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GTA V Next-Gen Comparisons Thread


sutalu
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Spider-Vice
Message added by Spider-Vice,

Please try and keep any general discussion/praise/criticism/etc. that's not directly to do with analysing the game's visuals in the main megathread, thanks!

 

This topic is not to discuss graphics mods or how much you like or hate them or their creators, please keep it on-topic with discussion about the GTA V stock versions.

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DF's verdict was pretty positive honestly. Likewise a fine upgrade for the console players who were stuck with that horrendous frame rate and image quality in last gen machines.

Quote

Technically, I think the new Grand Theft Auto 5 is the preferred version of the game - a big improvement over the PS4/Xbox One era rendition and better in many respects than the PC game too.

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Spider-Vice

 

The written version:

https://www.eurogamer.net/articles/digitalfoundry-2022-grand-theft-auto-5-ps5-tech-review

 

Quote

Technically, I think the new Grand Theft Auto 5 is the preferred version of the game - a big improvement over the PS4/Xbox One era rendition and better in many respects than the PC game too. That's down to aspects such as the increased fluidity via motion blur and the fixed-up cinematics, plus the inclusion of temporal anti-aliasing that cleans up a lot of the legacy image quality issues. Yes, there are visual features from the PC version missing in this new release - but crucially, aside from distance LOD, they don't tend to be noticed in the general run of play. Ultimately, there's the sense that Rockstar could have pushed harder to deliver more - so don't go in expecting an upgrade on par with something like Metro Exodus Enhanced Edition. In terms of 'next-gen' upgrades, what we're effectively getting here is the obligatory 60fps upgrade, a touch of RT and a smattering of pleasing refinements.

 

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daltontigerboy

tHeReS nO rAy tRaCiNg aNyWhErE

 

This is an excellent version of GTAV and the attempt to paint it as some sort of “disaster” when it came out the other day only makes it more obvious that Rockstar is the most unnecessarily hated company in the industry.

 

There are several improvements both visually and under-the-hood featured in this version that we’ve yet to see up to this point - and in many ways this is now the best way to play the game on any platform.

 

This release was always going to be controversial and shat on by many people online, simply due to people being tired of GTAV/O and of course remnants of The Trilogy DE’s terrible launch. Level headed people knew that this wasn’t going to be anything like that, because this was produced by Rockstar Games, not some mobile dev who is in way over their heads. 

Edited by daltontigerboy
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Ash_735
13 minutes ago, daltontigerboy said:

only makes is more obvious that Rockstar is the most unnecessarily hated company in the industry.

*checks lawsuit*

 

Nah, they got reasons.

 

edit: Also, this is the final note from the article, and people here are screaming that it shows how amazing Rockstar are?

Quote

Ultimately, there's the sense that Rockstar could have pushed harder to deliver more - so don't go in expecting an upgrade on par with something like Metro Exodus Enhanced Edition. In terms of 'next-gen' upgrades, what we're effectively getting here is the obligatory 60fps upgrade, a touch of RT and a smattering of pleasing refinements.

 

Edited by Ash_735
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Spider-Vice

I think at the very least all of the improvements over PC that were listed in both the video and the article are a must for a PC patch.

This includes the ray tracing (which I can't use but that would come with an API change to something like DX12 which could help performance by itself), the DoF finally not being invisible at higher resolutions, the per-object motion blur as well (but make it a toggle and keep the intensity slider!), cutscene animations not being jittery anymore and TAA as MSAA is not only heavy and outdated but it also doesn't apply anti-aliasing properly to all things for some reason since the 2015 release... particles, and what seem to be other potential under-the-hood changes.

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daltontigerboy
On 3/18/2022 at 2:15 PM, Ash_735 said:

*checks lawsuit*

 

Nah, they got reasons.

 

edit: Also, this is the final note from the article, and people here are screaming that it shows how amazing Rockstar are?

