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how do you rake up all that cash?


Nihilanth1982
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Nihilanth1982

looking at the business opportunities, so many require you to buy up properties and whatnot, and they're in the millions. and even after that, upgrades can cost hundreds of thousands.

how does one rake up this kind of money in an efficient and fun way? heists and contact missions only pay so much. repetitive grinding gets exhausting and is frankly not fun.

thanks

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It's not really true that businesses run in the millions and take millions to upgrade, not if you have the Criminal Enterprise Starter Pack. With CESP, you can have a counterfeit shop up and running for free or grab a Maze Bank Tower office for free and get a small warehouse for cheap to run cargo.

 

Even better is the Nightclub. Grab a cheap one for $1.08M, pay $150K for a technician and start making passive daily income + counterfeit factory, then do a Business Battle every once in awhile to snag additional goods. I have heard so many people dismiss Nightclub, especially because of the club promotion activity, but I'm pretty sure you get large bonuses for promoting it from time to time. Somehow after almost a month I earned $800K in revenue (not warehouse sales but just nightclub revenue) when I didn't even promote to 100% more than half the time. I am close to $1.5M in combined passive and sales, and I didn't grind at all. Literally, promotions are 3-10 minutes and sales never take more than 10.

 

That aside, there's an even more fun and easy way to rake up millions: just play the special events that show up upon login. I've probably made most of my money just playing stuff that pays double or triple or rewards you (I just got a $200K reward for playing Double Down) and made tons of money with Power Play awhile ago (was getting something like $78K per game if my team won). I got a lot of money this week helping people bodyguard and stuff as well. So...just play all different kinds of modes, support roles, etc. Don't just think, "Money money money..."

Edited by atomicgirl
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El Diablo 702

1st off the nightclub is the last thing you want as you need the other respective businesses to even make your money back, all in a public lobby mind you.  Focus on a sub and run cayo then get a agency.  A bit after that get the auto shop and hunt exotic cars and don’t forget to do the crimes of convenience, selling street cars & Simon deliveries to the docks.  

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35 minutes ago, El Diablo 702 said:

1st off the nightclub is the last thing you want as you need the other respective businesses to even make your money back, all in a public lobby mind you.  Focus on a sub and run cayo then get a agency.  A bit after that get the auto shop and hunt exotic cars and don’t forget to do the crimes of convenience, selling street cars & Simon deliveries to the docks.  

 

This is NOT TRUE about the Nightclub. You DON'T NEED the other businesses to make your money back. You only need the other businesses to hire a technician to grind cargo for you, but you can still stockpile goods for businesses you don't own through Business Battles if you want. I don't have my screenshots right now (I'm on tablet) but I can show people that you don't need, say, a bunker to store guns at your warehouse or a weed factory to store and well weed, etc.

 

I already made my money back running the Nightclub in less than a month and had so many goods flowing in that I had to purchase additional warehouse space because I simply didn't have enough time to unload everything (I think it's only $300K).

 

OP, don't waste your time with Cayo, except as a random. As a solo player, you will be buying a super expensive sub that you won't even need for the finale, anyway (because you can use different vehicles to complete it), and that you won't use for the rest of the game. The setup is boring, long and tedious first time because of how poorly designed it is. With other activities, you will start earning money from the start instead of like Cayo Perico, where you have to waste hours of your life completing it for a payout that barely covers the expense of the sub you bought for it.

Edited by atomicgirl
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Sam2150AD

There are lots of money guides out there for new players.

In a nutshell, the best investment for anyone is always to buy the Kosatka and grind Cayo Perico. I wouldn't say it is as repetitive as other ways to make money because of the many different approaches you can do.

 

Other quick money building/saving tips are:

- Take advantage of double money payouts on missions/races/etc.

- Only buy things when they're on offer. (Cars/Businesses)

- Find collectibles, these always net you a tidy profit and most come with some additional reward. (Playing cards grant you chips AND the High Roller outfit to use in the Casino Heist)

- Be on-call for different heists/jobs.

