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GTAIV: Blood And A Four Leaf Clover (Remastered)


Akaviri
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Rockstar Games presents

0mE8NcSgeh_nsFdH3VafemvamRRa8hsvr78Ai6AJFM76mm8eU1OhQHiws4VRJrJA7rId1522Qpgj7T1etzr-T8Ws048RkT_7agdMP2P3dJpyus4dy4diX6v4f-60v4D1cW1YqSk3=s1600

REMASTERED EDITION

Theme Song

Concept by Akaviri. Title art by Narcis_Speed6.

Big thanks to Jeansowaty for mod integration.

Mod content sourced from GTAAll.com.

 

 

 

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HISTORY

For decades, the Irish-Catholics from Liberty City had a reputation as some of the fiercest fighters. Some were blue-collar family men of stalwart character. Others were reckless madmen and strung out animals. In spite of small numbers, they were able to fend off the much larger Commission Families. Tales of kidnappings, armed robberies, and murder turned their mere six blocks of Purgatory into one of the most avoided neighborhoods in Algonquin. Mafia captains soon learned to avoid war with these men - some even hired them as prized muscle and contract killers. Lacking the rigid bureaucracy of the Italians, they eventually folded from internal power struggles. Soon most were dead or in prison, and their influence faded into obscurity. All but one organized outfit remains - the McReary crime family out of Dukes. Established by their ruthless father, the McReary brothers have been the last cascade of great Irish criminals in Liberty City. The alienated Francis McReary has his sights set on becoming the commissioner of the LCPD. Acting gang leader Gerald McReary has designs for a power play through his Alderney mob ties, with the fabled Derrick McReary returning from Ireland after more than a decade in hiding. With young Packie and his crew of heathens loose on the streets, willing to put it all on the line, things may just come together for their defunct clan.

GAME INFORMATION

Blood On A Four Leaf Clover features Gordon Sargent as a new main character. Gordon is a tough Irish hood and soldier for the remnant McReary mob. These days reduced to a mere stickup crew, their income is traditionally squandered on vices as they recount the glory days of old. Disappointed with the way things are, Gordon has slipped into a bitter lifestyle, with misplaced gambling endeavors about to catch up to him. He will soon be put to the test as he searches for a way out of his dilemmas while maintaining an obligation to the only allies he has ever known.

New missions run parallel and cross over with Grand Theft Auto IV, with a gameplay style catering to street brawls, armed robbery, kidnapping, open shootouts, and enough new weapons, vehicles, and mission content to breathe life back into Liberty City.


 

 

 

CHARACTERS

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Gordon Sargent

Irish-American outlaw native to Steinway. Came up from a broken family in a tough neighborhood. A formidable brawler, he dropped out of school with the prospect of becoming a professional boxer. This was short-lived after financial difficulties, injuries and broken teeth which cause him to slur words at times. Once Packie introduced him to the fast money and adrenaline of armed robbery, the rest was history. Years were spent in prison, and then out of prison trying to make it on the straight, only to double down on more serious scores and fall deeper into the life. Split between working class pride and disdain for authority, Gordon's refuge as a troublemaker and lawbreaker has inevitably found him ensnared in a degenerative circle of life, where his pastimes include drinking at dives and gambling it all on sports. Since the recent passing of his father, Gordon lives alone in his old family house on Concord Ave, overlooking the Gantry Park in Dukes.

Age: 29

Criminal Record:

1998 - Possession Stolen Property

2000 - Petty Larceny

2002 - Possession Gambling Records

2003 - Kidnapping

 

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Michael “Saint Michael” Keane

A close companion to Gordon and Packie, and the youngest of the three. Together, their dysfunctional trio has managed through the years. His optimistic demeanor and naivete earned him the nickname “Saint Michael”. He defuses many a conflict between Gordon and Packie when they find each other at odds. The two still regularly mock him, but despite their ridicule, Michael has always looked up to them as brothers. Unlike them, he often uses his take from scores to help his family and has been saving what he can to eventually retire to something better. 

Age: 27

Criminal Record:

2000 - Grand Larceny

2003 - Armed Robbery

 

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Patrick McReary

Young wild card of the McReary brothers. Packie carries himself as care-free but is deeply under the pressure of his brothers expectations and family trauma which haunts him to this day. In his ignorance of coping, Packie has always lived fast and dangerous, seeing only as far as his next adrenaline rush. He and Gordon grew up alongside each other since the days of high school bullying, enjoying the rack and ruin that follows wherever they go. Once Packie was put on to the family business, he brought Gordon in as muscle with tall promises for the future. Unfortunately, years later it hasn't worked out that way. His brother Gerald rightly sees him as foolish - the constant partying and drug use weakening his stature to lead, but inevitably depends on him as the boots on the ground.

Age: 29

Criminal Record:

1997 - Grand Theft Auto

1998 - Grand Larceny

2000 - Hijacking

2005 - Possession Controlled Substance: Cocaine

 

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Gerald McReary

The active leader of the McReary family, a man in the throes of middle-age, three forsaken marriages, and heavy alcoholism. As a problem child, Gerald was groomed to be the prodigal career criminal by his father, who went to sick lengths to condition and desensitize him. Capable of extreme violence, and standing at a staggering height with a grizzly physique, his very presence instills fear. Gerald took over the family after his father's demise and began working heavily with the Algonquin mafia families as hired muscle. His ultimate aspiration is to exceed the status his father once held, perhaps out of spite. This ideal is frustrated by his disorganized outfit and constant police surveillance. As a result he is compelled to use Packie and third parties as his chess pieces. Gerry is aggressively cynical but calculating and shrewd. Despite endless obstacles, he continues to call the shots and keep work flowing through his current connections in the Alderney mob.

