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Grand Theft Auto III Chain Game Round 128


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The Chain Game
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Grand Theft Auto III Chain Game Round 128

The Grand Theft Auto III Chain Game is a community based relay game where players work as a team, each taking it in turn to contribute progress towards the goal for each round. In this round we're completing the classic edition of Grand Theft Auto III on PC "from Zero to Hero", starting at the very beginning and playing until we've achieved 100% completion.

We welcome both new and existing players to the game, including those who just want to take the one turn and those who wish to become regulars and participate over several rounds. If you're new, take a look at the "Quick Start Guide" below which will guide you on the basic rules and practices of the game. Once you understand how it works, you're free to jump in and participate, but it's strongly advised you read the full set of rules later on to avoid causing disruption to the progress of the round.


 

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Quick Start Guide

This Quick Start Guide is designed to familiarise you with the rules of the Chain Game so that you can get right into the action and take your first turn!

Take a Turn
Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be creative as long as your intention is clear.

If you've already taken a turn earlier in the round, you may only take another turn if there has been either two further valid turns completed or an uninterrupted four hour period has passed since the completion of your latest turn.

Download the Save File
Download the save file from the last completed turn post in this thread.

Make Progress
You have three hours to complete your turn, during which you may complete up to one story or payphone mission and as many side missions as you wish.

You are not allowed to get busted, wasted, or fail any mission or side mission that contributes to the "Mission Attempts" statistic. If this happens, you must restart your turn, load a save file made earlier in your turn, or forfeit.

You are also not allowed to use any cheats, scripts, trainers or modifications that change game content or affect the save file.

Turns that do not follow the rules will be invalidated, discarding any progress made.

Save and Upload
Complete your turn by saving the game and uploading the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.

Edit Your Post
Edit the post you made to take the turn and describe what you completed. You must include detailed information on any missions and side missions completed, the completion percentage and a link to the save file. All required information can be found in the rules, but includes any time or score achieved and progress towards side mission goals. We recommend using the Posting Format found below or on the GTASnP.com page for your save file.


 

Posting Format

Completed turns must include information on what has been completed during the turn, the current completion percentage, and a download link to the save file. It is recommended that you use the following template in your post, but feel free to be creative and make your post look fancy with cool fonts and colours provided it remains readable:

Mission:
Link:
Completion:
Notes:


Mission: Write the name of any mission you completed, such as "Luigi's Girls". We also recommend you note the names of any side missions you complete, such as "Patriot Playground". Please try and use the English mission name where possible to help us out for the lists, even if you play the game in a different language.

Link: Post the URL to where your save file can be downloaded.

Completion: Note the current completion percentage, which can be found in the stats menu or on GTASnP.com.

Notes: Use this field to note where any collectibles you picked up were, the time or score you achieved in a mission, if you raised your health or any other information that may be useful. If you have nothing to note, you may leave this section out.


 

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The Rules

The rules are designed to ensure that the game remains fair and enjoyable, and should be read through and understood by all players to avoid causing disruption to the progress of the round.
 

General Rules

Game Version
You will need to own the classic edition of Grand Theft Auto III on PC in order to participate.

Respect Rule
All members of our community should be kind, supportive and respectful to each other. Any form of discrimination will not be tolerated.

The Chain Game Lounge and Discussion Groups
You should only post in this thread when participating in the round. If you'd like to ask a question, share something from your turn, or chat with members of the community, we invite you to use one of the following platforms:

The Chain Game Lounge - The central hub for the Chain Game. Follow the Lounge to receive the latest announcements and news, additional guidance for issues you may encounter, and use it to ask questions directly for the benefit of both yourself and the entire community.

Discord Server - Chat with the members of our community and get instant notifications of the latest news and round launches. You'll need to be approved by a member of staff to access the server, for which you should have a strong interest in the Chain Game and a GTAForums Account.

Steam Group - Connect with the members of our community and keep up to date with the latest updates and round launches in our news forum.

Twitter Page - Follow the latest updates and round launches for the game, get sneak peeks of what we're working on, learn about historic moments in our community, and enjoy weekly trivia.

 

Taking a Turn

Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be creative as long as your intention is clear. If multiple players make a post at the same time, the player whose post appears first is the one who takes the turn.

You are not allowed to reserve turns. Do not make a post when another turn is in progress, and do not contact other players asking for them to either take or not take turns in a way that may benefit you.

Wait Rules
If you have already taken a turn in the round, you must wait for one of the following criteria to be met before you take another. Note that forfeited and invalid turns do not count towards the Wait Rules.

Two Turns: You may take a turn after two or more consecutive turns are completed by other players, since the completion of your previous turn.

Four Hours: You may take a turn after a four hour period passes with no turns being taken, at any time since the completion of your previous turn. Make a note in your turn post if this is the case.

