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Should children added in GTA 6 story mode?


FrancisDiaz0410
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FrancisDiaz0410

Should children can be added to gta 6 but story mode/campaign that the characters meet their family and children?

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The Artist
5 minutes ago, FrancisDiaz0410 said:

Should children can be added to gta 6 but story mode/campaign that the characters meet their family and children?

no there's no need for that

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Mexicola9302

Adding unkillable children is unimmersive, and a city without children is unimmersive too. Both sucks but i rather play games without children in them. Even if it doesn't make any sense.

 

I mean children will always be invulnerable, and that is okay because it shouldn't be possible to kill them, but because of that there is no way a game actually can feel immersive.

 

Yeah but an explanation why there are never children as pedestrians on the streets would be nice, maybe all kids go to boarding schools in another fictional city for some weird reason or something. It always annoyed me there is no logical explanation.

 

In Cyberpunk 2077 there are lots of children and they are unkillable of course, in that game i barely notice it. Because the pedestrians there feel much more like just a prop than in GTA games, it's like the npc's are just there for show. I think no kids spawn on the sidewalks while driving a car, they only spawn while on foot, and then you are not able to harm them in anyway. It's sort of a halfway good way to put them in a game like this. Imagine one of them would pass the street, and you accidently hit them with a car, it would be like hitting a stone wall or something.

 

If children would be added, i would like them to do it like in Cyberpunk. But honestly i got used to it that there are none in GTA, and it doesn't really matter.

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babydracula

That’s probably way too far for Rockstar lmao, if they wanted to add children (killable or unkillable) we’d have them already 

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DexMacLeod

I'd rather they didn't include them. I think not having kids in open world games has gotten normal to the point that it feels weird when a game does have them. It just feels kind of, I don't know, "icky"? Plus, they tend to give me flashbacks of that damn balloon kid in Spider-Man 2.

 

The only time I think it really worked okay was in Assassin's Creed Syndicate. Old-timey London without street urchins just wouldn't have felt right.

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Lemoyne outlaw

there were kids in rdr2. like jack and the orphans in saint denis. they made those kids super annoying and unkillable. its a great troll by rockstar. add these stupid impolite rude kids. but not allow us to kill them or attack them. unlike everyone else i have no problems with the idea of killing kids in video games. its all pixels. some people hate to kill dogs or other animals in games. but i never have trouble doing it. yes killing anyone in real life is horrible and not right. but video games are just pixels.

 

why should i feel bad for killing something thats on my tv? especially in a game where you can kill adults a dime a dozen. what is different between killing an adult and a kid in a video game? they are both innocent bystanders. im sure people will probably respond saying im heartless or cold. but come on its just a video game. anyone who has played a game like gta has no doubt killed thousands of npcs or innocent people. so why should it matter if they added kids?

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DexMacLeod

Personally, I don't like killing innocent bystanders regardless of age. Even if I'm playing a total bad guy I like to pretend my character has at least some basic decency. I wouldn't say I feel "bad" when it happens but it's not hard to see why killing a child hits different than killing an adult. Children, by nature, are just more innocent.

 

It's no different than how killing a story character who's been nothing but a complete a-hole the entire game can feel more rewarding than killing one of the hundreds of nameless thugs that spawn in during a mission.

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Have you lost your mind? NO!!!!

 

Dya-Hfg-GX4-AA8-Prt.jpg

That's how Rockstar gets in trouble. We don't need kids in the game.

Edited by Zello
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GhettoJesus

No. It's not even about being able to kill them or not, (why would you try to kill children?) but rather about whether it fits the world. Yeah, yeah, GTA is the real world, but do we really need children? I feel like there is no reason to have them. I don't think it's that important in terms of immersion and I see no other purpose to include them in a GTA game.

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3 hours ago, GhettoJesus said:

No. It's not even about being able to kill them or not, (why would you try to kill children?) but rather about whether it fits the world. Yeah, yeah, GTA is the real world, but do we really need children? I feel like there is no reason to have them. I don't think it's that important in terms of immersion and I see no other purpose to include them in a GTA game.

 

Nail, head.

 

If we're to weigh up the pros and cons the pros would be it'd make the city feel a bit more real having kids running about, playing in parks etc, but the cons... well I think we all know the cons.

 

Just not worth it, leave it to other more suitable games to feature kids and let GTA not have to awkwardly stumble around the subject while playing.