Age: 35

Criminal Record:

1986 - Grand Larceny

1990 - Assault

1992 - Armed Robbery and Hijacking

1999 - Conspiracy to Commit Extortion

2005 - Tampering with Sports Contest: Dog Racing

 

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Derrick McReary

The oldest of the McReary brothers. Idealistic and a romantic for the old country, his symbol of hope against the backdrop of a crooked upbringing in Liberty City. Revered for his time spent in the Provisional Irish Republican Army, he is adorned with a shrine in every nationalist Irish pub in the city. Underneath his reputation, Derrick is a broken man haunted by guilt and addiction. A venerable figure from the 'golden years' of the McReary mob, Derrick and his crew were known as some of the most dangerous stick up men of their time. They robbed everyone in the city, from the banks to the drug dealers all the way to the mafia itself, under the pretense of fighting for something bigger. Derrick frequently found himself at odds with his family, and the world, all because of his sympathies and ideals. The fallout of insurmountable bloodshed led him to heavy drug use to cope. Once his life was in serious danger, he turned informant at the behest of his brother Francis, but ultimately fled the country entirely. In spite of his personal demons, Derrick’s extensive combat experience and knowledge of explosives is unparalleled. After so many years away, he has decided to return to Liberty City to settle big scores, old and new.

Age: 51

Criminal Record:

1970 - Disorderly Conduct

1971 - Civil Disobedience

1974 - Resisting Arrest

1978 - Armed Robbery

1980 - Possession Controlled Substance: Cocaine

1985 - Criminal Possession Weapon: Explosives

 

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Neil Kelly

Irish-American heavy and working class hero. Massive physique; frequents the bar and drinks everyone under the table. Not too sharp, but a simple man of his word with a stand-up attitude. He works as a perpetual plumber's apprentice in Broker. Loves to hunt deer in Upstate Liberty. Self-confessed survivalist and gun nut with an ever-updating collection of illicit hardware. Owns a Bravado Youga - an old work van that doubles as a rolling arsenal-for-sale when the need arises.

Age: 30

Criminal Record:

1998 - Assault

2001 - Patronize Prostitute

2003 - Armed Robbery

2006 - Public Intoxication and Disorderly Conduct

 

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Liam Ross

Irish-American car thief with a death wish and nine lives. Cunning and risk-taking, but unpredictable at times. Came from a hopeless situation: a drug-addled mother and an absent father, growing up on the streets. A hardcore punk in his youth, Liam used to frequent the now-defunct BGBJ club and developed a heroin addiction. Like Gordon and Packie, chaos follows him. These days, when not strung out, he pays his bills driving a tow truck and planning odd capers. Liam is a passionate car enthusiast and is involved with figures in the street racing scene.

Age: 32

Criminal Record:

1999 - Grand Theft Auto

1999 - Speeding Violation

2000 - Hijacking

2002 - Burglary: Illegal Entry with Criminal Intent

2003 - Speeding Violation

2003 - Possession Controlled Substance: Heroin

 

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Stevie “the Collector” Johnson

Connected businessman and fence for stolen vehicles, distributing parts through several chop shops in Liberty City. Not much is known about Stevie Johnson. Rumors say he's Jewish. Some say he's in deep with the Russians. Stevie keeps a low profile and launders through legitimate business fronts. He has known ties to street racing figures such as Lyle Rivas and Brucie Kibbutz, and he may be involved with more serious, high profile criminals.

Age: 36

Criminal Record:

2000 - Tax Evasion

 

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Francis McReary

LCPD Deputy Commissioner and black sheep of the family. Desperate to redefine himself using a position of high power and moral symbolism. In spite of his efforts to distance himself from his cursed family, he is as bad or worst. To the public, he succeeds in projecting himself as an ambitious and effective police figure. Behind this façade, he is utterly corrupt and ruthless, using desperate tactics to manipulate crime stats in his jurisdiction and silencing anyone who threatens to disparage him. Blackmail, bribery, and assassination are Frankie's tools of the trade. Francis once tried to flip Derrick as a criminal informant, to his ultimate disappointment. Francis and Gerald remain at odds with each another, but have traded enough blackmail over the years to be put at a stalemate.

Age: 45

Police Record:

1997: Drinking on duty. Issued warning.

1998: Patronizing prostitute. Allegations; Issued warning.

2000: Use of excessive force. Suspended with pay.

2005: Misfiling evidence. Ruled as accidental; issued warning.

 

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Niko Bellic

A mysterious foreigner gunning his way through the Liberty City underworld. He is clearly after money, but has an honest way about him. Paired with professional combat expertise, he is a valuable asset to have on any dangerous job. His hasty induction to the McReary outfit is met with skepticism, but his track record speaks for itself over time.

Age: 30

Criminal Record:

2008 - Grand Theft Auto

 

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Phil Bell

Irish-American consigliere to Jimmy Pegorino. A semi-legitimate businessman and a divorced family man, he manages the Honkers strip club and several other interests for the Pegorino Family. His impure heritage acts as a boundary for his advancement within the family, yet he denies this fact and behaves like an Italian in order to fit in. Despite his close friendship with Jimmy, he maintains a questionable relationship with Angie Pegorino. Phil is extremely paranoid ever since an indictment for racketeering three years prior, based on FIB surveillance bugs. Ever since then, he takes extensive precautions whenever discussing business matters.

Age: 40

Criminal Record:

1984 - Grand Theft Auto

1988 - Promoting Gambling

1990 - Manslaughter

2005 - Racketeering

 

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Sullivan Bristol

Known colloquially as "Sully". Bookmaker and shylock based in Dukes and Broker. Involved in sports betting, mainly in the blue-collar bar scene. Notorious for bribing college athletes and amateur boxers to influence matches. Sully is hard-nosed and unscrupulous. He stays busy and is relatively connected. Throws his weight around in his circuit, but he's a big fish in a small pond. He operates under the jurisdiction of Messina capo Mark Volpe, a connection that compromises most of his clout.

Age: 45

Criminal Record:

1994 - Loansharking

1998 - Promoting Gambling

2000 - Possession Gambling Records

2002 - Tampering With Sports Contest: Boxing

2004 - Possession Stolen Property

 

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Mark Anthony Volpe

Feared caporegime of the Messina Family, in charge of their large-scale gambling operations. Became a made man at a mere 19 years old after he gunned down the former boss under orders. Took a ten year sentence before successfully appealing, never breaking his silence. Was promoted to capo a few years after his release. He built a reputation for violence and is fiercely protective of his brother Fredo. He once cut out the tongue of an enforcer to protect his name, an egregious act that would have cost him his life if the bosses hadn't decided to give him a pass. Like a mad dog on a leash, the bosses are always one sit-down away from putting him down over one dispute or another. Mark rules his operation with an iron fist and enjoys gambling himself, but only places bets on rigged games.

