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[PC Settings/Graphics] Certain graphical settings do nothing and they don't get saved [FIXED]


BS_BlackScout
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Go to solution Solved by BS_BlackScout,

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BS_BlackScout

GTA SA TDE V1.0.0.14388

 

Title. They don't even impact performance.

 

Distance Scaling:

Quote

 

Close vs Ultra (I forgot which is which, but it doesn't really matter)

jNU7e4X.png

 

SKP0FlV.png

 

I know this is Medium:


vr2YEP4.png

 


Texture Quality:
Low vs Ultra:
 

Quote

 

vrOhYKL.png

 

yPdbGvn.png

 

 

I assume these require a game restart. But a game-restart makes it so settings are lost. Rendering those options completely useless.
_
Also, a quick note. The game does not load the graphical settings from file when booting up but rather comes up with random settings from memory. Those settings eventually get overwritten when the game is fully loaded.
jhBOMhl.png

WjEqQaB.png

 

Edited by BS_BlackScout
added more
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I've noticed this with all the games. It's super annoying. Though when I used... a different version of the game, there was no problem. Settings saved instantly and stayed. I presumed it had something to do with the fact that on the Rockstar Launcher, you can't launch the games with admin privileges, but in the ... other version, you can. 

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BS_BlackScout

I don't think it's a permission issue. The files are saved in the Documents folder and I checked with procmon, no issues when the game has to WRITE to them.

Not sure if it has issues when it boots or anything.

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The graphics are reset during the initialization of the Social Club overlay, I had to use an exe with the cut out Social Club overlay, the settings are now not reset or overwritten.

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3 hours ago, lexxeRR_xD said:

The graphics are reset during the initialization of the Social Club overlay, I had to use an exe with the cut out Social Club overlay, the settings are now not reset or overwritten.

Nice find, that's true, I just had my Social Club bring-up delayed by a slow connection and the settings were intact. When it came up they didn't reset because I was already on the menu.

 

So there seems to be an issue with the Social Club overlay where it just overwrites settings.

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BS_BlackScout

It could even be related to my save crashes. I'll try launching it offline and see what's up. 

 

If that doesn't work I'll try something else (that's still legal) 
EDIT: I had to some insane stuff with thread suspension and yeah. If you suspend RGSC your save files won't be found by the game and the GFX settings won't revert.

So it's possibly related to my save game crash and the save conflict issue that keeps happening.

EDIT2:
Wow, now I can't even move my character, did I trigger some protection stuff?

Edited by BS_BlackScout
can't write
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50 minutes ago, BS_BlackScout said:

EDIT2:
Wow, now I can't even move my character, did I trigger some protection stuff?

Yes, there was such a thing, I thought there was some kind of bug in me, maybe the protection really works, because I tried many other files where the SС was cut out and it was the same I could not walk

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Hello I currently have the problem that some graphics settings are not applied e.g. car reflections, cloud textures, streetlight quality.

I have already tried to write-protect the .ini files under My Documents, but the graphics settings are still reset ingame.

I have not yet tested whether GTA III and Vice City are affected.

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everytime i change something in the graphics settings it resets back to the defaults when i reopen the games. am i the only one? and is there a fix for this?

Edited by LtAkilla
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BS_BlackScout
On 11/26/2021 at 2:46 AM, LtAkilla said:

am i the only one?

55SvKse.png

 

On 11/26/2021 at 2:46 AM, LtAkilla said:

and is there a fix for this?

Not yet.

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  • Solution
BS_BlackScout

I'd say it's partially fixed?? I am not sure, the settings are now being saved but the Distance Scaling only affects minor things :/

 

Close
Grand_Theft_Auto_San_Andreas_Definitive_

Ultra

Grand_Theft_Auto_San_Andreas_Definitive_

 

  • Fixed an issue where graphics settings were not saving after restarting the game

 

Yeah, I'd say this is fixed with potential improvements and clarity to be made.

Distance Scaling seems to only apply for small props and Texture is for streaming not quality.

Edited by BS_BlackScout
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