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Black-Dragon96
1 hour ago, atomicgirl said:

It's not really true that businesses run in the millions and take millions to upgrade, not if you have the Criminal Enterprise Starter Pack. With CESP, you can have a counterfeit shop up and running for free or grab a Maze Bank Tower office for free and get a small warehouse for cheap to run cargo.

1 hour ago, atomicgirl said:

OP, don't waste your time with Cayo, except as a random. As a solo player, you will be buying a super expensive sub that you won't even need for the finale, anyway (because you can use different vehicles to complete it), and that you won't use for the rest of the game. The setup is boring, long and tedious first time because of how poorly designed it is. With other activities, you will start earning money from the start instead of like Cayo Perico, where you have to waste hours of your life completing it for a payout that barely covers the expense of the sub you bought for it.

facepalm-crowd.gif

 

I dont even know where to start about how terribly wrong all of this is.

 

The criminal enterprise starterpack contain exactly 0 items that are worth real cash these days. Nothing and I litterall mean nothing in there has any worth in making you a lot of money.

The only thing that worth it a little is the 1 Million you get with it. But unless the edition with the pack is the same/cheaper as the base game without or the pack costs less than 5$ its not worth it.

 

The cayo perico heist however can make you a metric f*ckton of cash. And its really not that lenghty or hard. Granted the first time will take a little more time because of the cutscenes but going forward it should take you about an hour from scope to pay.

 

 

@Nihilanth

Well my good man, you should get yourself a kosatka submarine.

Thats about 2,2 Million for the base model. The modell for that can be made through the various little collectibles. 

There is the "Van der Linde Email" wich will in the end grant you the double action revolver wich in turn will open up the double action revolver challenge that grants you 250k.

Multiple similar things are avilable that will get you 1,2 million in total. So all you need now is 1 Million.

Since you did the collectibles you have more than 50k in your bankaccount. That means you can register as a VIP to do the "VIP work" missions.

But you can also try your luck and try to get into a cayo perico heist or casino heist played by a random player. Prepare to get frustrated tho. Many of those are morons who make the same mistake over and over until they quit.

You can also try the "find lobbies and players" section of the forum. Maybe someone there is willing to run a cayo heist for you so you can the cash and a little experience.

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Aquamaniac
7 hours ago, Nihilanth1982 said:

looking at the business opportunities, so many require you to buy up properties and whatnot, and they're in the millions. and even after that, upgrades can cost hundreds of thousands.

how does one rake up this kind of money in an efficient and fun way? heists and contact missions only pay so much. repetitive grinding gets exhausting and is frankly not fun.

thanks

 

Cayo Perico Heist should make 1.5 mio in 90 minutes (speedrunners are faster), so roughly a million per hour. It gets boring, but other ways of grinding will get as much boring and aren't nearly as efficient. Autoshop contracts pay well too, but I would join them rather than set them up on my own.

 

I would not buy any biker or CEO business again. Most money guides are outdated and recommend the older businesses.

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46 minutes ago, Sam2150AD said:

In a nutshell, the best investment for anyone is always to buy the Kosatka and grind Cayo Perico. I wouldn't say it is as repetitive as other ways to make money because of the many different approaches you can do.

 

And just for an example of how lucrative it is without even starting to grind, after trying all of the different approaches and variations I ended up with something like $25-30m in the bank, starting from zero after buying the Kosatka. I'm still coasting on that money now, and it looks like it'll be good for covering every new expansion paywall for as long as I can foresee the game living.

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Sam2150AD
5 minutes ago, pez2k said:

I'm still coasting on that money now, and it looks like it'll be good for covering every new expansion paywall for as long as I can foresee the game living.

Great stuff, I'm surprised R* have made it as easy as they have.

It still amazes me people buy Shark Cards that's the only thing in the game where real money is transferred, but really it's no longer necessary.

