ural Posted February 13 Share Posted February 13 (edited) 1 hour ago, cjfan_ said: Are you using another mod for that? I indicated the mod that I used for this (polmav.cs) My LOG: Spoiler Model Variations 6.4 OS build 7601 13/2/2022 10:37:25 Unsupported exe detected: gta_sa.exe 14383616 bytes f01a00ce950fa40ca1ed59df0e789848c6edcf6405456274965885d0929343ac ############################## ## ModelVariations_Peds.ini ## ############################## [Settings] EnableCloneRemover=0 CloneRemoverIncludeVariations=1 CloneRemoverIncludeVehicleOccupants=1 CloneRemoverExcludeModels=102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,120,121,122,123,124,125,126,127,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288 SpawnDelay=3 [164] TRICAS=117,118,999 [163] TRICAS=117,118,999 [220] Global= LosSantos=261,262 SanFierro=220,795 LasVenturas=182,206,271 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [234] Global= LosSantos=261,262 SanFierro=234,795 LasVenturas=182,206,271 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [283] Global= LosSantos= SanFierro= LasVenturas= Countryside= Desert=288 TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty=289 Whetstone=289 AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [280] Global= LosSantos=280,662 SanFierro= LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [281] Global= LosSantos= SanFierro=281,699 LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= POLICE2=281,699,794 [284] Global= LosSantos=284 SanFierro=793 LasVenturas=284 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [285] Global=285,666,667,668 LosSantos= SanFierro= LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [287] REST=797,797 EASB1=965,909 #################################### ## ModelVariations_PedWeapons.ini ## #################################### [285] SLOT5=31 [286] SLOT4=29,73 SLOT5=31 [666] WEAPON28=29 [667] WEAPON28=29 [668] WEAPON28=29 [208] SLOT3=25,27 [287] WEAPON31=74 [699] DOH2_WEAPON22=24 ################################## ## ModelVariations_Vehicles.ini ## ################################## [Settings] Enable=1 EnableLog=1 EnableSiren=1 DisablePayAndSpray=1 EnableSideMissions=1 EnableSideMissionsForAllScripts=0 ChangeCarGenerators=0 ExcludeCarGeneratorModels=492,600 LoadAllVehicles=1 EnableSpecialFeatures=1 EnableLights=1 ChangeScriptedCars=0 ExcludeModelsFromInheritance=596,597,598,599,490,497,472,432,433 [420] SanFierro=420,907,908 [908] LightZ=0.85 LightY=1.2 [532] Global=532 Drivers=159 ReplaceDriver=1 [538] Drivers=253 Passengers=253 ReplaceDriver=1 ReplacePassengers=1 [596] Global= LosSantos=596,798 SanFierro= LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers=663 ReplacePassengers=1 ChangeOnlyParked=0 [597] SanFierro=597,613 DriverGroup1=281,699 PassengerGroup1=281,699 DriverGroup2=665 PassengerGroup2=665 Wanted1=597,Group1,613 Wanted2=613 DOH2=Group1 UseOnlyGroups=1 [613] DriverGroup1=281,699 PassengerGroup1=281,699 DriverGroup2=665 PassengerGroup2=665 Wanted1=Group1 Wanted2=Group2 Wanted3=Group1 Wanted4=Group1 Wanted5=Group1 Wanted6=Group1 DOH2=Group1 UseOnlyGroups=1 [598] Global= LosSantos= SanFierro= LasVenturas=598 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers=289 ReplaceDriver=0 Passengers=289 ReplacePassengers=1 ChangeOnlyParked=0 [490] Global= LosSantos= SanFierro=490,799 LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [799] LightZ=0.5 LightY=0.55 LightX=0.2 [599] Global= LosSantos= SanFierro= LasVenturas= Countryside=599 Desert=599 TierraRobada=599 BoneCounty=599 RedCounty=599 Blueberry=599 Montgomery=599 Dillimore=599 PalominoCreek=599 FlintCounty=612 Whetstone=612 AngelPine=599 Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [487] SanFierro=497 ChangeOnlyParked=1 [511] CARSO=512 ChangeOnlyParked=1 Zone file 'info.zon' found. Installing vehicle hooks... OK Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = zInfo->m_szLabel = DOH2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Applying drug dealer fix... Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = DOH2 zInfo->m_szLabel = CRANB pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = CRANB zInfo->m_szLabel = DOH2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = DOH2 zInfo->m_szLabel = SFDWT6 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT6 zInfo->m_szLabel = SFDWT5 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT5 zInfo->m_szLabel = EASB1 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 287: 909 965 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Wanted level changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 5 currentZone = EASB1 zInfo->m_szLabel = EASB1 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 287: 909 965 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 5 wanted->m_nWantedLevel = 5 currentZone = EASB1 zInfo->m_szLabel = EASB2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Wanted level changed. Updating variations... currentWanted = 5 wanted->m_nWantedLevel = 0 currentZone = EASB2 zInfo->m_szLabel = EASB2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = EASB2 zInfo->m_szLabel = EASB1 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 287: 909 965 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = EASB1 zInfo->m_szLabel = SFDWT5 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT5 zInfo->m_szLabel = SF pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SF zInfo->m_szLabel = ROBAD1 pedCurrentVariations 283: 288 285: 285 666 667 668 vehCurrentVariations 532: 532 599: 599 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = ROBAD1 zInfo->m_szLabel = SF pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SF zInfo->m_szLabel = SFDWT5 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Damn it I didn't turn on CHANGECARGENERATORS = 1 ChangescriptedCars = 1. Sorry! Spoiler Edited February 13 by ural cjfan_ 1 Link to comment Share on other sites More sharing options...
