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How to check for specific ped model?


Cell Tennyson
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Cell Tennyson

Hello all.

 

First of all Good Wishes to you all for the upcoming year.

 

And now my question is how do I check for specific ped model in GTA III?

example In GTA Vice City there is an opcode 02F2 which checks for specific model of ped, but when I search of that opcode in GTAIII opcode search in Sanny builder, no such opcode is pops up there.

 

There is another opcode that I can't find which checks for specific peds armed weapon, that also is not there.

 

So What can I do? Is there no way to search for ped models in GTA III mode?

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//  CPed *ped = CPools::ms_pPedPool->GetAt(n);  //  int var1 = reinterpret_cast<int>(ped);
//  WORD var0 = ped->m_nModelIndex; 
0A96: [email protected] = actor [email protected] struct  //  (previously 05E6)   COMMAND_GET_CHAR_STRUCT            
[email protected] += 0x5C
0A8D: [email protected] = read_memory [email protected] size 2 virtual_protect 0  //  (previously 05E0)   COMMAND_MEMORY_READ

The command:

IS_CURRENT_CHAR_WEAPON (02D8)

exists in gta3. It's listed as negated in SB:

82D8:   not actor $chaperone_1 current_weapon == 4 

Happy New Year!

Edited by Jack
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Cell Tennyson

Thanks for the reply Mr Jack.

 

Are there any website where all gta 3 memory addresses are documented? like this one for GTA Vice City

https://gtamods.com/wiki/Memory_Addresses_(VC)

 

And that 0x5c is the offset to which thing?

at first that 0A96 is the opcode that reads the structure of random actor right?

 

82D8:   not actor $chaperone_1 current_weapon == 4 

Ok so making it 02d8: actor $chaperone_1 current_weapon == 4 will do that weapon check. Ok I got this one.

 

Yes happy new year to you too Mr Jack? Any mods that you are working on?

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