 

- 4K resolution (native and upscaled via AMD FSR)
- 60fps

- HDR

- High end PC settings

- Better anti-aliasing than any version

- Ray Traced shadows

- Per object motion blur

- All new effects for explosions, fire, and smoke

- Several under-the-hood improvements such as physics/speed no longer being tied to frame rate

- Dramatically faster loading

 

No, it’s not a complete visual overhaul, nor was it ever pitched that way. The people holding it to that standard also knew, just like all of us, that it was never going to meet that standard - and now they feel validated enough to sh*t on this just like they were going to do no matter what.

 

There are not many other next-gen enhancements  that have improved their respective game more than this.

 

Metro is one of the very few exceptions.

 

Uncharted 4’s next gen upgrade, Ghost of Tsushima’s next gen upgrade, and Death Stranding’s upgrade all pale in comparison to what we got here. 
 

And yet all of those cost a price to upgrade,  in some cases an even bigger fee than the $10 for GTAV. Where is the outrage for those games?

 

edit: why is everyone reacting to this post with kekw, every single part of this post is a fact whether y’all like it or not lol

Edited by daltontigerboy
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Ash_735
45 minutes ago, daltontigerboy said:

Uncharted 4’s next gen upgrade, Ghost of Tsushima’s next gen upgrade, and Death Stranding’s upgrade all pale in comparison to what we got here. 
 

And yet all of those cost a price to upgrade,  in some cases an even bigger fee than the $10 for GTAV. Where is the outrage for those games?

There WAS outrage for those $10 upgrades, ...and GTAV's $10 is just a TEMPORARY PRICE, it costs more on Xbox right now.

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MaddenedGhost

I remember back when Rockstar advertised the PS4 and XboxOne version to take full advantage of the power of those consoles yet RDR2 proved that there was more power to get out of those machines, they had more time with the tech and got good at harvesting all the power there is to get.

 

It's almost as if history is repeating itself.

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daltontigerboy
41 minutes ago, The_Ghost said:

I remember back when Rockstar advertised the PS4 and XboxOne version to take full advantage of the power of those consoles yet RDR2 proved that there was more power to get out of those machines, they had more time with the tech and got good at harvesting all the power there is to get.

 

It's almost as if history is repeating itself.

GTAVI will be to GTAV what GTAV is to GTAIII.

 

So long as Rockstar has retained and continued to acquire the world class artists and programmers that have produced these games for the last 20 years, I expect VI to be a showcase that blows the doors off most games released this generation, just like RDR2 was last gen. It still blows most newer cross-gen games out of the water.

 

RDR2 delivered Uncharted 4 quality visuals in an open world game with gobs of systems running in the background and a fully dynamic time of day / weather cycle….and also had to account for the Xbox One.

 

Many people forget about things like that when claiming that certain Sony exclusives are more technically impressive than RDR2.

 

When you take everything into account, RDR2 is the most technically advanced and impressive title of the entire last generation - and the same will very likely be true of GTAVI this generation.

 

You really can’t beat the time, money, and talent that Rockstar is able to afford on these major productions. They are in a class of their own in the AAA games industry. Every title they’ve put out - starting with GTAIV, to now, has proven this.

Edited by daltontigerboy
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daltontigerboy
1 hour ago, El Dorado said:

 

Ray traced vs non-ray traced shadows.

 

In some instances, the normal shadows may appear better and “fuller”, but in most cases the ray traced shadows are more accurate and nicer looking.

 

Here is an example of RT vs non-RT shadows. Notice how the non-RT shadows have harsh lines and are more defined, even though they're being cast by objects pretty far away from the shadows themselves.

https://imgur.com/a/OE4ct7g

Edited by daltontigerboy
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24 minutes ago, El Dorado said:

spacer.png

 

spacer.png

Why look better on series s wtf

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El Dorado
3 minutes ago, daltontigerboy said:

Ray traced vs non-ray traced shadows.

 

In some instances, the normal shadows may appear better and “fuller”, but in most cases the ray traced shadows are more accurate and nicer looking.

 

both pics show fidelity mode, fidelity mode shadows are ray traced

 

this is supposed to be a comparison of ray tracing shadows between the consoles BOTH on FIDELITY mode

Edited by El Dorado
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Ray tracing looks closer to low setting than ultra because it's softer shadows. Perhaps Series S doesn't have ray tracing after all.

