make enough money to justify having the business in the first place. I've officially deleted the game entirely because this has just gotten f*cking ridiculous. the absolute f*cking cash grab that this game has been over the past 7 years is a f*cking joke. WHO TF IS GOING TO PAY $40 FOR A 10YR OLD GAME JUST TO SPEND $100 MORE TO EVEN GET STARTED? Dumbasses who have more money than brains and kids with their parents' credit cards will but I'm boycotting anything and everything this cocksucking company has made or will make. IDGAF IF GTA6 WERE TO RELEASE TOMORROW, f*ck THIS GAME, f*ck THIS COMPANY,  AND f*ck THE CASH GRABBING PIECES OF sh*t THAT EVEN CAME UP WITH THIS SUBSCRIPTION SERVICE. I sincerely hope a 90% of the entire playerbase, new and old, see through this bullsh*t and boycott COCKSTAR too. THANK YOU AND f*ck OFF!

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56 minutes ago, ChiroVette said:

 

I think this sets a terrible precedent, and I honestly believe that equating this monthly subscription to shark card purchases is a red herring, not by you, but by Rockstar. We bought the game. Many of us, like myself, in an attempt to stay current, bought it on multiple platforms, the PS5/Series being just the latest. Let's remember that shark card sales are essentially for impatient, uninformed whales, not anyone who actually has spent more than 30 minutes to an hour messing around  with GTAO or watching some of the many informative instructional videos on how to grind money.

 

The reason this subscription is a bait and switch is because Take2 and Rockstar want us to see how good of a deal this is compared to shark cards. But that is a terrible equivalence, is my point. Paying even a nominal subscription for a game that is free (well, free if you bought it lol) is precisely what the bean counters all hope that we players figure out for ourselves, with relief, so we can feel good about being fleeced. Yes, it's a better deal than shark card. So is sticking your junk in a meat-grinder. That doesn't make it a good deal. This whole "It's so much better than shark cards!" crap is what they hope we will say to ourselves and one another in order to feel good about being snookered by a ridiculous subscription fee whose only virtue truly is that, as we can all agree, it's better than shark cards.

 

This is no offense to you. Your point is essentially correct. But unless that are offering a helluva lot more than what they stated in the newswire, they can kiss off. At least as far as I'm concerned. Monthly subscription for a bunch of in-game widgets a little early and some periodic GTA Funny Money. LMAO What a joke. They want my money, they had better be giving me an extra island, a crapload of SP Storyline/episodic DLC, or something else huge. Oh, and while they're at it, I wouldn't be paying some sort of monthly rental for it either. Sell me my DLC for a one-time price that is reasonable, and I would consider it.

 

Try to hook me for a recurring subscription and they can essentially lick me.

 

I think that is what has me most concerned. IMO they have been crunching numbers hard for years to figure out how much people are willing to pay for this kind of thing, and how often they are willing to buy it. You're right in that presenting it this way looks like a good deal no matter what for those kinds of players. For me, I'm not that high ranked and only play occasionally so my bank is low, so in theory it is also probably aimed at someone like me as well who wants to play without playing catch up during updates. However, I don't buy shark cards to do that, so by subscribing I wouldn't be achieving any "saving" like the numbers I wrote about suggest. If then, in it's most infancy, it's just a good deal for *only* shark card buyers, where does it go from here? Eventually I feel like they will extend the content, or the length of early access, and that really is when we would see the playerbase start fracturing into something we're not used to from Rockstar. Like @Jason has suggested in other posts, MTX from Rockstar have been quite friendly/tame compared to a lot of other games.

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Spider-Vice
9 minutes ago, ChiroVette said:

 

I think this sets a terrible precedent, and I honestly believe that equating this monthly subscription to shark card purchases is a red herring, not by you, but by Rockstar. We bought the game. Many of us, like myself, in an attempt to stay current, bought it on multiple platforms, the PS5/Series being just the latest. Let's remember that shark card sales are essentially for impatient, uninformed whales, not anyone who actually has spent more than 30 minutes to an hour messing around  with GTAO or watching some of the many informative instructional videos on how to grind money.

 

The reason this subscription is a bait and switch is because Take2 and Rockstar want us to see how good of a deal this is compared to shark cards. But that is a terrible equivalence, is my point. Paying even a nominal subscription for a game that is free (well, free if you bought it lol) is precisely what the bean counters all hope that we players figure out for ourselves, with relief, so we can feel good about being fleeced. Yes, it's a better deal than shark card. So is sticking your junk in a meat-grinder. That doesn't make it a good deal. This whole "It's so much better than shark cards!" crap is what they hope we will say to ourselves and one another in order to feel good about being snookered by a ridiculous subscription fee whose only virtue truly is that, as we can all agree, it's better than shark cards.