tanishqraj Posted February 14 Share Posted February 14 (edited) Sniper and country rifles variations doesn't working properly. First, I added few variations of country rifle(id33) used by the npcs in the missions 'Body Harvest' and my game crashed when I reached that farm, I thought maybe this happen bc of weapon.dat for those weapons that I added as variation? Then I added a clone of regular country rifle(id154) (with exact same stats as vanilla rifle) and used that as a variation, but my game still crashed log:- Spoiler Model Variations 6.4 OS build 19044 AMD64 14/2/2022 08:44:22 Unsupported exe detected: gta_sa.exe 14383616 bytes f01a00ce950fa40ca1ed59df0e789848c6edcf6405456274965885d0929343ac ############################## ## ModelVariations_Peds.ini ## ############################## [Settings] EnableCloneRemover=0 CloneRemoverIncludeVariations=1 CloneRemoverIncludeVehicleOccupants=1 CloneRemoverExcludeModels=102,103,104 SpawnDelay=3 ;Army [287] ;ArmyCities LosSantos=5091 SanFierro=5091 LasVenturas=5091 ;ArmyCounty Countryside=5090 Desert=287 TierraRobada= BoneCounty=287 RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;ArmyRestrict REST=5094 ;Default LDOC4=287 Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6=287,5090,5091,5094 [163] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= [164] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= [165] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= [166] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;triada [117] Global= LosSantos= SanFierro=117,14932,14935 MAFCAS=5096 LosSantos=117,14932,14935 CALI2= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;triadb [118] Global= LosSantos= SanFierro=118,14933 MAFCAS=5096 LosSantos=118,14933 CALI2= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;tridboss [120] Global=120,14934 ;fam1 [105] LosSantos=105,14910,14937,14940 PLS=14956 VIN2=14905 SUN1=14905 SUN3A=14905 SUN3B=14905 SUN3C=14905 SUN4=14905 MOTEL1=14905,105,14910,14937,14940,14956 JEF1A=14905,105,14910,14937,14940,14956 ;fam2 [106] LosSantos=106,14907,14911 PLS=14957 VIN2=14906 SUN1=14906 SUN3A=14906 SUN3B=14906 SUN3C=14906 SUN4=14906 MOTEL1=14906,106,14907,14911,14957 JEF1A=14906,106,14907,14911,14957 ;fam3 [107] LosSantos=107,14909,14941 PLS=14958 VIN2=14908 SUN1=14908 SUN3A=14908 SUN3B=14908 SUN3C=14908 SUN4=14908 MOTEL1=14908,107,14909,14941,14958 JEF1A=14908,107,14909,14941,14958 ;ballas1 [102] Global=102,14912,14914,14916 ;ballas2 [103] Global=103,14913,14915,14917 ;ballas4 [104] Global=104,14918 ;vagos1 [108] Global=108,14919 ;vagos2 [109] Global=109,14920 ;vagos3 [110] Global=110,14921 ;aztecs1 [114] Global=114,14922 ;aztecs2 [115] Global=115,14923 ;aztecs3 [116] Global=116,14924,14943 ;italian4 [127] Global=127,14925 ;italian1 [124] Global=124,14926 ;italian2 [125] Global=125,14927 ;italian3 [126] Global=125,14928,14929 ;rifa2 [174] Global=174,14930 ;rifa3 [175] Global=175,14931 ;dnb3 [123] Global=123,14936 ;shfypro [237] BATTP=14938 ESPN1=14938 PARA=14938 JUNIHO=14938 BAYV=14938 ;wmydrug [29] LosSantos=29,14939 ;wfyburg [205] FDBURG=205,14942 ;sfypro [243] GAN1=243,14945 ;wystewa [76] LosSantos=76,14946 ;somybu [187] Global=187,14949 ;hfyri [40] Global=40,14950 ;lapdm1 [284] SanFierro=14951 LasVenturas=14952 ;csher [283] Desert=288 ;swat [285] Global=285,5093 Wanted1=285 Wanted2=285 Wanted3=285 Wanted4=285 Wanted5=5093 Wanted6=5093 #################################### ## ModelVariations_PedWeapons.ini ## #################################### ;LAPD COP [280] SLOT2=71 SLOT3=132 ;SFPD COP [281] SLOT2=80 SLOT3=132 ;LVPD COP [282] SLOT2=146 SLOT3=132 ;SHERRIF [283] SLOT2=152 SLOT3=132 ;CSPR [14955] SLOT2=146 SLOT3=132 ;SHERRIF_1 [288] SLOT2=70 SLOT3=132 ;CDEPUT [14953] SLOT2=71 SLOT3=132 ;SWAT [285] SLOT2=82 SLOT4=109 ;ARMY_DEFAULT [287] SLOT5=31,129,115 ;ARMY_CITIES [5091] SLOT2=138 SLOT3=97 SLOT5=121,126 REST_SLOT5=120,127,128 ;ARMY_COUNTY [5090] SLOT2=72 SLOT3=97 SLOT5=118,122 ;ARMY_REST [5094] SLOT2=138 SLOT3=98 SLOT5=120,127,128 ;FBI [286] SLOT2=72 SLOT4=110,145 SLOT5=113,117 ;FBI2 [14954] SLOT2=72 SLOT4=110,145 SLOT5=113,117 ;SWAT2 [5093] SLOT2=72 SLOT4=106,151 ;FAM1 [105] SLOT2=24,143 SLOT4=28,103,107 ;FAM2 [106] SLOT2=24,143 SLOT4=28,103,107 ;FAM3 [107] SLOT2=24,143 SLOT4=28,103,107 ;BLUE1 [14905] SLOT2=24,70 SLOT4=28,103,107 ;BLUE2 [14906] SLOT2=24,70 SLOT4=28,103,107 ;FAM2B [14907] SLOT2=24,143 SLOT4=28,103,107 ;BLUE3 [14908] SLOT2=24,70 SLOT4=28,103,107 ;FAM3B [14909] SLOT2=24,143 SLOT4=28,103,107 ;FAM4 [14910] SLOT2=24,143 SLOT4=28,103,107 ;FAM5 [14911] SLOT2=24,143 SLOT4=28,103,107 ;FAM6 [14937] SLOT2=24,143 SLOT4=28,103,107 ;GFAM1 [14940] SLOT2=24,143 SLOT4=28,103,107 ;GFAM2 [14941] SLOT2=24,143 SLOT4=28,103,107 ;ogsf1 [14956] SLOT2=24,143 SLOT4=28,103,107 ;ogsf2 [14957] SLOT2=24,143 SLOT4=28,103,107 ;ogsf3 [14958] SLOT2=24,143 SLOT4=28,103,107 ;BALLAS1 [102] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS2 [103] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=100,105,107 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS3 [104] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=100,105,107 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS1B [14912] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS2B [14913] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS4 [14914] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS5 [14915] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS6 [14916] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS7 [14917] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS8 [14918] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;VAGOS1 Default [108] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=28,105,108,136 SLOT5=115,127,131 ;VAGOS2 [109] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=29,105,108,136 SLOT5=115,127,131 ;VAGOS3 [110] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=32,105,108,136 SLOT5=115,127,131 ;VAGOS3B [14919] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=28,105,108,136 SLOT5=115,127,131 ;VAGOS4 [14920] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=29,105,108,136 SLOT5=115,127,131 ;VAGOS5 [14921] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=32,105,108,136 SLOT5=115,127,131 ;AZTECS1 [114] SLOT2=73,77 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS2 [115] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS3 [116] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS4 [14922] SLOT2=73,77 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS5 [14923] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS6 [14924] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;JOSE [14943] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;RUSSIAN1 [111] SLOT2=80,82 SLOT3=96,97 SLOT4=110,134 SLOT5=114,118,122 ;RUSSIAN2 [112] SLOT2=80,82 SLOT3=96,97 SLOT4=110,134 SLOT5=114,118,122 ;RUSSIAN3 [113] SLOT2=80,82 SLOT3=96,97 SLOT4=110,134 SLOT5=114,118,122 ;ITALIAN4 DEFAULT [127] SLOT2=22,24 SLOT3=25 SLOT4=28,29,32 ;ITALIAN1 [124] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN2 [125] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN3 [126] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN5 DEFAULT [14925] SLOT2=22,24 SLOT3=25 SLOT4=28,29,32 ;ITALIAN6 [14926] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN7 [14927] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN8 [14928] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN9 [14929] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;RIFA1 [173] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA2 [174] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA3 [175] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA4 [14930] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA5 [14931] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;TRIADS1 [117] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS2 [118] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS3 [120] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS4 [14932] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS5 [14933] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS6 [14934] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS7 [14935] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;DA NANG1 [121] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;DA NANG2 [122] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;DA NANG3 [123] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;DA NANG4 [14936] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;Casino Guard [5095] SLOT4=106,145 ;Triad Robber [5096] SLOT4=101,104 ;cwmyhb1 [162] SLOT6=33,154 ################################## ## ModelVariations_Vehicles.ini ## ################################## [Settings] Enable=1 EnableLog=1 EnableSiren=1 DisablePayAndSpray=1 EnableSideMissions=1 EnableSideMissionsForAllScripts=0 ChangeCarGenerators=1 ExcludeCarGeneratorModels=492,600 LoadAllVehicles=0 EnableSpecialFeatures=0 EnableLights=0 ChangeScriptedCars=0 ExcludeModelsFromInheritance=596,597,598,599,490,497,472,432,433 ;rhino [432] Global= LosSantos=15121 SanFierro=15121 LasVenturas=15121 Countryside=15120 Desert=432 REST=432 TierraRobada=432 BoneCounty=432 ;barracks [433] Global= LosSantos=15124 SanFierro=15124 LasVenturas=15124 Countryside=15123 Desert=433 REST=433 TierraRobada=433 BoneCounty=433 RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;ranger [599] Global=15364 Desert=15133 TierraRobada=15133 BoneCounty=15133 Countryside=599 RedCounty=15325,15367 FlintCounty=15325,15367 Whetstone=15367 AngelPine=15367 Wanted1=15364,15325 Wanted2=15364,15325 Wanted3=15364 Wanted4=599,15133,15367 Wanted5=599,15133,15367 Wanted6=599,15133,15367 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15133] DriverGroup1=288 PassengerGroup1=288 UseOnlyGroups=1 [15325] DriverGroup1=14953 PassengerGroup1=14953 UseOnlyGroups=1 [15367] DriverGroup1=14955 PassengerGroup1=14955 UseOnlyGroups=1 ;copcarla [596] Global=596,15135,15425 Wanted1=596 Wanted2=596 Wanted3=596 Wanted4=15135,15425 Wanted5=15135 Wanted6=15135 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15425] DriverGroup1=14954 PassengerGroup1=14954 UseOnlyGroups=1 ;fbiranch [490] Global= LosSantos=15136 SanFierro=15136 LasVenturas=15136 Countryside= Desert= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;coach [437] Global= LosSantos=15169,15170 LasVenturas=15140,15147 Drivers=253 ReplaceDriver=1 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;enforcer [427] Global= LosSantos=15368 SanFierro=15368 LasVenturas=15368 Countryside=15319 RedCounty=15320 FlintCounty=15320 Whetstone=15320 AngelPine=15320 ;copcarvg [598] Global=598,15323,15425 Wanted1=598 Wanted2=598 Wanted3=598 Wanted4=15323,15425 Wanted5=15323 Wanted6=15323 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15425] DriverGroup1=14954 PassengerGroup1=14954 UseOnlyGroups=1 ;copbike [523] SanFierro=15423 LasVenturas=15422 ChangeOnlyParked=0 ;securica [428] LosSantos=15365 SanFierro= LasVenturas=15391 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 DriverGroup1=5092 PassengerGroup1=5092 UseOnlyGroups=1 [15365] DriverGroup1=5092 PassengerGroup1=5092 UseOnlyGroups=1 [15391] DriverGroup2=5095 PassengerGroup2=5095 UseOnlyGroups=1 ;vcnmav [488] Global=488,15390 Wanted1=488 Wanted2=488 Wanted3=488 Wanted4=488 Wanted5=15390 Wanted6=15390 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;polmav [497] Global=497,15116 Wanted1=497 Wanted2=497 Wanted3=497 Wanted4=497 Wanted5=15116 Wanted6=15116 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;copcarsf [597] Global=597,15392,15425 Wanted1=597 Wanted2=597 Wanted3=597 Wanted4=15392,15425 Wanted5=15392 Wanted6=15392 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15425] DriverGroup1=14954 PassengerGroup1=14954 UseOnlyGroups=1 ;ambulan [416] SanFierro=15176 LasVenturas=15376 ;boxburg [609] Global=609,15175,15206 ;broadway [575] Global=575,15264,15288 ChangeOnlyParked=1 ;mjolnir [15385] DriverGroup1=247 PassengerGroup1=247 DriverGroup2=248 PassengerGroup2=248 UseOnlyGroups=1 ;sover [15428] DriverGroup1=247 PassengerGroup1=247 DriverGroup2=248 PassengerGroup2=248 UseOnlyGroups=1 ;devil [15429] DriverGroup1=247 PassengerGroup1=247 DriverGroup2=248 PassengerGroup2=248 UseOnlyGroups=1 ;dinkit [15431] Global=15431,15432 [15432] DriverGroup1=155 PassengerGroup1=155 UseOnlyGroups=1 Zone file 'info.zon' found. Installing vehicle hooks... OK Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = zInfo->m_szLabel = GAN1 pedCurrentVariations 40: 40 14950 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 243: 243 14945 285: 285 287: 5090 vehCurrentVariations 427: 15319 432: 15120 433: 15123 488: 488 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Interior changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = GAN1 zInfo->m_szLabel = SAN_AND currentInterior = CHANGER lastInterior = pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = GAN1 zInfo->m_szLabel = SAN_AND currentInterior = CHANGER lastInterior = CHANGER pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Applying drug dealer fix... 14939 Interior changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SAN_AND zInfo->m_szLabel = SMB2 currentInterior = lastInterior = CHANGER pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SAN_AND zInfo->m_szLabel = SMB2 pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SMB2 zInfo->m_szLabel = ANGPI pedCurrentVariations 40: 40 14950 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5090 vehCurrentVariations 427: 15319 15320 432: 15120 433: 15123 488: 488 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = ANGPI zInfo->m_szLabel = FLINTC pedCurrentVariations 40: 40 14950 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5090 vehCurrentVariations 427: 15319 15320 432: 15120 433: 15123 488: 488 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15325 15364 609: 609 15175 15206 Edited February 14 by tanishqraj Link to comment Share on other sites More sharing options...
