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Grand Theft Auto III Chain Game Round 126


GTAKid667
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GTAKid667
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Grand Theft Auto III Chain Game Round 126

The Grand Theft Auto III Chain Game is a community based relay game where players work as a team, each taking it in turn to contribute progress towards the goal for each round. In this round we're completing the classic edition of Grand Theft Auto III on PC "from Zero to Hero", starting at the very beginning and playing until we've achieved 100% completion.

We welcome both new and existing players to the game, including those who just want to take the one turn and those who wish to become regulars and participate over several rounds. If you're new, take a look at the "Quick Start Guide" below which will guide you on the basic rules and practices of the game. Once you understand how it works, you're free to jump in and participate, but it's strongly advised you read the full set of rules later on to avoid causing disruption to the progress of the round.


 

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Quick Start Guide

This Quick Start Guide is designed to familiarise you with the rules of the Chain Game so that you can get right into the action and take your first turn!

Take a Turn
Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be creative as long as your intention is clear.

If you've already taken a turn earlier in the round, you may only take another turn if there has been either two further valid turns completed or an uninterrupted four hour period has passed since the completion of your latest turn.

Download the Save File
Download the save file from the last completed turn post in this thread.

Make Progress
You have three hours to complete your turn, during which you may complete up to one story or payphone mission and as many side missions as you wish.

You are not allowed to get busted, wasted, or fail any mission or side mission that contributes to the "Mission Attempts" statistic. If this happens, you must restart your turn, load a save file made earlier in your turn, or forfeit.

You are also not allowed to use any cheats, scripts, trainers or modifications that change game content or affect the save file.

Turns that do not follow the rules will be invalidated, discarding any progress made.

Save and Upload
Complete your turn by saving the game and uploading the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.

Edit Your Post
Edit the post you made to take the turn and describe what you completed. You must include detailed information on any missions and side missions completed, the completion percentage and a link to the save file. All required information can be found in the rules, but includes any time or score achieved and progress towards side mission goals. We recommend using the Posting Format found below or on the GTASnP.com page for your save file.


 

Posting Format

Completed turns must include information on what has been completed during the turn, the current completion percentage, and a download link to the save file. It is recommended that you use the following template in your post, but feel free to be creative and make your post look fancy with cool fonts and colours provided it remains readable:

Mission:
Link:
Completion:
Notes:


Mission: Write the name of any mission you completed, such as "Luigi's Girls". We also recommend you note the names of any side missions you complete, such as "Patriot Playground". Please try and use the English mission name where possible to help us out for the lists, even if you play the game in a different language.

Link: Post the URL to where your save file can be downloaded.

Completion: Note the current completion percentage, which can be found in the stats menu or on GTASnP.com.

Notes: Use this field to note where any collectibles you picked up were, the time or score you achieved in a mission, if you raised your health or any other information that may be useful. If you have nothing to note, you may leave this section out.


 

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The Rules

The rules are designed to ensure that the game remains fair and enjoyable, and should be read through and understood by all players to avoid causing disruption to the progress of the round.
 

General Rules

Game Version
You will need to own the classic edition of Grand Theft Auto III on PC in order to participate.

Respect Rule
All members of our community should be kind, supportive and respectful to each other. Any form of discrimination will not be tolerated.

The Chain Game Lounge and Discussion Groups
You should only post in this thread when participating in the round. If you'd like to ask a question, share something from your turn, or chat with members of the community, we invite you to use one of the following platforms:

The Chain Game Lounge - The central hub for the Grand Theft Auto III Chain Game. Follow the Lounge to receive the latest announcements and news, additional guidance for issues you may encounter, and use it to ask questions directly for the benefit of both yourself and the entire community.

Discord Server - Chat with the members of our community and get instant notifications of the latest news and round launches. You'll need to be approved by a member of staff to access the server, for which you should have a strong interest in the Chain Game and a GTAForums Account.

Steam Group - Connect with the members of our community and keep up to date with the latest updates and round launches in our news forum.

Twitter Page - Follow the latest updates and round launches for the game, get sneak peeks of what we're working on, learn about historic moments in our community, and enjoy weekly trivia.

 

Taking a Turn

Get started by making a post in this thread stating your intention to take a turn if there is no current turn in progress. A simple "I'll take a turn" will be enough, but you're free to be creative as long as your intention is clear. If multiple players make a post at the same time, the player whose post appears first is the one who takes the turn.

You are not allowed to reserve turns. Do not make a post when another turn is in progress, and do not contact other players asking for them to either take or not take turns in a way that may benefit you.

Wait Rules
If you have already taken a turn in the round, you must wait for one of the following criteria to be met before you take another. Note that forfeited and invalid turns do not count towards the Wait Rules.

