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[GTA SA] Help with white textures, map object edit.


abooko
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I have installed a retexture mod which is known as "Rosa project", but now when I play "Small town bank" mission and when I enter the bank the cash safe has a white texture bug which like this at screenshot:

https://ibb.co/6Rx3Fzz

This safe only can be found during this mission and I tried to find it's model id was hard, but at last I found it it's "3130" and a part of it also has id "3135".
I could not found these Ids at any data base or website to see what's model TXD & DFF textures to edit or delete it from texture mod.
So I need help about that can someone tell me how to find that model txd & dff or how to edit / fix that bug.

 

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data\maps\leveldes\levelxre.ide

3130 ,MTSafe ,kbmiscfrn1 ,levelxre ,100 ,0
3135, cat2_safe_col, kbmiscfrn1, 100, 0

 

3130 ,MTSafe is an animated object

 

MTSafe.dff

kbmiscfrn1.txd

levelxre.ifp


cat2_safe_col.dff

kbmiscfrn1.txd

 

 

 

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3 hours ago, ZAZ said:


 

 

data\maps\leveldes\levelxre.ide

3130 ,MTSafe ,kbmiscfrn1 ,levelxre ,100 ,0
3135, cat2_safe_col, kbmiscfrn1, 100, 0

 

3130 ,MTSafe is an animated object

 

MTSafe.dff

kbmiscfrn1.txd

levelxre.ifp


cat2_safe_col.dff

kbmiscfrn1.txd

 

 

 

@ZAZ
Thank you very much, can you please tell me the method or the tool you used to find the id details?. It would be useful.

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Basicly with MEd 0.32 mapeditor

But MEd ignores animated objects

Then i had a look to the Free IDs List, if 3130 exist in originally SA

And because  i known that IDs from  3000 to 3300 exist in levelxre.ide, i looked there with texteditor 

Edited by ZAZ
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