I myself have been living happily the past couple of years on $160m, I could earn more but I don't need to....It's just a real shame my real life bank balance does not reflect that of my character....I'm not bitter towards my character, but he certainly enjoys more luxuries than I do.....asshole... xD

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God-eater

@atomicgirl, Worst. Advice. Ever. Clearly, you have no idea what you're talking about. Or you're trolling. I'd prefer the second one because at least then you may not be a complete idiot. Either way, OP is asking a legit question and you are not helping. 

 

@Nihilanth1982, to build on what the actually-helpful people have said, Cayo Perico is THE money tap. $1.2 million unlocks the door to endless millions. Unfortunately, grinding is the only way to scoop up megabucks - that's just the reality of the game; but absolutely nothing else comes close to Cayo Perico in terms of legit earning power. Cayo for cash, everything else for fun. 

 

And if you're not up for grinding, well - they made Shark Cards specifically for the impatient. But don't do that - everything in the game is designed to drive you towards microtransactions (that are far from "micro" as far as GTA is concerned), so you'd be falling right into R*'s trap. Besides, why pay real money to not play the game?

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IsekaiExpress

Kosatka.

Hands down Kosatka.

 

atomicgirl is well-aware of the game mechanics and is straight up lying when telling about high expenses of the sub and ADVERTISING the lowest income MC biz - the COUNTERFEIT shop.

If you care about passive income, you can limit yourself to a coke biz, but STAY away from counterfeit cash and papers - they are absolutely not worth the hassle and you can't sell them, just shut down.

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Sam2150AD
29 minutes ago, God-eater said:

And if you're not up for grinding, well - they made Shark Cards specifically for the impatient. But don't do that - everything in the game is designed to drive you towards microtransactions (that are far from "micro" as far as GTA is concerned), so you'd be falling right into R*'s trap. Besides, why pay real money to not play the game?

Hit the nail on the head with this statement!

I just want to point out here, there is NOTHING behind this game that is stuck behind a paywall.

EVERYTHING in this game can be bought using GTA$ which can be earned legitimately through playing the game. 

 

Yes, you can pay real money to gain....something? But not anything that can't be bought by playing the game.

 In reference to the Criminal Enterprise Starter Pack, the only 'good' thing I'd say is included is the Gunrunning bunker and this is purely because you can acquire supplies and then you can spend time grinding other things as the business is more of a passive business and once supplies are gathered, doesn't actually need any further input from the player and goods will be created automatically. 

 

In reference to the comment about the Kosatka not being worth the money as what you earn doesn't cover the cost of the submarine - The idea is to play through the heist more than once and this is actively encouraged in the game by the different approaches/vehicles/targets available. The same can be said for the DCH as again, you are encouraged to replay the heist to do the different approaches and unlock trade prices for vehicles etc. FYI the Kosatka CAN be used in the heist finale and in some cases, is the easiest option to complete the heist. An example being, I was fortunate enough on a playthrough to have BOTH paintings in the compound office, so I used the Kosatka as the approach vehicle, heist literally took only 5 minutes.

 

There are too many people out there complaining that what you earn first time round isn't enough to cover the cost of the initial investment. (Because that always happens in real life anyway) The idea is to repeat the jobs, unlock trade prices, use different approaches.

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1 hour ago, Black-Dragon96 said:

The criminal enterprise starterpack contain exactly 0 items that are worth real cash these days.

I'm pretty sure the Facility can bring you a lot of cash once you get stuck on Bogdan, ahem...

 

The MC club location is also pretty good; business pays like sh*t and the vast majority of missions sucks *ss, but still.