Two Turns: You may take a turn after two or more consecutive turns are completed by other players, since the completion of your previous turn.

Four Hours: You may take a turn after a four hour period passes with no turns being taken, at any time since the completion of your previous turn. Make a note in your turn post if this is the case.

Three Hour Time Limit
You have three hours to complete your turn, which is counted from the time you submitted your post until the time you edited in the completed save file.

Forfeiting
You can forfeit your turn by editing your post and mentioning your intention, but this will count as an invalid turn.

 

Downloading the Save File

Download the save file from the last completed turn and place it in the "GTA3 User Files" folder on your system. If you feel that the link to the save file is suspicious, let us know.
 

Making Progress

You have three hours to complete your turn, during which you may complete up to one story or payphone mission and as many side missions as you wish. That's plenty of time to sit back, relax, and have some fun!

Important Information
No Busts or Wastes: You are not allowed to get busted or wasted during your turn.

No Failure: You are not allowed to fail any mission or side mission that contributes to the "Mission Attempts" statistic during your turn.

The only exception is for the collection of special vehicles that require failure, but you must only fail as many times as is necessary.

No Cheats, Scripts or Trainers: You are not allowed to use cheats, scripts or trainers during your turn.

Use of Modifications: We strongly recommend that you use an unmodified installation of the game when participating, but you may use any modifications that do not change game content or affect the save file, such as GInput, SilentPatch and Widescreen Fix.

If you aren't sure whether a modification you want to use changes game content or affects the save file, do not assume and instead ask us first.

On Mission Flag Manipulation: You are not allowed to manipulate the On Mission Flag (commonly referred to as "OM0") in any form during your turn.

The only exception is for the collection of special vehicles that require it, and which do not cause adverse affects on the save file such as adding a permanent radar marker.

The Replay Feature: You are not allowed to use replays during missions, rampages or vehicle activated side missions. It is possible to exploit the game in a way that instantly completes missions and manipulates scores and times.

However, you may use it at any other time as long as it is not exploited in a way that affects the save file, compeletion percentage or any completion requirement.

Missions
The One Mission Rule: You may only complete one story or payphone mission during your turn.

Exceptions to the One Mission Rule: The following missions do not require much effort from the player and so are considered exceptions to the one mission rule. You may complete as many of them as you wish during your turn:

  • "Bomb Da Base: Act I"
  • "Bomb Da Base: Act II" (First Cutscene)
  • "Love's Disappearance"

Mission Scores and Times: You must note the score or time you achieved as written in the stats menu if you completed any of the following missions:

  • "Turismo" - Note the Race Time
  • "Bling-Bling Scramble" - Note how many Checkpoints Collected
  • "Smack Down" - Note how many Yardies Killed
  • "Rigged to Blow" - Note the Bomb Defusal Time

High Priority Missions
Locked Missions: Completing certain missions earlier than intended will result in remaining missions for some contacts to become permanently unavailable. This prevents 100% completion and would therefore prevent us from being able to achieve our goal this round, so the following missions should all be completed before the mission in which they become unavailable.

The following missions must be completed before "Last Requests" before they become unavailable:

  • "Pump-Action Pimp" (Luigi Goterelli)
  • "The Fuzz Ball" (Luigi Goterelli)
  • "Dead Skunk In The Trunk" (Joey Leone)
  • "The Getaway" (Joey Leone)

The following missions must be completed before "Waka-Gashira Wipeout" before they become unavailable:

  • "Kanbu Bust-out" (Kenji Kasen)
  • "Grand Theft Auto" (Kenji Kasen)
  • "Deal Steal" (Kenji Kasen)
  • "Shima" (Kenji Kasen)
  • "Smack Down" (Kenji Kasen)

The following mission must be completed before "Grand Theft Aero" before it becomes unavailable:

  • "Two-Faced Tanner" (Asuka Kasen)

Gang Hostility Missions: After the completion of each of the following missions, a gang will become hostile towards the player. It is recommended that side missions such as "Paramedic" are completed before these missions as the increased hostility will make them more difficult to complete:

  • "The Pick-Up" or "Trial By Fire" - After whichever is completed first, the Liberty City Triads will become hostile.
  • "Sayonara Salvatore" - The Leone Family Mafia will become hostile.
  • "Uzi Rider" - The Diablos will become hostile.
  • "Kingdom Come" - The Yardies will become hostile.

Players should note that the Columbian Cartel are hostile from the beginning, and that the Yakuza, Red Jacks and Purple Nines will never become hostile.

Side Missions
Rampages: You may complete as many rampages as you wish during your turn, but must note the title and location of those completed.

Paramedic, Firefighter, Vigilante and Taxi Driver: You may complete as many of these activities as you wish during your turn, but must note how much of the requirement you completed and, for "Firefighter" and "Vigilante", the island you completed them on.

