abooko Posted October 28, 2021 Share Posted October 28, 2021 I have installed a retexture mod which is known as "Rosa project", but now when I play "Small town bank" mission and when I enter the bank the cash safe has a white texture bug which like this at screenshot: https://ibb.co/6Rx3Fzz This safe only can be found during this mission and I tried to find it's model id was hard, but at last I found it it's "3130" and a part of it also has id "3135". I could not found these Ids at any data base or website to see what's model TXD & DFF textures to edit or delete it from texture mod. So I need help about that can someone tell me how to find that model txd & dff or how to edit / fix that bug. Link to comment Share on other sites More sharing options...
ZAZ Posted October 28, 2021 Share Posted October 28, 2021 data\maps\leveldes\levelxre.ide 3130 ,MTSafe ,kbmiscfrn1 ,levelxre ,100 ,0 3135, cat2_safe_col, kbmiscfrn1, 100, 0 3130 ,MTSafe is an animated object MTSafe.dff kbmiscfrn1.txd levelxre.ifp cat2_safe_col.dff kbmiscfrn1.txd CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
abooko Posted October 29, 2021 Author Share Posted October 29, 2021 3 hours ago, ZAZ said: data\maps\leveldes\levelxre.ide 3130 ,MTSafe ,kbmiscfrn1 ,levelxre ,100 ,0 3135, cat2_safe_col, kbmiscfrn1, 100, 0 3130 ,MTSafe is an animated object MTSafe.dff kbmiscfrn1.txd levelxre.ifp cat2_safe_col.dff kbmiscfrn1.txd @ZAZ Thank you very much, can you please tell me the method or the tool you used to find the id details?. It would be useful. Link to comment Share on other sites More sharing options...
ZAZ Posted October 29, 2021 Share Posted October 29, 2021 (edited) Basicly with MEd 0.32 mapeditor But MEd ignores animated objects Then i had a look to the Free IDs List, if 3130 exist in originally SA And because i known that IDs from 3000 to 3300 exist in levelxre.ide, i looked there with texteditor Edited October 29, 2021 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
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