 

This is no offense to you. Your point is essentially correct. But unless that are offering a helluva lot more than what they stated in the newswire, they can kiss off. At least as far as I'm concerned. Monthly subscription for a bunch of in-game widgets a little early and some periodic GTA Funny Money. LMAO What a joke. They want my money, they had better be giving me an extra island, a crapload of SP Storyline/episodic DLC, or something else huge. Oh, and while they're at it, I wouldn't be paying some sort of monthly rental for it either. Sell me my DLC for a one-time price that is reasonable, and I would consider it.

 

Try to hook me for a recurring subscription and they can essentially lick me.

The same point could be applied to the Shark Cards that exist since 2013 themselves though. :p A ton of IRL money just for "GTA Funny Money" without any of the other content. A lot of the same (fair, don't get me wrong!) comments were made as far back as back then, about having bought the game then being able to buy stuff on top of it to enjoy the game faster (by buying virtual money).

I don't see how this sets any new precedents just yet because the Shark Cards already kind of did the same thing and felt the same way for many - paying on top of having paid for a full price game, and having these microtransactions promoted to you - hence grinders and grinding tutorials existing for games like this.

 

Until something like a true paywall comes (like some other games have done), if it ever comes, I'm not gonna worry too much just yet personally. That's just my view though!

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GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away

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1 hour ago, Shadowfennekin said:

'peace out' until their favorite vehicle gets added

I waited for prime for something good

I mean, if you don't mind getting the access 2 weeks later, you could probably get 2 months worth of bonues for the price of 1 if you subscribe in the MIDDLE of a month, then cancel after the next month goes live and it's all claimed, wait a month, then subscribe again if you like the bonuses

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Shadowfennekin
4 minutes ago, needforsuv said:

I waited for prime for something good

I mean, if you don't mind getting the access 2 weeks later, you could probably get 2 months worth of bonues for the price of 1 if you subscribe in the MIDDLE of a month, then cancel after the next month goes live and it's all claimed, wait a month, then subscribe again if you like the bonuses

Oh I know those ways, I've done the same when I activate a month of Fallout 1st.

 

I don't keep Prime running though, don't buy sh*t off Amazon and only watch The Boys/Invincible. I just take advantage of the free trials/1.99 week deals when they give them to me and usually sit on those until a game has Prime content, new Boys/Invincible season is out. 

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Quinn_flower

idk guys this the beginning of the end. sounds like what apb did and look at them now. 

 

not even this value is good for new players.

 

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5 minutes ago, Kirsty said:

 

I think that is what has me most concerned. IMO they have been crunching numbers hard for years to figure out how much people are willing to pay for this kind of thing, and how often they are willing to buy it. You're right in that presenting it this way looks like a good deal no matter what. For me, I'm not that high ranked and only play occoasionally so my bank is low, so in theory it is also probably aimed at someone like me as well who wants to play without playing catch up during updates. However, I don't buy shark cards to do that, so by subscribing I wouldn't be acheving any "saving" like the numbers I wrote about suggest. If then, in it's most infancy, it's just a good deal for *only* shark card buyers, where does it go from here? Eventually I feel like they will extend the content, or the length of early access, and that really is when we would see the playerbase start fracturing into something we're not used to from Rockstar. Like @Jason has suggested in other posts, MTX from Rockstar have been quite friendly/tame compared to a lot of other games.

If we would've gotten a new game released with this new generation of consoles, this wouldn't be such a big deal. As a matter of fact, it'd be ABSOLUTELY F*CKING AMAZING with the release of a new game, but instead we get this with a 9, almost 10 year old game that's been re-released for 4 new consoles, which we had to buy the game for at least $40 unless you were lucky enough to catch it on sale or unless you're JUST NOW buying a 9 year old game for $15. It's cool that it's still getting updates with new sh*t but we'd much rather have those updates with new sh*t on a new title which we've been practically on our knees begging for for at least 5 years now. Whoever is running the show there, obviously isn't using their head to its full capability or they don't have enough brain capacity to process the fact that you could release a new title for a minimum of $60 and have potentially 100million gamers buy the new game bringing in $6Billion rather than releasing new content on a game that millions of people already own for no new income. It's the reason game like FIFA and 2K release new game annually instead of building a game to get annual updates releasing content for practically free.

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Quinn_flower
29 minutes ago, Shadowfennekin said:

Oh I know those ways, I've done the same when I activate a month of Fallout 1st.