Three Hour Time Limit
You have three hours to complete your turn, which is counted from the time you submitted your post until the time you edited in the completed save file.

Forfeiting
You can forfeit your turn by editing your post and mentioning your intention, but this will count as an invalid turn.

 

Downloading the Save File

Download the save file from the last completed turn and place it in the "GTA3 User Files" folder on your system. If you feel that the link to the save file is suspicious, let us know.
 

Making Progress

You have three hours to complete your turn, during which you may complete up to one story or payphone mission and as many side missions as you wish. That's plenty of time to sit back, relax, and have some fun!

Important Information
No Busts or Wastes: You are not allowed to get busted or wasted during your turn.

No Failure: You are not allowed to fail any mission or side mission that contributes to the "Mission Attempts" statistic during your turn.

The only exception is for the collection of special vehicles that require failure, but you must only fail as many times as is necessary.

No Cheats, Scripts or Trainers: You are not allowed to use cheats, scripts or trainers during your turn.

Use of Modifications: We strongly recommend that you use an unmodified installation of the game when participating, but you may use any modifications that do not change game content or affect the save file, such as GInput, SilentPatch and Widescreen Fix.

If you aren't sure whether a modification you want to use changes game content or affects the save file, do not assume and instead ask us first.

On Mission Flag Manipulation: You are not allowed to manipulate the On Mission Flag (commonly referred to as "OM0") in any form during your turn.

The only exception is for the collection of special vehicles that require it, and which do not cause adverse affects on the save file such as adding a permanent radar marker.

The Replay Feature: You are not allowed to use replays during missions, rampages or vehicle activated side missions. It is possible to exploit the game in a way that instantly completes missions and manipulates scores and times.

However, you may use it at any other time as long as it is not exploited in a way that affects the save file, compeletion percentage or any completion requirement.

Missions
The One Mission Rule: You may only complete one story or payphone mission during your turn.

Exceptions to the One Mission Rule: The following missions do not require much effort from the player and so are considered exceptions to the one mission rule. You may complete as many of them as you wish during your turn:

  • "Bomb Da Base: Act I"
  • "Bomb Da Base: Act II" (First Cutscene)
  • "Love's Disappearance"

Mission Scores and Times: You must note the score or time you achieved as written in the stats menu if you completed any of the following missions:

  • "Turismo" - Note the Race Time
  • "Bling-Bling Scramble" - Note how many Checkpoints Collected
  • "Smack Down" - Note how many Yardies Killed
  • "Rigged to Blow" - Note the Bomb Defusal Time

High Priority Missions
Locked Missions: Completing certain missions earlier than intended will result in remaining missions for some contacts to become permanently unavailable. This prevents 100% completion and would therefore prevent us from being able to achieve our goal this round, so the following missions should all be completed before the mission in which they become unavailable.

The following missions must be completed before "Last Requests" before they become unavailable:

  • "Pump-Action Pimp" (Luigi Goterelli)
  • "The Fuzz Ball" (Luigi Goterelli)
  • "Dead Skunk In The Trunk" (Joey Leone)
  • "The Getaway" (Joey Leone)

The following missions must be completed before "Waka-Gashira Wipeout" before they become unavailable:

  • "Kanbu Bust-out" (Kenji Kasen)
  • "Grand Theft Auto" (Kenji Kasen)
  • "Deal Steal" (Kenji Kasen)
  • "Shima" (Kenji Kasen)
  • "Smack Down" (Kenji Kasen)

The following mission must be completed before "Grand Theft Aero" before it becomes unavailable:

  • "Two-Faced Tanner" (Asuka Kasen)

Gang Hostility Missions: After the completion of each of the following missions, a gang will become hostile towards the player. It is recommended that side missions such as "Paramedic" are completed before these missions as the increased hostility will make them more difficult to complete:

  • "The Pick-Up" or "Trial By Fire" - After whichever is completed first, the Liberty City Triads will become hostile.
  • "Sayonara Salvatore" - The Leone Family Mafia will become hostile.
  • "Uzi Rider" - The Diablos will become hostile.
  • "Kingdom Come" - The Yardies will become hostile.

Players should note that the Columbian Cartel are hostile from the beginning, and that the Yakuza, Red Jacks and Purple Nines will never become hostile.

Side Missions
Rampages: You may complete as many rampages as you wish during your turn, but must note the title and location of those completed.

Paramedic, Firefighter, Vigilante and Taxi Driver: You may complete as many of these activities as you wish during your turn, but must note how much of the requirement you completed and, for "Firefighter" and "Vigilante", the island you completed them on.

Paramedic must not be completed to Level 12 more than once due to a bug that causes additional percentage to be awarded. If Paramedic has already been completed, you may only re-attempt it to a maximum of Level 11.

