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Setting relationships between peds doesn't seem to have effect


Art of Simulation
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Art of Simulation

Hello,

 

I want to set a specific relationship (or relationship group) between some peds. I know there are several ways to achieve this in the new version of ScriptHookVDotNet3.

 

I've tried these options:

 

RelationshipGroup.SetRelationshipBetweenGroups()

Ped.GetRelationshipWithPed(ped)

Ped.RelationshipGroup = (new created group)

 

All of them doesn't seem to have any effect. I expect, when I'm having all the peds attached to the same RelationshipGroup, or have set a relationship of "Like" or "Companion" between the peds, they won't attack each other.

 

What happens now, is that when I trigger some of the peds in the group to shoot at me, they are going to shoot and kill each other as well, despite the fact I put them in the same relationship or group.

 

Can anyone explain to me why they still attack each other, despite they are in the same group? Cops won't attack each other. But any other models/peds do so.

 

Thanks for your help.

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Art of Simulation

Already got it working by using: World.AddRelationshipGroup("X"); and then setting the relationship of the ped to that relationship.

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