 

I don't keep Prime running though, don't buy sh*t off Amazon and only watch The Boys/Invincible. I just take advantage of the free trials/1.99 week deals when they give them to me and usually sit on those until a game has Prime content, new Boys/Invincible season is out. 

oh i just make a new fake account every thirty days and use the free trial havent paid at all since then for prime 

 

it starts like this first for gta online 

 

then they start cutting and nerfing things for the freeloaders who don't want to pay. 

 

then they start locking features 

 

then the game itself. 

 

im going back to elden ring....who ever thought of this in the boardroom you are out of touch and get ready for the backlash 

 

im sure someone can spoof a gta+ membership on pc just to stick it to cuckstar and zeldick

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7 minutes ago, Quinn_flower said:

oh i just make a new fake account every thirty days and use the free trial havent paid at all since then for prime 

 

it starts like this first 

 

then they start cutting and nerfing things for the freeloaders who don't want to pay. 

 

then they start locking features 

 

then the game itself. 

 

im going back to elden ring....who ever thought of this in the boardroom you are out of touch and get ready for the backlash 

They really should've taken notes on how the Gran Turismo playerbase reacted to that cash grab before mentioning anything about this bs. I'm just done with Rockstar entirely. Idc if they released the new game tomorrow, they've lost my respect and business.

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20 minutes ago, Quinn_flower said:

idk guys this the beginning of the end

 

We've heard that a million times before 🙄

 

You should know by now, Rockstar is the 1% 😂

 

20 minutes ago, OnlyMans69 said:

you could release a new title for a minimum of $60 and have potentially 100million gamers buy the new game bringing in $6Billion rather than releasing new content on a game that millions of people already own

 

d85d9f198d6b18d52267ef60314e7220.gif

 

Edited by Rvfae
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40 minutes ago, Spider-Vice said:

The same point could be applied to the Shark Cards that exist since 2013 themselves though. :p A ton of IRL money just for "GTA Funny Money" without any of the other content. A lot of the same (fair, don't get me wrong!) comments were made as far back as back then, about having bought the game then being able to buy stuff on top of it to enjoy the game faster (by buying virtual money).

I don't see how this sets any new precedents just yet because the Shark Cards already kind of did the same thing and felt the same way for many - paying on top of having paid for a full price game, and having these microtransactions promoted to you - hence grinders and grinding tutorials existing for games like this.

 

Until something like a true paywall comes (like some other games have done), if it ever comes, I'm not gonna worry too much just yet personally. That's just my view though!

 

I think you're missing my point, though, but @Kirsty responded more to what I was actually saying. I agree with you about what you said regarding the tipping point of true paywalls, but I won't lie, this is at the very least a surreptitious step right in that direction. Because now it's a monthly subscription, which will add up, especially when you factor in just how many victims there are out there with a chronic case of FoMO who will plunk down their money in droves. Make no mistake about it, Shark Cards are bad, but in a way, this is worse. Worse from the standpoint that all Take2 has done is made it easier to rationalize a sh*tty deal by couching it as a recurring monthly subscription. You wait! I promise the next step is they are going to advertise this as being So much cheaper, and a much better deal than Netflix! Not to mention that this is a sort of acid test to see how many players will be willing to open up their wallets because it's not a $99.99 USD MegaloCrapToilet Card, and will be psychologically easier to swallow for masses of people. Never mind that even if you were to buy one MegaloButtPlug a year it actually costs you less than this toxic waste in the long run.

 

Additionally, there is an inflation issue here that literally nobody is talking about, and that baffles me, if I'm being completely honest. There is something in all freemium games called the in-game economy, as I'm certain you already know. Valuation of GTA Funny Money, and any e-currency in a game, is based on its scarcity and difficulty in obtaining to ascribe it intrinsic worth in the playing environment. One never spoken about problem with the Monopoly Money Take2 sells GTAO players is that it was a helluva lot more valuable way back in 2013 than it is now, yet bafflingly, the marketing department has not inflated the Shark Card packages to add the newly scaled values. Back in 2013, a couple of million GTA Funny Money dollars bought a helluva lot more than it does now. Back then, there wasn't a lot to purchase, AND things like cars were a lot less expensive than they are now. What was the highest price car then, a little over a $1 mill? Now you can buy cars for $5 Mill, and don't even get me started on the businesses, Yacht, Arcades, Kosatka, and all the corresponding upgrades. 

 

I can tell you right now that if the economy of a small nation fell prey to this level of absurd, insane inflation, there would be an ensuing economic collapse.

 

tl;dr? Yes, this subscription, at least one month of it, is absolutely better than buying literally any Shark Card. But this is a very disturbing step in a direction that I honestly believe does not bode well for the future of GTA.