 

I would agree that if you want to grind money fast, the first thing you should do is go for the Kosatka and Cayo, hands down, but your second step should be the Bunker. I'd say this is the most profitable business for me since I started the game. x2 full resupplies and then a sale is my drill since they removed the timer glitch. Yes, sometimes you'll have to change sessions if you sell solo and you get Dune Buggies or something you don't want (there are LONG Insurgent sells and couple of bad locations for the Marshals), but for the most part the missions are 10-15 minutes breeze and compared with the MC, really low grief risk even in sessions with people (the most I've been griefed is with the Phantom missions by Off the Radar jets, but those are usually quick one vehicle sales missions; still, if you need money or don't want to be on the edge of your chair for 10 minutes - sell in solo public lobbies).

 

What I'll do next is going to buy the MC and all the business' there, just so I can buy the NC to fully utilize it. I would use MC only on double money to sell Coke and that's it. With all the MC and the NC you'll have all of your actually profitable passive income set and can do whatever you want from there (CEO crates or IE) and since they increased the money you get in your safe in the NC (and the Arcade), I find myself doing more NC promote than ever, cause I don't lose any of them if I AFK too long to pick them up.

 

Now with the Agency I do a contract, promote my NC, a contract, promote my NC, a contract, sell a car from my Autoshop, a contract - whatever. I'll get sick of it eventually, but I'd like to pump those 200 contracts out and in the mean time I am utilizing other "free money" I've been given by the game but neglecting all this time. Not as profitable as Cayo, but at least something different after one year, if you look to change your usual routine.

 

 

PS Oh, there are also the Heists with randoms, but I do these for the ~fun of it, not so much for the money cause, well, I don't actually need money anymore (doesn't mean I'll play for free, though).

Edited by partci
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Sam2150AD
7 minutes ago, partci said:

I'm pretty sure the Facility can bring you a lot of cash once you get stuck on Bogdan, ahem...

Now, now, let's not confuse the fellow! 😜

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Timsalabimbo

I'm pretty sure the facility isn't part of the criminal enterprise starterpack.

 

Also @Nihilanth1982 I don't know if you have done any of the collectibles yet, but those are pretty good for money and RP too.

Edited by Timsalabimbo
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Cayo's the way to go for fast cash, but be careful not to overdo it. While it's a nice buck, it can end up monotonous and boring. Make sure that once you've finished it, launch a new one within 48 Real Life minutes to enable Hard mode for that sweet 10% bonus on PRimary loot. It adds up and makes it faster to restart should you get detected during stealth.

 

Another "downside" is that it might take some time to learn Cayo Perico before you have it down efficiently. Could take 2-5 runs before you have it down. You only need to do 5 preps (Weapons, Vehicle, Blowtorch, Safe Code/Plasma Cutter, Fingerprint Cloner) and most of them can be done quite fast. Just make sure to scout out the grate entry at the back, It's super fast and OP.

 

I don't know about the Auto Shop but I suppose it could be nice if you like messing with cars and delivering them, but it takes a qhile to make its money back and you have to deal with the annoying pair. Agency makes a good dollar too.

 

Most important to making money; have fun. Keep it varied.

Edited by EkaSwede
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Aquamaniac
33 minutes ago, Timsalabimbo said:

I'm pretty sure the facility isn't part of the criminal enterprise starterpack.

 

Also @Nihilanth1982 I don't know if you have done any of the collectibles yet, but those are pretty good for money and RP too.

 

It isn't. But the bunker, CEO Office and Frogger are really usefull. The Frogger is nearly as good as the Sparrow when you can land in on the submarine and for the money of the Sparrow you can buy a Torreador. With submarine, Frogger and Torreador you have an endless flow of easy money.

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Mexicola9302

If i were a new player, i would just bite the bullet and buy a sharkcard, to finance the further ways of income, an one time thing.

 

What is worth more 41,49 € for a megalodon card (8 million), that can be bought here, or wasting numerous hours, just to get a bit of money to be able to spend it on stuff to earn more money?

 

If ppl buy a shark card while there is a double event it's 16 million for 41,49 €, there even were triple events afaik, so it would be 24 million. But i mean even 8 million (standard), is good starting money, to buy the submarine or whatever ppl prefer to earn money.

