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why is GTA Online disliked by so many players?


Nihilanth1982
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KiTTYReCkless

Basically for me, the game needs a new map. I'm personally burnt out with LS. The updates are nice for a few days, but after two or three days it's the same old worn out locations. I have nothing to work for. Everything is also over- inflated. The iWagon? I.7 mil? The new bike(s) being over a mil? C'mon! I would rather grind out new missions and activities to unlock it at a fair price or something. I am still fairly rich, but the fact I dumped over 200mil for 4 years of missed content and got bored so quick because there is at a core level nowhere new to go and play with said toys/ content. The outspoken majority of the community is also sh*t. Most of my friends have moved on and feel the same way. I love GTAO, I have spent over 100 days playing. Lvl 500+, but I am burnt out. I want something new, as in a new location. New story. I love the way the contract went. I hope R* adds at least more story driven updates in the future. But tbh I am just burnt out with it all. I want something completely new.

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Big Molio
26 minutes ago, Kiethblacklion said:

I've said before that at times it feels like they have different teams of people working on different aspects of the game and they don't talk to each other. 

 

I would add to this point that it often feels as if Rockstar's testing of their new game modes must be giving them an artificial and false result of what it will actually be like to play when made live. I often imagine that they must surely test various elements of gameplay gathered together on a LAN, all as friendly work colleagues, and all happy to play to a set of sporting rules. The reality, however, of online play against random strangers who can't see each other, don't know each other, and thus have no incentive to be sporting with each other is wildly different, and leads to utter mayhem and frustration.

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Giantsgiants

Because Online is the reason why single player DLC got shafted. Back when GTA V first came out, Rockstar hinted at single player DLC but Online happened and Rockstar eventually did a 180 and blatantly said "Nope, single player DLC isn't happening".

 

Because Online is an eight year old game being released across three different console generations. People are tired of seeing it overly milked. Just read the reactions to the PS5/Series X trailer.

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On 1/24/2022 at 7:53 PM, Nihilanth1982 said:

i dont get the hate online gets sometimes..?

    You will if you play long enough on pc.. huhuh...

 

  * I don't hate the Game.. I hate the Cheaters. On PC.

      and I'm not speaking of god mode users.  I mean the annoying kiddie cheaters.

 

   Examples #: I mostly play in passive mode online anyway.. or play invite-only.

   # Driving in Passive mode. not bothering anyone. not near anyone....

     Then I'm kicked out of my car.. and then the screen goes black and then I'm on a plane taking off to some island. wonderful.

    # You can be kicked at will by cheaters.    # They can type as You in the chat.

    # You can be blown up in your car while in passive mode.  # They can turn off your passive mode.

    # They can crash the entire game at will.  # They can cheat at slots. # and spawn whatever they wish.

    # and hundreds of other stuff. I'd be here all day typing. lol!

 

   But whatever..  I'm still going to play.  cause it doesn't happen all the time.

   and I can drive around listening to my music while drinking my beer.

   and sometimes I just like to see other people playing while doing so. otherwise invite-only.

 

   I hate: that this game is over 100 gigs and there's no anti-cheat that works. O-o

   ... there has to be a way R*.  Random game file names? Create a unique file id/name upon every launch.

   ... Whatever file breaks their kiddie menus upon a game update. use that file!

   ... launch game... "creating a new file id/name"... validating new file.... launching game with new file id/name.

   ... Something could be done of these kiddie cheat menus I am sure of it. So Do IT! something.

   I hate: that R* can't use a search engine and search for all the gtav kiddie cheat menus and disable them at least.
   I hate: the game curses like heck... but filters it out in chat.  some cheaters can disable that filter.

   I hate: that I can't do everything I need to do in invite-only.

   I hate: the stupid chat bots that come into the game.. and spam the chat..  and mute don't work for them either.

   I hate: that there is no button to turn chat on and off at will.

