FrozenPanda Posted January 21 Share Posted January 21 Hello, I remember using something which would spawn pedestrians anywhere I want, and then keys to change the pedestrian to the one I want. So basically I could have spawned any pedestrian anywhere I want, but I forgot what I used. Does anyone know or have an alternative/script? Thanks a lot, I've been looking for a month! Link to comment Share on other sites More sharing options...
ZAZ Posted January 21 Share Posted January 21 {$CLEO} :MARKER_AT_ACTOR_2threads// press crouch key wait 5000 :MARCTOR_1_00 thread 'MARCTO1' :MARCTOR_1_01 wait 0 if 0256: player $PLAYER_CHAR defined jf @MARCTOR_1_01 if 05EE: key_pressed 71// ------------------------------ g key jf @MARCTOR_1_01 $ONMISSION = 1 0247: request_model 89 0247: request_model 90 0247: request_model #PGa 0247: request_model #PGb 0247: request_model #SGa 0247: request_model #SGb 0247: request_model #BMODK :MARCTOR_1_02 wait 0 if and 0248: model 89 available 0248: model 90 available 0248: model #PGa available 0248: model #PGb available 0248: model #SGa available 0248: model #SGb available 0248: model #BMODK available jf @MARCTOR_1_02 04C4: create_coordinate 11@ 12@ 13@ from_actor $PLAYER_ACTOR offset -2.0 2.5 0.2 009A: 1@ = create_actor 4 #PGa at 11@ 12@ 13@ 04C4: create_coordinate 11@ 12@ 13@ from_actor $PLAYER_ACTOR offset 0.0 2.5 0.2 009A: 2@ = create_actor 4 #PGb at 11@ 12@ 13@ 04C4: create_coordinate 11@ 12@ 13@ from_actor $PLAYER_ACTOR offset 2.0 2.5 0.2 009A: 3@ = create_actor 4 89 at 11@ 12@ 13@ 04C4: create_coordinate 11@ 12@ 13@ from_actor $PLAYER_ACTOR offset -2.0 4.5 0.2 009A: 4@ = create_actor 4 90 at 11@ 12@ 13@ 04C4: create_coordinate 11@ 12@ 13@ from_actor $PLAYER_ACTOR offset 0.0 4.5 0.2 009A: 5@ = create_actor 4 #SGb at 11@ 12@ 13@ 04C4: create_coordinate 11@ 12@ 13@ from_actor $PLAYER_ACTOR offset 2.0 4.5 0.2 009A: 6@ = create_actor 4 #SGa at 11@ 12@ 13@ 0249: release_model 89 0249: release_model 90 0249: release_model #PGa 0249: release_model #PGb 0249: release_model #SGa 0249: release_model #SGb 0249: release_model #BMODK :MARCTOR_1_05 wait 0 if 0256: player $PLAYER_CHAR defined jf @MARCTOR_1_16 if 0118: actor 1@ dead jf @MARCTOR_1_05 :MARCTOR_1_16 01C2: remove_references_to_actor 1@ // Like turning an actor into a random pedestrian 01C2: remove_references_to_actor 2@ 01C2: remove_references_to_actor 3@ 01C2: remove_references_to_actor 4@ // Like turning an actor into a random pedestrian 01C2: remove_references_to_actor 5@ 01C2: remove_references_to_actor 6@ $ONMISSION = 0 jump @MARCTOR_1_01 FrozenPanda 1 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
FrozenPanda Posted July 15 Author Share Posted July 15 I see, but lets say I just want to spawn a certain ped, lets say CHEF and I want to spawn 10 of them. I also dont want them to stand still if possible. I tried your script, it spawns the gangs after I press g only once, when i try again nothing happens Link to comment Share on other sites More sharing options...
ZAZ Posted July 15 Share Posted July 15 I gave you a template Now it's your job to work out further options or post here if it should be a request 51 minutes ago, FrozenPanda said: I also dont want them to stand still if possible. and what should they do? should they jump into water or what? Quote wafter I press g only once, when i try again nothing happens did you said anything before about press key again? Next time, when you ask for help, please post your current script FrozenPanda 1 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
FrozenPanda Posted July 15 Author Share Posted July 15 (edited) Oh sorry. I will post it here and in the requests section too: From what you made: I would like to be able to change the pedestrian to any type I want, as here https://libertycity.net/files/gta-vice-city/85085-gta-vc-peds-spawn.html and a video https://www.youtube.com/watch?v=otqepbpOzAo If its possible to choose spawn amount in game, that would be wonderful! Otherwise I could edit the script to choose the amount of time I want the peds to spawn. Example, i want a 20 CHEF's to spawn at once. They would start walking normally as normal peds, like in the script above. I want this to be repeatable, if I press a key again, it spawns 20 more Edited July 15 by FrozenPanda Link to comment Share on other sites More sharing options...
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