Off Road Challenges and TOYZ Missions: You may complete as many "Off Road Challenges" and "TOYZ Missions" as you wish during your turn:

Off Road Challenges

  • "Patriot Playground"
  • "Multistorey Mayhem"
  • "A Ride In The Park"
  • "Gripped!"

TOYZ Missions

  • "Diablo Destruction"
  • "Mafia Massacre"
  • "Casino Calamity"
  • "Rumpo Rampage"

You must note down the time or score achieved when completing these missions, and if re-completing, should avoid saving after failed attempts to beat the record.

Hidden Packages and Unique Jumps: You may complete as many Hidden Package collections or Unique Jumps as you wish during your turn, but must note the location of those completed.

Import/Export: You may deliver as many vehicles to Import/Export garages and the Emergency Vehicle Crane as you wish during your turn, but must note which vehicles you delivered.

Securicar Cracker Garage: You may deliver as many Securicars to the "Cracker Garage" in Portland Harbor as you wish during your turn, though this is not required for 100% completion.

Gameplay Methods
The Chain Game is designed to be open and allow players to choose their own mission strategies, and pursue additional fun activities such as purchasing weapons, respraying vehicles, installing car bombs or spending some time with the women of Liberty City. You may wish to note in your turn post if you completed any of these activities.

 

Save and Upload

Complete your turn by saving the game at a safehouse. You should save on an unlocked island and one where missions are available, and you should consider filling up on Health and Armor before posting your turn for the convenience of the next player.

After saving, upload the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.

 

Edit Your Post

Edit the post you made to take the turn and describe what you completed. You must include detailed information on any missions and side missions completed, the completion percentage and a link to the save file. All required information can be found in the rules, but includes any time or score achieved and progress towards side mission goals. We recommend using the Posting Format found earlier in the posts or on the GTASnP.com page for your save file.

Late Edit: If you wish to edit a completed turn post to add more information, you must specify the time of the original edit and your time zone so it can be proven the turn was completed within the time limit.

 

Violation of The Rules

Any turn that does not follow the rules will be invalidated, discarding any progress made, and players repeatedly violating the rules may receive a temporary or permanent suspension from all aspects of the Chain Game. You can help ensure the game runs smoothly by letting us know if you spot a rule violation.
 

III-8.7
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Sorviknight
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The Chain Game Players List

Chain Game Staff
GTAKid667 - GTA III Chain Game Chief (Active) [1335/0]
Parik - GTA III Chain Game Assistant Chief (Active) [184/2]
Sorviknight - GTA III Chain Game Assistant Chief (Active) [403/1]
thehambone - GTA III Chain Game Assistant Chief (Active) [223/1]


Chain Game Players
TubewayArmy - GTA III Chain Game Ultimate Player (Active) [969/0]
MrMateczko - GTA III Chain Game Ultimate Player (Inactive) [619/3]
Bunneyko - GTA III Chain Game Ultimate Player
(Active) [576/1]
Miles Edgeworth - GTA III Chain Game Expert Player
(Active) [401/0]
123robot - GTA III Chain Game Expert Player (Inactive) [307/0]
Arsen Vitiuk - GTA III Chain Game Founder (Inactive) [300/6]
Johan - GTA III Chain Game Expert Player (Inactive) [293/0]
Th3MaN1 - GTA III Chain Game Expert Player (Inactive) [292/13]
Jimmy - GTA III Chain Game Professional Player (Inactive) [230/3]
DEALUX - GTA III Chain Game Professional Player (Inactive) [221/17]
WildBrick142 - GTA III Chain Game Professional Player (Inactive) [193/0]
lol232 - GTA III Chain Game Professional Player (Inactive) [168/20]
98 in 1 - GTA III Chain Game Professional Player (Inactive) [166/3]
NileshKumar - GTA III Chain Game Professional Player (Inactive) [117/1]
magneto - GTA III Chain Game Professional Player (Inactive) [102/2]
Harerama Chakraborty - GTA III Chain Game Experienced Player (Inactive) [76/3]
iguana - GTA III Chain Game Experienced Player (Inactive) [58/0]
cryptorelic - GTA III Chain Game Experienced Player (Inactive) [57/4]
Miro - GTA III Chain Game Experienced Player (Inactive) [53/2]
Silent - GTA III Chain Game Skilled Player (Inactive) [49/0]
Filip - GTA III Chain Game Skilled Player (Inactive) [49/15]
Szymonescu - GTA III Chain Game Skilled Player (Inactive) [45/0]

Stahli - GTA III Chain Game Skilled Player (Active) [40/0]
crashoverride93 - GTA III Chain Game Skilled Player (Inactive) [36/0]

TheBulaPsycho - GTA III Chain Game Skilled Player (Inactive) [35/1]
Pavle - GTA III Chain Game Skilled Player (Inactive) [34/0]
zmudziak32 - GTA III Chain Game Skilled Player (Inactive) [34/3]