cjfan_ Posted February 14 Author Share Posted February 14 (edited) 5 hours ago, tanishqraj said: Sniper and country rifles variations doesn't working properly. First, I added few variations of country rifle(id33) used by the npcs in the missions 'Body Harvest' and my game crashed when I reached that farm, I thought maybe this happen bc of weapon.dat for those weapons that I added as variation? Then I added a clone of regular country rifle(id154) (with exact same stats as vanilla rifle) and used that as a variation, but my game still crashed log:- Reveal hidden contents Model Variations 6.4 OS build 19044 AMD64 14/2/2022 08:44:22 Unsupported exe detected: gta_sa.exe 14383616 bytes f01a00ce950fa40ca1ed59df0e789848c6edcf6405456274965885d0929343ac ############################## ## ModelVariations_Peds.ini ## ############################## [Settings] EnableCloneRemover=0 CloneRemoverIncludeVariations=1 CloneRemoverIncludeVehicleOccupants=1 CloneRemoverExcludeModels=102,103,104 SpawnDelay=3 ;Army [287] ;ArmyCities LosSantos=5091 SanFierro=5091 LasVenturas=5091 ;ArmyCounty Countryside=5090 Desert=287 TierraRobada= BoneCounty=287 RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;ArmyRestrict REST=5094 ;Default LDOC4=287 Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6=287,5090,5091,5094 [163] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= [164] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= [165] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= [166] Global= LosSantos= SanFierro= MAFCAS=5095 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;triada [117] Global= LosSantos= SanFierro=117,14932,14935 MAFCAS=5096 LosSantos=117,14932,14935 CALI2= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;triadb [118] Global= LosSantos= SanFierro=118,14933 MAFCAS=5096 LosSantos=118,14933 CALI2= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= ;tridboss [120] Global=120,14934 ;fam1 [105] LosSantos=105,14910,14937,14940 PLS=14956 VIN2=14905 SUN1=14905 SUN3A=14905 SUN3B=14905 SUN3C=14905 SUN4=14905 MOTEL1=14905,105,14910,14937,14940,14956 JEF1A=14905,105,14910,14937,14940,14956 ;fam2 [106] LosSantos=106,14907,14911 PLS=14957 VIN2=14906 SUN1=14906 SUN3A=14906 SUN3B=14906 SUN3C=14906 SUN4=14906 MOTEL1=14906,106,14907,14911,14957 JEF1A=14906,106,14907,14911,14957 ;fam3 [107] LosSantos=107,14909,14941 PLS=14958 VIN2=14908 SUN1=14908 SUN3A=14908 SUN3B=14908 SUN3C=14908 SUN4=14908 MOTEL1=14908,107,14909,14941,14958 JEF1A=14908,107,14909,14941,14958 ;ballas1 [102] Global=102,14912,14914,14916 ;ballas2 [103] Global=103,14913,14915,14917 ;ballas4 [104] Global=104,14918 ;vagos1 [108] Global=108,14919 ;vagos2 [109] Global=109,14920 ;vagos3 [110] Global=110,14921 ;aztecs1 [114] Global=114,14922 ;aztecs2 [115] Global=115,14923 ;aztecs3 [116] Global=116,14924,14943 ;italian4 [127] Global=127,14925 ;italian1 [124] Global=124,14926 ;italian2 [125] Global=125,14927 ;italian3 [126] Global=125,14928,14929 ;rifa2 [174] Global=174,14930 ;rifa3 [175] Global=175,14931 ;dnb3 [123] Global=123,14936 ;shfypro [237] BATTP=14938 ESPN1=14938 PARA=14938 JUNIHO=14938 BAYV=14938 ;wmydrug [29] LosSantos=29,14939 ;wfyburg [205] FDBURG=205,14942 ;sfypro [243] GAN1=243,14945 ;wystewa [76] LosSantos=76,14946 ;somybu [187] Global=187,14949 ;hfyri [40] Global=40,14950 ;lapdm1 [284] SanFierro=14951 LasVenturas=14952 ;csher [283] Desert=288 ;swat [285] Global=285,5093 Wanted1=285 Wanted2=285 Wanted3=285 Wanted4=285 Wanted5=5093 Wanted6=5093 #################################### ## ModelVariations_PedWeapons.ini ## #################################### ;LAPD COP [280] SLOT2=71 SLOT3=132 ;SFPD COP [281] SLOT2=80 SLOT3=132 ;LVPD COP [282] SLOT2=146 SLOT3=132 ;SHERRIF [283] SLOT2=152 SLOT3=132 ;CSPR [14955] SLOT2=146 SLOT3=132 ;SHERRIF_1 [288] SLOT2=70 SLOT3=132 ;CDEPUT [14953] SLOT2=71 SLOT3=132 ;SWAT [285] SLOT2=82 SLOT4=109 ;ARMY_DEFAULT [287] SLOT5=31,129,115 ;ARMY_CITIES [5091] SLOT2=138 SLOT3=97 SLOT5=121,126 REST_SLOT5=120,127,128 ;ARMY_COUNTY [5090] SLOT2=72 SLOT3=97 SLOT5=118,122 ;ARMY_REST [5094] SLOT2=138 SLOT3=98 SLOT5=120,127,128 ;FBI [286] SLOT2=72 SLOT4=110,145 SLOT5=113,117 ;FBI2 [14954] SLOT2=72 SLOT4=110,145 SLOT5=113,117 ;SWAT2 [5093] SLOT2=72 SLOT4=106,151 ;FAM1 [105] SLOT2=24,143 SLOT4=28,103,107 ;FAM2 [106] SLOT2=24,143 SLOT4=28,103,107 ;FAM3 [107] SLOT2=24,143 SLOT4=28,103,107 ;BLUE1 [14905] SLOT2=24,70 SLOT4=28,103,107 ;BLUE2 [14906] SLOT2=24,70 SLOT4=28,103,107 ;FAM2B [14907] SLOT2=24,143 SLOT4=28,103,107 ;BLUE3 [14908] SLOT2=24,70 SLOT4=28,103,107 ;FAM3B [14909] SLOT2=24,143 SLOT4=28,103,107 ;FAM4 [14910] SLOT2=24,143 SLOT4=28,103,107 ;FAM5 [14911] SLOT2=24,143 SLOT4=28,103,107 ;FAM6 [14937] SLOT2=24,143 SLOT4=28,103,107 ;GFAM1 [14940] SLOT2=24,143 SLOT4=28,103,107 ;GFAM2 [14941] SLOT2=24,143 SLOT4=28,103,107 ;ogsf1 [14956] SLOT2=24,143 SLOT4=28,103,107 ;ogsf2 [14957] SLOT2=24,143 SLOT4=28,103,107 ;ogsf3 [14958] SLOT2=24,143 SLOT4=28,103,107 ;BALLAS1 [102] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS2 [103] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=100,105,107 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS3 [104] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=100,105,107 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS1B [14912] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS2B [14913] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS4 [14914] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS5 [14915] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS6 [14916] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS7 [14917] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;BALLAS8 [14918] WEAPON22=70,71 SLOT3=25,26,137,153 SLOT4=105,107,100 SLOT5=114,123,130,133 GAN1_SLOT4=28,29 ;VAGOS1 Default [108] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=28,105,108,136 SLOT5=115,127,131 ;VAGOS2 [109] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=29,105,108,136 SLOT5=115,127,131 ;VAGOS3 [110] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=32,105,108,136 SLOT5=115,127,131 ;VAGOS3B [14919] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=28,105,108,136 SLOT5=115,127,131 ;VAGOS4 [14920] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=29,105,108,136 SLOT5=115,127,131 ;VAGOS5 [14921] SLOT2=74,77 SLOT3=25,26,94,137 SLOT4=32,105,108,136 SLOT5=115,127,131 ;AZTECS1 [114] SLOT2=73,77 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS2 [115] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS3 [116] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS4 [14922] SLOT2=73,77 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS5 [14923] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;AZTECS6 [14924] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;JOSE [14943] SLOT2=73,79 SLOT3=25,26,97,137 SLOT4=100,104,105,108 SLOT5=114,122,123,127,131 ;RUSSIAN1 [111] SLOT2=80,82 SLOT3=96,97 SLOT4=110,134 SLOT5=114,118,122 ;RUSSIAN2 [112] SLOT2=80,82 SLOT3=96,97 SLOT4=110,134 SLOT5=114,118,122 ;RUSSIAN3 [113] SLOT2=80,82 SLOT3=96,97 SLOT4=110,134 SLOT5=114,118,122 ;ITALIAN4 DEFAULT [127] SLOT2=22,24 SLOT3=25 SLOT4=28,29,32 ;ITALIAN1 [124] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN2 [125] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN3 [126] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN5 DEFAULT [14925] SLOT2=22,24 SLOT3=25 SLOT4=28,29,32 ;ITALIAN6 [14926] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN7 [14927] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN8 [14928] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;ITALIAN9 [14929] SLOT2=72,82 SLOT3=25,98 SLOT4=103,100,139 SLOT5=113,115 ;RIFA1 [173] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA2 [174] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA3 [175] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA4 [14930] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;RIFA5 [14931] SLOT2=71,73,79 SLOT3=25,26,97,137 SLOT4=103,104,105,108,139 SLOT5=114,122,123,127,131 ;TRIADS1 [117] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS2 [118] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS3 [120] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS4 [14932] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS5 [14933] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS6 [14934] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;TRIADS7 [14935] SLOT2=71,80 SLOT3=25,95 SLOT4=101,107,109 SLOT5=115,113,135 ;DA NANG1 [121] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;DA NANG2 [122] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;DA NANG3 [123] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;DA NANG4 [14936] SLOT2=73,74 SLOT3=95,137 SLOT4=104,111,139 SLOT5=123,150,131 ;Casino Guard [5095] SLOT4=106,145 ;Triad Robber [5096] SLOT4=101,104 ;cwmyhb1 [162] SLOT6=33,154 ################################## ## ModelVariations_Vehicles.ini ## ################################## [Settings] Enable=1 EnableLog=1 EnableSiren=1 DisablePayAndSpray=1 EnableSideMissions=1 EnableSideMissionsForAllScripts=0 ChangeCarGenerators=1 ExcludeCarGeneratorModels=492,600 LoadAllVehicles=0 EnableSpecialFeatures=0 EnableLights=0 ChangeScriptedCars=0 ExcludeModelsFromInheritance=596,597,598,599,490,497,472,432,433 ;rhino [432] Global= LosSantos=15121 SanFierro=15121 LasVenturas=15121 Countryside=15120 Desert=432 REST=432 TierraRobada=432 BoneCounty=432 ;barracks [433] Global= LosSantos=15124 SanFierro=15124 LasVenturas=15124 Countryside=15123 Desert=433 REST=433 TierraRobada=433 BoneCounty=433 RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;ranger [599] Global=15364 Desert=15133 TierraRobada=15133 BoneCounty=15133 Countryside=599 RedCounty=15325,15367 FlintCounty=15325,15367 Whetstone=15367 AngelPine=15367 Wanted1=15364,15325 Wanted2=15364,15325 Wanted3=15364 Wanted4=599,15133,15367 Wanted5=599,15133,15367 Wanted6=599,15133,15367 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15133] DriverGroup1=288 PassengerGroup1=288 UseOnlyGroups=1 [15325] DriverGroup1=14953 PassengerGroup1=14953 UseOnlyGroups=1 [15367] DriverGroup1=14955 PassengerGroup1=14955 UseOnlyGroups=1 ;copcarla [596] Global=596,15135,15425 Wanted1=596 Wanted2=596 Wanted3=596 Wanted4=15135,15425 Wanted5=15135 Wanted6=15135 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15425] DriverGroup1=14954 PassengerGroup1=14954 UseOnlyGroups=1 ;fbiranch [490] Global= LosSantos=15136 SanFierro=15136 LasVenturas=15136 Countryside= Desert= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;coach [437] Global= LosSantos=15169,15170 LasVenturas=15140,15147 Drivers=253 ReplaceDriver=1 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;enforcer [427] Global= LosSantos=15368 SanFierro=15368 LasVenturas=15368 Countryside=15319 RedCounty=15320 FlintCounty=15320 Whetstone=15320 AngelPine=15320 ;copcarvg [598] Global=598,15323,15425 Wanted1=598 Wanted2=598 Wanted3=598 Wanted4=15323,15425 Wanted5=15323 Wanted6=15323 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15425] DriverGroup1=14954 PassengerGroup1=14954 UseOnlyGroups=1 ;copbike [523] SanFierro=15423 LasVenturas=15422 ChangeOnlyParked=0 ;securica [428] LosSantos=15365 SanFierro= LasVenturas=15391 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 DriverGroup1=5092 PassengerGroup1=5092 UseOnlyGroups=1 [15365] DriverGroup1=5092 PassengerGroup1=5092 UseOnlyGroups=1 [15391] DriverGroup2=5095 PassengerGroup2=5095 UseOnlyGroups=1 ;vcnmav [488] Global=488,15390 Wanted1=488 Wanted2=488 Wanted3=488 Wanted4=488 Wanted5=15390 Wanted6=15390 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;polmav [497] Global=497,15116 Wanted1=497 Wanted2=497 Wanted3=497 Wanted4=497 Wanted5=15116 Wanted6=15116 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 ;copcarsf [597] Global=597,15392,15425 Wanted1=597 Wanted2=597 Wanted3=597 Wanted4=15392,15425 Wanted5=15392 Wanted6=15392 Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [15425] DriverGroup1=14954 PassengerGroup1=14954 UseOnlyGroups=1 ;ambulan [416] SanFierro=15176 LasVenturas=15376 ;boxburg [609] Global=609,15175,15206 ;broadway [575] Global=575,15264,15288 ChangeOnlyParked=1 ;mjolnir [15385] DriverGroup1=247 PassengerGroup1=247 DriverGroup2=248 PassengerGroup2=248 UseOnlyGroups=1 ;sover [15428] DriverGroup1=247 PassengerGroup1=247 DriverGroup2=248 PassengerGroup2=248 UseOnlyGroups=1 ;devil [15429] DriverGroup1=247 PassengerGroup1=247 DriverGroup2=248 PassengerGroup2=248 UseOnlyGroups=1 ;dinkit [15431] Global=15431,15432 [15432] DriverGroup1=155 PassengerGroup1=155 UseOnlyGroups=1 Zone file 'info.zon' found. Installing vehicle hooks... OK Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = zInfo->m_szLabel = GAN1 pedCurrentVariations 40: 40 14950 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 243: 243 14945 285: 285 287: 5090 vehCurrentVariations 427: 15319 432: 15120 433: 15123 488: 488 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Interior changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = GAN1 zInfo->m_szLabel = SAN_AND currentInterior = CHANGER lastInterior = pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = GAN1 zInfo->m_szLabel = SAN_AND currentInterior = CHANGER lastInterior = CHANGER pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Applying drug dealer fix... 14939 Interior changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SAN_AND zInfo->m_szLabel = SMB2 currentInterior = lastInterior = CHANGER pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SAN_AND zInfo->m_szLabel = SMB2 pedCurrentVariations 29: 29 14939 40: 40 14950 76: 76 14946 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 105: 105 14910 14937 14940 106: 106 14907 14911 107: 107 14909 14941 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5091 vehCurrentVariations 427: 15368 428: 15365 432: 15121 433: 15124 437: 15169 15170 488: 488 490: 15136 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SMB2 zInfo->m_szLabel = ANGPI pedCurrentVariations 40: 40 14950 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5090 vehCurrentVariations 427: 15319 15320 432: 15120 433: 15123 488: 488 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15364 609: 609 15175 15206 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = ANGPI zInfo->m_szLabel = FLINTC pedCurrentVariations 40: 40 14950 102: 102 14912 14914 14916 103: 103 14913 14915 14917 104: 104 14918 108: 108 14919 109: 109 14920 110: 110 14921 114: 114 14922 115: 115 14923 116: 116 14924 14943 120: 120 14934 123: 123 14936 124: 124 14926 125: 125 14927 126: 125 14928 14929 127: 127 14925 174: 174 14930 175: 175 14931 187: 187 14949 285: 285 287: 5090 vehCurrentVariations 427: 15319 15320 432: 15120 433: 15123 488: 488 497: 497 575: 575 15264 15288 596: 596 597: 597 598: 598 599: 15325 15364 609: 609 15175 15206 If you can install CrashInfo v1.1 and post the log. I think I found the problem. Also do you still have a problem with the cars not spawning correctly? Edited February 14 by cjfan_ Link to comment Share on other sites More sharing options...
tanishqraj Posted February 14 Share Posted February 14 1 hour ago, cjfan_ said: Also do you still have a problem with the cars not spawning correctly? Yeah, that problem was keep happening so I removed those variations from the ini file. Link to comment Share on other sites More sharing options...
