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GTA III Definitive Edition Complaints & Criticisms Topic


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On 11/22/2021 at 6:38 AM, ZaxxerDog said:

On the other hand it seems like Claude no longer shows the middle finger or reacts to people in the Defective Edition so the constant facepalm pose continues:

 

If you spent as much time actually playing the game as you do watching disparaging YouTube clickbait garbage you might actually be able to see some good in the DE. It must be awful to be so negative all the time.

14 minutes ago, Helegad said:

 

If you spent as much time actually playing the game as you do watching disparaging YouTube clickbait garbage you might actually be able to see some good in the DE. It must be awful to be so negative all the time.

Come on, stop this god awful trolling, in just the comment before the one you quoted I actually said that GTA 3 seems to be the most salvageable out of all the DE releases + I regularly mentioned positives. So no, I'm not negative all the time and that's a fact, thank you.

 

And anyway why do you care, who gives a f*ck if a random guy on the internet is positive or not?

Edited by ZaxxerDog
6 minutes ago, Helegad said:

 

"Salvageable" is not a compliment.

It absolutely is, it means that in a few patches they could wash all the vomit and bile off this release and then we might get something that does a serviceable job at looking and feeling like GTA 3. Then I'd consider the DE a win since there are some important quality of life features in it that could make it accessible to a new generation of players.

 

And compared to that I don't think that SA is salvageable for example: they changed too much, left too many mobile features in and every second of it seems like a disgrace. I'd delete the source code of that release out of existence, destroy all the storage drives with the remastered assets on them, smash the servers that might hold some data of it etc, seriously f*ck SA DE. Now tell me I'm THAT negative towards GTA 3 DE.

Edited by ZaxxerDog
  • Like 4
Just now, ZaxxerDog said:

It absolutely is, it means that in a few patches they could wash all the vomit and bile off this release and then we might get something that does a serviceable job at looking and feeling like GTA 3.

 

Jesus, you must really have a hard time in life if that's what you call a positive outlook. 🙄

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26 minutes ago, Helegad said:

 

Jesus, you must really have a hard time in life if that's what you call a positive outlook. 🙄

Explain to me how me not liking a badly put together videogame and saying that there is a possibility that GSG might make it decent enough correlates to having a hard time in life. Anyone who knows anything about game development knows that the project is far beyond the stage where they could reart the badly AI upscaled stuff or change some of the character designs to a point where for example ole' Sal won't look like a wombat that has scoliosis. That is not happening, this is never going be great, they'll fix a lot of bugs, fix most if not all the typos and maybe improve the lighting to the point where some of the game's atmosphere is restored and that's the maximum of what you can expect.

 

You want more? Let's hope that we'll get a new remaster for the 30th anniversary that won't be based on this one but will actually go back to the PS2 source with a competent team behind it.

Edited by ZaxxerDog
12 minutes ago, ZaxxerDog said:

Explain to me how me not liking a badly put together videogame and saying that there is a possibility that GSG might make it decent enough correlates to having a hard time in life. Anyone who knows anything about game development knows that the project is far beyond the stage where they could reart the badly AI upscaled stuff or change some of the character designs to a point where for example ole' Sal won't look like a wombat that has scoliosis. That is not happening, this is never going be great, they'll fix a lot of bugs, fix most if not all the typos and maybe improve the lighting to the point where some of the game's atmosphere is restored and that's the maximum of what you can expect.

 

You want more? Let's hope that we'll get a new remaster for the 30th anniversary that won't be based on this one.

 

Case in point. You know the expression "can't see the forest for the trees"? This is the perfect example.

 

On the whole DE III is far better than you and those crummy YouTubers make it out to be.

Edited by Helegad
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1 hour ago, Helegad said:

On the whole DE III is far better than you and those crummy YouTubers make it out to be.

Not really, you just don't seem to comprehend what hyperbole is and you have a different idea on how to judge a remaster.

 

First: no the game is not as bad as the glitch collection Youtube videos indicate. I mean that's just obvious, they are about collecting glitches and badly made stuff instead of giving you a comprehensive review. If you want that then read or watch reviews instead of looking at collected glitches or posts in a thread that's LITERALLY called "complaints and criticisms topic".

 

Second: when it comes to judging the quality of a remaster I personally don't give a crap about the positives or negatives of the original game, all I care about is the added or removed value of the remastering effort itself. So I won't be able to do an IGN and give a "5 out of 10" to a remaster that is less than what the original game was. I think that's how most people approach this and that's why you're seeing really bad player impressions: the quality of the original game is a given and a remaster has to build on that without ruining anything. So for example in my book this is a "2 out of 10": I appreciate the quality of life features but that's all I appreciate while the visual presentation got ruined as a whole, they added a bunch of sh*tty bugs and there's absolutely nothing in terms of new content.

 

At the end of the day I think that instead of these periodic and frankly embarrassing temper tantrums you should just suck it up and deal with the game's reception. It's not the end of the world, you can still enjoy it just like how I can explain why I think it's terrible in 500 different ways.

Edited by ZaxxerDog
  • Like 8
BananaSpud666

 

Man, this video wants me to go back to the PS2 version

 

I love the atmosphere in this game, it's sad that DE removed it

Lol, they added 20 seconds to the time limit in Big'n'Veiny:

 

Original:

 

They change something like this... but they don't remove the shotgunners from Turismo if done after Sayonara Salvatore, nor from the rampages etc.

CF-ME2-XIAAOb-3.png

 

Edit: Oh, it's a leftover change from the mobile version:

Fools.

Edited by ZaxxerDog
On 11/24/2021 at 2:14 PM, BananaSpud666 said:

 

Man, this video wants me to go back to the PS2 version

 

I love the atmosphere in this game, it's sad that DE removed it

It goes to show you, there's only so much slight "advanced"  graphics can do. 