 

   ok i am done now.. lol

 

 

   

Edited by User01
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Arrows to Athens
56 minutes ago, User01 said:

 

 

   Examples #: I mostly play in passive mode online anyway.. or play invite-only.

   # Driving in Passive mode. not bothering anyone. not near anyone....

     Then I'm kicked out of my car.. and then the screen goes black and then I'm on a plane taking off to some island. wonderful.

    # You can be kicked at will by cheaters.    # They can type as You in the chat.

    # You can be blown up in your car while in passive mode.  # They can turn off your passive mode.

    # They can crash the entire game at will.  # They can cheat at slots. # and spawn whatever they wish.

    # and hundreds of other stuff. I'd be here all day typing. lol!

 

 

 

   

man-glasses-straining-his-eyes-can-t-see

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C-Money17

I don't dislike the game in general, but there some aspects that frustrate the hell out of me.

 

From a gameplay standpoint, the balance (whether it be PvP or PvE) has been absolutely awful for years now. Players have access to so much overpowered crap that it's turned into Saints Row, which is exactly why so many players abhor the forced "Public Session Only" nature of a lot of the content. No one wants to spend hours (or days) grinding out sh*t to just have their efforts go up in smoke due to the many overpowered options that other players can use to wreck you, not to mention the Orbital Cannon which can just one-shot kill you and any vehicle that you're in.

 

Due to the ever-increasing "Power Creep" nature of GTA:O, I feel like the PvE has greatly suffered as a result. Gone are the olden days of 2013 when enemies provided a decent, but fair challenge (mostly) that didn't need to rely on comically high shot accuracy and bullsh*t spawns. Cut to current year, and we have missions that are pretty much "romhack"-tier in terms of difficulty with even the lowliest gangsters picking you apart from miles away with pistols and shotguns. They spawn out of thin-air and sometimes don't even appear on the radar until they're right on you. No amount of evasive maneuvering will save you from getting shot and/or killed from enemy vehicles. They will hit you with near 100% accuracy. Choppers will stay on you no matter how fast you drive. If you manage to leave them behind or destroy their vehicles, then more will spawn right on you almost immediately. Better have that snack menu open. As a consequence of making players so powerful over the years, I feel like the game has hit a wall in terms of providing a fair challenge and has become far too over-reliant on using cheap "sucker-punch"-style tactics like the aforementioned weird enemy spawns, traffic that's gotten hilariously blatant in how it goes out its way to trip you up, and putting the player in near no-win situations where you have no choice but to take damage (example: busting into an enemy stronghold only to have the game spawn you inside surrounded by enemies and no cover). Never have I had to rely so hard on using snacks to heal up like I have in GTA:O's last few DLC offerings.

 

Like I said, I don't dislike the game, but I feel like GTA:O isn't living up to anywhere near its full potential due to the developers putting all of their energy behind micro-transactions. Shark Cards are complete poison, to the point where the game is meticulously built to waste as much of the player's time as possible with obnoxious cool-down timers everywhere, mission padding, and even comically slow character animations all to drive up player frustration and goad them into buying those Cards. Half of GTA:O is spent abusing all sorts of exploits to get around the game's more annoying mechanics, whether it be screwing around with your internet connection to get into a "Solo Public Lobby", or "pulling the plug" to bypass the plethora of cool-down timers. If only Rockstar would work as hard to address the long-standing grievances that players have had with this game for years as they do to fix any money-exploits that are found in-game, then I feel like Grand Theft Auto Online would be in a better spot. Why work to make a better game when you can rake in untold profits from micro-transactions regardless of the state of said game?

 

I have a slim hope for the upcoming PS5/Series X version, but, being a GTA:O veteran I've been burned too many times by Rockstar's implementation of new features that sound cool, but are terrible in execution.

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Shiloh Comes

If Rockstar went through our B&M, Wishlist, and Worst of Rockstar Logic threads and cleared down most of the things in there, the whole game would be a lot more enjoyable overnight. 90% of it's a few days work here and there tops.