Fenton Posted February 14 Share Posted February 14 (edited) I wonder if it is possible for you to keep the zone variations for a ped model when we're inside an interior located in a zone? Example: the desert deputies would spawn in Bone County and Tierra Robada, however, when I enter a generic interior located in either Bone County or Tierra Robada and leave that interior immediately, the countryside deputies will spawn instead, though after a while, the desert deputies will start to spawn again. Edited February 14 by Fenton Link to comment Share on other sites More sharing options...
cjfan_ Posted February 14 Author Share Posted February 14 2 minutes ago, Fenton said: I wonder if it is possible for you to keep the zone variations for a ped model when we're inside an interior located in a zone? Example: the desert deputies would spawn in Bone County and Tierra Robada, however, when I enter a generic interior located in either Bone County or Tierra Robada and leave that interior immediately, the countryside deputies will spawn instead, though after a while, the desert deputies will start to spawn again. When you enter an interior the zone changes to SAN_AND (which is the zone you're in when you are away from the map). When you exit the zone changes to the exterior zone. That's why the peds initially spawn without the variations since the peds that have spawned the moment you exited spawned in SAN_AND. Link to comment Share on other sites More sharing options...
Fenton Posted February 14 Share Posted February 14 3 minutes ago, cjfan_ said: When you enter an interior the zone changes to SAN_AND (which is the zone you're in when you are away from the map). When you exit the zone changes to the exterior zone. That's why the peds initially spawn without the variations since the peds that have spawned the moment you exited spawned in SAN_AND. I see, is it possible for you to fix this though? Link to comment Share on other sites More sharing options...
cjfan_ Posted February 14 Author Share Posted February 14 1 hour ago, Fenton said: I see, is it possible for you to fix this though? I think yes. Link to comment Share on other sites More sharing options...
Fenton Posted February 15 Share Posted February 15 10 hours ago, cjfan_ said: I think yes. I hope you could implement the interior fix. I looked through the source files and found out that "ROBAD1" isn't covered by the ini, it is a portion of the Tierra Robada zone, covering the area near the two bridges to San Fierro, Las Barrancas, Robada Intersection and Toreno's ranch, maybe you could include the zone to both Desert and Tierra Robada configurations too? Link to comment Share on other sites More sharing options...
cjfan_ Posted February 15 Author Share Posted February 15 6 hours ago, Fenton said: I hope you could implement the interior fix. I looked through the source files and found out that "ROBAD1" isn't covered by the ini, it is a portion of the Tierra Robada zone, covering the area near the two bridges to San Fierro, Las Barrancas, Robada Intersection and Toreno's ranch, maybe you could include the zone to both Desert and Tierra Robada configurations too? Works for me (v6.4) [599] TierraRobada=421 and [599] Desert=421 Link to comment Share on other sites More sharing options...
Fenton Posted February 15 Share Posted February 15 31 minutes ago, cjfan_ said: Works for me (v6.4) [599] TierraRobada=421 and [599] Desert=421 Interesting, I'll try again. Link to comment Share on other sites More sharing options...
-Gaming4Life- Posted February 16 Share Posted February 16 Can you add multiple peds with this mod? Link to comment Share on other sites More sharing options...
cjfan_ Posted February 16 Author Share Posted February 16 1 hour ago, TTGMR said: Can you add multiple peds with this mod? What do you mean multiple peds? If you mean add variations to multiple peds of course you can. [280] Global=200 [284] Global=199 You cannot however set the same variation to multiple peds/vehicles. Link to comment Share on other sites More sharing options...
-Gaming4Life- Posted February 16 Share Posted February 16 1 minute ago, cjfan_ said: What do you mean multiple peds? If you mean add variations to multiple peds of course you can. [280] Global=200 [284] Global=199 You cannot however set the same variation to multiple peds/vehicles. That's why peds should be seperated as gangs but don't act like gangs you know like drinking liquor, smoking weed etc or act like they are a circle ****. I'd like to spawn peds certain ped groups on the map socializing like (dancing in the beach or near a mansion with music playing, dancing on the santa maria beach like in the ''house party'' mission with a campfire, smoking weed at certain alleys, criminals and gangsters hiding from the police or enemies with a gun with their hands, search parties being a gang or the police searching for the suspect/enemy or the ballas searching for a families member/s or the reverse, people firing weapons in outdoor shooting ranges like ones you can find in bone county, animals spawning lmao with this mod that could be possible.) Instead of walking in the street and speak ocasianally with each other about some random sh**. Peds in past gta games are like robots they have no soul like real humans... In gta 4 and 5 they act like or almost like real humans... Link to comment Share on other sites More sharing options...
cjfan_ Posted February 16 Author Share Posted February 16 11 minutes ago, TTGMR said: That's why peds should be seperated as gangs but don't act like gangs you know like drinking liquor, smoking weed etc or act like they are a circle ****. I'd like to spawn peds certain ped groups on the map socializing like (dancing in the beach or near a mansion with music playing, dancing on the santa maria beach like in the ''house party'' mission with a campfire, smoking weed at certain alleys, criminals and gangsters hiding from the police or enemies with a gun with their hands, search parties being a gang or the police searching for the suspect/enemy or the ballas searching for a families member/s or the reverse, people firing weapons in outdoor shooting ranges like ones you can find in bone county, animals spawning lmao with this mod that could be possible.) Instead of walking in the street and speak ocasianally with each other about some random sh**. Peds in past gta games are like robots they have no soul like real humans... In gta 4 and 5 they act like or almost like real humans... I'm not sure what you mean exactly but the variations act as the original peds, in case you're worried about that. Link to comment Share on other sites More sharing options...
-Gaming4Life- Posted February 16 Share Posted February 16 Just now, cjfan_ said: I'm not sure what you mean exactly but the variations act as the original peds, in case you're worried about that. I mean peds doing random stuff in the map instead of just walking Link to comment Share on other sites More sharing options...
tanishqraj Posted February 17 Share Posted February 17 10 hours ago, TTGMR said: dancing in the beach or near a mansion with music playing, dancing on the santa maria beach like in the ''house party'' mission with a campfire, smoking weed at certain alleys, criminals and gangsters hiding from the police or enemies with a gun with their hands, search parties being a gang or the police searching for the suspect/enemy or the ballas searching for a families member/s or the reverse, people firing weapons in outdoor shooting ranges like ones you can find in bone county, animals spawning lmao with this mod that could be possible. Well you can't expect that much stuff from a 20 year old game. But if you still prefer.... try this mod. This will give peds more functionality, like taking taxis, getting drunk in night, reading newspaper, playing guitar and etc. It ain't perfect, but surely gives more "life" to npcs. Link to comment Share on other sites More sharing options...
ural Posted February 21 Share Posted February 21 (edited) Such a bug was found, with a parked car, this is an SCM function, with a sudden appearance I do not know what to do, edit the SCM? For those who don't want to watch, the variation of the base model that I installed first appears, but after a while it returns to the base model. This also happens with helicopter. Less often. [557] ;monsterb SFDWT2=444 ChangeOnlyParked=1 p.s. Tomorrow I can write about the results of other interesting experiments. Edited February 21 by ural Link to comment Share on other sites More sharing options...
cjfan_ Posted February 21 Author Share Posted February 21 19 minutes ago, ural said: Such a bug was found, with a parked car, this is an SCM function, with a sudden appearance I do not know what to do, edit the SCM? For those who don't want to watch, the variation of the base model that I installed first appears, but after a while it returns to the base model. This also happens with helicopter. Less often. [557] ;monsterb SFDWT2=444 ChangeOnlyParked=1 p.s. Tomorrow I can write about the results of other interesting experiments. Do you have ChangeCarGenerators=1? Set EnableLog=1 in ModelVariations_Vehicles and post the log. Link to comment Share on other sites More sharing options...
