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Gta IV lagging Severely


GamingKing10501
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GamingKing10501

Recently I bought a laptop with an intel i3 1115g4, intel UHD and 8 gb of ram.

I looked up the recommended system requirements for gta iv and my laptop met them all, but when I booted up my game , the cutscene ran 5-8 fps.

Whenever I'm outdoors the fps skyrockets, but in interior it runs like 10-15 fps.

I tried adjusting the graphics and even set every thing to low, but the fps didn't budge.

I Don't really know what to do, so if any of you have any tips, please help.

 

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You may try using DXVK, it is reported to work on Intel UHD. Also see Resource Usage in Graphics menu. The game should detect enough VRAM and if it doesn't then you should experiment with -availablevidmem ... in commandline.txt

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GamingKing10501

I already installed d9vk(read somewhere that it worked better)

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You may try using DXVK, it is reported to work on Intel UHD. Also see Resource Usage in Graphics menu. The game should detect enough VRAM and if it doesn't then you should experiment with -availablevidmem ... in commandline.txt

And the game detects 2 gb of vram, and also sets me in the highest graphics quality as deafault

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Luis Vercetti
On 1/29/2022 at 10:37 PM, GamingKing10501 said:

Recently I bought a laptop with an intel i3 1115g4, intel UHD and 8 gb of ram.

I looked up the recommended system requirements for gta iv and my laptop met them all, but when I booted up my game , the cutscene ran 5-8 fps.

Whenever I'm outdoors the fps skyrockets, but in interior it runs like 10-15 fps.

I tried adjusting the graphics and even set every thing to low, but the fps didn't budge.

I Don't really know what to do, so if any of you have any tips, please help.

 

I dont recommend using DXVK, it is really unstable, download directx 9 this will fix the lag by a lot. https://drive.google.com/file/d/1UpiFzlXTzg6pjwNWET8tBEepvbjsksH4/view?usp=sharing. (installing this will do the same amount of fps boost and d9vk or dxvk but without the stuttering and sometimes crashing at cutscenes) then make a new txt file and name it commandline.txt or just commandline. type this into the commandline

-nomemrestrict
-norestrictions
-noprecache
-availablevidmem 30000



I have a very similar pc to yours with intel UHD graphics and close specs with same performance before applying these fixes.
also in your game settings make sure your shadows are medium or below, i wouldnt use high shadows

this is the settings i use

Aspect ratio: 16:10
1280x720 or sometimes 1024x768
texture quality: medium
shadow quality: medium
night shadows: off
anistropic filtering: tri-linear

Draw distance: 21
detail distance: 10
vehicle density: 33
definition: off
vsync: on


If it still lags then try turning your shadows to off and put contrast low and brightness low (but not too low)

Edited by Luis Vercetti
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On 2/2/2022 at 10:08 AM, GamingKing10501 said:

installed d9vk(read somewhere that it worked better)

It may seem so but since d9vk  developer merged it with DXVK and joined DXVK development there has been lots of fixes and improvements. Of course if you are happy with d9vk by all means keep using it.

3 hours ago, Luis Vercetti said:

download directx 9 this will fix the lag

Don't make me laugh. DirectX 9 is a subset of later DirectX versions which have newer libraries so even if you run dxsetup it will finish OK but not update anything. It may be useful to run it to make sure that no libraries are missing and that's about it. It will not magically remove D3D9 low  drawcall limit whereas DXVK can handle 10000-14000 drawcalls in Algonquin significantly better. Of course having a discrete GPU also helps and on an iGPU the difference is not so much visible.

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Luis Vercetti
10 hours ago, ant_sh said:

It may seem so but since d9vk  developer merged it with DXVK and joined DXVK development there has been lots of fixes and improvements. Of course if you are happy with d9vk by all means keep using it.

Don't make me laugh. DirectX 9 is a subset of later DirectX versions which have newer libraries so even if you run dxsetup it will finish OK but not update anything. It may be useful to run it to make sure that no libraries are missing and that's about it. It will not magically remove D3D9 low  drawcall limit whereas DXVK can handle 10000-14000 drawcalls in Algonquin significantly better. Of course having a discrete GPU also helps and on an iGPU the difference is not so much visible.

"will not update anything" did i say it was an update? GTA 4 only uses directx 9 if you use any other version it will simply just run without a proper graphics renderer. Also i 100% know for sure that it does fix the lag by the same amount that dxvk does. I didn't know about gta 4 using this version of directx and when i installed it, it went from 15-20 fps on shadow quality at LOW to 30-40 fps with shadow quality medium. DXVK is obviously a more modern fix and it does fix the performance by a bit more but its still not worth using since its so buggy even now. you can keep using DXVK but im just giving my advice for why you shouldn't bother using it. 

Edited by Luis Vercetti
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2 hours ago, Luis Vercetti said:

it went from 15-20 fps on shadow quality at LOW to 30-40 fps with shadow quality medium

Your DirectX libraries were outdated or corrupt so naturally dxsetup helped. On a correctly installed OS which has all DirectX libraries dxsetup will not copy anything.

Your experience with DXVK is not universal. Does it have bugs? Of course it does as it is still in development. Is it as bad as you described? Not really. DXVK is rock solid for me on Win11 with RX580, it runs much smoother than default D3D9 and I honestly can't remember when my game crashed. But of course YMMV.

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Luis Vercetti
5 hours ago, ant_sh said:

Your DirectX libraries were outdated or corrupt so naturally dxsetup helped. On a correctly installed OS which has all DirectX libraries dxsetup will not copy anything.

Your experience with DXVK is not universal. Does it have bugs? Of course it does as it is still in development. Is it as bad as you described? Not really. DXVK is rock solid for me on Win11 with RX580, it runs much smoother than default D3D9 and I honestly can't remember when my game crashed. But of course YMMV.

so you just assume that I completely installed windows incorrectly? thats not true at all i have two different pc's and have had the same results, one uses AMD and the other uses intel. DXVK isn't a total mess don't get me wrong but it is still unstable, so many times i have played in a cutscene and gta 4 would crash at times.

oh yeah and i forgot to mention that i have factory default reset those pc's more than twice in the time that i have owned them, installed all drivers etc. 

Edited by Luis Vercetti
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Luis Vercetti
5 hours ago, ant_sh said:

Your DirectX libraries were outdated or corrupt so naturally dxsetup helped. On a correctly installed OS which has all DirectX libraries dxsetup will not copy anything.

Your experience with DXVK is not universal. Does it have bugs? Of course it does as it is still in development. Is it as bad as you described? Not really. DXVK is rock solid for me on Win11 with RX580, it runs much smoother than default D3D9 and I honestly can't remember when my game crashed. But of course YMMV.

you use windows 11? i mean if it works well for you thats good but its a pretty new OS, still has a lot of bugs (please dont start a new conversation about windows 10 vs 11, we already are doing that with dx9 and dxvk lol)

 

Edited by Luis Vercetti
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