 

I'm not so much tired of the map, as frustrated that it's not used right. I've got God knows how many insanely fast vehicles and nowhere to drive them without going smashy-smashy-lampost-NPC-hood-blood-oh-bits-of-my-car-are-missing.

 

Even if they just thinned the traffic down a little in places out of town here and there, like around the hills of the Chaparral etc or changed the standard GTA "we'll spawn a car in the very last place you ever want to see one" rule here and there.

 

E&E sadly does look a bit underwhelming. Leaving aside the usual tech arguments that always break out over map expansions - from a purely concept point of view, then yeah, the game does desperately need new destinations.

 

I'm grateful for the clouds things they did a while back, stuff like that really adds to the game.

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Gunbladelad

On PC, there's the fact that there's not even an attempt by Rockstar to back control of the online mode from modders and cheaters (There's a list of problems on GTA Online PC about 5,000 miles long - and most of that is down to modders and cheaters), the fact that Rockstar Support literally won't do anything about player issues that aren't related to buying Shark Cards - and let's not forget the peer to peer "server" option where all Rockstar does is point players to each other to connect them rather than actually investing in proper servers - resulting in everyone in a lobby having to suffer lag problems because some idiot has connected on crappy internet.

That's not even going onto the well-known griefer and try-hard problem, where certain obnoxious players will go out of their way to make everyone else's life absolute misery (Common weapons of choice for these guys are the Oppressor Mk2, Deluxo and jets - when they start losing, expect the Orbital Cannon and god-mode glitches to be brought into it).  The try-hards will almost always hit you with the message "1v1 beach" or something along those lines if you kill them even once so that they can try to use you as a target to farm their K/D rate higher.

There are "some" decent people out there who attempt to improve things so other people can grind in peace, but they're relatively few and far between.  Just a couple of days ago, I got blown up during an autoshop sale (I know, I didn't actually lose cash, just time) by 2 randoms (actually 3 of them attacked me, but the jet guy missed and went off elsewhere), but decided that I would abuse RC vehicles and eventually the 2 randoms that had been working together decided to leave the session simply because I wouldn't allow them to reclaim their PvP kills after they had initially griefed me while I was trying to make some extra cash.  Naturally they sent me all sorts of messages accusing me of being trash - just because I was setting the fight in my favour - not theirs (2v1 wasn't exactly fair on me in the first place, hence why I went for the RC vehicle option)

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  1. Modders (PC) - Which has gone down considerably since Impulse no longer works.  Console can be worse with legacy players who modded their vehicles to godmode and transferred their PC char to console (before the cutoff).  these assholes are permanent stain to console playerbase.
  2. Getting killed in this game can be a major inconvenience and its just the way it feels, it pisses alot of people off (more than most games).  Because of how immersive and real this game is,  alot of players get off on just killing other players for fun.  This game excels at bringing out the psycho/asshole in us.
  3. Extremely long load times.   Rockstar actually fixed this last year but alot of people probably dont know this and just abandoned the game.
  4. the matchmaking system absolutely blows in this game.   As host, you're forced to sit there with your dick in your hand while waiting 5 minutes to an hour to find players. you cannot do anything else.   This needs to be changed and better be changed in VI.
Edited by xDFaTaL
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On 1/25/2022 at 10:32 AM, Standard Deluxe 59 said:

I'm probably of a small minority but I genuinely hope that VI doesn't have an online mode like V. Of course I know that won't happen, online modes are too much of money printers to ignore.

I'm thinking the exact opposite, I'm worried that the VI only has an online mode without Story Mode.

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4 minutes ago, hosir said:

I'm worried that the VI only has an online mode without Story Mode.

 

I'd bet VI story will be like games like Destiny. Where the player will need to travel through open public online sessions to get to each instanced mission. 

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On 1/25/2022 at 11:16 AM, justinlynch3 said:

I like  both story and online, Trevor is one of/if not the best gta character ever for me.

