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[GTAVC] PCJ Playground - Make every PCJ-600 Everything-proof


evolutionX
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Can anyone help me? I've tried to copy the codes from other missions the following code:

Car.SetImmunities(, 1, 1, 1, 1, 1) replacing the car door status, but it didn't work. Did I miss something? How can I overcome this issue? Thanks everyone. I have GTAVC version 1. ;)

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  • 2 weeks later...

@ZAZ

Original code:

:T4X4_1_56
00DA: $1605 = player $PLAYER_CHAR car 
if 
   not Car.Wrecked($1605)
jf @T4X4_1_1165 
020A: set_car $1605 door_status_to 1

 

Modded code:

:T4X4_1_56
00DA: $1605 = player $PLAYER_CHAR car 
if 
   not Car.Wrecked($1605)
jf @T4X4_1_1165 
Car.SetImmunities($1605, 1, 1, 1, 1, 1)
0294: set_vehicle $1605 sprayable 0 

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For me it works,
but to be sure, place the code here

00DA: $1605 = player $player_char car
Car.SetImmunities($1605, 1, 1, 1, 1, 1)


or here

:T4X4_1_1165
Car.SetImmunities($1605, 1, 1, 1, 1, 1)
01B4: set_player $player_char can_move 0

 

alternatively can you give many health

0224: set_car $1605 health_to 50000

 

 

Do you run any cleo script, that affects vehicles?

 

 

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3 hours ago, ZAZ said:

For me it works,
but to be sure, place the code here

00DA: $1605 = player $player_char car
Car.SetImmunities($1605, 1, 1, 1, 1, 1)


or here

:T4X4_1_1165
Car.SetImmunities($1605, 1, 1, 1, 1, 1)
01B4: set_player $player_char can_move 0

 

alternatively can you give many health

0224: set_car $1605 health_to 50000

 

 

Do you run any cleo script, that affects vehicles?

 

 

@ZAZ I do not have any cleo scripts that affect it :) I will try this tomorrow

Thanks pal!!

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