Paramedic must not be completed to Level 12 more than once due to a bug that causes additional percentage to be awarded. If Paramedic has already been completed, you may only re-attempt it to a maximum of Level 11.

Off Road Challenges and TOYZ Missions: You may complete as many "Off Road Challenges" and "TOYZ Missions" as you wish during your turn:

Off Road Challenges

  • "Patriot Playground"
  • "Multistorey Mayhem"
  • "A Ride In The Park"
  • "Gripped!"

TOYZ Missions

  • "Diablo Destruction"
  • "Mafia Massacre"
  • "Casino Calamity"
  • "Rumpo Rampage"

You must note down the time or score achieved when completing these missions, and if re-completing, should avoid saving after failed attempts to beat the record.

Hidden Packages and Unique Jumps: You may complete as many Hidden Package collections or Unique Jumps as you wish during your turn, but must note the location of those completed.

Import/Export: You may deliver as many vehicles to Import/Export garages and the Emergency Vehicle Crane as you wish during your turn, but must note which vehicles you delivered.

Securicar Cracker Garage: You may deliver as many Securicars to the "Cracker Garage" in Portland Harbor as you wish during your turn, though this is not required for 100% completion.

Gameplay Methods
The Chain Game is designed to be open and allow players to choose their own mission strategies, and pursue additional fun activities such as purchasing weapons, respraying vehicles, installing car bombs or spending some time with the women of Liberty City. You may wish to note in your turn post if you completed any of these activities.

 

Save and Upload

Complete your turn by saving the game at a safehouse. You should save on an unlocked island and one where missions are available, and you should consider filling up on Health and Armor before posting your turn for the convenience of the next player.

After saving, upload the save file on GTASnP.com. You may use another upload service if you choose, but it must allow free download access without the need for registration.

 

Edit Your Post

Edit the post you made to take the turn and describe what you completed. You must include detailed information on any missions and side missions completed, the completion percentage and a link to the save file. All required information can be found in the rules, but includes any time or score achieved and progress towards side mission goals. We recommend using the Posting Format found earlier in the posts or on the GTASnP.com page for your save file.

Late Edit: If you wish to edit a completed turn post to add more information, you must specify the time of the original edit and your time zone so it can be proven the turn was completed within the time limit.

 

Violation of The Rules

Any turn that does not follow the rules will be invalidated, discarding any progress made, and players repeatedly violating the rules may receive a temporary or permanent suspension from all aspects of the Chain Game. You can help ensure the game runs smoothly by letting us know if you spot a rule violation.
 

III-8.6
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GTAKid667
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The Chain Game Players List

Chain Game Staff
GTAKid667 - GTA III Chain Game Chief (Active) [1316/0]
Parik - GTA III Chain Game Assistant Chief (Active) [184/2]
Sorviknight - GTA III Chain Game Assistant Chief (Active) [400/1]
thehambone - GTA III Chain Game Assistant Chief (Active) [221/1]