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Quinn_flower
17 minutes ago, Rvfae said:

 

We've heard that a million times before 🙄

 

You should know by now, Rockstar is the 1% 😂

 

 

d85d9f198d6b18d52267ef60314e7220.gif

 

 

this might be what breaks the camel back. after definite edition then e&e and now this? even if they showed a trailer for gta 6 people are going to be very cautions now    

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Just now, Quinn_flower said:

 

this might be what breaks the camel back. after definite edition less then e&e and now this? even if they showed a trailer for gta 6 people are going to be very cautions now    

 

Yea I do agree that TDE was def a new low for them, to the point where they came out and apologized for it, very un-R* like.

 

And then the minimal current gen V upgrade, PC players getting shafted, the way they handled character transfers for the upgrade and now GTA+ .... and let's not even go into RDO territory lol

 

The only things R* haven't managed to fk up yet are updates for gta online, and gta online as a whole, in my opinion anyway.

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5 minutes ago, Rvfae said:

 

d85d9f198d6b18d52267ef60314e7220.gif

 

welp the answer to that would be that they're not going to make any money releasing new content on an old game that everyone already owns. at that point, you're digging yourself into a financial hole by working for free unless you do a paywall which isn't too much of a stretch for casuals who don't play the game enough to grind to $2Mil everytime a new business drops, then the casuals have to resort to shark cards or this bs sub service giving up money to enjoy the game they've already paid for. battle passes work as a type of subscription for games like fortnite and warzone which are free to play bc you can justify spending $10 for a bunch of content on a game you never had to pay for. however when you bought the same game across 2-3 consoles for anywhere between $115-$220, depending on if you bought the base version or the premium versions, it's hard to justify spending even more money on a monthly subscription even if you only play casually.

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5 minutes ago, OnlyMans69 said:

welp the answer to that would be that they're not going to make any money releasing new content on an old game that everyone already owns. 

 

Lol really? Bc that's what they've been doing for the last eight years 

 

5 minutes ago, OnlyMans69 said:

it's hard to justify spending even more money on a monthly subscription even if you only play casually.

 

Then don't subscribe and just earn the stuff by grinding in-game ??? The other things are time limited so you'll get them eventually anyway if you're not subscribed to GTA+ plus they're hardly even significant.

 

Edited by Rvfae
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Quinn_flower

imagine they start locking dlc features for a month or parts. Gta+ members will have a advantage while the free people will be left behind.

 

for example r* locks performance parts  behind gta+ that person will have a advantage to a part that others wont have unless you give them money. 

 

races will be ruined 

 

or crossplay will be locked behind gta+

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Just now, Quinn_flower said:

imagine they start locking dlc features for a month or parts. Gta+ members will have a advantage while the free people will be left behind.

 

for example r* locks performance parts  behind gta+ that person will have a advantage to a part that others wont have unless you give them money. 

 

I don't see them going that far, maybe GTA+ subscribers would get drip fed vehicles earlier than non subscribers but I really don't see R* locking gameplay mechanics or non cosmetic things behind GTA+ whether they're timed exclusives or not (i mean they obv would be if they made them part of GTA+ but I don't see them doing that).

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11 minutes ago, Rvfae said:

 

Lol really? Bc that's what they've doing for the last eight years 

remember how we were saying stuff about a pay wall. the in-game prices of the properties is a paywall for casuals. it's already here, you just haven't realized it yet. it started with the bunkers and now here we are. they're only making money of dumb casuals. I WAS a casual, however i wasn't dumb enough to buy shart cards, until I just deleted the game because even with businesses, you gotta spend in-game money to make in-game money and you still risk having it all stolen by another player in the lobbies who spend way more time in the game than the casuals. Hence the reason I personally will never play anything developed by Cuckshart again. It's just a matter of time before they screw over the hardcore fanbase, you'll see

Edited by OnlyMans69
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City of Love

I just Remember gta online Exclusive VIP Membership leaks in 2016, its happening now.. lmao:sui:

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Just now, City of Love said:

I just Remember gta online Exclusive VIP Membership leaks in 2016, its happening now.. lmao:sui:

if it took that long for it to come to fruition, imagine how much longer we're going to be waiting for a new GTA. They could've been working on it for years instead of remastering old games that turned the thought of a nostalgic game to sh*t.

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Quinn_flower
13 minutes ago, Rvfae said:

 

I don't see them going that far, maybe GTA+ subscribers would get drip fed vehicles earlier than non subscribers but I really don't see R* locking gameplay mechanics or non cosmetic things behind GTA+ whether they're timed exclusives or not (i mean they obv would be if they made them part of GTA+ but I don't see them doing that).

just watch.....

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