Me too.

 

On 1/25/2022 at 11:16 AM, justinlynch3 said:

But main problem with GTAO is the community.     Game is full of jerks, and on top of that R* encourages people to be jerks.     Spend hours or days building business stock stock, and first of all R* don't let you sell in a invite lobby.    So you go public, and soon as you do go to sell expect some thwat in a Oppressor MKII or Laser to blow you up.

Yes, a fool like me sees the screen saying to spoof other people's stuff, and does it.
I don't know how to rob anything, and I can't get the money.
In exchange, people didn't beat me so little.
But Griefer somehow kept chasing me to kill. R* didn't warn me of the consequences, I made other people Griefer, not a Business War at all.

I expect Oppressor MKII or Laser to attack, but I can't put a lot of anti-aircraft turrets on the streets like Baghdad, I don't want to shoot down other people's planes, just let me spend more on defense, okay?

 

On 1/25/2022 at 11:16 AM, justinlynch3 said:

You have people who care about their meaningless K/D ratio way to much to even the point where they'll mod on PC or do God Mode glitches on console so they are invincible.

If you have a good teammate like me, you kill me every minute but I do not kill you, your K/D will increase and your most kill victim record is me.
In fact, I tried very hard to hunt down enemies for teammate, but my teammate most kill victim was me, I think I was the culprit who made Griefer.

 

On 1/25/2022 at 11:16 AM, justinlynch3 said:

This game is full of people who are either idiots or trolls.    You'll be doing missions or heists and texts on screen could clearly read "STEAL a vehicle" and instead these noobs blow it up, failing the mission.

 

My experience is that these guys have a lot of sticky bombs and don't want to shoot. Usually these people are impatient, so they like to use explosives and rockets.

Unfortunately, they don't do the job well when I need them to use explosives. Most of the time they kill us both.😆

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On 1/25/2022 at 1:02 PM, Valiant ENT CEO said:

The game becomes completely unreasonable and shouldn't even be labeled as grand theft auto.  But I absolutely would not label some of these sh*t head public lobbies as GTA. 

I totally agree with you.

GTAO is highly militarized, with private groups owning a lot of conventional military equipment, even Orbital Cannon.
Speaking of which, has anyone here been killed by Orbital cannon?

My teammate and I were once killed by Griefer with orbital cannon strike while chasing him. It was an honorable death and highly valuable.

R* should encourage Griefer to use more orbital cannon.😂

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On 1/25/2022 at 5:37 PM, AirWolf359 said:
  • Cargo dots on map, as mentioned above. There is no outsmarting would-be griefers, if they know exactly where you are, and they come at you multiple times with whatever they want, while you are in a big slow unarmored truck.
    Even if you kill them once, they can respawn and try again, this stuff is very unbalanced. What would be balanced is cargo sales off-radar (I don't mind the weak vehicle) and would-be griefers actually have to look for you. This way you could outsmart them.

I have no experience to be robbed by others. I don't know if there is such a mechanism in the game, that is, when someone else destroys your shipment, that person will automatically become your business opponent, so that when he ships, you will be notified. You can decide to sabotage his shipment, isn't that fair? 

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Rotorhead359
20 minutes ago, hosir said:

I have no experience to be robbed by others.

Good, keep it that way and don't move cargo in public sessions.

 

20 minutes ago, hosir said:

I don't know if there is such a mechanism in the game, that is, when someone else destroys your shipment, that person will automatically become your business opponent, so that when he ships, you will be notified. You can decide to sabotage his shipment, isn't that fair? 

Not really, the game considers everyone business opponents, and everyone gets notified of every shipment already, and can come after it with their vehicle and weapon of choice.

There is nothing fair about blowing up a trash truck with a jet, for example.

 

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1 hour ago, xDFaTaL said:
  1.  
  2. Getting killed in this game can be a major inconvenience and its just the way it feels, it pisses alot of people off (more than most games).  Because of how immersive and real this game is,  alot of players get off on just killing other players for fun.  This game excels at bringing out the psycho/asshole in us.