Sidaredd - GTA III Chain Game Skilled Player (Inactive) [32/0]
stef_92 - GTA III Chain Game Skilled Player (Inactive) [32/1]
NABN00B - GTA III Chain Game Skilled Player (Inactive) [29/0]
sombrA - GTA III Chain Game Skilled Player (Inactive) [29/1]

CCPD - GTA III Chain Game Skilled Player (Inactive) [28/1]
Pyrrhic - GTA III Chain Game Skilled Player (Inactive) [26/0]
Mr.ClaudeFan - GTA III Chain Game Skilled Player (Inactive) [25/0]
Mulyadi - GTA III Chain Game Skilled Player (Inactive) [25/1]
Earthbound - GTA III Chain Game Player (Inactive) [21/0]
Shoumaker - GTA III Chain Game Player (Inactive) [21/1]
UltraGizmo64 - GTA III Chain Game Player (Inactive) [21/0]
Dingleman - GTA III Chain Game Player (Inactive) [21/2]
DragonPokeZ - GTA III Chain Game Player (Inactive) [20/3]
Bartleby - GTA III Chain Game Player (Inactive) [19/0]
Sergiu - GTA III Chain Game Player (Inactive) [19/0]
HectorOConner - GTA III Chain Game Player (Inactive) [18/1]
fireguy109 - GTA III Chain Game Player (Inactive) [18/2]
Rodrigowski - GTA III Chain Game Player (Inactive) [16/0]
Andreaz1 - GTA III Chain Game Player (Inactive) [15/0]
cidamelo - GTA III Chain Game Veteran Player (Inactive) [13/1]
Nico - GTA III Chain Game Player (Inactive) [12/0]
DomoTheRussian - GTA III Chain Game Player (Inactive) [11/0]
resbas - GTA III Chain Game Player (Inactive) [11/0]
0909090 - GTA III Chain Game Player (Inactive) [11/1]
H.I.M. - GTA III Chain Game Player (Inactive) [11/1]
hoxi - GTA III Chain Game Player (Inactive) [10/2]
ivyy - GTA III Chain Game Player (Inactive) [10/3]
Mak - GTA III Chain Game Player (Inactive) [9/1]
Leone Sentinel - GTA III Chain Game Player (Inactive) [8/0]
GeorgeGTA - GTA III Chain Game Player (Inactive) [7/1]
Gummy - GTA III Chain Game Player (Inactive) [7/1]
JustinGunnar - GTA III Chain Game Player (Inactive) [7/1]
Lancerator - GTA III Chain Game Player (Inactive) [7/2]
Satourn - GTA III Chain Game Player (Inactive) [7/5]
TJGM - GTA III Chain Game Player (Inactive) [6/0]
Veigar - GTA III Chain Game Player (Inactive) [6/0]
Dap300 - GTA III Chain Game Player (Inactive) [6/3]
cuban gang member - GTA III Chain Game Player (Inactive) [5/0]
Dr. John - GTA III Chain Game Player (Inactive) [5/0]
lastpackage - GTA III Chain Game Player (Inactive) [5/0]
Deissp - GTA III Chain Game Player (Inactive) [4/0]
Prayag 97 - GTA III Chain Game Player (Inactive) [4/0]
Username.gta - GTA III Chain Game Player (Inactive) [4/0]
VASSILY - GTA III Chain Game Player (Inactive) [4/0]
Gouveia - GTA III Chain Game Player (Inactive) [3/0]
Saphir - GTA III Chain Game Player (Inactive) [3/0]
Helegad - GTA III Chain Game Player (Inactive) [2/0]
Jaymond Flurrie - GTA III Chain Game Player (Inactive) [2/0]
JeffersonCJ - GTA III Chain Game Player (Inactive) [2/0]
TropicThunder - GTA III Chain Game Player (Inactive) [2/0]
Predator - GTA III Chain Game Player (Inactive) [2/1]
Hdxt_Hardluck - GTA III Chain Game Player (Inactive) [1/0]
IcePwrd - GTA III Chain Game Player (Inactive) [1/0]
IvoryX - GTA III Chain Game Player (Inactive) [1/0]
Kaydee. - GTA III Chain Game Player (Inactive) [1/0]
Mahdi - GTA III Chain Game Player (Inactive) [1/0]
Mitsuha - GTA III Chain Game Player (Inactive) [1/0]
MrEWhite - GTA III Chain Game Player (Inactive) [1/0]
Pooyan Cyrus - GTA III Chain Game Player (Inactive) [1/0]
slohbur - GTA III Chain Game Player (Inactive) [1/0]
Chyea - GTA III Chain Game Player (Inactive) [1/0]
Wizard Of Death - GTA III Chain Game Player (Inactive) [1/0]
Vik - GTA III Chain Game Player (Inactive) [1/1]
TheLostBiker - GTA III Chain Game Player (Inactive) [1/2]
perhapshere - GTA III Chain Game Player (Inactive) [1/3]
ToniForelli - GTA III Chain Game Player (Inactive) [1/3]
FluttermaidGTA - GTA III Chain Game Player (Inactive) [0/1]
Kalerney - GTA III Chain Game Player (Inactive) [0/1]
madman17j - GTA III Chain Game Player (Inactive) [0/1]
Mati - GTA III Chain Game Player (Inactive) [0/1]
NikothetheBellic - GTA III Chain Game Player (Inactive) [0/1]
General Scrotum - GTA III Chain Game Player (Inactive) [0/1]
TheHippyJesus - GTA III Chain Game Player (Inactive) [0/1]
savenplayftw - GTA III Chain Game Player (Inactive) [0/2]

