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GTA III Definitive Edition Complaints & Criticisms Topic


GTAKid667
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The game has already crashed 3 times on XSX. Once at paramedic level 11 and now at TAXI level 65 ... Grove Street Games are losers! Let them find another job because they are terrible.

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So I heard these remasters have the option to play with full graphics or locked 60fps on PS5...

 

Seriously, what the f*ck??? How come it doesn't have both at the same time as standard? The PS5 is more than capable of handling both at the same time.

 

This is f*cking pathetic...

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My only gripe with III is that when it rains it’s quite intrusive, I wouldn’t mind if GSG tone it down a little. 

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BananaSpud666
On 11/11/2021 at 10:09 AM, Pedinhuh said:

Claude not being able to swim is f*cking bullsh*t

Uhhh, you do know that Claude isn't supposed to swim right?

 

Remember the oil spill?

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2 hours ago, GTaGB said:

My only gripe with III is that when it rains it’s quite intrusive, I wouldn’t mind if GSG tone it down a little. 

I kinda dig it.

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21 minutes ago, BananaSpud666 said:

Uhhh, you do know that Claude isn't supposed to swim right?

 

Remember the oil spill?

 

Fair enough. Fido can't swim, I get it. Either can Tommy. This was resolved with CJ by giving an automatic 4 star wanted level if you swam to a locked area. But how in the hell can main characters as powerful and loaded down with weapons die by simply falling in the water in 2021? The least they could have done in this was to spawn the character back on land if either Tommy or Fido land in the drink.

Edited by ChiroVette
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33 minutes ago, BananaSpud666 said:

Uhhh, you do know that Claude isn't supposed to swim right?

 

Remember the oil spill?

For f*cks sake read the thread, I have gone over this point far too many times here and on Reddit to keep repeating myself.

 

Also, isnt this the f*cking criticism thread?

 

Why the f*ck are there so many shills here taking offense to what I don't like about this sh*tshow?

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At this point I would say-

 

Fair Criticisms:

1. Bugs (particularly new ones)

2. Inconsistent textures (looking like they spent time on others and in some places looks like they gave up)

3. The fact the new waypoint/gps doesn't work during the (R3) missions

4. The checkpoint system is just a save state after the cut scene

5. auto aim is still kinda broken

6. changes that have altered game design (like grass hedges now turned into concrete walls, car jacking is now more difficult.)

7. Bad hit detection (I threw a grenade at one of the fish vans, it exploded and did nothing.)

8. Lack of options in settings. I can't adjust the screen size/safe zone.

 

Unfair criticisms:

1.They didn't dramatically alter the games with new everything. I get it. I was hoping for some new gameplay elements, even some minor ones like having motorcycles in GTA 3, and I was hoping (since all 3 games are visually consistent with each other that all 3 maps were going to exist in the same game so for fun CJ, Claude or Tommy or could visit any of the cities. That would have been fun and something new to do. Tommy goes to Las Venturas. At the end of the day they are just spiffy new versions of the games we already loved with a new coat of paint. THAT'S IT.

2. The Music License:It is unfortunate, but that is a whole can of worms of contracts, and rights, and lawyers of who gets what.

3. Calling this a cash grab. Nobody is putting a gun to your head and telling you to buy these. There is plenty of outlets out there to see what you are getting before you buy it. Complaining about it is petty and immature.

Edited by GTA OG 2001
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Okay, I don't care if they swim or not  - but the fact that we die when we enter the water is just stupid. They should just teleport nearby, to the ground.

 

It should have been like that in the original games too.

Edited by Americana
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17 minutes ago, GTA OG 2001 said:

At this point I would say-

 

Unfair criticisms:

1.They didn't dramatically alter the games with new everything. I get it. I was hoping for some new gameplay elements, even some minor ones like having motorcycles in GTA 3, and I was hoping (since all 3 games are visually consistent with each other that all 3 maps were going to exist in the same game so for fun CJ, Claude or Tommy or could visit any of the cities. That would have been fun and something new to do. Tommy goes to Las Venturas. At the end of the day they are just spiffy new versions of the games we already loved with a new coat of paint. THAT'S IT.

