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Glitches from the original GTA San Andreas patched in the Definitive Edition


Mutsor Tima
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NightmanCometh96

GSG didn't even bother to fix the bugs that occur if you run the games above 30FPS, which is an issue that dates back to the original PC ports of all three games. If things like that were left as is, coupled with the fact that a lot of the issues from GSG's original mobile ports are still present, then I would assume that very few (if any) of the PS2/PC glitches were fixed in the DE.

Edited by NightmanCometh96
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