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Rockstar Editor Character Model Glitched Out [Help]


richmaggot
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richmaggot

Hello, I'm having an issue with Rockstar Editor ( R* Editor ). In Rockstar Editor, My characters models are all weirded out. I've used menyoo, and character swap. First, I used menyoo to choose an addon ped, then i used character swap to make chosen addon peds play in Michael, Trevor, and Franklin missions. I've also tried to see if i could permanently replace the models of those three to a mod i've downloaded, but thats a problem that isn't so urgent to me right now. Basically, I've recorded a bunch of clips with rockstar editor feature (save/record) while the main characters models were replaced, here's a few screenshots.

Here's what I was hoping for: https://imgur.com/OmzQJLV

And here's what I got instead: https://imgur.com/KMWYnFM

This nerves me because I wanted to edit these clips eventually. I recorded these clips not knowing this would happen, there's like 44 more clips too.

Is there a fix for this at all? I'd only assume replacing the main character models with other models would do the trick, but I've tried, and also searched and searched and nothing worked. I even read the readme's from mods that have a "replace method" and here's how that went: https://imgur.com/TJV3Ywb

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  • 1 month later...

It's probably because the editor will use the model hash to identify the model it needs to use. If you use the character swap, you're using a hash for an existing model so when you go into the editor, the editor will use the original model for that hash.

 

The only solution would be a full model replace but you would need to do a like-for-like replace... i.e. replace a Streamed character model with another Streamed ped model for it to work. If you look at something like the Hyperdimension Neptunia mods on 5Mods (installed as replace not addon), you can see an example of that. https://www.gta5-mods.com/player/hyperdimension-neptunia-characters-mod

 

Another example is this: https://www.gta5-mods.com/player/michael-to-abigail

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