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What's the deal with 1.0 US version?


RGF
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Why do most mods require this specific release and version? Why does it have to be the US release 1.0 version only and why not other releases and versions aswell (EU, AU, JP etc.)?

 

As an good example, the Widescreen Fix mod works on any release and version in GTA 3 and GTA VC, meanwhile for GTA SA it only works on 1.0 US version.

 

Edited by RGF
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The deal is, advanced tool like ASI mods need to change how the game engine works, which requires knowledge of the specific offsets for memory locations and the game's internal programming. USv1, or more specifically the Hoodlum crack version, became the default standard early on because that version received the most attention and detailed documentation.

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54 minutes ago, OrionSR said:

The deal is, advanced tool like ASI mods need to change how the game engine works, which requires knowledge of the specific offsets for memory locations and the game's internal programming. USv1, or more specifically the Hoodlum crack version, became the default standard early on because that version received the most attention and detailed documentation.

I don't understand anything from the 1st sentence.

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On 2/10/2022 at 9:15 PM, OrionSR said:

USv1, or more specifically the Hoodlum crack version, became the default standard early on because that version received the most attention and detailed documentation.

I need a cracked version (which is illegal btw) to install mods for GTA SA? Who the hell thought that crack of the rare and expensive 1.0 US version would be a good idea for mods?

 

Yes, the 1.0 US version is rare and expensive. Here's an example: https://www.ebay.com/itm/393906585158?hash=item5bb6a97e46:g:8KIAAOSwyHhh9woB

 

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@RGF What do you do in order to play a game...? You click the exe file or use the shortcut of it.. right..😃 This "exe" that you clicked on it actually activates/organizes a lot of stuff..I'm not expert of it but i can easily explain this one..Memory or let's call it "Memory Adress" is a numeric value that represents another value in this game.. check this URL below..

 

https://gtamods.com/wiki/Memory_Addresses_(SA) 

 

spacer.png

 

These two menus are a custom monitoring menus that OrionSR prepared for me..😉 For example without this address "0xB791A4" it wasn't possible to access the value of "Lung Capacity"  

 

Talking about buying.. Have you ever tried "t o r r e n t" sites?  🙂

Edited by ArmanCan
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19 hours ago, ArmanCan said:

Talking about buying.. Have you ever tried "t o r r e n t" sites?  🙂

If I know about cracks/pirated versions and it was even mentioned in this forum post, then I know what a "t o r r e n t" is you moron.

 

I prefer to stay with my original DVD European version, then patched to 1.1 and playing without mods than downloading the game illegaly with missing sound effects and music and getting a free virus or my computer hacked, from torrent websites filled with pornographic ads, just to install a Widescreen Fix or DYOM...

Edited by RGF
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@RGF "twój uwaga był niegrzeczny" and i was just trying to help you because you were complaining about the price.. 😧

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18 hours ago, ArmanCan said:

@RGF "twój uwaga był niegrzeczny"

What the f--k?

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There's still no answer why does it have to be 1.0 US. Why not 1.0 EU too?

 

Atleast SAMP requires 1.0 US or 1.0 EU, which makes sense as the AU, DE and JP releases have unique changes that US and EU releases don't have. Also the 1.0 version might makes sense, because from what I've heard the 1.1 version not only fixes bugs, but it also prevents from modding?

 

So, why do literally every mod (except SAMP and probably only few other mods) requires the US release ONLY. Why they cannot be available for both US and EU releases?

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