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GTA Trilogy Definitive Edition on Steam...


xutoq
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Hey GTAForums!

When the trilogy definitive edition was being announced. I was a bit sad to see that for pc you could only get it on the Rockstar games launcher. I really wish the definitive edition would be released on steam. 
Even though Rockstar hasn't confirmed that its a Rockstar game launcher exclusive (for pc), what are your guy's opinion on the definitive edition coming to steam. 

Have a nice day
Xutoq/Solar

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There are Steam app ID's in the Launcher files that were found, so it's coming to Steam. We just don't know when, but it's assumed it might be a month after release like RDR2.

 

GTA3: https://steamdb.info/app/1546970/history/

GTAVC: https://steamdb.info/app/1546990/history/

GTASA: https://steamdb.info/app/1547000/history/

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  • 2 weeks later...

So much changes has been added last couple days on SteamDB page. Maybe Steam page will be available on launch day?

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suicidehummer
On 10/25/2021 at 11:33 PM, jereckdown said:

i think 

 

I disagree.

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On 11/6/2021 at 11:55 AM, omer1615 said:

So much changes has been added last couple days on SteamDB page. Maybe Steam page will be available on launch day?

I really hope, maybe they are doing a stealth release on Steam to drive more traffic to the RGL version since they make more money that way. Whether it comes to Steam day one or a month later that is the version I am buying personally.

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Piss and moan about it all you want, but Steam takes a hefty 30% of each sale of each game from each publisher. $3 out of $10 might not be a lot, but when you're talking $30,000,000 out of $100,000,000 in sales, that's when it becomes a problem.

 

As long as Rockstar Launcher and Epic Store and all that aren't filling my computer with rootkits and tracking bullsh*t, I'm happy to have their little kingdoms installed right beside Steam. This is capitalism working as intended for once.

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8 hours ago, Helegad said:

Piss and moan about it all you want, but Steam takes a hefty 30% of each sale of each game from each publisher. $3 out of $10 might not be a lot, but when you're talking $30,000,000 out of $100,000,000 in sales, that's when it becomes a problem.

 

As long as Rockstar Launcher and Epic Store and all that aren't filling my computer with rootkits and tracking bullsh*t, I'm happy to have their little kingdoms installed right beside Steam. This is capitalism working as intended for once.

Who's pissing and moaning? It's already confirmed it's coming to Steam through leaked SteamDB info, just a matter of when. I don't need the game day one and am simply waiting for it to come to my preferred platform, which I know takes a cut from the devs. Consumer choice sounds like capitalism working as intended to me.

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15 hours ago, Helegad said:

Piss and moan about it all you want, but Steam takes a hefty 30% of each sale of each game from each publisher. $3 out of $10 might not be a lot, but when you're talking $30,000,000 out of $100,000,000 in sales, that's when it becomes a problem.

 

As long as Rockstar Launcher and Epic Store and all that aren't filling my computer with rootkits and tracking bullsh*t, I'm happy to have their little kingdoms installed right beside Steam. This is capitalism working as intended for once.


Yeah, they do take 30% which is too much if you ask me but still there's other side of it too. less expense for R* on maintaining downloadable content, achievement data, screenshots hosting and etc. More possible purchasers and also "less income for tax purposes".
Also Steam has been around for about 19 years and the trustworthiness of their service is literally on the top.

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23 minutes ago, Havi said:

Looks like the Steam App ID's were updated 35 minutes ago again

Global change, not done by them

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16 hours ago, Helegad said:

Piss and moan about it all you want, but Steam takes a hefty 30% of each sale of each game from each publisher. $3 out of $10 might not be a lot, but when you're talking $30,000,000 out of $100,000,000 in sales, that's when it becomes a problem.

 

As long as Rockstar Launcher and Epic Store and all that aren't filling my computer with rootkits and tracking bullsh*t, I'm happy to have their little kingdoms installed right beside Steam. This is capitalism working as intended for once.

Oh brother, I never thought I'd argue something like this on this forum.

 

You may have a point that Rockstar Games will be distributing the Definitive Edition on RGL exclusively so they can have the full revenue, but stating that Steam always takes 30% of the revenue for each game sold is false and they're not the only store that has a 30% revenue cut.
Countless of other third-party stores and consoles' built-in stores including the PlayStation Store, Microsoft Store and the Nintendo eShop are also taking 30% of the developer/publisher's revenue as well because why? It's the industry standard!