 

I still haven't finished my Cayo heist, because i hate heists, i don't need 200 or 300 million, im sitting on 110 million atm, and i still only do freeroam stuff. Well i already own everything that is important in this game, so yeah i don't spend much money anymore, i own all garages that can be owned and got like 10 garage slots left. Got all businesses maxed out that can be bought etc. at some point you don't need much money anymore. You only need it for the new stuff that gets released, and that is not much, if there is only new stuff every 6 months. Before the contract DLC got released i had 106 million, i did spend money on the agency some cars, the new weapons, got down to like 98 million, and i already earned it back and got 110 million now. Without doing that heist even once, all in freeroam.

 

New players that don't own all already, most probably need the heist, but ppl that already got so pretty much all, don't really need to play the heist. I only try to have 100m before a new DLC is getting released, more is and never was needed, that's my "it feels good" point.

 

Long story short, just buy ONE sharkcard in the beginning, to start your criminal career very easily. Yeah Rockstar are a-holes wanting 41,49 € for 8 million virtual dollars, but it's the most easiest and laziest way. Nobody has to feel guilty, doing it only ONCE.

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Aquamaniac

40€ is more than I paid for the game, I would never spend 40€ for fake cash to buy fake stuff. Being rich doesn't make the game better, I never had so much fun as in my early days in GTAO. And 8 Mio. in GTA is not much.

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Mexicola9302
6 minutes ago, Aquamaniac said:

40€ is more than I paid for the game, I would never spend 40€ for fake cash to buy fake stuff. Being rich doesn't make the game better, I never had so much fun as in my early days in GTAO. And 8 Mio. in GTA is not much.

In the beginning 8 million is much.

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Aquamaniac
11 minutes ago, Mexicola9302 said:

In the beginning 8 million is much.

 

In the beginning the game should be fun enough to play contact missions, heists etc. to get the 2 millions for the submarine just by playing the game. The 8 mio sharkcard is 75€ was far as I know.

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Spider-Vice

Reminder that if you have nothing nice to say, or just want to disparage an OP's question, don't bother replying at all. This goes to already two people whose posts have been hidden, who have tried to gatekeep OP just for asking a question about making money fast in... oh yes, a forum, or insulting other members' suggestions (the first case).

 

Second reminder that account age on an internet forum doesn't mean anything and just because you're on GTAForums since 2006 you don't need to have played GTA Online or have dedicated time to it.

 

This is why some people in the community are seen as elitist, because some of you factually act as such.

 

Thank you.

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Black-Dragon96
1 hour ago, Aquamaniac said:

 

It isn't. But the bunker, CEO Office and Frogger are really usefull. The Frogger is nearly as good as the Sparrow when you can land in on the submarine and for the money of the Sparrow you can buy a Torreador. With submarine, Frogger and Torreador you have an endless flow of easy money.

No not really.

The CEO office is only usefull when you want to get the bussinesses (crates/cars). And to get those you also need to spend money wich is exactly what you dont want to do when trying to get a Kosatka.

 

The entire CEO path is basicly obsolete these days.

The bunker you get with the criminal enterprice sh*t pack is located in paleto bay. So doing the source missions will take a lot of time. And paying for the supplies will earn you peanuts if anything with a not upgraded bunker.

Frogger is exactly the same. No teeth no skin.

Not to mention that you can get it for free. Just beach your kosatka next to the heliport call the dinghy you get for free drive over there grab a heli and you are on your way.

Saves you money and gives you drivingskill.

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Aquamaniac
8 minutes ago, Black-Dragon96 said:

No not really.

The CEO office is only usefull when you want to get the bussinesses (crates/cars). And to get those you also need to spend money wich is exactly what you dont want to do when trying to get a Kosatka.

 

The entire CEO path is basicly obsolete these days.

The bunker you get with the criminal enterprice sh*t pack is located in paleto bay. So doing the source missions will take a lot of time. And paying for the supplies will earn you peanuts if anything with a not upgraded bunker.

