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TXD workshop won't let me import alpha image... how do i do this correctly?


joewinko
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joewinko

I'm trying to make the texture for a custom ped i created have transparency but TXD workshop will not let me import a seperate alpha image... how do i do that?

here's a video of what im trying to do, am i doing this incorrectly? please help 

 

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Ash_735

You don't use TXD Workshop, use Magic.TXD instead which supports modern image formats and then edit that image as a PNG instead with whatever image editing software you have.

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joewinko
33 minutes ago, Ash_735 said:

You don't use TXD Workshop, use Magic.TXD instead which supports modern image formats and then edit that image as a PNG instead with whatever image editing software you have.

 

i already tried Magic.TXD instead. it gave me an error when i tried opening the TXD file

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joewinko
Posted (edited)

this is the error i get with magicTXD

UPDATE: wait a sec, i got it to work. i just needed to edit the original txd file. my bad. thank you. 

 

spacer.png

Edited by joewinko
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HalanoSiblee

Your PNG Texture doesn't have Alpha
TXD Workshop work fine just edit Image Unit with PS or PDN to Alpha your pixels  
set mipmap to 1
don't compress
 

Edited by HalanoSiblee
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4 hours ago, HalanoSiblee said:

The PNG doesn't have Alpha
 

 

png can have a level mask that works as alpha channel

 

 

@joewinko: your video shows that the png file which you import, has a complete white "alpha"

that means that everything will be shown, a white square with image will be shown

 

 

Edited by ZAZ
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joewinko

its ok :) i got magic TXD to work :)  all taken care of :)

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