 

 

 

Special Thanks

123robot - Contributed to the calculation of player turn counts, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.

Arsen Vitiuk - Founded the Grand Theft Auto III Chain Game in October 2010. Contributed to all aspects of the game, created the starter save used in regular rounds, and regularly provides feedback and ideas.

Bunneyko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, and managed the "Players Parking" feature for Round 100.

CCPD - Creator of the Banner Graphic that has been used across Rounds and the Index since July 2013.

JAJ - Creator of the GTA San Andreas Chain Game which launched in February 2006 as the original Chain Game on GTAForums.

Johan - Contributed to the creation of the Chain Game Index, calculated statistics for several previous rounds, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.

Miro - Designer of the Statistics Tables, and calculated statistics for several previous rounds.

MrMateczko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Deputy Chief.

Parik - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, has created several automation tools that assist the management of the game immeasurably, has updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

Samutz - Creator of GTASnP.com, a save file sharing website that we use to host our save files every round and has been an immeasurable help to our game. GTASnP.com also shows basic statistics, a 100% checklist, and collectible maps for every uploaded save.

slohbur - Designer of the Divider Graphic Style that has been used across Rounds, the Lounge and the Index since March 2019.

Sorviknight - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

Th3MaN1 - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Assistant Chief.

thehambone - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, created several save file editing tools that have assisted in the production of special round saves, regularly participates by taking turns, and provides high quality feedback and ideas.

WildBrick142 - Contributed to the opening posts, calculated statistics for several previous rounds, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Manager.

Edited by Sorviknight
Round Complete

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100% Checklist
Percentage Complete: 100%

Legend:
Completed Missions
Available Missions
Unavailable Missions
Player who completed the Missions

Introduction
Give Me Liberty
Luigi's Girls

Luigi Goterelli
Don't Spank Ma Bitch Up - Stahli
Drive Misty For Me - GTAKid667
Pump-Action Pimp - Bunneyko
The Fuzz Ball - Stahli (243 Seconds, 8 Girls)

Joey Leone
Mike 'Lips' Last Lunch - GTAKid667 (122 Seconds)
Farewell 'Chunky' Lee Chong - Stahli
Van Heist - Stahli
Cipriani's Chauffeur - Bunneyko
Dead Skunk In The Trunk - Bunneyko
The Getaway - TubewayArmy

Marty Chonks
The Crook - Bunneyko
The Thieves - Bunneyko
The Wife - Bunneyko
Her Lover - Miles Edgeworth

El Burro
Turismo - Miles Edgeworth (132 Seconds)
I Scream, You Scream - Bunneyko
Trial By Fire - Stahli
Big'N'Veiny - TubewayArmy (106 Magazines, 148 Seconds)

Toni Cipriani
Taking Out The Laundry - Stahli
The Pick-Up - Sorviknight
Salvatore's Called A Meeting - GTAKid667
------------------------
Triads And Tribulations - Bunneyko
Blow Fish - TubewayArmy (Damage: 69%, 96 Seconds)

Salvatore Leone
Chaperone - Stahli
Cutting The Grass - Stahli
------------------------
Bomb da Base: Act I - GTAKid667
------------------------
Last Requests - Bunneyko

8-Ball
Bomb da Base: Act II - GTAKid667

Asuka Kasen
Sayonara Salvatore - Bunneyko
Under Surveillance - Bunneyko (115 Seconds)
Paparazzi Purge - Stahli
Payday for Ray - Stahli
Two-Faced Tanner - Stahli
------------------------
Bait - Bunneyko
Espresso-2-Go! - Stahli (328 Seconds)
S.A.M - Bunneyko
Ransom - Bunneyko

King Courtney
Bling-Bling Scramble - Bunneyko (14 Checkpoints)
Uzi Rider - TubewayArmy
Gangcar Round-Up - Bunneyko
Kingdom Come - TubewayArmy

