SIZZZ Posted March 20 Share Posted March 20 DOWNLOAD With this script, road spikes (object ID 189) turn from an ordinary decoration into real working spikes. M316, RithRake24, Polski Oski and 3 others 2 4 Link to comment Share on other sites More sharing options...
Yasir_RFL Posted March 20 Share Posted March 20 The Addon god is back with his mercy upon DYOM designers. again, GREAT f*ckIN WORK!!! Link to comment Share on other sites More sharing options...
Polski Oski Posted March 20 Share Posted March 20 Oh hell yeah! Finally Cop pursuits will be harder to finish, heheh Horus Publishing 1 Link to comment Share on other sites More sharing options...
Horus Publishing Posted March 20 Share Posted March 20 Oh yeaaaaaaaah, we did said that this can be possible - and here it is. Let's gooooo. Making tutorial soon. RithRake24 1 Link to comment Share on other sites More sharing options...
Horus Publishing Posted March 20 Share Posted March 20 (edited) Tutorial: Mission for testing out the feature: https://www.mediafire.com/file/swvt4csikezuol5/SpikeStripsTUTORIAL.dat/file (rename to DYOM1) @SIZZZ interesting question: Is there any possibility, to for example export Spook O'meter feature that was already implemented it DYOM IX in CLEO script format? That would be much more cooler, and people wouldn't have too many features installed - so less crashes. They would choose what mod they want to install. Just question out of curiosity. Also, hopefully there will be a miracle and we're going to see clothes shop for CJ Edited March 20 by Horus Publishing SIZZZ 1 Link to comment Share on other sites More sharing options...
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