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[GTA:SA] Disappearing objects on the map after removing the building & _stream.ipl problem


Silver102
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Silver102

Hello. I want to create a garage and in order to have an empty area I deleted the car repair shop in LV with MEd 0.3.2.
There is no workshop and there is no collision, but the objects on the map disappear as if the building was standing there.
You can see it in this video:
https://youtu.be/xnwhigoJAQw
 

However, I have one more problem.
I don't want to use MEd 0.3.2 at all, just manually remove the building from the game and upload the files to the modloader.
However, the building is saved in VegasW_Stream5.ipl which is located in gta3.img.
Obviously I downloaded the ipl binaries editing program and deleted the line with the building but then the game crashes.
For the test, I added a fast car there and this one works fine. I also removed the LOD from regular VegasW.ipl,
and both VegasW.ide objects and collisions of that building in vegasw_3.col, but the game still doesn't work.
 

The only option for the game to work is to copy gta3.img, and the folder in data / maps / vegas.
Then delete the building in MEd 0.3.2, then reload the map and delete the LOD. When I do that,
I have to copy VegasW.ipl & VegasW.ide to the modloader, and extract VegasW_Stream0-11.ipl from gta3.img (12 ipl files in total) and put them into the modloader.
After this, I replace the previously copied files with the original ones and only in this way,
you can quickly install the map to any GTA. However, 12 ipl files is quite a lot and if possible,
I would like to edit VegasW_Stream5.ipl only, without having to edit the rest of the ipl files.

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It's a great idea to use MEd v0.32 with modloader: you can throw everything.
Use MEd v0.22 with Alci's IMG Editor, .ipl binary and .col files can only fit in the gta3.img file rebuilt.

 

PS. Never delete map objects, lower them 1000 meters.

Edited by AVTOMAN
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Hello, That problem is probably caused by occlusion, [they are mostly used for cutscenes], I'd recommend you to check in data\maps for the file occluveg and search for a line with a similar coordinates as your garage and delete it. 

to understand how to read a occlusion line, check this https://gta.fandom.com/wiki/OCCL . 

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Silver102
10 hours ago, skann said:

Hello, That problem is probably caused by occlusion, [they are mostly used for cutscenes], I'd recommend you to check in data\maps for the file occluveg and search for a line with a similar coordinates as your garage and delete it. 

to understand how to read a occlusion line, check this https://gta.fandom.com/wiki/OCCL . 

THANK YOU ❤️ 
I removed the ruler with the approximate position and it actually helped.

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