Chain Game Players
TubewayArmy - GTA III Chain Game Ultimate Player (Inactive) [953/0]
MrMateczko - GTA III Chain Game Ultimate Player (Inactive) [619/3]
Bunneyko - GTA III Chain Game Ultimate Player (Active) [535/1]
Miles Edgeworth - GTA III Chain Game Expert Player (Active) [395/0]
123robot - GTA III Chain Game Expert Player (Inactive) [307/0]
Arsen Vitiuk - GTA III Chain Game Founder (Inactive) [300/6]
Johan - GTA III Chain Game Expert Player (Inactive) [293/0]
Th3MaN1 - GTA III Chain Game Expert Player (Inactive) [292/13]
Jimmy - GTA III Chain Game Professional Player (Inactive) [230/3]
DEALUX - GTA III Chain Game Professional Player (Inactive) [221/17]
WildBrick142 - GTA III Chain Game Professional Player (Inactive) [193/0]
lol232 - GTA III Chain Game Professional Player (Inactive) [168/20]
98 in 1 - GTA III Chain Game Professional Player (Inactive) [166/3]
Mr JoeStalin - GTA III Chain Game Professional Player (Inactive) [113/1]
magneto - GTA III Chain Game Professional Player (Inactive) [102/2]
Harerama Chakraborty - GTA III Chain Game Experienced Player (Inactive) [76/3]
iguana - GTA III Chain Game Experienced Player (Inactive) [58/0]
dom591 - GTA III Chain Game Experienced Player (Active) [57/4]
Miro - GTA III Chain Game Experienced Player (Inactive) [53/2]
Silent - GTA III Chain Game Skilled Player (Inactive) [49/0]
Filip - GTA III Chain Game Skilled Player (Inactive) [49/15]
Szymonescu - GTA III Chain Game Skilled Player (Inactive) [45/0]
crashoverride93 - GTA III Chain Game Skilled Player (Inactive) [36/0]
TheBulaPsycho - GTA III Chain Game Skilled Player (Inactive) [35/1]
Pavle - GTA III Chain Game Skilled Player (Inactive) [34/0]
zmudziak32 - GTA III Chain Game Skilled Player (Inactive) [34/3]
Sidaredd - GTA III Chain Game Skilled Player (Inactive) [32/0]
stef_92 - GTA III Chain Game Skilled Player (Inactive) [32/1]
NABN00B - GTA III Chain Game Skilled Player (Inactive) [29/0]
sombrA - GTA III Chain Game Skilled Player (Inactive) [29/1]
CCPD - GTA III Chain Game Skilled Player (Inactive) [28/1]
Pyrrhic - GTA III Chain Game Skilled Player (Inactive) [26/0]
Mr.ClaudeFan - GTA III Chain Game Skilled Player (Inactive) [25/0]
Mulyadi - GTA III Chain Game Skilled Player (Inactive) [25/1]
Earthbound - GTA III Chain Game Player (Inactive) [21/0]
Shoumaker - GTA III Chain Game Player (Inactive) [21/1]
UltraGizmo64 - GTA III Chain Game Player (Inactive) [21/0]
Dingleman - GTA III Chain Game Player (Inactive) [21/2]
DragonPokeZ - GTA III Chain Game Player (Inactive) [20/3]
Bartleby - GTA III Chain Game Player (Inactive) [19/0]
Sergiu - GTA III Chain Game Player (Inactive) [19/0]
HectorOConner - GTA III Chain Game Player (Inactive) [18/1]
fireguy109 - GTA III Chain Game Player (Inactive) [18/2]
Rodrigowski - GTA III Chain Game Player (Inactive) [16/0]
Andreaz1 - GTA III Chain Game Player (Inactive) [15/0]
cidamelo - GTA III Chain Game Veteran Player (Inactive) [13/1]
Nico - GTA III Chain Game Player (Inactive) [12/0]
0909090 - GTA III Chain Game Player (Active) [11/1]
DomoTheRussian - GTA III Chain Game Player (Inactive) [11/0]
resbas - GTA III Chain Game Player (Inactive) [11/0]
H.I.M. - GTA III Chain Game Player (Inactive) [11/1]
hoxi - GTA III Chain Game Player (Inactive) [10/2]
ivyy - GTA III Chain Game Player (Inactive) [10/3]
Mak - GTA III Chain Game Player (Inactive) [9/1]
Leone Sentinel - GTA III Chain Game Player (Inactive) [8/0]
GeorgeGTA - GTA III Chain Game Player (Inactive) [7/1]
Gummy - GTA III Chain Game Player (Inactive) [7/1]
JustinGunnar - GTA III Chain Game Player (Inactive) [7/1]
Lancerator - GTA III Chain Game Player (Inactive) [7/2]
Satourn - GTA III Chain Game Player (Inactive) [7/5]
TJGM - GTA III Chain Game Player (Inactive) [6/0]
Veigar - GTA III Chain Game Player (Inactive) [6/0]
Dap300 - GTA III Chain Game Player (Inactive) [6/3]
Stahli - GTA III Chain Game Player (Active) [5/0]
Dr. John - GTA III Chain Game Player (Inactive) [5/0]
lastpackage - GTA III Chain Game Player (Inactive) [5/0]
Deissp - GTA III Chain Game Player (Inactive) [4/0]
Prayag 97 - GTA III Chain Game Player (Inactive) [4/0]
Username.gta - GTA III Chain Game Player (Inactive) [4/0]
VASSILY - GTA III Chain Game Player (Inactive) [4/0]
Gouveia - GTA III Chain Game Player (Inactive) [3/0]
Saphir - GTA III Chain Game Player (Inactive) [3/0]
Helegad - GTA III Chain Game Player (Inactive) [2/0]
Jaymond Flurrie - GTA III Chain Game Player (Inactive) [2/0]
JeffersonCJ - GTA III Chain Game Player (Inactive) [2/0]
TropicThunder - GTA III Chain Game Player (Inactive) [2/0]
Predator - GTA III Chain Game Player (Inactive) [2/1]
Hdxt_Hardluck - GTA III Chain Game Player (Inactive) [1/0]
IcePwrd - GTA III Chain Game Player (Inactive) [1/0]
IvoryX - GTA III Chain Game Player (Inactive) [1/0]
Kaydee. - GTA III Chain Game Player (Inactive) [1/0]
Mahdi - GTA III Chain Game Player (Inactive) [1/0]
Mitsuha - GTA III Chain Game Player (Inactive) [1/0]
MrEWhite - GTA III Chain Game Player (Inactive) [1/0]
Pooyan Cyrus - GTA III Chain Game Player (Inactive) [1/0]
slohbur - GTA III Chain Game Player (Inactive) [1/0]
Chyea - GTA III Chain Game Player (Inactive) [1/0]
Wizard Of Death - GTA III Chain Game Player (Inactive) [1/0]
Vik - GTA III Chain Game Player (Inactive) [1/1]
TheLostBiker - GTA III Chain Game Player (Inactive) [1/2]
perhapshere - GTA III Chain Game Player (Inactive) [1/3]
ToniForelli - GTA III Chain Game Player (Inactive) [1/3]
FluttermaidGTA - GTA III Chain Game Player (Inactive) [0/1]
Kalerney - GTA III Chain Game Player (Inactive) [0/1]
madman17j - GTA III Chain Game Player (Inactive) [0/1]
Mati - GTA III Chain Game Player (Inactive) [0/1]
NikothetheBellic - GTA III Chain Game Player (Inactive) [0/1]
General Scrotum - GTA III Chain Game Player (Inactive) [0/1]
TheHippyJesus - GTA III Chain Game Player (Inactive) [0/1]
savenplayftw - GTA III Chain Game Player (Inactive) [0/2]


