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San Andreas Launch Bugs & Issues Reporting


Spider-Vice
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Spider-Vice
Message added by Spider-Vice,

Please remember we have a Bugs forum (click me) where you can either make a topic for your issue, or reply to existing ones, so it's all a little bit more organised for everyone, thanks!

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NorthOfVarnen

The fact that they changed Reece's appearance makes me hopeful for the other characters aswell.

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Ill try to get a screenshot later, but theres a sign that welcomes you to Aldea Malvada and says something along the lines of, “the last pueblo” except its spelled out “poeble” not sure if it was fixed or not. 
 

This game needs major work man, San Andreas just was so rushed.

 

also the fog aint good enough! We can still see through it lol, and the entire map is still visible from short altitudes. 

Edited by Yarrow
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Also, is it just me but do cars feel slow on ps4 now? Not only that, im getting a sh*t load of frame drop

 

edit: Sorry for the spamminess nature of my posts but I keep finding things as I go along. In the mission where you have to steal the skycrane to rob caligulas, once you get on the minigun to shoot down the choppers, it replaces whatever heavy weapon you had with the minigun, so I just lost about 50 RPG rockets. 
 

Another one, has probably been mentioned. The little effect (where it attracts towards your character) for picking weapons and pickups that is present in 3 and VC is not present in SA. Shame because as fortniteey as it looks I kinda like it, its a satisfying animation, and it just shows that San Andreas was not cared for as much as 3 was. 
 

AND another, you cannot see the spray on the stunt plane. 
 

Another, the mission where johnny dies and you and ken try to get out of the meat factory. The flames dont spawn again after getting past them, then dying and restarting from the beginning. 

Edited by Yarrow
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This is supposed to be a well-lit car park but the new lighting system still makes this place look too dark:

 

JQ14711.png

  • Like 3
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Why do we get DJs talking about the weather but it doesnt match up with the weather at all. In fact, its been sunny for me playing like 6 hours, this timesync sucks. 

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Kerminator369

Why did these lazy f*cks advertise checkpoints if all they do is start you from the beginning? Jesus Christ this game had no QandA and it shows 

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Redwood Cigarettes
14 hours ago, Cutter De Blanc said:

Rimmers Jacket and R-Star Jacket from Pro-Laps are still the same jacket

 

I can't remember how they looked originally or what version you're on, but I thought this too then looked at them in sunlight and it looks like the Rimmers jacket is dark brown leather and the R-Star jacket is black cloth? (Xbox One X)

 

__

 

Anybody else's game running like complete garbage after this latest patch? 

Night time is now really dark with constant frame drops every time a car appears on screen.

The new 'ground haze' setting also causes the whole surroundings to go blurry (like motion blur) and glitch out sometimes, it looks like a ghost world beneath CJ.

(Xbox One X)

 

I actually wish I could remove this patch, they fixed loads of texture and collision bugs but introduced performance bugs that make the game lag terribly.

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Redwood Cigarettes
13 hours ago, Americana said:

I hope they remove this disgusting glow around the markers.

 

Your hopes have come true, you can now disable 'target outline' in the gameplay options:

43ec56dc-eb06-4e31-b0f7-448f6d7b1863-1.j

 

___

 

https://gta.fandom.com/wiki/HPV-1000

 

The 1 QOL fix I really wanted from this edition was for the HPV1000 Police Bike's siren to finally work correctly, moving traffic like the other emergency vehicles do.

It is also still not seen as a police vehicle when entering the impound, giving you a wanted level.

Those gameplay mechanics compliment both the player and NPCs throughout missions and sandbox, yet are still overlooked after every release and patch, 17 years later. There are mods that fix the HPV-1000, surely Rockstar can correct it officially?

 

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BS_BlackScout
2 hours ago, Redwood Cigarettes said:

 

Your hopes have come true, you can now disable 'target outline' in the gameplay options:

43ec56dc-eb06-4e31-b0f7-448f6d7b1863-1.j

 

 

This has nothing to do with that they are referring to.

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sankalppateriya

Did they fix the rimmers shirt on gang member with new patch? Devs seems to be working really hard on fixing stuff!

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Cutter De Blanc
5 hours ago, Redwood Cigarettes said:

 

I can't remember how they looked originally or what version you're on, but I thought this too then looked at them in sunlight and it looks like the Rimmers jacket is dark brown leather and the R-Star jacket is black cloth? 

