Looking to modify Grand Theft Auto San Andreas: The Definitive Edition texture files?
This guide will walk you through the entire process
Beginners Friendly!
Utilities
These are all the tools you will need.
Unreal Engine 4
UModel (2.02MB)
Path Creator (220B)
Replacing Textures
Grand Theft Auto The Definitive Edition uses Unreal Engine 4.26.2
You can confirm this by going to AppData\Local\UnrealEngine. The game has to have ran once for it to show.
It's because UEViewer has problems reading the materials from what I heard.
Get this version: https://www.mediafire.com/file/4cfj83j889xhmdu/UEViewer_GTA_Trilogy_DE_fix.rar/file
Run it from "umodel_gta_trilogy" instead and it will work to view and export every model.
Cheers