Kenji Kasen
Kanbu Bust-out - Sorviknight
Grand Theft Auto - Bunneyko (252 Seconds)
Deal Steal - Bunneyko
Shima - Stahli
Smack Down - Bunneyko (9 Yardies)

Ray Machowski
Silence The Sneak - GTAKid667
Arms Shortage - TubewayArmy
Evidence Dash - TubewayArmy
Gone Fishing - Stahli
Plaster Blaster - Bunneyko
------------------------
Marked Man - Bunneyko (142 Seconds)

Donald Love
Liberator - Bunneyko
Waka-Gashira Wipeout! - Stahli
A Drop In The Ocean - TubewayArmy
Grand Theft Aero - Bunneyko
Escort Service - Stahli (Damage: 67%)
Decoy - TubewayArmy (Damage: 13%)
Love's Disappearance - Bunneyko

D-Ice
Uzi Money - thehambone
Toyminator - Bunneyko
Rigged To Blow - Stahli (142 Seconds)
Bullion Run - TubewayArmy (186 Seconds, 67 Pickups)
Rumble - Bunneyko

Catalina
The Exchange - Miles Edgeworth (345 Seconds)

Portland Rampages: 6/6
Murder 30 Diablos in 120 seconds [M16] - Miles Edgeworth
Kill 25 Triads in 120 seconds [Uzi] - Miles Edgeworth
Kill 20 Triads in 120 seconds [Shotgun] - Miles Edgeworth
Kill 20 Mafia in 120 seconds [AK47] - Miles Edgeworth
Destroy 13 Vehicles in 120 seconds [Rocket Launcher] - Bunneyko
Destroy 10 Vehicles in 120 seconds [Grenades] - Bunneyko

Staunton Island Rampages: 7/7
Destroy 15 Vehicles in 120 seconds [M16] - Bunneyko
Destroy 8 Vehicles in 120 seconds [Shotgun] - Bunneyko
Explode 25 Yardies in 120 seconds [Grenades] - Bunneyko
Annihilate 30 Yardies in 120 seconds [Rocket Launcher] - Bunneyko
Pop 17 Yardie heads in 120 seconds [Sniper Rifle] - Bunneyko
Burn 25 Yakuza in 120 seconds [Flamethrower] - Bunneyko
Torch 16 Yakuza in 120 seconds [Molotovs] - Bunneyko

Shoreside Vale Rampages: 7/7
Destroy 15 Vehicles in 120 seconds [Rocket Launcher] - Stahli
Drive-by and destroy 7 Vehicles in 120 seconds [Uzi+Vehicle] - Stahli
Run over 20 Colombians in 120 seconds [Vehicle] - Stahli
Remove 15 Colombian Heads in 120 seconds [Sniper Rifle] - Stahli
Fry 20 Colombians in 120 seconds [Flamethrower] - Stahli
Splatter 20 Hoods in 120 seconds [Shotgun] - Stahli
Behead 20 Hoods in 120 seconds [M16] - Stahli

Miscellaneous
Hidden Packages: 100/100 - Bunneyko (99), Stahli (1)
Unique Jumps: 20/20 - Bunneyko (20)

Vehicle Missions
Paramedic - Stahli
Taxi Driver: 100/100 - GTAKid667 (25), Bunneyko (38), Stahli (37)

Firefighter
Portland: 20/20 - Stahli (20)
Staunton Island: 20/20 - Bunneyko (20)
Shoreside Vale: 20/20 - Bunneyko (20)

Vigilante
Portland: 20/20 - GTAKid667 (20)
Staunton Island: 20/20 - Bunneyko (20)
Shoreside Vale: 20/20 - TubewayArmy (11), Stahli (9)

Off Road Challenges
Patriot Playground - Bunneyko (193 Seconds)
Multistorey Mayhem - TubewayArmy (111 Seconds)
A Ride In The Park - Bunneyko (76 Seconds)
Gripped! - Stahli (246 Seconds)

TOYZ Missions
Diablo Destruction - Stahli (11 Kills)
Mafia Massacre - Stahli (9 Kills)
Casino Calamity - Bunneyko (8 Kills)
Rumpo Rampage - Stahli (5 Kills)

Portland Harbor Import/Export Garage
Securicar - Stahli
Moonbeam - Bunneyko
Coach - Bunneyko
Flatbed - Stahli
Linerunner - Bunneyko
Trashmaster - Bunneyko
Patriot - Bunneyko
Mr Whoopee - Stahli
Blista - Stahli
Mule - Bunneyko
Yankee - Bunneyko
Bobcat - Bunneyko
Dodo - Stahli
Bus - Bunneyko
Rumpo - Bunneyko
Pony - Bunneyko

Emergency Vehicle Crane
Ambulance - Stahli
Firetruck - Stahli
Police - Stahli
Enforcer - Stahli
FBI Car - Stahli
Rhino - Stahli
Barracks OL - Stahli