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daltontigerboy
11 minutes ago, El Dorado said:

 

both pics show fidelity mode, fidelity mode shadows are ray traced

 

this is supposed to be a comparison of ray tracing shadows between the consoles BOTH on FIDELITY mode

Series S does not have RT shadows, from the looks of things. Rockstar didn't mention it in their newswire posts, but this has been quite a trend for Series S versions of games over the course of the last year. Technically the Series S has the hardware to drive RT, but it's not nearly powerful enough to make it worthwhile vs just using traditional methods.

Edited by daltontigerboy
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Badman_
3 hours ago, daltontigerboy said:

This is an excellent version of GTAV and the attempt to paint it as some sort of “disaster” when it came out the other day only makes it more obvious that Rockstar is the most unnecessarily hated company in the industry.

 

If you're talking about gratuitous hate then I agree with you. But you can't mix gratuitous hate and valid criticism all in one package. No one is above criticism, especially Rockstar. There were many valid arguments pointed out here in the last week.

 

By the way are you sure we can take this Digital Foundry guy serious? He's on YouTube. YouTube and influencers in general... not a good deal. There's a pinned post about this somewhere around here by the way.

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daltontigerboy
13 minutes ago, Badman_ said:

 

By the way are you sure we can take this Digital Foundry guy serious? He's on YouTube. YouTube and influencers in general... not a good deal.

Digital Foundry are professional analysts of the technical aspects of video games, realtime graphics, and gaming hardware. They are not some small-time no-name operation of amateurs. They've been doing this for years and they know their stuff. The particular analyst who did this video, Alex, is extremely knowledgeable about real-time graphics and those who watch Digital Foundry regularly know that.

 

I hope that you're not trying to downplay the voice of Digital Foundry, of all publications, now that it's become apparent that this new version of GTAV is indeed quality and up-to-snuff. That's not what is happening here, is it?

 

I'm not accusing, just simply asking.

Edited by daltontigerboy
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Badman_
1 hour ago, daltontigerboy said:

Digital Foundry are professional analysts of the technical aspects of video games. They are not some small-time no-name operation of amateurs. They've been doing this for years and they know their stuff. The particular analyst who did this video, Alex, is extremely knowledgeable about real-time graphics and those who watch Digital Foundry regularly know that.

 

I hope that you're not trying to downplay the voice of Digital Foundry, of all publications, now that it's become apparent that this new version of GTAV is indeed quality and up-to-snuff. That's not what is happening here, is it?

 

I'm not accusing, just simply asking.

 

No way. I think Digital Foundry work is excellent and very reliable.

 

I'm not the one who's always making generalizations about YouTube as a platform. (And I do not think you are either).

Edited by Badman_
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Ash_735
1 hour ago, daltontigerboy said:

all publications, now that it's become apparent that this new version of GTAV is indeed quality and up-to-snuff. T

But they're not saying that, they're saying this version is good compared to last hen (which Rockstar refused to patch for Pro/X) but could've been much better.

 

Honestly I think at this point everyone is just going to read it how they want but it is clearly not as impressive as the previous generation jump.

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gamerMK2
4 hours ago, Spider-Vice said:

API change to something like DX12 which could help performance by itself

Doesn't look like the case, given that new version can drop to 45 fps at CPU intense moments even with poor LOD distance from the old gen.

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daltontigerboy
34 minutes ago, Ash_735 said:

But they're not saying that, they're saying this version is good compared to last hen (which Rockstar refused to patch for Pro/X) but could've been much better.

 

Honestly I think at this point everyone is just going to read it how they want but it is clearly not as impressive as the previous generation jump.

Absolutely nobody in their right mind was expecting an upgrade on the level of PS3>PS4. I myself have posted that this upgrade was never going to be nearly that substantial. 
 

 

However, this release is quality and up to par with the expectations that were set. In some ways it even exceeds them when you consider how many people believed this would end up a buggy or lazy port of the PC version, inferior in many ways.