 

Special Thanks

123robot - Contributed to the calculation of player turn counts, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.

Arsen Vitiuk - Founded the Grand Theft Auto III Chain Game in October 2010. Contributed to all aspects of the game, created the starter save used in regular rounds, and regularly provides feedback and ideas.

Bunneyko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, and managed the "Players Parking" feature for Round 100.

CCPD - Creator of the Banner Graphic that has been used across Rounds, the Lounge and the Index since July 2013.

JAJ - Creator of the GTA San Andreas Chain Game which launched in February 2006 as the original Chain Game on GTAForums.

Johan - Contributed to the creation of the Chain Game Index, calculated statistics for several previous rounds, updated lists in previous rounds, and worked on the game closely in his former role of Assistant Chief.

Miro - Designer of the Statistics Tables, and calculated statistics for several previous rounds.

MrMateczko - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Deputy Chief.

Parik - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, has created several automation tools that assist the management of the game immeasurably, has updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

Samutz - Creator of GTASnP.com, a save file sharing website that we use to host our save files every round and has been an immeasurable help to our game. GTASnP.com also shows basic statistics, a 100% checklist, and collectible maps for every uploaded save.

slohbur - Designer of the Divider Graphic Style that has been used across Rounds, the Lounge and the Index since March 2019.

Sorviknight - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, updated lists in previous rounds, regularly participates by taking turns, and provides high quality feedback and ideas.

Th3MaN1 - Supports the game by regularly providing feedback and ideas, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Assistant Chief.

thehambone - Chain Game Assistant Chief who works on the game closely and keeps the game running smoothly, created several save file editing tools that have assisted in the production of special round saves, regularly participates by taking turns, and provides high quality feedback and ideas.

WildBrick142 - Contributed to the opening posts, calculated statistics for several previous rounds, updated lists in previous rounds, managed the game temporarily in the absence of the Chief, and worked on the game closely in his former role of Manager.

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GTAKid667

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100% Checklist
Percentage Complete: 75.32%

Legend:
Completed Missions
Available Missions
Unavailable Missions
Player who completed the Missions

Introduction
Give Me Liberty
Luigi's Girls

Luigi Goterelli
Don't Spank Ma Bitch Up - Miles Edgeworth
Drive Misty For Me - Stahli
Pump-Action Pimp - GTAKid667
The Fuzz Ball - Bunneyko (229 Seconds, 8 Girls)

Joey Leone
Mike 'Lips' Last Lunch - Stahli (176 Seconds)
Farewell 'Chunky' Lee Chong - GTAKid667
Van Heist - Sorviknight
Cipriani's Chauffeur - 0909090
Dead Skunk In The Trunk - GTAKid667
The Getaway - Sorviknight

Marty Chonks
The Crook - Miles Edgeworth
The Thieves - Miles Edgeworth
The Wife - Miles Edgeworth
Her Lover - Miles Edgeworth

El Burro
Turismo - Sorviknight (134 Seconds)
I Scream, You Scream - Miles Edgeworth
Trial By Fire - Miles Edgeworth
Big'N'Veiny - GTAKid667 (106 Magazines, 153 Seconds)

Toni Cipriani
Taking Out The Laundry - Bunneyko
The Pick-Up - Miles Edgeworth
Salvatore's Called A Meeting - Sorviknight
------------------------
Triads And Tribulations - GTAKid667
Blow Fish - Bunneyko (Damage: 0%, 107 Seconds)