ural Posted February 21 Share Posted February 21 My log: Spoiler Model Variations 6.4 OS build 7601 21/2/2022 19:00:00 Unsupported exe detected: gta_sa.exe 14383616 bytes f01a00ce950fa40ca1ed59df0e789848c6edcf6405456274965885d0929343ac ############################## ## ModelVariations_Peds.ini ## ############################## [Settings] EnableCloneRemover=0 CloneRemoverIncludeVariations=1 CloneRemoverIncludeVehicleOccupants=1 CloneRemoverExcludeModels=102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,120,121,122,123,124,125,126,127,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288 SpawnDelay=3 [164] TRICAS=117,118,999 [163] TRICAS=117,118,999 [220] Global= LosSantos=261,262 SanFierro=220,795 LasVenturas=182,206,271 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [234] Global= LosSantos=261,262 SanFierro=234,795 LasVenturas=182,206,271 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [283] Global= LosSantos= SanFierro= LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty=289 Whetstone=289 AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [280] Global= LosSantos=280,662 SanFierro= LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [281] Global= LosSantos= SanFierro=281,699,3179,3180,3181 LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1=281,699 Wanted2=281,699 Wanted3=3179,3180,3181 Wanted4=3179,3180,3181 Wanted5=3179,3180,3181 Wanted6=3179,3180,3181 POLICE2=281,699,794 [284] Global= LosSantos=284 SanFierro=793 LasVenturas=284 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [285] Global=285,666,667,668 LosSantos= SanFierro= LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= [287] REST=797,797 EASB1=965,909 #################################### ## ModelVariations_PedWeapons.ini ## #################################### [285] SLOT5=31 [286] SLOT4=29,73 SLOT5=31 [666] WEAPON28=29 [667] WEAPON28=29 [668] WEAPON28=29 [208] SLOT3=25,27 [287] WEAPON31=74 [699] DOH2_WEAPON22=24 [329] REST_SLOT2=22 ################################## ## ModelVariations_Vehicles.ini ## ################################## [Settings] Enable=1 EnableLog=1 EnableSiren=1 DisablePayAndSpray=1 EnableSideMissions=1 EnableSideMissionsForAllScripts=1 ChangeCarGenerators=1 ExcludeCarGeneratorModels=492,600 LoadAllVehicles=1 EnableSpecialFeatures=1 EnableLights=1 ChangeScriptedCars=1 ExcludeModelsFromInheritance=596,597,598,599,490,497,472,432,433 [420] SanFierro=420,907,908 [908] LightZ=0.85 LightY=1.2 [532] Global=532 Drivers=159 ReplaceDriver=1 [596] Global= LosSantos=596,798 SanFierro= LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers=663 ReplacePassengers=1 ChangeOnlyParked=0 [597] SanFierro=597,613 DriverGroup1=281,699 PassengerGroup1=281,699 DriverGroup2=665 PassengerGroup2=665 DriverGroup3=3179,3180,3181 PassengerGroup3=3179,3180,3181 Wanted1=597,Group1,613 Wanted2=613 Wanted3=613 Wanted4=613 Wanted5= Wanted6= DOH2=Group1 UseOnlyGroups=1 [613] DriverGroup1=281,699 PassengerGroup1=281,699 DriverGroup2=665 PassengerGroup2=665 DriverGroup3=3179,3180,3181 PassengerGroup3=3179,3180,3181 Wanted1=Group1 Wanted2=Group2 Wanted3=Group3 Wanted4=Group3 Wanted5=Group3 Wanted6=Group3 DOH2=Group1 UseOnlyGroups=1 [598] Global= LosSantos= SanFierro= LasVenturas=598 Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers=329 ReplaceDriver=0 Passengers=329 ReplacePassengers=1 ChangeOnlyParked=0 [490] Global= LosSantos= SanFierro=490,799 LasVenturas= Countryside= Desert= TierraRobada= BoneCounty= RedCounty= Blueberry= Montgomery= Dillimore= PalominoCreek= FlintCounty= Whetstone= AngelPine= Wanted1= Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [799] LightZ=0.5 LightY=0.55 LightX=0.2 [599] Global= LosSantos= SanFierro= LasVenturas= Countryside=599,Group1 Desert=599,Group2 TierraRobada=599,Group1 BoneCounty=599,Group2 RedCounty=599,Group1 Blueberry=599,Group1 Montgomery=599,Group1 Dillimore=599,Group1 PalominoCreek=599,Group1 FlintCounty=612 Whetstone=612 AngelPine=599,Group1 DriverGroup1=283 PassengerGroup1=283 DriverGroup2=288 PassengerGroup2=288 DriverGroup3=329 PassengerGroup3=329 REST=612,Group3 UseOnlyGroups=1 Wanted2= Wanted3= Wanted4= Wanted5= Wanted6= Drivers= ReplaceDriver=0 Passengers= ReplacePassengers=0 ChangeOnlyParked=0 [612] DriverGroup1=283 PassengerGroup1=283 DriverGroup2=288 PassengerGroup2=288 DriverGroup3=329 PassengerGroup3=329 REST=612,Group3 UseOnlyGroups=1 [487] SFDWT5=497 ChangeOnlyParked=1 [511] CARSO=512 ChangeOnlyParked=1 [557] SFDWT2=444 ChangeOnlyParked=1 [489] CHINA=505 ChangeOnlyParked=0 Zone file 'info.zon' found. Installing vehicle hooks... OK Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = zInfo->m_szLabel = DOH2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Applying drug dealer fix... Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = DOH2 zInfo->m_szLabel = THEA2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = THEA2 zInfo->m_szLabel = THEA3 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = THEA3 zInfo->m_szLabel = THEA1 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = THEA1 zInfo->m_szLabel = SFDWT6 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT6 zInfo->m_szLabel = SFDWT5 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 487: 497 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT5 zInfo->m_szLabel = FINA pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = FINA zInfo->m_szLabel = SF pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SF zInfo->m_szLabel = SFDWT3 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT3 zInfo->m_szLabel = SFDWT4 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT4 zInfo->m_szLabel = SFDWT3 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT3 zInfo->m_szLabel = ESPE1 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = ESPE1 zInfo->m_szLabel = SFDWT2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 557: 444 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT2 zInfo->m_szLabel = SFDWT1 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT1 zInfo->m_szLabel = CALT pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = CALT zInfo->m_szLabel = JUNIHO pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = JUNIHO zInfo->m_szLabel = CALT pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = CALT zInfo->m_szLabel = SFDWT1 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 597: 597 613 Zone changed. Updating variations... currentWanted = 0 wanted->m_nWantedLevel = 0 currentZone = SFDWT1 zInfo->m_szLabel = SFDWT2 pedCurrentVariations 220: 220 795 234: 234 795 281: 281 699 284: 793 285: 285 666 667 668 vehCurrentVariations 420: 420 907 908 490: 490 799 532: 532 557: 444 597: 597 613 Link to comment Share on other sites More sharing options...
cjfan_ Posted February 21 Author Share Posted February 21 2 hours ago, ural said: This also happens with helicopter. Less often. Which helicopters does this happen to? "Parked" helicopters ? Police chase helicopters ? Link to comment Share on other sites More sharing options...