2. The Music License:It is unfortunate, but that is a whole can of worms of contracts, and rights, and lawyers of who gets what.

3. Calling this a cash grab. Nobody is putting a gun to your head and telling you to buy these. There is plenty of outlets out there to see what you are getting before you buy it. Complaining about it is petty and immature.

 

I disagree about at least two points: First, they aren't charging ten bucks for this Trilogy, but $60.00. That's the full retail price of modern games for all the consoles. I think it is disgusting and inexcusable not to put the music back in. They are certainly charging enough for it. Second, the whole "You don't have a gun to your head..." is a specious argument. Whether you buy the game(s) or not, the criticisms are still fair, particularly that I firmly believe this is a cash grab. Why? Plenty of outlets to see what you are getting?  Take2 had a massive review embargo going until AFTER the launch to prevent the very thing you are saying exists. Additionally, the information in the form of screens and trailers, pre-release of this Trilogy Whatever Edition was particularly anemic with regard to what this game is and what it isn't. This was done intentionally to cash in on the GTA name but NOT give information people could have used to make the decision.

 

I will admit that I am an educated consumer, so given the sketchy, evasive information combined with the review embargo, I did not buy this...and, boy am I glad! I will definitely pick this up off the used bargain bin once a few weeks after the hard copy of this Trilogy launches.

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43 minutes ago, ChiroVette said:

 

I disagree about at least two points: First, they aren't charging ten bucks for this Trilogy, but $60.00. That's the full retail price of modern games for all the consoles. I think it is disgusting and inexcusable not to put the music back in. They are certainly charging enough for it. Second, the whole "You don't have a gun to your head..." is a specious argument. Whether you buy the game(s) or not, the criticisms are still fair, particularly that I firmly believe this is a cash grab. Why? Plenty of outlets to see what you are getting?  Take2 had a massive review embargo going until AFTER the launch to prevent the very thing you are saying exists. Additionally, the information in the form of screens and trailers, pre-release of this Trilogy Whatever Edition was particularly anemic with regard to what this game is and what it isn't. This was done intentionally to cash in on the GTA name but NOT give information people could have used to make the decision.

 

I will admit that I am an educated consumer, so given the sketchy, evasive information combined with the review embargo, I did not buy this...and, boy am I glad! I will definitely pick this up off the used bargain bin once a few weeks after the hard copy of this Trilogy launches.

There is a bazillion long gameplay videos on you tube between yesterday and today and comments telling you exactly what this release is. In terms of the music, its complicated. The estates and owners of Michael jackson, Quite Riot, James brown, 2 Pac could have easily just said "no". So who knows. I just know its not as simple as just "putting them back in".

 

$60 for 3 "updated" games is...fine. If it was $60 for each game in their original form is inexcusable. Pricing in the gaming industry is messed up. I would have gladly paid $100 for RDR2 and $10 for Madden.

 

Who is this release for? Switch owners, those who feel like it, and people who never played these games before.

Edited by GTA OG 2001
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7 minutes ago, GTA OG 2001 said:

There is a bazillion long gameplay videos on you tube between yesterday and today and comments telling you exactly what this release is. In terms of the music, its complicated. The estates and owners of Michael jackson, Quite Riot, James brown, 2 Pac could have easily just said "no". So who knows. I just know its not as simple as just "putting them back in".

 

$60 for 3 "updated" games is...fine. If it was $60 for each game in their original form is inexcusable. Pricing in the gaming industry is messed up. I would have gladly paid $100 for RDR2 and $10 for Madden.

