turret001 Posted January 6 Share Posted January 6 (edited) Hello, I was wondering, how are these texts generated in game? from what I've learned, they are not actually bound to the sign itself but to the road they're being streamed above. gif I know the link looks suspicious but it links to imgur and I couldn't embed the gif in here Edited January 6 by turret001 Link to comment Share on other sites More sharing options...
ZAZ Posted January 6 Share Posted January 6 (edited) These road sign labels are done by 2dfx of dff model Dff models can have extentions that contain special features Most popular features are lights and particle effects But also roadsignes, escalators or objects that spawns peds like "Suicidal Photographers" at Wasteland near St. Maria Beach: click Read tutorial about 2dfx, DK22Pac provides also a tool to create/convert 2dfx informations The tool RW Analyse is required to integrate the 2dfx information as extention inside the dff model Your roadsign doesn't contain any 2dfx information, but the street cunte_roads15.dff contains the 2dfx sections with 3 Roadsign assignments: NumEntries 3 ######################### 1 ######################### 2dfxType ROADSIGN Position 304.399719 80.017479 4.431935 Size 2.200000 1.099243 Rotation -28.996094 89.999962 90.000069 NumLines 3 SymbolsInLine 16 Color WHITE Text1 <_Blueberry____ Text2 ^_Martin_Bridge Text3 ^_B/Berry_Acres Text4 _______________ ######################### 2 ######################### 2dfxType ROADSIGN Position 232.713959 58.053669 3.710812 Size 2.200000 1.099243 Rotation 86.789955 -90.001022 -90.001022 NumLines 3 SymbolsInLine 16 Color WHITE Text1 <_Martin_Bridge Text2 <_B/Berry_Acres Text3 >_Fallow_Bridge Text4 _______________ ######################### 3 ######################### 2dfxType ROADSIGN Position 459.805023 177.316101 11.873610 Size 2.200000 1.099243 Rotation 40.450306 -90.000053 -90.000076 NumLines 3 SymbolsInLine 16 Color WHITE Text1 >_Dillimore____ Text2 ^_Fallow_Bridge Text3 ^_Montgomery___ Text4 _______________ Edited January 6 by ZAZ Xane_MM and turret001 2 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
turret001 Posted January 6 Author Share Posted January 6 Thank you for the explanation ZAZ! Link to comment Share on other sites More sharing options...
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