Age: 45

Criminal Record:

1982 - Murder

1993 - Extortion

1994 - Manslaughter

1995 - Assault

1996 - Manslaughter

1998 - Promoting Gambling

2000 - Promoting Gambling

2005 - Manslaughter

 

Fredo.png

Frederico "Fredo" Volpe

Messina Family caporegime and younger brother of Mark Volpe. Involved in the life alongside his brother since he was 16 years old, driving the getaway car for his brother's first major hit. Being a minor, he was given a light sentence and later began working for the family while his brother was in prison. During this time he developed drug habits. Mark was made a capo in the years following his release from prison, and Fredo shortly after. He was more-or-less handed the position as a result of his brothers influence. Freddy was last arrested in 1998 after falling asleep in a getaway car high on tranquilizers. He was released shortly after, sparking rumors that he had turned informant. This rumor was quickly retaliated by Mark, who cut out a man’s tongue to set an example. In the years since then, no one dares speak ill of Fredo in spite of his incompetence - even regarding him with special treatment just to stay on Mark's good side.

Age: 42

Police Record:

1982 - Accessory to Murder

1983 - Possession Controlled Substance: Heroin

1985 - Armed Robbery

1986 - Armed Robbery

1993 - Extortion

1995 - Grand Larceny

1998 - Possession Controlled Substance: Tranquilizers

 

Harry1.png

Harry Hall

Consigliere to the Messina Family, half Irish-Catholic and half Italian. He is a rare example to have climbed the ranks in spite of his mixed background. He has led a long, successful career alongside acting boss Harvey Noto. Adamantly charismatic and precautious, with an impeccable criminal record and a masters degree from Vespucci School of Law. Runs profitable rackets out of top-class hotels, namely Opium Nights and The Majestic, where cocaine and high-class escorts make their rounds amongst the wealthy and vetted.

Age: 60

Police Record:

1978 - Speeding Violation

 

Harvey.png

Harvey Noto

Boss of the Messina Family. A name that carries with respect across the Commission. Harvey has always been well-liked for his gentlemanly class, a man of few words carried with high esteem. Harvey has unquestionable trust in his old friend and consigliere Harry, who serves as his exclusive defense in the court of law. In spite of current family rivalries, Harvey is a close friend of Jon Gravelli going back to the old days. He came to power and overturned the former boss back in 1982. His two main capos, the Volpe brothers, were instrumental in his succession to power. Having raised them up in the life from pups, they have since grown into respective mongrels, much to his weariness. Talk of federal indictments on the horizon has everyone suspicious of a rat, and at this point Harvey cannot decide who to trust.

Age: 66

Police Record:

1958 - Grand Theft Auto

1960 - Loansharking

1960 - Extortion

1965 - Extortion

1970 - Possession Controlled Substance: Intent to Sell

1982 - Manslaughter

 

 

MISSIONS

Coming soon.

 

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NEW WEAPONS

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Brass Knuckles

A pugilist’s friend. Activates special knockout moves.

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Nightstick

Non-lethal baton, reissued due to wrongful death lawsuits.

1a-Revolver.png

 

 

Revolver

Stainless six shooter with double-action magnum power.

1b-Machine-Pistol.png

 

 

 

 

Raffica Pistol

Lightning-fast 3 round burst fire. 21-round magazine.

2b-Repeater-Shotgun.png

 

Repeater Shotgun

Devastating 10-gauge buckshot and lever-action. Packs 5 shells.

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Heavy Shotgun

Fires high-impact slugs, dealing massive damage. 8-round magazine.

3a-Combat-SMG.png

 

 

Combat SMG

Zippy fire rate. Accurately hoses targets with 9mm. 36-round magazine.

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Car Bomb

High explosive PE4 charge. Activated by cell phone.

 

 

NEW VEHICLES

 

Declasse Impaler

Old school big-block sedan. Built like a tank.

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Dewbauchee McQueen

Iconic Vinewood hero. 450ci with a 5 speed to boot.

McQueen2.png

 

 

Declasse Tampa

Supercharged 310ci, stiff handling, and poor brakes.

Tamp3.png

 

 

Declasse Vamos

Mean little suicide coupe packing a 396ci engine.

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Declasse Yosemite

The stout American farm truck that simply won’t die.

Yosemite.png

 

 

Bravado Youga

Rolling trouble with a rich-smelling exhaust.

Youga4.png

 

 

Karin Rebel

Japanese 4X4 with nimble off-road handling.

Rebel2.png

 

 

Vapid Tahoma

Low-key and lofty. Long retired from police fleets.

Tahoma.png

 

 

Übermacht Evolution XS

Bespoke performance coupe. Turbocharged inline-4.

Evolution-XS.png

BF Club

High-revving hatch with snappy maneuvering.

Club.png

 

 

Vapid Towtruck

Cumbersome and slow as hell, but she can hook alright.

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HVY Skylift

Specialized towing aircraft with magnetic winch.

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Western Sovereign

Heavy touring bike for highway sailing.

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Pegassi Ruffian

Carbon-clad 3-cylinder superbike. Excellent handling.

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RADIO STATIONS

RADIO BROKER

1. Deerhunter - “Lake Somerset

2. Oneida - “Happy New Year

3. Liars - “Houseclouds

4. Zach Hill - “Dark Art

5. Grinderman - “Honey Bee (Let’s Fly To Mars)

6. Black Mountain - “Evil Ways”

7. Excepter - “Kill People

8. The Kills - "M.E.X.I.C.O.

9. Sightings - “Perforated

10. TV On The Radio - “DLZ

LIBERTY CITY HARDCORE

1. Beastie Boys - “Square Wave In Unison

2. Gorilla Biscuits - “New Direction

3. Heart Attack - “You

4. The Icemen - “No Guts No Glory

5. Kraut - “Kill For Cash

6. The Undead - “Evening of Desire

7. Warzone - “The Sound of Revolution

8. Dropkick Murphys - “Citizen CIA

9. Murphy’s Law - “Beer

10. Mucky Pup - “Hotel Penitentiary

LIBERTY ROCK RADIO

1. Mott the Hoople - “Soft Ground

2. Rolling Stones - “Fingerprint File

3. Thin Lizzy - “Suicide

4. Rory Gallagher - “Big Guns

5. Nazareth - “Expect No Mercy

6. Motorhead - “Lawman

7. Boomtown Rats - “Mary of the 4th Form

8. Skids - “Into the Valley

9. Mama’s Boys - “Needle in the Groove

10. The Waterboys - “The Big Music” 

 

 

 

Drinking.png

 

 

 

SERVICES

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Gordon’s Cell Phone

Backup - Liam/Neil

Send for the boys and they will show up ready for war.