Salvatore Leone
Chaperone - Miles Edgeworth
Cutting The Grass - Miles Edgeworth
------------------------
Bomb da Base: Act I - Miles Edgeworth
------------------------
Last Requests - Bunneyko

8-Ball
Bomb da Base: Act II - Miles Edgeworth

Asuka Kasen
Sayonara Salvatore - GTAKid667
Under Surveillance - Miles Edgeworth (212 Seconds)
Paparazzi Purge - Bunneyko
Payday for Ray - GTAKid667
Two-Faced Tanner - Bunneyko
------------------------
Bait
Espresso-2-Go!
S.A.M
Ransom

King Courtney
Bling-Bling Scramble - Miles Edgeworth (9 Checkpoints)
Uzi Rider - Bunneyko
Gangcar Round-Up - Miles Edgeworth
Kingdom Come

Kenji Kasen
Kanbu Bust-out - Bunneyko
Grand Theft Auto - Bunneyko (253 Seconds)
Deal Steal - Bunneyko
Shima - Miles Edgeworth
Smack Down - Stahli (10 Yardies)

Ray Machowski
Silence The Sneak - Miles Edgeworth
Arms Shortage - GTAKid667
Evidence Dash - Miles Edgeworth
Gone Fishing - Bunneyko
Plaster Blaster - GTAKid667
------------------------
Marked Man

Donald Love
Liberator - Miles Edgeworth
Waka-Gashira Wipeout! - GTAKid667
A Drop In The Ocean
Grand Theft Aero
Escort Service
Decoy
Love's Disappearance

D-Ice
Uzi Money
Toyminator
Rigged To Blow
Bullion Run
Rumble

Catalina
The Exchange

Portland Rampages: 6/6
Murder 30 Diablos in 120 seconds [M16] - Miles Edgeworth
Kill 25 Triads in 120 seconds [Uzi] - Miles Edgeworth
Kill 20 Triads in 120 seconds [Shotgun] - Miles Edgeworth
Kill 20 Mafia in 120 seconds [AK47] - Miles Edgeworth
Destroy 13 Vehicles in 120 seconds [Rocket Launcher] - Miles Edgeworth
Destroy 10 Vehicles in 120 seconds [Grenades] - Miles Edgeworth

Staunton Island Rampages: 7/7
Destroy 15 Vehicles in 120 seconds [M16] - Bunneyko
Destroy 8 Vehicles in 120 seconds [Shotgun] - Bunneyko
Explode 25 Yardies in 120 seconds [Grenades] - Bunneyko
Annihilate 30 Yardies in 120 seconds [Rocket Launcher] - Bunneyko
Pop 17 Yardie heads in 120 seconds [Sniper Rifle] - Bunneyko
Burn 25 Yakuza in 120 seconds [Flamethrower] - Bunneyko
Torch 16 Yakuza in 120 seconds [Molotovs] - Bunneyko

Shoreside Vale Rampages: 0/7
Destroy 15 Vehicles in 120 seconds [Rocket Launcher]
Drive-by and destroy 7 Vehicles in 120 seconds [Uzi+Vehicle]
Run over 20 Colombians in 120 seconds [Vehicle]
Remove 15 Colombian Heads in 120 seconds [Sniper Rifle]
Fry 20 Colombians in 120 seconds [Flamethrower]
Splatter 20 Hoods in 120 seconds [Shotgun]
Behead 20 Hoods in 120 seconds [M16]

Miscellaneous
Hidden Packages: 99/100 - Miles Edgeworth (31), Bunneyko (68)
Unique Jumps: 20/20 - GTAKid667 (8), Sorviknight (8), Miles Edgeworth (4)

Vehicle Missions
Paramedic - Miles Edgeworth
Taxi Driver: 100/100 - Bunneyko (100)

Firefighter
Portland: 20/20 - Miles Edgeworth (20)
Staunton Island: 20/20 - Bunneyko (20)
Shoreside Vale: 0/20

Vigilante
Portland: 20/20 - Miles Edgeworth (20)
Staunton Island: 20/20 - Miles Edgeworth (20)
Shoreside Vale: 0/20

Off Road Challenges
Patriot Playground - Sorviknight (168 Seconds)
Multistorey Mayhem - Miles Edgeworth (89 Seconds)
A Ride In The Park - Miles Edgeworth (80 Seconds)
Gripped!