 

 

 

First point first: Yes, there were a ton of videos today and yesterday, but I really think you're missing my point here. The "bazzilion videos" are only a viable decision making tool for people like me, with decent impulse-control. Look, you want to argue caveat emptor, fine, I'll give you the point, at least technically. But even you have to admit that a review embargo PLUS Rockstar not releasing a ton of official information heralding this Whatever Edition is incredibly dubious. Obviously Take2 knew they had something to hide, and were selling a ton of pre-order and Day1 copies of this game to people on the back of the GTA name. Sure, I am a smart buyer, and saw this sh*t coming a mile away, so I waited until more info was released from youtubers, many of which couldn't wait to get their hands on this mess of Trilogy version. But this does NOT excuse Take2 for what I would argue were duplicitous tactics to take advantage of a rush of GTA fanboy fervor.

 

As for the $60 price tag, we can agree to disagree. I mean, I purchased RDR2 for that price, a brand new game. I purchased the 2018 INSOMNIAC Spider-Man game for that price. GTA V in 2013 for that price. I think it is an absurd price for 3 games that are essentially 20 years old; but if you want to make the argument that it's Take2's product and they have the right to set whatever price they want, I will concede that as well. You could also make the argument that I am living proof that enough info was out there, since I knew right off that this was not going to be a purchase for me at full price, and I would only buy it used, off the bargain bin, once physical copies have been out for a while.

 

So, let's be clear. I am not saying Take2 has done anything illegal or technically immoral. If my decision not to purchase proves anything, it proves that. But my point is not to suggest Takie2 broke the law, but to say that they are diminished greatly in my eyes. They used less than reputable advertising techniques to capitalize on a level of fervor and excitement that only a GTA game could muster.

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7 hours ago, Dingleman said:

I really miss the original mood of this scene.

w631OfX.png

 

 

I'm glad I'm not the only one. I actually think that the rainy weather in the remastered LC looks okay, but it loses the atmosphere of the original. Probably fine for someone who has never played the game, but sucks in comparison.

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7 hours ago, Pedinhuh said:

So I heard these remasters have the option to play with full graphics or locked 60fps on PS5...

 

Seriously, what the f*ck??? How come it doesn't have both at the same time as standard? The PS5 is more than capable of handling both at the same time.

 

This is f*cking pathetic...

 

As are the majority of computers that are struggling to get 60 fps.

 

So ... how many patches are we expecting to see?

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41 minutes ago, DylRicho said:

 

As are the majority of computers that are struggling to get 60 fps.

 

So ... how many patches are we expecting to see?

Let them give us to play first with their maintenance :prismkek:

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22 hours ago, SaintJimmy said:

The Pay 'n' Sprays can tune up your bearboxes now 🥲

You can also have your "Body kits fitten" there whatever that means.

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TheOriginalGunslinger

The rain effects are horrible across all three titles. Also, anyone hearing thunder?
 

Another hilarious thing is that one NPC with the headphones on as he gets closer you can hear the instrumental music playing from them but when he doesn’t have his headphones on it’s still playing. :kekw:

Edited by TheOriginalGunslinger
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There is too much traffic and pedestrian density. I don't want to say this is a bad thing since it makes the city seem more lively but I have to since it does impact gameplay. The timed side missions such as Taxi Driver and Paramedic a lot more challenging thanks to the heavy amount of traffic. Lots of dodging crazy traffic as well. "Maniac" drivers seem a little too common as well; the drivers that are fleeing instances of being shot in crossfire between armed pedestrians, of which there are too many so these maniac drivers happen consistently too often. I had no issues beating R3 missions first try consistently on the originals console or PC, but in the remastered I ran out of time on 76 out of 100 taxi fares, when I usually try to get the 100 in a row bonus, and I keep failing Paramedic due to having to constantly brake and slide the ambulance to avoid traffic. The foot/traffic does thin out a bit at night as it should so that's working fine.