Frogger is exactly the same. No teeth no skin.

Not to mention that you can get it for free. Just beach your kosatka next to the heliport call the dinghy you get for free drive over there grab a heli and you are on your way.

Saves you money and gives you drivingskill.

 

For the research it doesn't matter which bunker just buy the supplies (also you might want to have a MOC), being CEO is still usefull for any new content, the Frogger for free is also nice (when you are a new player), stolen vehicles despawn. And with the biker business you get at least an idea how the businesses work.

Edited by Aquamaniac
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DrKrankenstein

depends on the route you want to take.

want to experience it all? go buy: CEO office, bunker, hangar, cargo warehouse.

 

want to go efficiënt with no "lost product": kosatka, vip, autoshop,agency. with this you can make the big bank(kosatka) deliver some cars(autoshop-import export lite) and have a blast doing payphone missions(agency) witht he luxury of having imani tech vehicles(no lock on/remote)

 

to me route 2 if far more fun, less deliveries,and same income,if not more, only downside is not having the mk2 weapons upgrades from bunker,but you could add that later on

Edited by DrKrankenstein
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Black-Dragon96
27 minutes ago, Aquamaniac said:

 

For the research it doesn't matter which bunker just buy the supplies (also you might want to have a MOC), being CEO is still usefull for any new content, the Frogger for free is also nice (when you are a new player), stolen vehicles despawn. And with the biker business you get at least an idea how the businesses work.

The thing is, the OP asked how he can make a ton of money. Research doesnt do that. Not to mention that, again the bunker is in paleto bay. Driving a slow supply vehicle there takes time.

I dont disagree that a bunker is a good thing to have, but only later down the line not as a starter item.

 

Regarding the CEO office: The only thing you need it for is crates bussiness, cars bussiness and calling your assistant to get an impounded vehicle. Thats it. All new content can be done as a VIP without an office and you basicly get all other benefits aswell.

 

And again, why spend money on a Frogger? You have to drive to the helipad, the very location it spawns at anyway without paying a dime.

Thats coming from a "proud" Frogger owner btw.

Yes it may despawn after entering your sub, but if you parked you sub close by, thats litterally a 20 second drive to the helipad to get a new one.

(Not to mention that I dont expect that heli to survive more than 1 mission in the hands of a new player anyway. Especially when landing it on your submarine. I have seen long time players struggeling with that.)

 

The first heli to actually buy should either be a buzzard (because you can call one for free through vip if you own it) or the sparrow upgrade through your sub (because you can call it next to you and landing it in the sub repairs it).

Edited by Black-Dragon96
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Big Molio

The Cayo Perico Heist has been a godsend for solo players like me who are always short of money, but can't be bothered teaming up or doing any of the business work. I can do three or four runs over a weekend and then be up at around $5m which lasts me a while as I don't really buy many vehicles any more. I have all the aircraft and muscle cars that I want already.

 

I also race a lot (nearly at 7,000 wins, 6,200 losses) and so they can be half-decent earners if it is an activity you enjoy. I also take part in the Freemode stuff like Hunt the Beast, Hot Property, Haulage type stuff to keep it varied.

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Find someone, anyone who will give you the biggest cut of Cayo Perico once or twice and buy your own Sub and money will never be an issue again. You can run Cayo ten times spread out over a week before it gets boring and can knock out at least 1.1million each time meaning you get over eleven million to pump into your other ventures.

 

Control yourself and eleven million is more than enough to start an empire.

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Nihilanth1982

for players like Mexicola who are loaded with so much money and have got practically everything, is there a way for players to pass on money to others, in a legit way? be it making gta online jobs, or missions, or assignments and such?

Edited by Nihilanth1982
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@Nihilanth1982 not unless you team up with someone willing to run heists with you and giving you a huge cut.  No way to 'pass' money to other players other than running jobs together that are R* designed jobs/heists/missions.

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