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MrBreak16

If they add kids in GTA VI, PC players will make mods to make them killeable, just like they did with RDR2 :kekw:

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Starbeth

i can already see the news segments on cnn and fox news showing footage of players running over and killing them. imo it would probably be as controversial as hot coffee

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You want small people in the game? Put some midgets in the game closest that you're gonna get :sadkek:

 

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MrBreak16
57 minutes ago, Starbeth said:

i can already see the news segments on cnn and fox news showing footage of players running over and killing them. imo it would probably be as controversial as hot coffee

Reminds me of that guy called Shirrako who caused a controversy around RDR2 when he published a video on YouTube where he beat up and kidnapped that feminist in Saint Denis before feeding her to an alligator. :kekw: The thing is that he also made other videos like that where he did things like: Beating up Strawberry's mayor, beating up the racist guy in Saint Denis, killing the entire village of Butcher Creek and one where he tried and failed to kill the kids in Saint Denis. I think he even got his channel banned for a while because of how much controversy he caused with his videos :prismkek:

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Starbeth
Just now, MrBreak16 said:

Reminds me of that guy called Shirrako who caused a controversy around RDR2 when he published a video on YouTube where he beat up and kidnapped that feminist in Saint Denis before feeding her to an alligator. :kekw: The thing is also made other videos like that where he did things like: Beating up Strawberry's mayor, beating up the racist guy in Saint Denis, killing the entire village of Butcher Creek and one where he tried and failed to kill the kids in Saint Denis. I think he even got his channel banned for a while because of how much controversy he caused with his videos :prismkek:

yup i remember his dumb videos, that guy always looked for attention :sadkek:

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VenusianDream

I think the best way R* could feature children in their games is via cutscenes and missions, or perhaps by having them around in only specific parts of the map or in certain interiors where weapons can't be drawn. Maybe the protagonist has a little niece or nephew they visit from time to time, or there's a mission where we have to drop the don's kid off at home from school. Children in the gta series are usually present in advertisements and television. VCS featured a baby (Louise's daughter) who was only present in cutscenes. Advance had us kidnap and eventually rescue Yuka Kasen. RDR2 has kids but they're only in Saint Denis and are unkillable, and then there's little Jack. Bully was full of children, which shows that a R* game can have children present. It just has to be done right.

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Mr. Bogey

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Starbeth
1 hour ago, Badman_ said:

No.

i read that in batman accent :kekw:

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Zak Ras
18 hours ago, FrancisDiaz0410 said:

Should children can be added to gta 6 but story mode/campaign that the characters meet their family and children?

In terms of general NPC's; No.

 

In the story? I thought about this a while back; the reveal of a child/children in a GTA game (as in, in-between baby Mary-Beth Williams & story mode Jimmy De Santa) would have to have the same reveal, shock and impact as the no wife no kids scene from Scarface.

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Rockstarter

if there's something that makes absolutely no difference to me, is whether or not there is children in GTA6.

 

How does it matter at all ?

 

I mean on the surface I'd probably say no let's not have kids you can run over or punch on the street.

 

Not sure why it matters at all though ?

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VenusianDream
1 hour ago, Rockstarter said:

if there's something that makes absolutely no difference to me, is whether or not there is children in GTA6.

 

How does it matter at all ?

 

I mean on the surface I'd probably say no let's not have kids you can run over or punch on the street.

 

Not sure why it matters at all though ?

 

It doesn't. It seems a bit weird to have kids walking around in a game where we can steal cars and go on manic killing sprees but on the other hand having them around would further immersify the game and make things seem "realistic", which is something a lot of players tend to enjoy having in their games. 

 

Personally I don't really care, and there would be a lot less controversy if there weren't children featured in GTA but I wouldn't really shun the game either if they decided to have them. I'd rather see more wildlife and animals instead.

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Mr. Bogey

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FrancisDiaz0410
19 hours ago, Mexicola9302 said:

Adding unkillable children is unimmersive, and a city without children is unimmersive too. Both sucks but i rather play games without children in them. Even if it doesn't make any sense.

 

I mean children will always be invulnerable, and that is okay because it shouldn't be possible to kill them, but because of that there is no way a game actually can feel immersive.

 

Yeah but an explanation why there are never children as pedestrians on the streets would be nice, maybe all kids go to boarding schools in another fictional city for some weird reason or something. It always annoyed me there is no logical explanation.

 

In Cyberpunk 2077 there are lots of children and they are unkillable of course, in that game i barely notice it. Because the pedestrians there feel much more like just a prop than in GTA games, it's like the npc's are just there for show. I think no kids spawn on the sidewalks while driving a car, they only spawn while on foot, and then you are not able to harm them in anyway. It's sort of a halfway good way to put them in a game like this. Imagine one of them would pass the street, and you accidently hit them with a car, it would be like hitting a stone wall or something.

