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can someone help me attach this vest to this t shirt plz?


DumbButCreative
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DumbButCreative

 

what im trying to do is attach this blue vest onto this t shirt, but i keep running into problems, for example it wont rig properly or it said error vertex undefined,

can someone help attach it for me please?

download to files https://easyupload.io/csx9tm

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after you placed the vest in position

you must first select the t-shirt mesh in editable mode

then click attach and attach vest to t-shirt (not tshirt to vest)

in window "attach option" select "Match Material to Material ID's"

 

then open material editor and assigne textures

then uv mapping from modfier list, if necessary

 

then do the riggin

then export 3 versions: normal, ripped, fat

normal = slim

ripped = muscular

fat  = fat

 

 

 

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DumbButCreative
14 minutes ago, ZAZ said:

after you placed the vest in position

you must first select the t-shirt mesh in editable mode

then click attach and attach vest to t-shirt (not tshirt to vest)

in window "attach option" select "Match Material to Material ID's"

 

then open material editor and assigne textures

then uv mapping from modfier list, if necessary

 

then do the riggin

then export 3 versions: normal, ripped, fat

normal = slim

ripped = muscular

fat  = fat

 

 

 

ok thanks, i done this many times i should know by now, i think my mistake was with the uv, thanks for help i will try that! :)

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DumbButCreative
34 minutes ago, ZAZ said:

after you placed the vest in position

you must first select the t-shirt mesh in editable mode

then click attach and attach vest to t-shirt (not tshirt to vest)

in window "attach option" select "Match Material to Material ID's"

 

then open material editor and assigne textures

then uv mapping from modfier list, if necessary

 

then do the riggin

then export 3 versions: normal, ripped, fat

normal = slim

ripped = muscular

fat  = fat

 

 

 

 

it kind of worked but it made cjs neck and body parts chunky for some reason, i think il jus stretch the original t shirt and vest, it will probably be easier

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  • 2 weeks later...
DumbButCreative
On 2/12/2022 at 2:31 PM, ZAZ said:

after you placed the vest in position

you must first select the t-shirt mesh in editable mode

then click attach and attach vest to t-shirt (not tshirt to vest)

in window "attach option" select "Match Material to Material ID's"

 

then open material editor and assigne textures

then uv mapping from modfier list, if necessary

 

then do the riggin

then export 3 versions: normal, ripped, fat

normal = slim

ripped = muscular

fat  = fat

 

 

 

i found out the reason it was exporting as ripped, is because i was importing the wrong clump. clump 1 is ripped, clump 3 is the normal which i need, now that i figured that out is very helpful for modding clothes

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