ural Posted February 22 Share Posted February 22 (edited) On 2/21/2022 at 10:45 PM, cjfan_ said: "Parked" helicopters ? Sorry for the long wait, all the same helicopter that I wrote about, near the police station in San Fierro! In the log, after all, everything is clear and understandable! I discovered these bugs while driving around San Fierro with a wanted level of 3 stars, testing the work of police barriers and the work of the wanted filter in ModelVariations_Peds.ini. Thanks Fenton for the Extended Emergency Peds and the cops in bulletproof vests, though I prefer this (nowadays young people don’t watch old films and don’t know history) Spoiler https://www.shutterstock.com/ru/video/clip-13599122-united-states-1970s-police-officer-points-gun https://www.shutterstock.com/ru/video/clip-13596473-united-states-1970s-police-officer-kneels-behind https://www.shutterstock.com/ru/video/clip-13596482-united-states-1970s-car-interior-police-officer The plugin is good in any case, it's nice to tinker with the settings, customizing the game for yourself. The possibilities are also impressive, for example, you can replace this script https://www.mixmods.com.br/2015/08/lures-rancher-rnchlure-na-missao-lure-isca/ is also in MixSets UseLureRancher = 1 I already wrote that I tested with PedTweaks and wrote HERE about the problems. For example, that there are appears POLRANGER with soldiers inside instead of policemen. It suggests itself to replace the POLRANGER with a patriot, while the patriot will have coronas of police flashing beacons and a police siren. And the ExcludeModelsFromInheritance parameter will not solve the problem, since in this case the patriot will be without passengers and a driver. Also, someone would like to see bounty hunters in the Ferrari Testarossa in the game as in Vice City. However, in my opinion, for this it is better to make a plugin with a name like a "Models with new functions" or use WLE. Since it goes beyond a simple variation of models. It would also be nice to replace the polranger with a model of the military police (MP) but I did not find one, in any case, due to problems with PedTweaks, the cops will try to challenge you to a fistfight Spoiler I came to the conclusion that it is best to use with PedTweaks it in the ModelVariations_Vehicles.ini [599] REST=0 It will be much more interesting whether the author will supplement the plugin with the ability to install model variations with all game functions, such as rotating pulleys, trailers and semi-trailers, lifts, dump truck bodies, bulldozer blades, concrete mixers, moving and rotating parts, or at most there will still be the ability to customize the coronas of a police motorcycle? Yes, there is such a thing as Vehicle Special Abilities Editor v1.2 there is a problem with added trailers like bagbox trailer A and B p.s. As far as I know in TTDISA, the model of the monster in this place (Michelle's Auto Repair) changes from the 'Monster B' for 'Monster' as well as the models received as a bonus for completing the racing mission in 8-Track and others are changed to others, replaces the hotrings A e B to normal hotring in '8-track' and change the 'Monster A' for 'Monster' in the Stadium, why I do not know. I would be glad if someone could explain to me. Edited February 23 by ural Link to comment Share on other sites More sharing options...
cjfan_ Posted February 22 Author Share Posted February 22 21 hours ago, ural said: Such a bug was found, with a parked car, this is an SCM function, with a sudden appearance I do not know what to do, edit the SCM? For those who don't want to watch, the variation of the base model that I installed first appears, but after a while it returns to the base model. This also happens with helicopter. Less often. [557] ;monsterb SFDWT2=444 ChangeOnlyParked=1 p.s. Tomorrow I can write about the results of other interesting experiments. This "bug" happens because the monster and the helicopter spawn before you enter the zone they're in (e.g SFDWT2 for Monster B) so they don't use the variations from the correct zone. Either include this variation in the nearby zones or use the SanFierro entry. Or you can use this to change the car generators in save games. Link to comment Share on other sites More sharing options...
ural Posted February 22 Share Posted February 22 22 minutes ago, cjfan_ said: Either include this variation in the nearby zones Yes it works, not very convenient, but better than editing the save [557] SFDWT1=444 SFDWT2=444 SFDWT3=444 ESPE1=444 ESPE2=444 ESPN3=444 CALT=444 FINA=444 ChangeOnlyParked=1 Link to comment Share on other sites More sharing options...
cjfan_ Posted February 22 Author Share Posted February 22 (edited) 1 hour ago, ural said: Yes it works, not very convenient, but better than editing the save [557] SFDWT1=444 SFDWT2=444 SFDWT3=444 ESPE1=444 ESPE2=444 ESPN3=444 CALT=444 FINA=444 ChangeOnlyParked=1 Yes it's best if you use a script mod that changes the parked car generators. 5 hours ago, ural said: I already wrote that I tested with PedTweaks and wrote HERE about the problems. For example, that there are appears POLRANGER with soldiers inside instead of policemen. Does this happen without Model Variations? Does it happen when it's installed but with empty (no variations) ini files? It's probably incompatibility with Ped Tweaks. I assume you use Ped Tweaks because it restores beta peds? I'll try to add the ability to select specific models for specific ped IDs. Edited February 22 by cjfan_ Link to comment Share on other sites More sharing options...
ural Posted February 22 Share Posted February 22 41 minutes ago, cjfan_ said: Does this happen without Model Variations? I didn't mention anywhere that the bug was due to ModelVariations and yes I tested PedTweaks without ModelVariations. These bugs are caused by the work of PedTweaks. I also mentioned that the bug associated with the appearance of soldiers in a police car can be fixed by using the ModelVariation. But the ModelVariation cannot do anything empty-handed due to PedTweak's attempt to replace pistols with m4. I even tried to register m4 in the slot, but to no avail, at the policemen any case still have empty hands. You can test everything yourself. 54 minutes ago, cjfan_ said: I assume you use Ped Tweaks because it restores beta peds? I already wrote that if you change the police in the restricted area to soldiers using the ModelVariation, then the soldiers will appear with police weapons like a baton and a 9mm pistol. The PedTweaks plugin replaces police officers with soldier models and gives an m4 assault rifle instead of pistols and baton. The ModelVariation plugin will never be able to change weapons of one class to weapons of another class, for example, pistols to assault rifles. And no more comments. Link to comment Share on other sites More sharing options...
cjfan_ Posted February 25 Author Share Posted February 25 V7 Update: • Fixed rifle variations crashing • Added option to reload settings ingame • Added option to disable the mod ingame • Changed behaviour of LightX, LightY and LightZ • Fixed plane variations not working correctly • Fixed variations not working when you exit an interior • Added ability to force peds to spawn with specific weapons Warning: Since the behaviour of LightX, LightY and LightZ has changed you need to readjust the values if you use that feature. A8ul99, tanishqraj and XG417 3 Link to comment Share on other sites More sharing options...
cjfan_ Posted March 6 Author Share Posted March 6 (edited) V7.1 Update: • Fixed crash when loading a save game with drug dealer variations • Added ability to choose models by model name (not on weapon variations) Note that the drug dealer crash fix only affects new save games saved with v7.1. Edited March 6 by cjfan_ Calvin.linardi, HzanRsxa2959, A8ul99 and 1 other 4 Link to comment Share on other sites More sharing options...
cjfan_ Posted March 7 Author Share Posted March 7 V7.2 Update: • Fixed city variations not working properly Link to comment Share on other sites More sharing options...
Jack552412 Posted March 8 Share Posted March 8 Could it be possible for "EnableLights" in ModelVariations_Vehicles.ini to work without "EnableSpecialFeatures" on since my game is crashing with it's on (which I think is conflicting with SA Vehicle Special Abilities Editor I'm using)? Link to comment Share on other sites More sharing options...
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