After seeing everyone's opinions and I responding to some, finally it was my turn to express my dissatisfaction with GTAO. It starts with the response to xDFaTaL.

 

I remember when I first played GTAO, and when I returned to GTAO seven years later, the first person from Los Santos came over and give me the warmest welcome hug, is Griefer. 

We all know why they came to me. Is it a good start? Yes, because R* is very happy, they know that I will definitely find a friend to buy the game, join to fight back Griefers.


Unfortunately, I don't ask my friend to join, I think GTAO is worse than the dark zone of Division. 
Friend said: "Are you coming to Los Santos on your first day, the GTA is such a lawless place...". You may agree with him.

 

Every time we play together, my friend will definitely shoot my head. He was very happy when he killed me, so I let him kill.
Conversely, when I successfully kill other players, I don't feel happy at all, somehow R* doesn't make me feel the same excitement, can I get my money back?

 

GTAO was originally something to play with friends, of course griefer brings some troubles, but compared to being shot by friends, Griefer is nothing. 
I can get rid of Griefer, but I can't get rid of friends. In GTAO, my friends are the griefer around me.


My friend did some bad things to me in GTAO that he would never do in other online games.

It was GTAO that opened up his evil side. Maybe you've done the same thing to your friend without being surprised. 

The thing is like this, I believe everyone has tried robbery in a convenience store, and resisting LSPD in a convenience store and breaking out of the siege. It is believed to be a must experience to play GTA. 

One time my friend and I robbed a convenience store. It was not the first time he robbed a convenience store, but it was the first time he did not escape and stayed in the convenience store to fight with LSPD. 
Unexpectedly, LSPD quickly stormed into the store, surrounded and killed him. 
I was in the store watching LSPD's actions and didn't intervene to help him, so LSPD just attacked him. I don't think these little guys can knock him down so easily. But I'm too naive to think it's just a little exercise.

In my eyes, death in GTA was nothing, because I also died many times in convenience stores raid before I knew how to survive . But my friend didn't think that way. 

He came up to me after being respawn and said, "You're useless, go to hell!" He shot me head again. 
This scene reminds me of the Soviet general shooting at the retreating soldiers.


To a certain extent, this also means that in real life, my friend will shoot me under certain circumstance without thinking.

 

After that, he started to become a philistine. I remember he used to play hard with me no matter how difficult the game was. 
GTAO makes his son very rich, he has 1000k for playing two heists with his son, and only 36k with me for cheap mission, so he started to complain that I wasted his time. 

 

I can't stand this GTAO making my friend like this.

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Spider-Vice

Genuine question though, isn't this starting to become a duplicate of the B&M topic with all of the criticisms people have towards GTA Online? Pondering if it should just be merged as it seems like the topic of discussion that would fit in a general criticism topic?

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Arrows to Athens
2 hours ago, Spider-Vice said:

Genuine question though, isn't this starting to become a duplicate of the B&M topic with all of the criticisms people have towards GTA Online? Pondering if it should just be merged as it seems like the topic of discussion that would fit in a general criticism topic?

I think you're onto something.

Edited by Arrows to Athens
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It's fashionable to moan about the game??

 

Obviously they still play regardless, why else do they use the forum?

 

I agree with most of their gripes though and it does seem rockstar care only about milking an old cow.

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17 hours ago, Spider-Vice said:

Genuine question though, isn't this starting to become a duplicate of the B&M topic with all of the criticisms people have towards GTA Online? Pondering if it should just be merged as it seems like the topic of discussion that would fit in a general criticism topic?

 

People instead focusing on the question being asked used this thread as another venue to vent their (rightful) frustration with the game.

 

But regarding why is GTAO being hated from what I've seen?