 

Yet for some reason, Valve in particular gets criticised for following the industry standard while GOG, Microsoft Store and Origin gets away with it despite these three stores also following the industry-standard revenue cut while Valve does in fact LOWER it to 25% and even 20% for games that sell extremely well on Steam:

https://steamcommunity.com/groups/steamworks/announcements/detail/1697191267930157838

Knowing how popular GTA is and how Rockstar's brand is highly recognisable, of course these games will sell well enough to get the revenue cut decreased, but there's still an overwhelmingly amount of console players that will be purchasing the games from built-in stores that takes 30% of the revenue cut than there are PC gamers who will buy DE on RGL for Rockstar to get 100% of the revenue.


If developers/publishers want Valve's cut lowered to even 0%, they can always generate Steam keys and sell them directly on their own store/website.

Valve does not make any profit from generated Steam keys sold on other sites, only from direct purchases on Steam.

Of course as per usual with an argument like this, you brought up the Epic Games Store as if they're the only PC gaming store that takes less than 20% of the revenue share.

They're not when sites like Itch.io exists that allows developers to take more than 90% or even 100% of the revenue.

There's more good than harm in selling games on more than one store/launcher.

Edited by Duckilous
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I doubt the Steam version will come on release. Maybe later or next year. Even though I prefer Steam also. But I already pre-ordered through Rockstar Game Launcher myself. I'm not about to wait past Nov. 11th to play this.

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To all people moaning about Valve's 30% Cut... Sony, Nintendo and Microsoft do the same, so Rockstar makes $42 (70%) on console versions and $60 on PC version (100% on RGL)

 

They don't even make PC version $50 or even $55 to encourage more sales on Rockstar Games Launcher :kekw:

Edited by Yoona
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Definitely waiting for the Steam version. Not in that much of a rush to play DE immediately. At the end of the day, it's the same games we've all played, just prettier & redone in a couple ways. 

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8 hours ago, WELSH_BOI_99 said:

Is there any info regarding the steam version available?

Very little, I'm afraid. We know that the Steam versions are in the database and that they're being updated. Not much beyond that. My personal guess would be that they'll be coming in January, once the Rockstar Launcher bonus is up (think it lasts until the 5th, according to Rockstar). 

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On 11/8/2021 at 5:58 PM, Gonzal said:


Yeah, they do take 30% which is too much if you ask me but still there's other side of it too. less expense for R* on maintaining downloadable content, achievement data, screenshots hosting and etc. More possible purchasers and also "less income for tax purposes".
Also Steam has been around for about 19 years and the trustworthiness of their service is literally on the top.

 

I actually disagree. Before server/streaming/digital games were a thing, it was all about retailers. We bought our games from Gamestop, EB, Amazon, even Walmart and Best Buy. I am quite sure that whatever games I purchased from either a brick-and-mortar store or hard copy ordered from an Internet retailer, were ordered from publishers for wholesale. Which assuredly meant that the retailers made at least 30%, maybe even as high as 50% of each item stocked. Let's say that the normal doubling up that retailers do on most stocked items don't apply to videogames, so that Gamestop wasn't buying for 50% of retail. It had to be at least 30%.

 

But wait, there's more! Not only are the retailers being mostly cut out, or at least their physical stock of games markedly diminished, but it costs the publishers a helluva lot less to sell a digital copy versus a hard copy. It costs money to have custom boxes made with graphics, logos, promotional art, system requirements, and so forth. It costs money to have manuals and warranty cards printed, not to mention to burn the discs, pay for shipping, trucking haulage, and so forth.


So how is 30% to Steam or PSN or LIVE too much again?

Edited by ChiroVette
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Will the steam version sell each single game ? or The Trilogy Definitive Edition Bundle like RGL

Edited by minhlolxd
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NightmanCometh96
5 hours ago, StarJet905 said:

Can you guys imagine the user reviews section if this was there?

It's a damn shame R*'s releases will likely be timed R* Launcher exclusives going forward. Forget the Steam reviews, just the easy refund process alone would have made this an Arkham Knight (at launch) tier situation.

Edited by NightmanCometh96
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Just now, NightmanCometh96 said:

It's a damn shame R*'s releases will likely be timed R* Launcher exclusives going forward. Forget the Steam reviews, just the easy refund process alone would have made this an Arkham Knight launch tier situation.

I think it's already worse depending on how you look a it

Glitches, art direction, all can be debated and argued, but the major not-for-debate issue here is that the PC version of the game is outright unplayable as of now, and has been for three days since launch. I can't remember this happening to a major single player release like ever.
And the payment provider appears to be processing refunds for it anyway

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I think we've all dodged a bullet waiting for this game on Steam. Really feel bad for all those people that paid for this game upfront on launch day, STILL not being able to play. 

 

Genuinely hope they actually start patching this game up once it's back up on the Launcher. Buying it on a Steam sale might be a pretty good prospect then. 

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My bet is the games aren't on steam so they could avoid review bombing, every other place including RGL doesn't have user review option so.. yeah. 

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