Yet here we are, and it turns out that the opposite is true, and the discourse has now changed to “the PC version needs patched to bring it up to par with console” from what I’ve seen.

 

Also, at the price point this ended up compared to the expectations just a few weeks ago, anyone sh*tting on this was going to sh*t on it no matter what.

 

I remember during the lead up to release & launch day,  the effort that was going into framing this as a disaster or a complete nothing-burger of an upgrade…but now that the dust has settled, the outrage has died down, people have played it, and the analysts have published their opinions - it’s quite obvious that this thing has done exactly what it set out to do.

 

“Technically, I think the new Grand Theft Auto 5 is the preferred version of the game - a big improvement over the PS4/Xbox One era rendition and better in many respects than the PC game too.”


That’s a direct quote from the DF analysis, and a pretty telling one if you consider who it’s coming from. This particular guy is very, very high on the PC platform.

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Ash_735
20 minutes ago, daltontigerboy said:

However, this release is quality and up to par with the expectations that were set.

Many people here right up to the release were expecting some form of Ray Tracing reflections in 30fps mode and greater coverage with RT Shadows instead of just from the sun? You can't lie about that, even resolution wise nobody was expecting 1440p for 60fps modes, most were guessing 1800p or 1620p (my guess). I know we shouldn't really compare but this was being worked on by Rockstar for two years, meanwhile here's a mod for PC that just took over a year and Rockstar tried to kill it:

 

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videotech_
1 minute ago, Ash_735 said:

here's a mod for PC that just took over a year and Rockstar tried to kill it:

Wait, I haven't heard anything about this? 

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Ash_735
1 minute ago, VideoTech said:

Wait, I haven't heard anything about this? 

I might be mistaken of which graphics mods they went after, it's been a while, but they still went quiet for a bit due to Rockstar's actions.

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2 hours ago, Badman_ said:

I'm not the one who's always making generalizations about YouTube as a platform. (And I do not think you are either).

 

 

There's a big difference between posting links from well known, reputable and established outlets such as DF and posting from small, unknown or otherwise niche channels.

 

We much prefer when people use reputable sources and not unknown sources as we have a history of people using sh*te sources to back up whatever tirade they're on that day only for an actual reputable source to come out later and correct it all.

 

Frankly I would expect any regular of GTAF and especially a regular of speculation topics to understand why we're wary of random YouTube channels being posted as evidence without having to have the explanation spoon fed to them but ya'know.

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NightmanCometh96
22 minutes ago, Ash_735 said:

I might be mistaken of which graphics mods they went after, it's been a while, but they still went quiet for a bit due to Rockstar's actions.

Did R*/T2 try to remove a graphics mod for V? I know about the take down of Vice Cry prior to the DE, but I can’t remember whether or not they aimed for anything meant for V specifically. 

Edited by NightmanCometh96
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Never heard of them going after NV but I haven't exactly kept my ear to the ground there. I know they did go after a RDR1 texture mod but there was a bit more to that, don't think I've heard of them going after visual mods for any of their PC releases.

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Spider-Vice

AFAIK no one went after NVE or any other GTA V graphics mods. Only Vice Cry due to the Trilogy and that being a map port as well.

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GTANet | Red Dead Network | kifflom 

black lives matter | stop Asian hate | trans lives = human lives

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arisfelbonilla
3 hours ago, daltontigerboy said:

Digital Foundry son analistas profesionales de los aspectos técnicos de los videojuegos, gráficos en tiempo real y hardware de juegos. No son una pequeña operación sin nombre de aficionados. Han estado haciendo esto durante años y saben lo que hacen. El analista particular que hizo este video, Alex, tiene un gran conocimiento sobre gráficos en tiempo real y aquellos que miran Digital Foundry regularmente lo saben.

 

Espero que no estés tratando de restar importancia a la voz de Digital Foundry, de todas las publicaciones, ahora que se ha hecho evidente que esta nueva versión de GTAV es realmente de calidad y está al día. Eso no es lo que está pasando aquí, ¿verdad?

 

No estoy acusando, simplemente preguntando.

I did not see the video of that digital foundry (due to laziness xd) but if he says that this version is good?

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