Pike Creek Import/Export Garage
Sentinel - Stahli
Cheetah - Stahli
Banshee - Stahli
Idaho - Stahli
Infernus - Stahli
Taxi - Stahli
Kuruma - Stahli
Stretch - Stahli
Perennial - Stahli
Stinger - Stahli
Manana - Stahli
Landstalker - Stahli
Stallion - Stahli
BF Injection - Stahli
Cabbie - Stahli
Esperanto - Stahli

Missions not required for 100% Completion
Securicar Cracker Garage: 11/10 - Stahli (11)

k26q8PE.png
Special Vehicles List
Teal Kuruma (DP/EC) - "Give Me Liberty" [SSV]
Securicar (BP/FP) - "Van Heist"
Corpse Manana (Unique) - "Dead Skunk In The Trunk"
Cheetah (BP/EP/FP) - "Turismo"
Leone Black Stretch (BP/DP/EP/FP/EC) - "Salvatore's Called A Meeting"
Leone Black Stretch (EC) - "Chaperone"
Trashmaster (BP/FP) - "Blow Fish"
FBI Black Rumpo (EC) - "Under Surveillance" [SI]
Dark Red Cheetah (EC) - "Grand Theft Auto"
Dark Red Stinger (EC) - "Grand Theft Auto"
Dark Red Infernus (EC) - "Grand Theft Auto"
Barracks OL (BP) - "Arms Shortage"
Bobcat (BP/EP/FP) - "Evidence Dash"
Patriot (BP) - "Marked Man" [SSV]
Securicar with Black Trims (EP/EC) - "Escort Service"
Securicar with Black Trims (EC) - "Decoy"
RC Bandit (Unique) - "Toyminator"
Black FBI Car (EC) - During a Five Star Wanted Level
Lightless Taxi (NE)
Hoods Rumpo XL without Graffiti (NE)

Legend:
(BP) - Bullet Proof
(DP) - Dent Proof
(EC) - Exclusive Colour
(EP) - Explosion Proof
(FP) - Fire Proof
(NE) - No Extras
(Unique) - Unique Vehicle
Acquired Vehicles
Acquirable Vehicles
Unacquirable Vehicles
Requires Glitching
Acquirable Multiple Times
[P] - Stored in the Portland Safehouse Garage
[SI] - Stored in the Staunton Island Safehouse Garage
[SSV] - Stored in Shoreside Vale Safehouse Garage


Useful Links
The Chain Game
Grand Theft Auto III Chain Game Index
The Chain Game Lounge
Discord Server
Steam Group
Twitter Page

Save Uploader
GTASnP.com

Guides
GTA3.com
GTAForums - GTA III Guides
GTA Series Videos - Mission Walkthrough
GTA Series Videos - Side Missions Guide

 

F4po9E0.png
The Starter Save
 

Created By: Arsen Vitiuk
Link: Starter Save
Completion: 0.65%
Notes:
"Give Me Liberty" and "Luigi's Girls" have been completed.
The game is saved on Portland.
The EC Teal Kuruma is stored in the Portland Safehouse Garage.

Let us begin

 

I'll take a turn :)

 

Missions: 'DON'T SPANK MA BI...
Link: https://gtasnp.com/JlpVBV
Completion %: 3.25%
Notes:  

  • EC Kuruma DP converted and moved to SSV Garage
  • Paramedic completed
Edited by Stahli

I'll take a turn! :)

 

Mission: Drive Misty For Me, Taxi Driver (25)
Link: Click Me! default_tounge.gif
Completion: 3.9%
Notes:

Completed 25 Taxi Fares!

The Banshee at the Portland Safehouse is now DP!

Edited by GTAKid667

I'll take a turn! ;)
 

Mission: 'PUMP-ACTION PIMP' + Import/Export garage + Hidden Packages + Taxi Fares
Link: https://gtasnp.com/HgGtRo
Completion: 13.64%
Notes:  Moonbeam, Coach, Linerunner, Trashmaster, Patriot, Mule, Yankee, Bobcat, Bus, Rumpo & Pony delivered to I/E garage in Portland!
31 hidden packages in Portland collected! Remaining Portland's hidden packages here.
38 passengers dropped off!

Edited by Bunneyko

I'll take a turn! :)

 

Missions: 'THE FUZZ BALL'
Link: https://gtasnp.com/n5QyU7
Completion %: 16.88%
Notes:

  • 37 passangers dropped off. Taxi mission now completed.
  • Securicar, Flatbed, Mr Whoopee delivered to I/E Garage Portland
  • 20 fires in Portland  extinguished
Edited by Stahli

I'll take a turn! ;)
 

Mission: 'THE CROOK' + Hidden Packages
Link: https://gtasnp.com/K1ZMTR
Completion: 21.43%
Notes: 68 hidden packages collected!
The last one is on Shoreside Lift Bridge.

