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Loco Syndicate Crack Factory locked in DE (Xbox Series S)


Zikomos
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I'm trying to access the Loco Syndicate Crack Factory (in San Fierro) in order to hit a unique stunt jump (seen here) but there's a gate at the factory entrance. I missed the jump during the mission Yay-Ka-Boom-Boom. From what I read on this wiki entry, the factory should not be locked outside of the mission. Is this a glitch in the Definitive Edition or am I doing something wrong? I suppose I could find a Packer truck and use it as a jump in order to get over the factory wall.

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1 hour ago, Zikomos said:

Is this a glitch in the Definitive Edition or am I doing something wrong? I suppose I could find a Packer truck and use it as a jump in order to get over the factory wall.

Could be. And yeah, try that. If this is a consistent DE glitch then I'm a bit surprised no one has notice before.

 

Does DE still have checkpoint saves? Any chance that you loaded the autosave from after YKBB?

 

If your glitch is similar to issues with extra objects in the mobile version, then there is a chance that you could break the gate by smashing into it with a vehicle. A firetruck should be ideal for this purpose. Once broken, the object should persist as a broken object - invisible, and without collision.

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6 hours ago, OrionSR said:

Could be. And yeah, try that. If this is a consistent DE glitch then I'm a bit surprised no one has notice before.

 

Does DE still have checkpoint saves? Any chance that you loaded the autosave from after YKBB?

 

If your glitch is similar to issues with extra objects in the mobile version, then there is a chance that you could break the gate by smashing into it with a vehicle. A firetruck should be ideal for this purpose. Once broken, the object should persist as a broken object - invisible, and without collision.

 

Doesn't look like the gate is breakable but I was able to get behind the wall with the Packer and hit the jump.

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