 

If children would be added, i would like them to do it like in Cyberpunk. But honestly i got used to it that there are none in GTA, and it doesn't really matter.

if you kill children, the screen goes black and the message shown after 'children are not enemies' if you kill 5 times then 'this is not good idea. are you insane?' and proceeds to previous save or title screen. like call of duty mission

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Starbeth
2 hours ago, FrancisDiaz0410 said:

if you kill children, the screen goes black and the message shown after 'children are not enemies' if you kill 5 times then 'this is not good idea. are you insane?' and proceeds to previous save or title screen. like call of duty mission

sorry but this wouldnt work. the damage is already done as soon as there is footage of children getting killed. and it doesnt add any meaningful value to the game 

 

i understand the immersive argument but i think most players arent even aware that children are missing unless they see a school bus in-game or something like that. i dont think there is a solution to it other than what we already have in past gta's. but really this should be a non-issue :)

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FrancisDiaz0410
6 hours ago, Zak Ras said:

In terms of general NPC's; No.

 

In the story? I thought about this a while back; the reveal of a child/children in a GTA game (as in, in-between baby Mary-Beth Williams & story mode Jimmy De Santa) would have to have the same reveal, shock and impact as the no wife no kids scene from Scarface.

children are not npcs. the children are the characters in story mode not in the open world or free roam mode. right? they can status them or meet them

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Paper Mario
On 3/15/2022 at 11:04 AM, Mexicola9302 said:

Adding unkillable children is unimmersive, and a city without children is unimmersive too. Both sucks but i rather play games without children in them. Even if it doesn't make any sense.

 

I mean children will always be invulnerable, and that is okay because it shouldn't be possible to kill them, but because of that there is no way a game actually can feel immersive.

this is so dumb to me. why shouldn't it be possible to kill them? how is it more inhumane than killing people older than 18?

personally, i feel like rockstar would never make killable kids because of the huge backlash it apparently would receive from crybabies. i'd like them to not include kids for that matter alone. nor am i interested in killing kids more than adult peds. it'd just be a huge annoyance to see my damage do nothing to kids. so, keep them out if you won't make them killable.

 

instead, focus on more ped variety. we have a little bit, like fatties and such, and some odd ones. but why not include disabled people in a sense? some wheelchair ones. or are they also considered too pure to kill? i mean, it's a damn video game. we don't kill kids or elders in real life just by playing then. otherwise we would have already been killing normal adults by now.

 

but have more ped variety please. include some that do other things than walking, like rollerskating. we had those in vice city.

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imViolet
22 hours ago, Lemoyne outlaw said:

video games are just pixels.

it's aaaaaaaalllll fake bullsh*t. well crafted bullsh*t, but bullsh*t nonetheless.

仕方がない

face it, gta 6 is never coming :kekw:

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Ryuichi
On 3/16/2022 at 5:19 AM, Starbeth said:

sorry but this wouldnt work. the damage is already done as soon as there is footage of children getting killed. and it doesnt add any meaningful value to the game 

 

i understand the immersive argument but i think most players arent even aware that children are missing unless they see a school bus in-game or something like that. i dont think there is a solution to it other than what we already have in past gta's. but really this should be a non-issue :)

Didn't that worked with Modern Warfare though?

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On 3/15/2022 at 12:26 PM, Lemoyne outlaw said:

there were kids in rdr2. like jack and the orphans in saint denis. they made those kids super annoying and unkillable. its a great troll by rockstar. add these stupid impolite rude kids. but not allow us to kill them or attack them. unlike everyone else i have no problems with the idea of killing kids in video games. its all pixels. some people hate to kill dogs or other animals in games. but i never have trouble doing it. yes killing anyone in real life is horrible and not right. but video games are just pixels.

 

why should i feel bad for killing something thats on my tv? especially in a game where you can kill adults a dime a dozen. what is different between killing an adult and a kid in a video game? they are both innocent bystanders. im sure people will probably respond saying im heartless or cold. but come on its just a video game. anyone who has played a game like gta has no doubt killed thousands of npcs or innocent people. so why should it matter if they added kids?

...................

 

On 3/16/2022 at 10:39 AM, Paper Mario said:

this is so dumb to me. why shouldn't it be possible to kill them? how is it more inhumane than killing people older than 18?

personally, i feel like rockstar would never make killable kids because of the huge backlash it apparently would receive from crybabies. i'd like them to not include kids for that matter alone. nor am i interested in killing kids more than adult peds. it'd just be a huge annoyance to see my damage do nothing to kids. so, keep them out if you won't make them killable.

 

instead, focus on more ped variety. we have a little bit, like fatties and such, and some odd ones. but why not include disabled people in a sense? some wheelchair ones. or are they also considered too pure to kill? i mean, it's a damn video game. we don't kill kids or elders in real life just by playing then. otherwise we would have already been killing normal adults by now.

 

but have more ped variety please. include some that do other things than walking, like rollerskating. we had those in vice city.

Crybabies???

God this forum is laughable sometimes.

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Starbeth
5 hours ago, Ryuichi said:

Didn't that worked with Modern Warfare though?

true, im not sure about it though since thats in a war setting. not saying its a good way to do it but i think it would look more outrageous to the general public in a gta setting :panic:

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