Lock n' Stock
On 11/24/2021 at 2:14 PM, BananaSpud666 said:

 

Man, this video wants me to go back to the PS2 version

 

I love the atmosphere in this game, it's sad that DE removed it

It's amazing how soulless and devoid of atmosphere the DE is in comparison. Liberty City in the original gave you this gritty and brooding feel of a city hopelessly on the edge (no matter what time of day it was), where anything bad can happen on any street corner. In comparison, LC in the DE looks like a goddamn toy play-set, like when tilt-shift is applied to photos of locations to make them appear miniature.

 

Sharper visuals don't mean sh*t when there's almost no real sense of ambience to back it up.

Edited by Lock n' Stock
5 hours ago, Lock n' Stock said:

It's amazing how soulless and devoid of atmosphere the DE is in comparison. Liberty City in the original gave you this gritty and brooding feel of a city hopelessly on the edge (no matter what time of day it was), where anything bad can happen on any street corner. In comparison, LC in the DE looks like a goddamn toy play-set, like when tilt-shift is applied to photos of locations to make them appear miniature.

 

Sharper visuals don't mean sh*t when there's almost no real sense of ambience to back it up.

And that's the point people were making even before the premiere of DE. GTA III totally lost its ambient while being converted to Unreal. From the worst place in America (voted at least twice in 1998 and 2001) it became generic city that could be featured in basically every open world game. 

Originally it was the cesspit, an open sewer of the city, lacking any morality (Marty Chonks) and law (Ray Machowski). City where You could be stabbed to death during the daytime and nobody would bat an eye. GTA III was unparalleled by any other GTA with that atmosphere and even GTA IV couldn't match it. And that was the picture R* tried to make in 2001. Yet the DE enjoyers were stating that green filter doesn't make the atmosphere. Shows how much they know about ambient and painting the right picture. 

  • Like 8
BananaSpud666
40 minutes ago, Tycek said:

Originally it was the cesspit, an open sewer of the city

Ray: "Well this city is one big open sewer!"

 

DE Ray: "Derp, this city is a Barbie playhouse set."

 

 

6 hours ago, Lock n' Stock said:

Sharper visuals don't mean sh*t when there's almost no real sense of ambience to back it up.

Yeah, "better" graphics don't make a good game

Edited by BananaSpud666
16 hours ago, Tycek said:

And that's the point people were making even before the premiere of DE. GTA III totally lost its ambient while being converted to Unreal. From the worst place in America (voted at least twice in 1998 and 2001) it became generic city that could be featured in basically every open world game. 

Originally it was the cesspit, an open sewer of the city, lacking any morality (Marty Chonks) and law (Ray Machowski). City where You could be stabbed to death during the daytime and nobody would bat an eye. GTA III was unparalleled by any other GTA with that atmosphere and even GTA IV couldn't match it. And that was the picture R* tried to make in 2001. Yet the DE enjoyers were stating that green filter doesn't make the atmosphere. Shows how much they know about ambient and painting the right picture. 

The funniest thing about butchering the original art style is that remember, this game takes place in the same universe as Manhunt:

gta-3-definitive-edition-all-cheats-guid

 

I just can't imagine driving 100 miles from the DE version of Liberty to Carcer City and then seeing these boys:

bY9T61A.jpg

Edited by ZaxxerDog
22 hours ago, ZaxxerDog said:

The funniest thing about butchering the original art style is that remember, this game takes place in the same universe as Manhunt:

gta-3-definitive-edition-all-cheats-guid

 

I just can't imagine driving 100 miles from the DE version of Liberty to Carcer City and then seeing these boys:

bY9T61A.jpg

While I agree, that screenshot you posted from GTA 3 looks insanely cool. The bright colors give it an early 2000s look somehow

16 hours ago, No. said:

While I agree, that screenshot you posted from GTA 3 looks insanely cool. The bright colors give it an early 2000s look somehow

Yep, the mornings look pretty okay in the DE but the city really can't shake this weird LEGO City feel you get with the toycars and with how clean everything looks.

Acetaminophen
12 minutes ago, kubon352 said:

New-old menu sounds are still not the same as in OG.

What do you mean? 

 

Because each game has the original menu sounds 

Edited by Acetaminophen
NightmanCometh96
1 hour ago, kubon352 said:

It's still not correct. Not SA, but original III has different sound than it is now.

Going by the first video, it seems like the restored DE sound effects were taken from the PS2 pause menu rather than PC:

 

On 11/30/2021 at 11:25 AM, SquoniX said:

VC now uses the correct menu SFX, instead of the ones from San Andreas:

 

 

 

Edited by NightmanCometh96
  • Like 2
10 hours ago, mathhead said:

It seems like they are slowly adding the original atmosphere of the games. GTA 3's rainy weather is looking more blue than 1.0 version. 

 

Looks better but the taillights still don't work.

  • Like 1
10 hours ago, Americana said:

Dudes at Grove Street Games must be like: What the f*ck, people do care about these old games.

i dont see what the point is of blaming GSG, honestly i think they did the best they could given the fact that they are a 20 man team and only given 2 years to completley overhaul 3 massive games. Blame rockstar for chosing such a small studio for these iconic games

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38 minutes ago, boomboom5950 said:

i dont see what the point is of blaming GSG, honestly i think they did the best they could given the fact that they are a 20 man team and only given 2 years to completley overhaul 3 massive games. Blame rockstar for chosing such a small studio for these iconic games

 

To be very frank, I don't see how that is our problem. The blame should be on all of them, some things they have done which are just too odd like using SA's sound effects for the menus in 3 and VC.

  • Like 6

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