 

Guns - Neil

Rendezvous at a location for access to Neil’s mobile arsenal.

All DLC weapons are available for purchase.

 

Vehicle - Stevie

Order a unique ride to be left at a location for you.

Stevie’s cars are one-of-a-kind: equipped with nitrous.

Cost depends on selection but is generally not cheap.

 

Escort - Opium Nights

Arranges a unique mistress for you to enjoy.

Go on a date or simply return to a safehouse to close the deal.

Harry’s girls are the real deal. Try not to fall in love. Costs $1500.

 

 

 

SAFEHOUSE

t7Zb-1Gvr6DoECZx_5yNAnbqP2C-02XUQT-8D6zG8WuLN_sKc-FzX1mVd1gun7Mat2wbVqn_yY5FmauYfwup2SZ_nwcmA0ITL1x73G_I0jL5_3PjmjvDLcWgK9j-rxPiqDkKBo4N=s1600

Gordon’s primary safehouse is located in Steinway, Dukes. It is the Sargent family home. Gordon’s late brother and father are displayed in picture frames, shown to be Union Stevedores down at the docks. Strewn about are whiskey bottles, pizza boxes, magazines of muscle cars, smut, and sports alike. There is a television, a laptop, a bed, and a radio playing. A Baseball Bat rests against a wall, Brass Knuckles on the coffee table, and a Medkit on the kitchen counter. Back door leads to a crummy backyard space. Down the front steps is a functional garage for storing a vehicle.

 

 

 

Gordon’s wardrobe includes seven outfits.

 

 

 

Available headgear: Flat Cap - Ski Mask

Outfits-Small.png

 

 

 

SIDE MISSIONS

Bookie Wars

Mark Volpe eventually sends for you as muscle to assist his gambling operations, typically involving debt collection, intimidation, kidnapping, and theft of collateral. Inside information related to gambling or robberies can be acquired.

 

Hotel Management

Harry Hall will eventually trust you to run errands for Opium Nights. Chauffeur Harry’s girls around town, protect them and punish unruly customers. Occasionally deal with emergency favors such as picking up packages or disposing of evidence. Full completion is rewarded with a permanent safehouse suite at the hotel.

 

Heists

The cellar of Lucky Winkles eventually serves as a planning headquarters for robberies. Akin to GTA V, each heist will involve preparatory steps - surveillance, securing vehicles, and sabotaging equipment. Additional heists can be unlocked via Bookie Wars or the Story Missions. Heists are one time jobs: high-risk and high reward.

 

 

 

Beer-Garden-Backroom2.png

 

 

 

GAMBLING

Arm Wrestling

Available at the Steinway Beer Garden. Difficulty scales with payout, ranging from $200-$600.

 

Horse Races

The Inside Track in Steinway offers televised races with terminals to place bets up to $5,000.

 

Poker

Texas Hold 'Em is playable at several locations, with varying difficulty and stakes.

The entry level, small-time game is held at the Discount Hardware in Broker: for gambling addicts and working class.

The exclusive high-stakes game is played at the Majestic Hotel: attended by professionals and mobsters.

 

Drag Races

Liam can be called to locate a street race. Difficulty and payout will vary accordingly.

Five opponents in muscle cars: $250 buy-in = $1500 payout.

Five opponents in sports cars: $500 buy-in = $3000 payout.

Five opponents in supercars: $1000 buy-in = $6000 payout.

 

 

 

Crew.png

 

Thank you for reading. More to come in the future!

Edited by Akaviri
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universetwisters

WOW I remember the original thread was one of the first things I read here on gtaf before I signed up. Gg can't wait to read more of the remaster!

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1 hour ago, universetwisters said:

WOW I remember the original thread was one of the first things I read here on gtaf before I signed up. Gg can't wait to read more of the remaster!

Ah yes a familiar face! Thanks for the comment, glad to hear you remember it from way back.

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The Coconut Kid

Look at how they remastered my boy 😍

 

This is how you do it.

 

I have so many fond memories of this the first time around. Everything you've added in compliments the original so well.

 

Those new character models you've included are outstanding by the way. Great work.

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The Notorious MOB

Really glad to see this posted. And I must say it's looking well. As far as the characters go however, it might be better to put the names above the picture and the descriptions below. It looks ok on desktop, but when you look at it on mobile everything looks really squashed. Wasn't too keen on going back to GTA IV just yet, but I've gotten a sudden urge to boot it up after seeing this, so well done.

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This is wonderful! Great additions to the original.

 

But a question; how in-depth will the heist planning be? Is it just you collect a few things, no big deal, relying on Lester to magically handle the rest and you're all set? Or like in San Andreas where you have a complex plan that requires a lot of prep work?

 

I like the latter. I always found GTA V's set-ups kinda uninspired.

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sabitsuki

I really love how neat the paragraphs and layouts look. Is there a software or resource you've used to get the paragraphs exactly in place next to the pictures like in the History and  Game Information section?

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1 hour ago, sabitsuki said:

I really love how neat the paragraphs and layouts look. Is there a software or resource you've used to get the paragraphs exactly in place next to the pictures like in the History and  Game Information section?

I used Google Docs to create and edit the tables, then copy and pasted it over here. You can reduce the line weight to 0 pts so it is invisible. It also allows you to align the table to center, and fix the dimensions of the cells as you see fit. It was a painstaking process and I'm a bit OCD but it was worth it in the end. For some reason the text inside the tables appears bold, so I used the Remove Format button and then reconfigured the font size and whatnot. It will take you some time to figure out, play around with it and let me know if you need any help.

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2 hours ago, E Revere said:

This is wonderful! Great additions to the original.

 

But a question; how in-depth will the heist planning be? Is it just you collect a few things, no big deal, relying on Lester to magically handle the rest and you're all set? Or like in San Andreas where you have a complex plan that requires a lot of prep work?

 

I like the latter. I always found GTA V's set-ups kinda uninspired.

There will be no magic Lester. God, I hated him.

