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Can't compile cleo script


TomH24
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Hi im new with cleo script, i want to edit and compile this cleo but it always say | Unknown directive say "/signcheck" |

what should i do ? to make it works

 

 

IF
    0C29: $NOT_USED = stristr string1 [email protected] string2 "Type /signcheck"
    THEN
        say "/signcheck"

 

 

Spoiler

{$CLEO .cs}


REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY 

WHILE TRUE
   WAIT 0
   
IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: [email protected] = allocate_memory_size 260
    0AC8: [email protected] = allocate_memory_size 260
    0B75: samp get_chat_string 99 text_to [email protected] prefix_to [email protected] color_to [email protected] prefix_color_to [email protected]
    IF
    0C29: $NOT_USED = stristr string1 [email protected] string2 "Type /signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: [email protected] = allocate_memory_size 260
    0BD8: samp get_dialog_caption [email protected]
    IF
    0C29: $NOT_USED = stristr string1 [email protected] string2 "Sign check"
    THEN
        0AC8: [email protected] = allocate_memory_size 260
        0BD7: samp get_dialog_text [email protected]
        0AC8: [email protected] = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text [email protected] memory_to_store_digits_as_text [email protected]
        0AC8: [email protected] = allocate_memory_size 260
        0AD3: [email protected] = format "%s" [email protected]
        0B76: samp set_chat_input_text [email protected]
    END
END

END

:get_digits_to_print
{
    [email protected] = text
    [email protected] = pointer to memory where digits will be stored as text
}
0C17: [email protected] = strlen [email protected]
    for [email protected] = 0 to [email protected]   
        0085: [email protected] = [email protected] // copy pointer
        005A: [email protected] += [email protected]  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: [email protected] = read_memory [email protected] size 1 virtual_protect 1 // [email protected] is the ascii number representing character
        if and
        [email protected] >= 0x30 // '0'
        [email protected] <= 0x39 // '9'
        then
        0A8C: write_memory [email protected] size 1 value [email protected] virtual_protect 1
        [email protected] += 1 // move to next address
        end
    end
0A8C: write_memory [email protected] size 1 value 0 virtual_protect 1 // null-termination  
0AB2: ret 0    
   

 

Edited by TomH24
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