1. OP Mk 2 - that thing should've never had homing missiles, it's perfectly fine for transport, but because of the weapons it's just every 10 yo Timmy's favourite toy, which turned public lobbies almost unusable

 

2. "Everything is too expensive" which is both true and not - sure, there's a lot of content to catch up to if you are new and the new stuff is pricy, but there's also never been a better time to make money as well (which you won't know if you just parrot after everybody else that played the game 5 years ago)


3. Story DLCs got forgotten in favor of keeping Online alive - legitimate complaint IF you liked GTA 5s story, which I personally despise (focus on stale, contemporary, sarcastic jokes that were almost a beaten horse by the time the game came out and tons of padding/gimmicks between the actual few fun missions, boring story with no emotional investment, also no atmosphere, seriously who the hell cares about/likes modern LA)


4. R*'s appaling policy in terms of upkeeping of this game - maybe 25% of bugs get fixed, support is near useless, you can get banned on a whim with no appeal, tons of content disjointed from one another, obvious lack of care/rush to get stuff done when it comes to a lot of the content (garbage clothes/awful textures/outdated assets reused), no anticheat measures whatsoever (imagine fighting cheating tools only with your lawyers, what a gaming company), basically minimum effort put just to keep the microtransaction train going, which I'm also fairly sure is because of the suits not giving the devs enough time and resources

 

5. People blame it for the absolute silence regarding GTA 6, but I personally don't think that's the case in reality, I'm fairly certain stuff like next gen consoles play much bigger role in their development roadmap, they are going to aim high with GTA 6, so it's gonna require time and people having something more than a sh*tbox without as much as an SSD


6. P2P network, who the hell thought it was a good idea is beyond me

Edited by Zaniness
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21 hours ago, Spider-Vice said:

Genuine question though, isn't this starting to become a duplicate of the B&M topic with all of the criticisms people have towards GTA Online?

 

I'd argue, in concept, a thread like this is different than the general B&M topic. We're asked a specific question and many of the responses are responding directly towards the question. Sure, it's all negative and complaining, but I'd like to think this topic is more of a thoughtful response to what we don't like as opposed to the B&M topic which is a general "what's pissing us off right now" complaint thread.

 

But yeah, if too many responses are just general bitches, then merging wouldn't be a terrible idea. 

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Spider-Vice

Hence why I asked the community that's participating in this topic to see what they thought, not doing anything on a whim. :) We'll see how it goes then!

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On 1/25/2022 at 1:20 PM, Quinn_flower said:

Hi r*
if you have to ask that question 8 years in then you are really out of touch 

 

and they are really out of time (time)

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Homeb0lio

Likes

1. A lot of the normal cars (cars without weapons, or that are able to be equipped with them) that are added are often quite cool. When they released the Asbo back a couple of years ago, it was great, as well as the hilarious modifications for it.

 

2. The idea of these organizations, MC Clubs, businesses and so on is pretty cool, in theory.

 

3. Pavel.

 

Dislikes

1. The community. Though it seems to have gotten slightly better recently, in that roughly half of the players i come across seem to just keep to themselves, the bad community still overshadows the good. Without a doubt, the most disgustingly toxic community of any game ever made. The "IIIIlllllIIllIIlIIIIl" names, kids who can't get kills unless they hide on their Depressor or in a jet, kids who lay proximity and slip mines outside the mod shops.

 

2. "Ghost organization"/"Off the radar" when outside of hauling cargo. It's just abused by vile little rats who abuse it to camp outside places to ambush you or to destroy your goods.

 

3. Insultingly low payouts on most missions and heists that make them barely worth doing.

 

4. The Police. These sideways assholes, screaming abuse and shooting at you whilst you're trying to have some PVP battle with another organization. So damn irritating. The sooner GTA Online has a freemode where there are no cops, the better.

 

5. "You cannot enter your own home when in site of the cops" when i'm not anywhere in sight of the cops.

 

6. If i steal a nice car off the street, i can't store it in my own garage, or modify it. The fact that a game literally named after the crime of car theft doesn't allow this is laughable and absolutely infuriates me if i think about it for too long.