 

Just imagine Gordon and his knuckleheads arguing and bickering over plans, figuring it out as they go. I will try to write interesting but sensible preliminary tasks.

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The Notorious MOB

It's kind of cool to see people retaining certain aspects of the backstories I crafted for characters like Fredo Volpe, with him driving the getaway car for his brother on his first major hit. Some of the more dodgy stuff has been fixed up over the years but I really must go back to Family Ties and make everything cohesive now that I've started bringing in more of the historical stuff with Greed & Grit and Mob Rules.

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The Coconut Kid
23 hours ago, Akaviri said:

There will be no magic Lester. God, I hated him.

 

Just imagine Gordon and his knuckleheads arguing and bickering over plans, figuring it out as they go. I will try to write interesting but sensible preliminary tasks.

Lester is a tricky one.

 

I loved and loathed him.

 

On the one hand, his technical criminal knowledge was on point. We've never seen a character like him before. Lester talking about this alarm or that approach were some of my favourite dialogues in the game.

 

On the other hand, I abhorred the creepiness and silliness he'd lapse into. Just a low-key bloke who wanted to be left alone to enjoy his Righteous Slaughter would've been enough. Like Kelso from Heat.

 

But for you? Cut the sh*t parts, keep the good, and you could have yourself a Ben Affleck type from The Town. Someone technically proficient, but also willing to get on the tools and make things happen.

 

Or Fergie the Florist and his 'RA minder. Same approach as the film too. Knew the Sargent family. Deep roots in Steinway. We get some fun heists and get to explore Gordon's heritage. How about?

 

Even a guy like Dillon from The Friends of Eddie Coyle. A two-timer and a sleaze, two-strands of hair left on his head, taking meals at the mission. Neighbourhood guy; knows everyone. Trades information on everyone too.

 

Just throwing ideas around for the sake of it though. What you do will be cool. I'm too hyped for this.

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Maybe so, the premise of Lester was interesting. In fact most of the characters in GTA V weren't bad at all in concept, but were purposefully made insufferable with silly writing. Like they should have shaved at least 15% off the top there with literally every character. To me, GTA IV was great because inside of the story was mostly dark and serious. On the outside, the streets and media then ooze comedy and insanity. I believe this balance was lost with Gay Tony, the obnoxiousness thrown in your face every cutscene. I could understand this as an element of the high life of out-of-touch rich people, but that it continued rampantly throughout V is a reason I still have not completed the game to this day.

 

Back on topic, I have some ideas in mind for such a character. More likely I would have a key character featured on each heist, someone holding a crucial piece or angle on the job. We'll see new faces added in once I've smoothed things out to my satisfaction. I will work them into the characters section as they get introduced.

 

I'm also running out of worthy pedestrian portraits. Luckily I've got a buddy who's an expert in pedestrian portraits. Let me give him a call.

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Claude4Catalina

new Call of Duty releasing soon?  meh, I'll pick it up at some point.  new Forza Horizon on the horizon?  dope, should give some decent plug-in and play entertainment, no harm no foul.  GTA V "Expanded and Enhanced Milk Me Harder Daddy Rockstar?  yawn, call me when there's real news.  GTA Trilogy coming out shortly?  the 2000s called, they want their games back.  Akaviri remastering one of the cornerstone concept threads?  LETS f*ckING GO BOYS!

 

 

good to see you back at it chief, looking forward to getting totally lost in this again!

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The Coconut Kid
22 hours ago, Claude4Catalina said:

new Call of Duty releasing soon?  meh, I'll pick it up at some point.  new Forza Horizon on the horizon?  dope, should give some decent plug-in and play entertainment, no harm no foul.  GTA V "Expanded and Enhanced Milk Me Harder Daddy Rockstar?  yawn, call me when there's real news.  GTA Trilogy coming out shortly?  the 2000s called, they want their games back.  Akaviri remastering one of the cornerstone concept threads?  LETS f*ckING GO BOYS!

 

 

good to see you back at it chief, looking forward to getting totally lost in this again!

Hello stranger! Dealing & Stealing next to get the remastered treatment please! ;)

 

@Akaviri I've been through your classic topic and got you a list of your old missions. I know that thread is a pain to load. Hope this helps.

 

 

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The Tracker

Is this supossed to be the third episode we never had? Because I love it. 

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On 10/27/2021 at 10:28 AM, The Notorious MOB said:

It's kind of cool to see people retaining certain aspects of the backstories I crafted for characters like Fredo Volpe, with him driving the getaway car for his brother on his first major hit. Some of the more dodgy stuff has been fixed up over the years but I really must go back to Family Ties and make everything cohesive now that I've started bringing in more of the historical stuff with Greed & Grit and Mob Rules.

I felt the same way when you kept Harvey Keitel and Ray Winstone in the cast for Family Ties. Although I gotta tell ya, diving back into this after so many years I was going back over what we know of Mark and Fredo in the sacred LCPD database. Seeing how young they were in 1982, I kind of figured Fredo was either a getaway driver or spotter for his brother. Of course I then revisited Family Ties, because it's like an unofficial encyclopedia of the Commission Families, which confirmed this as a canon detail. It's really impressive how much the community has extrapolated upon the LCPD database, which must have been like a recycling bin for unused writing content during GTA IV's development.

 

9 hours ago, The Coconut Kid said:

You're the real man's man, man. Thank you :)

 

I spent many late nights rebuilding the main page, struggling to figure out tables and editing images and such. I've still got a lot of work to do as far as mission writing. This will be of great help!

 

I also would like to hunt down the GTA IV mission timeline, which I think I posted somewhere with the BAAFLC missions spliced in. This was a major driving factor of my writing process that I'd like to keep in mind as I make changes.

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The Notorious MOB
13 hours ago, Akaviri said:

I felt the same way when you kept Harvey Keitel and Ray Winstone in the cast for Family Ties. Although I gotta tell ya, diving back into this after so many years I was going back over what we know of Mark and Fredo in the sacred LCPD database. Seeing how young they were in 1982, I kind of figured Fredo was either a getaway driver or spotter for his brother. Of course I then revisited Family Ties, because it's like an unofficial encyclopedia of the Commission Families, which confirmed this as a canon detail. It's really impressive how much the community has extrapolated upon the LCPD database, which must have been like a recycling bin for unused writing content during GTA IV's development.