 

I see significant dips in frame rates while looking at groups of traffic. I have all performance settings dropped as low as possible other than memory-related ones such as textures and aliasing, and I'll still get 44fps inconsistently when five or more cars and pedestrians are being rendered on-screen. The original engine could not handle this much on-screen action at once and it seems this new version struggles with it as well. They should probably address this with a patch since I consider the high density traffic and peds a little too much and not too close to the original. Without a side by side comparison I can't say for sure since spawning is so random, but I started an original GTAIII game just now and traffic is very sparse to begin with as I thought I remembered. Maybe they could tweak it down a little bit.

 

I was also delivering the bus to the import/export crane, ran over a group of pedestrians in the alleyway getting to the export garage, and the bus instantly exploded. Not sure what happened here, since I had just grabbed it off the street and it was not damaged at all. Very weird but not fun bug if peds can give your vehicle full damage that quickly.

 

You also cannot push vehicles as a player character as easily anymore. They'll barely move. This change makes for more realism but these games aren't centered around total realism and it was something quirky I feel belongs the way it was.

 

I may come up with more grievances as I get further in but hopefully not too many. GSG did a fairly good job here and deserve some credit for making these games feel as right as possible in their limited capacity.

Edited by loseruser
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BananaSpud666
7 hours ago, Pedinhuh said:

For f*cks sake read the thread

Uh, I have?

 

7 hours ago, Pedinhuh said:

Also, isnt this the f*cking criticism thread?

Uh, yeah?

 

7 hours ago, Pedinhuh said:

Why the f*ck are there so many shills here taking offense to what I don't like about this sh*tshow?

Honestly, you only listed about Claude not being able to swim (Tommy has more of a right to swim, but Claude I don't think so)

 

Also, taking offense? Taking OFFENSE?!

 

You really think I enjoy what Wardrum Studios has done to the trilogy? f*ck No! I would rather play the PS2 versions over this sh*tty excuse of a "REMASTER"

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Been swimming around in the pak files for these games. Here's some DE upscaled textures vs the GTA3 NHDT mod textures. Probably not a fair comparison.. but I would have probably let them use mine for nothing but a credit mention had they approached me!
 

Spoiler

cExTydc.png

ViJTLc9.pnglsju65v.pngeC860kv.pngTDRVoOF.png


I guess we will see how friendly they are to modding this version before I decide whether to try and bring them over. 👀

Edited by Dingleman
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2 hours ago, ZaxxerDog said:

So this is the Badfellas poster in DE:

OCClSdk.jpg

 

And now modded GTA 3, ladies and gentleman (Xbox mod HD):
KrZuWze.jpg

Nuff said.

 

Could use a slightly more objective comparison by at least trying to match up the lighting. 'Nuff said.

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16 minutes ago, Helegad said:

 

Could use a slightly more objective comparison by at least trying to match up the lighting.

I desperately tried messing around with the DE's brightness and contrast setting to get something that resembles the original game but no dice. The remaster is either too dark or too bright and always awful.

 

And the point wasn't an objective comparison, I was just shocked that GSG's "remaster" only AI upscaled the original asset while a random dude remade it from scratch.

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3 hours ago, Dingleman said:

guess we will see how friendly they are to modding this version before I decide whether to try and bring them over. 👀

But I thought that our mods:

  • are bad behavior™
  • cause them irreparable harm™
  • threaten the economy™
  • hurt the potential sales for upcoming "remaster™

How can they ever let us get comfortable with modding?

 

Spoiler

7YKJvPz.jpg

 

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@Jimmy, the modding community are this games only hope to resolve the issues raised in this thread. God knows Rockstar won't be hiring anyone to fix them.

 

I'd be feeling a bit of redemption if I were a modder right now, Rockstar are dealing with a PR disaster; the RGL is a massive debacle, PC users still cannot access the game almost two days after the release, a good half of the community are sh*tting on the games, as well as all the other day one issues they've had. I understand it's not going to give back all the time modders have spent developing these mods, but it's got to feel pretty good to sit back and watch this.

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My only complaint: why use Claudes robotic PC animations? On ps2 his jog and sprint was way smoother. This has bothered me since mobile version.

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