TOYZ Missions
Diablo Destruction - Miles Edgeworth (11 Kills)
Mafia Massacre - Miles Edgeworth (6 Kills)
Casino Calamity - Miles Edgeworth (7 Kills)
Rumpo Rampage

Portland Harbor Import/Export Garage
Securicar - Sorviknight
Moonbeam - Miles Edgeworth
Coach - Miles Edgeworth
Flatbed - Miles Edgeworth
Linerunner - Miles Edgeworth
Trashmaster - Miles Edgeworth
Patriot - Miles Edgeworth
Mr Whoopee - Miles Edgeworth
Blista - Miles Edgeworth
Mule - Miles Edgeworth
Yankee - Miles Edgeworth
Bobcat - Miles Edgeworth
Dodo - GTAKid667
Bus - Miles Edgeworth
Rumpo - Miles Edgeworth
Pony - Miles Edgeworth

Emergency Vehicle Crane
Ambulance - Miles Edgeworth
Firetruck - Miles Edgeworth
Police - Miles Edgeworth
Enforcer - Miles Edgeworth
FBI Car - GTAKid667
Rhino - GTAKid667
Barracks OL - GTAKid667

Pike Creek Import/Export Garage
Sentinel
Cheetah
Banshee
Idaho
Infernus
Taxi
Kuruma
Stretch
Perennial
Stinger
Manana
Landstalker
Stallion
BF Injection - GTAKid667
Cabbie
Esperanto

Missions not required for 100% Completion
Securicar Cracker Garage: 10/10 - Miles Edgeworth (10)

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GTAKid667
k26q8PE.png
Special Vehicles List
Teal Kuruma (EC) - "Give Me Liberty" [P]
Securicar (BP/FP) - "Van Heist"
Corpse Manana (Unique) - "Dead Skunk In The Trunk"
Cheetah (BP/EP/FP) - "Turismo"
Leone Black Stretch (BP/DP/EP/FP/EC) - "Salvatore's Called A Meeting"
Leone Black Stretch (EC) - "Chaperone"
Trashmaster (BP/FP) - "Blow Fish"
FBI Black Rumpo (EC) - "Under Surveillance"
Dark Red Cheetah (EC) - "Grand Theft Auto"
Dark Red Stinger (EC) - "Grand Theft Auto"
Dark Red Infernus (EC) - "Grand Theft Auto"
Barracks OL (BP) - "Arms Shortage"
Bobcat (BP/EP/FP) - "Evidence Dash"
Patriot (BP) - "Marked Man"
Securicar with Black Trims (EP/EC) - "Escort Service"
Securicar with Black Trims (EC) - "Decoy"
RC Bandit (Unique) - "Toyminator"
Black FBI Car (EC) - During a Five Star Wanted Level
Lightless Taxi (NE)
Hoods Rumpo XL without Graffiti (NE)

Legend:
(BP) - Bullet Proof
(DP) - Dent Proof
(EC) - Exclusive Colour
(EP) - Explosion Proof
(FP) - Fire Proof
(NE) - No Extras
(Unique) - Unique Vehicle
Acquired Vehicles
Acquirable Vehicles
Unacquirable Vehicles
Requires Glitching
Acquirable Multiple Times
[P] - Stored in the Portland Safehouse Garage
[SI] - Stored in the Staunton Island Safehouse Garage
[SSV] - Stored in Shoreside Vale Safehouse Garage


Useful Links
The Chain Game
Grand Theft Auto III Chain Game Lounge
Grand Theft Auto III Chain Game Index
Discord Server
Steam Group
Twitter Page

Save Uploader
GTASnP.com

Guides
GTA3.com
GTAForums - GTA III Guides
GTA Series Videos - Mission Walkthrough
GTA Series Videos - Side Missions Guide

 

F4po9E0.png
The Starter Save
 

Created By: Arsen Vitiuk
Link: Starter Save
Completion: 0.65%
Notes:
"Give Me Liberty" and "Luigi's Girls" have been completed.
The game is saved on Portland.
The EC Teal Kuruma is stored in the Portland Safehouse Garage.

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GTAKid667

Welcome back to the Chain Game, @Miles Edgeworth and @Stahli! 👋

 

I'll take a turn! :)

 

Mission: Pump-Action Pimp, Unique Jumps (8), Import/Export
Link: Click Me! default_tounge.gif
Completion: 11.69%
Notes:

Converted the EC Kuruma to DP and stored it in the Shoreside Vale Garage!

Completed all 8 Unique Jumps on Shoreside Vale!

Delivered the Dodo to the Import/Export Garage in Portland!

Edited by GTAKid667
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I'll take a turn! ;)

Mission: 'THE FUZZ BALL'
Link: https://gtasnp.com/Xc99Rp
Completion: 12.34%
Notes: All girls delivered to the fuzz ball!

Edited by Bunneyko
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Miles Edgeworth

Turn.