I think back then was quite interesting because most of the characters in these stories were drawn directly from the database, which I believe was actually the work of one man, and we weren't just taking somebody from real life and basing the character completely on them. It came to the surface over time that Noto could probably be based on Joe Massino, but you hear Harvey, you're probably thinking Keitel. And with Harry, The Departed hadn't long been released, so that image of Winstone just seem to really fit. I can't remember exactly who was the first to use in game models, but for a while that was the trend. Then it went back to the actors and now you're going back to the models and bringing it full circle, which is great.

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universetwisters

OP I know you wanna use GTA car mod stuff for the pictures because they actually look like they fit, but nearly everything being from GTA Online makes this feel a bit amateurish like a fan's wishlist more than an actual episode. Maybe some cars from this workshop could be fitting? I can see the Tahoma being some sh*tty disposable getaway car like the Electra in Heat.

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Claude4Catalina
On 10/30/2021 at 11:44 AM, The Coconut Kid said:

Hello stranger! Dealing & Stealing next to get the remastered treatment please! ;)

 

 

oh buddy I went back through and read that trope filled mess and dear lord I wish I could purge it from existence!  is quite funny to look back and think that when I wrote it I was an angsty 16 year old scrotum and considered myself an expert on fine arts for not caring about fancy graphics or giving the readers what the wondered.  that was a real David Chase maneuver there!  also my infatuation with helicopter mounted M60s seemed to know no bounds, all that was missing was Ride of the Valkyries.  but reading back through it did give me the urge to replay GTA IV and picked up the X360 backwards compatible version for six or seven quid so if anyone on Xbox is looking to jump back in, could be the time to rebuy it if necessary.

Edited by Claude4Catalina
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2 hours ago, universetwisters said:

OP I know you wanna use GTA car mod stuff for the pictures because they actually look like they fit, but nearly everything being from GTA Online makes this feel a bit amateurish like a fan's wishlist more than an actual episode. Maybe some cars from this workshop could be fitting? I can see the Tahoma being some sh*tty disposable getaway car like the Electra in Heat.

I felt this way too at times, but I honestly wanted to have mostly classic muscle cars, a few odd sports cars courtesy of Stevie, and the rest mainly utilitarian or low-key. Some of the vehicles I had originally, like the late-60s fastback Mustang (originally the McQueen), were later named in GTA V/Online so I figured I might as well keep with the new canon and keep with the GTA renditions. The alternative would have been using the real-life models, which I find even less immersive.

 

Anyways, I see your point and I'll consider making some changes to the section. I actually was thinking to put in the Tahoma at some point. I love the old sh*tty Caprice style cars. It reminds me of Ryan O'Reilly in Oz.

 

 

Thank you for the feedback, if you've got any other suggestions let me know guys!

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Jeansowaty

Maybe I didn't have to do this, but in the end, I did... ;) 

Gordo1.PNG

Gordo2.PNG

That said, good luck on the concept :} one thing I would like to ask though, could you maybe send over some links to the mods you're using?

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1 hour ago, Jeansowaty said:

Maybe I didn't have to do this, but in the end, I did... ;) 

Gordo1.PNG

Gordo2.PNG

That said, good luck on the concept :} one thing I would like to ask though, could you maybe send over some links to the mods you're using?

My MAN! That is so awesome! 😍

I was going to ask if this sort of thing was possible. Is there any way to share the file with me so I can play my game like this?

I'll gladly send over the mods I have been using, I'm guessing you can find the ped models for the outfits but I can provide that as well.

Here's some of the weapons:

Revolver

Raffica Pistol

Repeater Shotgun

Heavy Shotgun is direct from GTA V, a Saiga 12 model.

Have not yet found a Smith & Wesson 76 (Combat SMG) but it remains a favorite from the original concept.

All the vehicles should be easy to locate with a search, if any are difficult to find let me know!

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Jeansowaty
Just now, Akaviri said:

My MAN! That is so awesome! 😍

I was going to ask if this sort of thing was possible. Is there any way to share the file with me so I can play my game like this?

I'll gladly send over the mods I have been using, I'm guessing you can find the ped models for the outfits but I can provide that as well.

Here's some of the weapons:

Revolver

Raffica Pistol

Repeater Shotgun

Heavy Shotgun is direct from GTA V, a Saiga 12 model.

Have not yet found a Smith & Wesson 76 (Combat SMG) but it remains a favorite from the original concept.

All the vehicles should be easy to locate with a search, if any are difficult to find let me know!

I can send you over the Gordo ped I made so far but unfortunately most clothes are a little bugged, I'll be ironing that out soon tho :)

https://drive.google.com/file/d/1WyJAfyvwCbRW58kCEiYi86sr2tSPmNWY/view?usp=sharing

 

Thanks for the links. The Repeater in particular was what I wanted to install on my own game. I was sure the Combat SMG is a Carl Gustaf m/45, wahee, the more you know. If I could have a model of it or something I could easily rig it up to be a working gun for IV if that helps. Also, me and @donnits have made our own replica of the Beretta M93 in IV style and a Revolver, maybe that could interest you. The Beretta is built off the Silenced Pistol I released a while ago.

 

unknown.png

unknown.png

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You're technically not wrong, the M76 is just the American-produced clone of the good old Swedish K. Fell in love with these guns ever since watching 70s crime flicks. The Joker wielded one in the Dark Knight. Its mean looking!

I did find this one for San Andreas, looks to be of good quality. Is that any help?

 

I think the pistols I have now are good. I do like the Beretta you made, looks composite with the Automatic 9mm from TLAD. Originally I had the Revolver cast as like a Colt Python, but from what I've gathered the Combat Pistol is .357 based on its magazine size, so it would be kind of redundant to have the Python. The Smith and Wesson 500 snubnose as a bigger cartridge appeals to me. Compact, explosive power, intimidating to wave around but not totally obnoxious either.

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Jeansowaty
10 minutes ago, Akaviri said:

You're technically not wrong, the M76 is just the American-produced clone of the good old Swedish K. Fell in love with these guns ever since watching 70s crime flicks. The Joker wielded one in the Dark Knight. Its mean looking!

I did find this one for San Andreas, looks to be of good quality. Is that any help?