The Rimmers Jacket is supposed to be red with white sleeves like a typical varsity letterman jacket and say Rimmers on the back of it

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50 minutes ago, sankalppateriya said:

Did they fix the rimmers shirt on gang member with new patch? Devs seems to be working really hard on fixing stuff!

If you mean the bump map showing 7 when the gang member's back says "9", yes.

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sankalppateriya
7 minutes ago, Spider-Vice said:

If you mean the bump map showing 7 when the gang member's back says "9", yes.

No, the shirt on front should say rimmers instead it said something like rinimos something!

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5 minutes ago, sankalppateriya said:

No, the shirt on front should say rimmers instead it said something like rinimos something!

Ah, not sure about that then, that happens to the cutscene characters. Would have to replay a mission with one of those homies. :p 

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Redwood Cigarettes
3 hours ago, BS_BlackScout said:

This has nothing to do with that they are referring to.

 

My bad, I was just trying to help, what other marker glow are they referring to, maybe you can enlighten us?

I knew the glow when aiming was something a lot of people weren't happy with, so I assumed that's what they were talking about.

 

 

__

 

 

1 hour ago, Cutter De Blanc said:

The Rimmers Jacket is supposed to be red with white sleeves like a typical varsity letterman jacket and say Rimmers on the back of it

You're right, I remember that jacket now and this one in the game right now is a clear dupe of the Rockstar jacket at least, so somebody messed up.

Edited by Redwood Cigarettes
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Cutter De Blanc
Quote

Fixed an issue where haircuts would be swapped out with the Caesar haircut anytime CJ wore a hat

This has not been fixed for the "Mohawk with Beard" hairstyle

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1 hour ago, Redwood Cigarettes said:

 

My bad, I was just trying to help, what other marker glow are they referring to, maybe you can enlighten us?

I knew the glow when aiming was something a lot of people weren't happy with, so I assumed that's what they were talking about.

 

 

__

 

 

You're right, I remember that jacket now and this one in the game right now is a clear dupe of the Rockstar jacket at least, so somebody messed up.

 

He meant the white outline around NPCs.

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This is less of a bug and more of a design choice that I think is incredibly important to change. 

 

There is no 360° camera movement in aircraft (planes & helis) and it is impossible to look up or down, which makes piloting more difficult than it needs to be.

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Cutter De Blanc
6 minutes ago, SquoniX said:

 

He meant the white outline around NPCs.

Red glow on the mission markers ect maybe

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2 minutes ago, Cutter De Blanc said:

Red glow on the mission markers ect maybe

If that's the case, you can turn off bloom. I wouldn't recommend it though, as it turns of ALL bloom. Vice City looks pretty bad without it.

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Cutter De Blanc

The "Black Rim" shades at Didier Sachs also use the Blue Shades model like the green Victim shades, like the blue shades was just a placeholder or something

Edited by Cutter De Blanc
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50 minutes ago, Cutter De Blanc said:

Red glow on the mission markers ect maybe

 

Those are still there as of today.

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BS_BlackScout

Green weather.

7liQhUu.png

 

SAl17ut.png

 

It's meant to be orange. Is this GTA Alien City?
_
Streaming issues when overriding LOD with CustomSettings.ini

 

Happens after crossing a certain height threshold.

Edited by BS_BlackScout
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Kerminator369

Game has crashed 14…14 times in a row. If my save data is corrupted I’m gonna be pissed. Just finished St Marks Bistro 

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16 hours ago, BS_BlackScout said:

It's meant to be orange. Is this GTA Alien City?

 Well, area 69 is nearby :sadkek:

Edited by RoughD
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BS_BlackScout
7 hours ago, Kerminator369 said:

Game has crashed 14…14 times in a row. If my save data is corrupted I’m gonna be pissed. Just finished St Marks Bistro 

Might be the cloud saving feature which is completely broken for me. Had to disable it and delete one file in the profiles folder. More details on a thread I made. 

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Kerminator369
6 hours ago, BS_BlackScout said:

Might be the cloud saving feature which is completely broken for me. Had to disable it and delete one file in the profiles folder. More details on a thread I made. 

I found a fix around for it. Instead of resuming, just reload an auto save 

 

it can still fail but it has a higher success rate 

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Cutter De Blanc

If you fail "Amphibious Assault" after you get on the ship, and then restart from checkpoint the left stick will no longer move CJ around. You can still punch and shoot though. You have to kill yourself, exit the mission, and restart it to continue.

 

Seems like the "Bass boost" in Transfender just lowers the treble and mid frequencies. I mean the sound is noticably worse when I install it on any car

Edited by Cutter De Blanc
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