 

7. Ridiculous missions; during a product delivery mission a while ago, my plane was hit by five bullets. This caused both engines to fail, despite having already delivered 7/10 products. I lost all the money i had invested, and all the cargo.

 

8. The sh*tty, Weimar Germany economy. Half a million for an old Honda Civic? What...?

 

9. Irritating NPCs hysterically screaming and shrieking about literally anything. I've now instituted a policy that i will immediately shoot dead any NPC who does this in front of me.

 

10. NPCs driving like complete pedophiles. Swerving all over the road to the point of implausibility.

 

11. This is more minor, but it's always bugged me that we can't refuel our cars.

 

12. The point blank refusal of R* to add in any police vehicles. Though this seems to have been relaxed slightly, owing to the release of riot gear, prison officer suits, and the Granger, it's still ridiculous. I don't care that GTA is a game meant for committing crime. It would be fun.

 

13. The fact that rocket-bikes were added into the game at all. Beyond lunacy.

 

14. The inclusion of a K/D ratio. This just serves to embolden the complete assholes who obsessively zoom around in Depressors and jets, murdering anyone in their sight.

 

Edited by Homeb0lio
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paperbagdude

The game is just getting old, let alone the lack of new content and the exponential rise in game breaking mod menus and malicious glitches with no direct or practical intention of solving them. Novelty and stability is what players desire in a game (or game franchise for that matter), and both of those terms of satisfaction can be met with the next GTA and a brand new, refined GTA Online (2?).

 

I mean, had Rockstar slapped ''2013'' instead of ''V'' on the title, fans would have ripped out the heart of the CEO and turned to the streets before the first year of release in anticipation of the next ⚽

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JohnXina - Discord Emojispacer.pngJohnXina - Discord Emoji

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On 1/27/2022 at 10:59 PM, AirWolf359 said:

There is nothing fair about blowing up a trash truck with a jet, for example.

 

Thanks for your kind suggestion.

You mean it's not fair to blow up garbage trucks with jets?
I don't understand why jets don't pay for missiles but my pistol costs money for ammunition.
If a missile costs 5k or 10k, it seems fair to blow up a garbage truck with a jet.

Do you know how much an RPG costs? I think missiles should cost more than RPG.

 

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theEwing1979
6 minutes ago, hosir said:

Thanks for your kind suggestion.

You mean it's not fair to blow up garbage trucks with jets?
I don't understand why jets don't pay for missiles but my pistol costs money for ammunition.
If a missile costs 5k or 10k, it seems fair to blow up a garbage truck with a jet.

Do you know how much an RPG costs? I think missiles should cost more than RPG.

 

For some reason this kind of reminds me of the bit Chris Rock does about "if bullets cost five thousand dollars". 

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Grottomacy

Lack of care from rockstar, and codes of silence. All they literally gotta do is talk to us and listen and improve gameplay then they win. Its that easy.

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panpan3108

GTA5 story mode is a good game.

GTAO is bad from design but we play because we love GTA.

 

- Hosting heist is painful : have to wait and play with randoms, retry...

- Long, boring and useless travels. And the game proposes to pay for fast travel...

- Cheated IA : accuracy, range, HP.

- Needing lvl 120 to be max health and have acces to weapons is unbalanced by definition.

- Some missions require 4 players while 1 can do the job. Other can be started alone but you need an army with you...

- Inventory management is trash : weapons locker bug, garages...

- Physics is weird. Driving is slippery and your car jumps and accelerates on tiny bumps.

- Controller mapping is bad. Running and sensitivity is a pain. Aim-assist works badly.

- Character modelisation is bad. Female have wide shoulders, NPC have better clothes...

 

But i still love to drive, listen to music, join random activities and having fun in this open free world.

But gameplay and gamedesign are pretty bad. That's why there are so many cheaters and modders...

Edited by panpan3108
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