 

I think the pistols I have now are good. I do like the Beretta you made, looks composite with the Automatic 9mm from TLAD. Originally I had the Revolver cast as like a Colt Python, but from what I've gathered the Combat Pistol is .357 based on its magazine size, so it would be kind of redundant to have the Python. The Smith and Wesson 500 snubnose as a bigger cartridge appeals to me. Compact, explosive power, intimidating to wave around but not totally obnoxious either.

The Revolver we have is ported straight from Manhunt, plus slightly edited and with a new, more IV-ish texture. It's based on a Smith and Wesson 686 iirc, we just wanted to recreate the beta version seen on one render :)

 

Yeah that's perfect tbf. Rigging guns from SA to IV is easy. I'll try my best to deliver it soon. However, it'd be nice if you could somehow get ahold of a weapon icon for it as I'm not that great with these :p to be fair me and my bois when writing our custom DLCs (which we aren't releasing on GTAF just yet, they're still too young for that), we usually keep the guns to be more... generic I guess? For example in the Russian DLC we do have a Soviet Pistol based on the Tokarev TT-33, but it's solely the player's side-arm and no one else uses it. Though there's also an MG (RPD), a Mini SMG (Skorpion) and a Stubby Shotgun (Serbu Super Shorty) which are often seen in the hands of rival and allied gangbangers alike. Then there's the AP Pistol (Pernach pistol) and Heavy Shotgun (just like in your concept, a Saiga 12) which are solely used by the high-rollers of the Russian Mobs, including named characters and Kenny Petrovic's personal bodyguards.

 

That said, I'm curious how you're gonna rewrite the story. My personal take on the matter is, I really loved Claude Wome's strand in the old version of the concept. He was the most unique mission giver, not being a bitch for the McRearies or the Italians for a while felt very refreshing :p so I just hope he's not gonna get the boot.

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I appreciate all that you're doing, and I'll surely throw you a credit in the preface.

 

Yeah I wouldn't omit Claude Wome. He's such a large name, a dangerous guy, and was always just perfectly close by to get involved in the story. I never wanted him to be a primary antagonist, just a serious problem to crop up that would prove to be Gordon's real rite of passage. The mafia is so used to having the keys to the city, but sometimes a foreign juggernaut wanders into town and refuses to play by the rules. I was listening to a Sammy Gravano podcast where he described this eccentric Czech millionaire. He threw around extravagance and wealth and wanted to buy Sammy's club. At first this guy seems like an easy score, but it proves to be a mess of a situation that quickly gets out of hand. It really reminded me of guys like Yusuf Amir, Bulgarin, and of course Claude Wome. This guy gets really comfy in Opium Nights, throwing money around, indulging his whole entourage with limitless budget. The Messinas see this as an opportunity of greed only to find out that this guy is a complete psychopath. For Gordon to step up to the task of working for him and later killing him is his rite of passage. In the after, he will no longer be another goon from Steinway, but will stand among the legendary Irish enforcers whose stories will be recalled years later. Now, I don't want to paint Gordon as a James Bond superspy like Luis Lopez was. He is what he is and I prefer to keep the bulk of the missions at the street level. That said, the Claude Wome arc will still be a circus.

 

Overall the story will be mostly the same. I will try to keep the missions relatively compact but with deeper dialogue. I want to fill in some gaps I found with the original story, and capitalize more on Derrick and Francis which was originally too complicated for me to figure out at the time (given their situation).

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The Coconut Kid
On 10/31/2021 at 6:59 AM, Akaviri said:

I also would like to hunt down the GTA IV mission timeline, which I think I posted somewhere with the BAAFLC missions spliced in. This was a major driving factor of my writing process that I'd like to keep in mind as I make changes.

Found it!

 

This is from Tales From Liberty City. I have left the missions from Code of The Streets intact if @The Notorious MOB might find them useful.

 

This & The Possible Trinity completely changed how I played GTA IV. I would revisit it in a heartbeat if my Xbox wasn't knackered!

 