 

Missions: 'THE CROOK'
Link: https://gtasnp.com/BCscpA
Completion: 13.64%
Notes: Diablo 11: Lord of Destruction

Killed 20 Triads in 120 seconds using Shotgun.

Delivered Police Car and Fire Truck to the crane.

Edited by Miles Edgeworth
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GTAKid667

I'll take a turn! :)

 

Mission: Farewell 'Chunky' Lee Chong
Link: Click Me! default_tounge.gif
Completion: 14.94%
Notes:
Raised Health to 125!

Edited by GTAKid667
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Miles Edgeworth

Turn.

 

Missions: 'THE THIEVES'
Link: https://gtasnp.com/eZuT37
Completion: 18.83%
Notes: Mafia Massacre: 6

Did AK-47 Mafia and M16 Diablos rampages.

Delivered Coach, Patriot, Bobcat, Pony to Portland I/E.

I was going to store one of a kind locked doors Sentinel in the garage, but Mafia Sentinel was already there, so that wouldn't be much of an upgrade 😛

Edited by Miles Edgeworth
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Miles Edgeworth

4h, turn.

 

Missions: 'THE WIFE'
Link: https://gtasnp.com/nRjG9k
Completion: 20.78%
Notes: Finished the remaining rampages in Portland.

Edited by Miles Edgeworth
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Miles Edgeworth

4h, turn.

Missions: 'HER LOVER'
Link: https://gtasnp.com/WKcJOc
Completion: 27.27%
Notes: 31 packages in Portland, metro and water ones remain.

Delivered everything but Mr. Whoopee, Blista and Securicar to Portland I/E.

Edited by Miles Edgeworth
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Sorviknight

I'll take a turn

 

Missions: Turismo (134) , USJs (8), I/E (1)
Link: https://gtasnp.com/W1dJoT
Completion: 33.77%

Notes: Turismo completed in 134 seconds.

Completed all USJs in Portland.

Delivered the Securicar to Portland's I/E garage.

Edited by Sorviknight
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Miles Edgeworth

I will make a turn.

 

Missions: 'I SCREAM, YOU SCREAM'
Link: https://gtasnp.com/A4UDNr
Completion: 37.66%
Notes: Instead of destroying Mr. Whoopee, it was delivered to Portland I/E.

20 criminals killed in Portland, 3 of which(!) in Blistas. Delivered one of them to Portland I/E, finishing the list.

Delivered one Securicar to the garage.

Edited by Miles Edgeworth
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GTAKid667

I'll take a turn! :)

 

Mission: Dead Skunk In The Trunk, Emergency Vehicle Crane
Link: Click Me! default_tounge.gif
Completion: 38.31%
Notes:
At the cost of a mission fail, stored a Corpse Manana over in Shoreside Vale!

Delivered the Barracks OL to the Emergency Vehicle Crane!

Edited by GTAKid667
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I'll take a turn! ;)
 

Mission: 'TAKING OUT THE LAUNDRY' + Taxi Fares
Link:  https://gtasnp.com/LFFCoH
Completion: 39.61%
Notes: 100 🚖 fares completed!

Edited by Bunneyko
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Miles Edgeworth

I will make a turn.

 

Missions: 'TRIAL BY FIRE'
Link: https://gtasnp.com/AhEfkE
Completion: 40.91%
Notes: After making some fire, extinguished 20 of them in Portland.

Edited by Miles Edgeworth
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GTAKid667

I'll take a turn! :)

 

Mission: Big'N'Veiny
Link: Click Me! default_tounge.gif
Completion: 41.56%

Edited by GTAKid667
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GTAKid667

I'll take a turn! :)

 

Mission: Triads and Tribulations
Link: Click Me! default_tounge.gif
Completion: 44.16%

Edited by GTAKid667
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I'll take a turn! ;)
 

Mission: 'BLOW FISH' + Hidden Packages + Rampage
Link:  https://gtasnp.com/BAeuPw
Completion: 48.7%
Notes: 68 hidden packages collected! The last one is on the Shoreside Lift Bridge!
Rampage 'Destroy 15 Vehicles in 120 seconds [M16]' on Staunton Island completed!

Edited by Bunneyko
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Miles Edgeworth

I will make a turn.

 

Missions: 'CUTTING THE GRASS', 'BOMB DA BASE: ACT I', cutscene of Act II
Link: https://gtasnp.com/lQCTfe
Completion: 50%
Notes: TIL you can drive Curly Bob to Docks in Borgnine.

Edited by Miles Edgeworth
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Miles Edgeworth

Another one.

 

Missions: 'BOMB DA BASE: ACT II'
Link: https://gtasnp.com/2blRGw
Completion: 50.65%
Notes: Delivered 9 Securicars for a total of 10.

Edited by Miles Edgeworth
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