Edited by Bunneyko

I'll take a turn! :)

 

Mission: Mike 'Lips' Last Lunch, Vigilante (20)
Link: Click Me! default_tounge.gif
Completion: 23.38%
Notes:
Killed 20 Criminals in Portland!

Edited by GTAKid667

I'll take a turn. :)

 

Missions: 'FAREWELL 'CHUNKY'...
Link: https://gtasnp.com/8XLrso
Completion %: 35.06%
Notes:

  • last hidden package from the lift bridge collected
  • Banshee, Cabbie, Cheetah, Esperanto, Idaho, Infernus, Kuruma, Landstalker, Manana, Perennial, Sentinel, Stallion, Stinger, Stretch, Taxi delivered to I/E Garage SSV - only BF Injection remains
Edited by Stahli

I'll take a turn! (4 hours rule) ;)
 

Mission: 'THE WIFE' + Unique Stunt Jumps
Link: https://gtasnp.com/uzyR03
Completion: 43.51%
Notes: 11 USJ s completed! Click here to find remaining USJs 👀

 

Edited by Bunneyko

I will make a turn.

 

Missions: 'HER LOVER'
Link: TAKE THAT!
Completion: 44.16%
Notes: Rampages in Portland: M16, Uzi, Shotgun, AK47.

Went terribly with the Uzi one, I had to make the hardest choice between dying and driving Perennial. Please forgive me for entering this vehicle.

Originally edited at 15:50 UTC.

Edited by Miles Edgeworth

I'll take a turn! ;)

 

Missions: 'MAFIA MASSACRE'
Link: https://gtasnp.com/Hnw2F9
Completion: 46.1%
Notes:

  • Emergency Vehicles Fire Truck, Ambulance, Police Car and Enforcer delivered
  • RC Car Missions Diablo Destruction (11) and Mafia Massacre (9) completed
  • New Banshee in Portland Garage (not DP converted)
Edited by Stahli

I'll take a turn! ;)
 

Mission: 'CIPRIANI'S CHAUFFEUR' (with bonus) + Unique Stunt Jumps
Link: https://gtasnp.com/lskgMC
Completion: 52.6%
Notes: All remaining (9) USJs completed!

Edited by Bunneyko

I'll take a turn! (4 hours rule) ;)
 

Mission: 'DEAD SKUNK IN THE TRUNK' + Rampages
Link: https://gtasnp.com/CJNNaD
Completion: 53.25%
Notes: 9 completed rampages
Portland:
- Destroy 13 Vehicles in 120 seconds [Rocket Launcher]
- Destroy 10 Vehicles in 120 seconds [Grenades]
Staunton Island:
- all 7 SI rampages
 

Edited by Bunneyko

I'll take a turn. :)

 

Missions: 'TAKING OUT THE LA...
Link: https://gtasnp.com/gCqMpr
Completion: 55.84%
Notes:

  • the missing 7 rampages completed
Edited by Stahli
TubewayArmy

U9KoLVa.jpg

 

Missions: 'THE GETAWAY'
Called by: TubewayArmy
Link: https://gtasnp.com/llC7E3
Status: Perennial
Completion %: 56.49%

 

Edited by TubewayArmy
Sorviknight

I'll take a turn!

 

Missions: The Pick-Up
Link: https://gtasnp.com/rpnKA5
Completion: 57.14%

Edited by Sorviknight

I'll take a turn! :)

 

Mission: Salvatore's Called A Meeting
Link: Click Me! default_tounge.gif
Completion: 57.79%

Edited by GTAKid667

I'll take a turn! ;)
 

Mission: 'TRIADS AND TRIBULATIONS' + Firefighter
Link: https://gtasnp.com/68y22y
Completion: 59.09%
Notes: 20 extinguished fires on Staunton Island!

Edited by Bunneyko
TubewayArmy

This post is a turn. 

 

Missions: 'BLOW FISH'
Link: https://gtasnp.com/hMFsqy
Completion %: 59.74%

Edited by TubewayArmy

I'll take a turn! :)

 

Mission: Bomb Da Base: Act II
Link: Click Me! default_tounge.gif
Completion: 61.69%

Edited by GTAKid667

I'll take a turn! ;)
 

Mission: 'LAST REQUESTS' + Patriot Playground
Link: https://gtasnp.com/TiPbmN
Completion: 62.99%
Notes: Patriot Playground Time - 193 seconds!

Edited by Bunneyko

I'll take a turn! :)

 

Missions: 'TRIAL BY FIRE'
Link: https://gtasnp.com/c6Ki2p
Completion: 63.64%
Notes: Emergency Vehicles Barracks OL and FBI Car delivered.

Edited by Stahli
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