Spoiler

[R] The Cousins Bellic
[N/A] Shopping Spree
[R] It's Your Call
[R] Three's a Crowd
[TJ] The Debt Penalty
[R] Bleed Out
[TJ] Heist Almighty
[M] First Date
[AJ] Backing The Wrong Horse
[R] Easy Fare
[AJ] The Pickup Artist
[R] Jamaican Heat
[LJ] Concrete Jungle
[AJ] Chasing The Dragon
[V] Bull In a China Shop
[V] Hung Out to Dry
[AJ] A Heated Situation
[V] Clean Getaway
[TJ] Supplyin' The Man
[V] Ivan the Not So Terrible
[R] Uncle Vlad
[DM] See See T.V. [+]
[R] Crime and Punishment [-]
[DM] An Informal Meeting
[MF] Do You Have Protection?
[TJ] Tipping The Dealer
[LJ] Shadow
[BG] Clean and Serene
[MF] Final Destination
[BG] Angels In America [+]
[MF] No Love Lost [=]
[X] Hustle and Go
[R] Logging On
[X] The Customer is Always Right
[MF] Rigged to Blow
[J] Liberty City Choppers
[DR]The Master and the Molotov
[X] Severence Package
[J] Bad Cop Drop
[DR] Russian Revolution
[X] Community Service
[R] Roman's Sorrow
[BG] It's War [-]
[DM] Russian Roulette
[ME] Escuela of the Streets
[TJ] Branching Out
[ME] Street Sweeper
[BG] Action/Reaction
[E] Luck of the Irish
[E] Buyer's Market [+]
[E] Blow Your Cover [-]
[N/A] Shamrocks and Shenanigans
[O] Cutting Out The Competition
[BK] Search and Delete
[MV] Pony Up
[O] Loose Women
[BK] Easy As Can Be
[S] Politics
[BK] Out of the Closet Part 1
[A] Coming Down
[PMC] Taken To The Cleaners
[BK] Out of the Closet Part 2
[BK] No. 1
[LR] Grand Theft Auto
[O] Deal Or No Deal [+]
[ME] The Puerto Rican Connection
[E] The Snow Storm [-]
[MV] Bang For Your Buck
[E] Have a Heart
[S] Off Route
[FMC] Call and Collect
[G] Sk8 & Destroy
[PMC] Harboring a Grudge
[PMC] Waste Deep [+]
[PMC] Waste Not Want Knots [-]
[G] Need 4 Speed
[PMC] Three Leaf Clover [+]
[GT] I Luv LC [-]
[MV] Forgive and Forget
[DMC] Smackdown
[PMC] The Art of Stealing
[GT] Chinese Takeout [C] [+]
[FMC] Final Interview
[BG] This sh*t's Cursed [-]
[G] Parking Violation
[ML] Momma's Boy
[FMC] Holland Nights
[DM] P.I.M.Pwnage
[PO] Cop Out [+]
[ML] Corner Kids [-]
[FMC] Lure
[J] Hit the Pipe
[ML] Clocking Off
[PO] Trial By Fire
[GMC] Actions Speak Louder than Words
[DM] The Peruvian Standoff
[E] Heavy Toll
[GMC] Bait [+]
[GMC] I Need Your Clothes, Your Boots and Your Motorcycle [-]
[DM] The Blizzard Of Oz
[YA] Sexy Time
[RB] A Long Way to Fall
[E] Marta Full Of Grace
[TJ] Playing Cops and Robbers
[DMC] Babysitting
[PO] Project Mayhem
[YA] High Dive
[DMC] Tunnel of Death
[TJ] Pier Pressure
[GMC] Crime Doesn't Pay
[YA] Caught With Your Pants Down
[FMC] Blood Brothers
[LR] Graveyard Shift
[E] Shifting Weight
[GT] Practice Swing [H]
[DM] Gatecrash The State Bash
[PMC] Undertaker
[GMC] Disorganised Crime
[J] End of Chapter
[GT] Bang Bang [H]
[X] Deconstruction for Beginners
[HH] A Picture's Worth A Thousand Words
[DM] A Night To Remember
[J] Bad Standing
[MK] Kibbutz Number One
[D] Ruff Rider
[MV] Sky High
[MK] This Aint Checkers
[D] Undress to Kill
[A] Roman's Holiday [+]
[DM] Import Tax
[X] Photo Shoot
[MK] No. 3
[DM] Cemetery Junction
[R] Hostile Negotiation [-]
[MV] Money Talks
[DM] To Russia, With Love
[X/D] The Holland Play
[GT] Blog This! [C]
[NB] Deception
[ULP] Wrong Is Right
[OT] The Ex Factor
[LR] Extraordinary Ordnance
[ULP] Portrait of a Killer
[GT] Frosting On The Cake [H] [+]
[RB] Diamonds In the Rough [=]
[RB] Taking In the Trash [-]
[NB] Messin' With The Messinas
[GT] Boulevard Baby [C]
[RB] Meltdown
[NB] Silent Witness [+]
[GT] ...Blog This!
[MV] Don't Mess With The Bull [-]
[RB] Museum Piece [+]
[RB] Collector's Item [=]
[GT] Not So Fast [-]
[NB] Lost Cause
[RB] Was It Worth It? [+]
[RB] No Way on the Subway [-]
[MV] Paint The Town Red [+]
[RB] Late Checkout
[NB] Mackin Out [-]
[RB] Weekend at Florian's
[CW] Claude's Speed
[RZ] Dirty Laundery
[S] Get Lost
[ULP] Dust Off
[RZ] Fast Cars and Fast Women
[CW] Shock and Awe
[ULP] Paper Trail
[B] Going Deep
[RZ] Clipping The Grass
[BC] Hating the Haters
[CW] Death From Above
[RZ] State of Emergency
[BC] Union Drive
[RZ] Scrappage Scheme
[HH] Room Service
[BC] Buoy's Ahoy
[RZ] Out of The Loop
[B] Dropping In
[HH] Bust a Capo
[PB] Truck Hustle
[RZ] Made in Algonquin
[JP] Pegorino's Pride
[KL] Enter The Dragon
[GMC] Thinking Inside The Box
[JP] Payback
[YA] For The Man Who Has Everything
[TJ] Hostile Takeover
[GMC] Truck of The Irish
[PB] Catch the Wave
[TJ] Pigs To The Slaughter
[PB] Trespass
[GMC] Wet Work
[B] In The Crosshairs
[PB] To Live and Die In Alderney
[TJ] The Great Fall of China
[GMC] I'll Take Her [+]
[GMC] The Honeymoon... [=]
[PMC] Ransom [-]
[GT] Ladies' Night [+]
[GMC] ...The Honeymoon [=]
[GMC] She's A Keeper [-]
[GMC] Diamonds Are A Girl's Best Friend [+]
[GT] Ladies Half Price [-]
[G] Entourage
[HH] Day Of Reckoning
[G] Dining Out
[G] Liquidize the Assets
[HH] Dead Men Tell No Tales
[JP] Flatline
[JP] Pest Control
[ULP] That Special Someone
[JP] One Last Thing
[DR] If the Price Is Right / A Dish Served Cold
[RP] Party's Over
[R] Mr. & Mrs. Bellic
[LJ] A Revenger's Tragedy / Out of Commission
[GT] Departure Time
[PMC] Epilogue

 

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Jeansowaty

Neat. I always figured Claude was replaced with Frickie Van Hardenburg from TBOGT but your portrayal of him was magnificent. The Russian Roulette will feature a character of a similar trope, Eduard Borodin, a Russian oligarch whom Bulgarin tries to use to get close to Marki Ashvili. As we know from TBOGT the whole affair ends in trouble, but in TRR it's revealed it's even worse. In short, if Niko and Jacob didn't whack him, the Russians would. 

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The Notorious MOB
22 hours ago, universetwisters said:

OP I know you wanna use GTA car mod stuff for the pictures because they actually look like they fit, but nearly everything being from GTA Online makes this feel a bit amateurish like a fan's wishlist more than an actual episode. Maybe some cars from this workshop could be fitting? I can see the Tahoma being some sh*tty disposable getaway car like the Electra in Heat.

I actually think the vehicles are cool looking tbf.

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Jeansowaty

Per request, here's the Combat SMG, ported from a SA mod (credits for the model go to the original author, hazmi_satria on GTAInside)

https://www.gtainside.com/en/sanandreas/weapons/105748-smith-wesson-m76-smg/

 

To make it more alike to the version you wanted to use in the concept, I got rid of the folding stock too :) also features a sh*tty icon which is just an edited TEC-9 one haha. Hopefully you can do a better one, iirc you had some experience with weapon icons.

unknown.png

https://cdn.discordapp.com/attachments/452421818867777537/904752572341030972/SW_M76.zip

 

Enjoy!

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