BS_BlackScout Posted October 29, 2021 Share Posted October 29, 2021 (edited) 19 minutes ago, Mktz1 said: why are you talking like you already know how the game is? _ i don't know if i want to ruin the good childhood memories with some halfass good looking product that possibly sucks ass. You just did the same thing. Edited October 29, 2021 by BS_BlackScout SquoniX, Mindshower, Nikhilmao and 4 others 1 2 4 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696710 Share on other sites More sharing options...
OREOBOREALIS Posted October 29, 2021 Share Posted October 29, 2021 (edited) 4 minutes ago, BS_BlackScout said: You just did the same thing. He talks like he already knows its good for sure. I said POSSIBLY suck ass. How is that doing the same thing? Is speculating and criticism no more allowed in this forum? Spoiler Attitude of some people in this topic smh Edited October 29, 2021 by Mktz1 BoneBoyYT, DODI3OG, oxykoo and 4 others 5 1 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696714 Share on other sites More sharing options...
MrGTAmodsgerman Posted October 29, 2021 Share Posted October 29, 2021 (edited) I noticed something is different with the traffic and made an comparsion. Look at the brake lights and how smooth they brake now. Looks like a different traffic system. Not sure which one is better but the brake light improvements make it now really better. Also take a look at the road itself. Seems to be have little more detail like that bump, but i could be wrong because i didn't had the zoom in my footage. GTA 3 Spoiler GTA 3 Definitive Edition Spoiler https://imgur.com/gallery/ZKB83XR Edited October 29, 2021 by MrGTAmodsgerman Drug Tino, Prst, videotechuk_ and 19 others 22 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696743 Share on other sites More sharing options...
MonoChrome213 Posted October 29, 2021 Share Posted October 29, 2021 9 minutes ago, MrGTAmodsgerman said: I noticed something is different with the traffic and made an comparsion. Look at the brake lights and how smooth they brake now. Looks like a different traffic system. Not sure which one is better but the brake light improvements make it now really better. Also take a look at the road itself. Seems to be have little more detail like that bump, but i could be wrong because i didn't had the zoom in my footage. GTA 3 Hide contents GTA 3 Definitive Edition Hide contents https://imgur.com/gallery/ZKB83XR i think it's because traffic and vehicles handling are more like those of san andreas Drug Tino, MrGTAmodsgerman, BS_BlackScout and 2 others 5 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696749 Share on other sites More sharing options...
SquoniX Posted October 29, 2021 Share Posted October 29, 2021 1 hour ago, Mktz1 said: why are you talking like you already know how the game is? Its almost like you are part of the team that was making this remaster and need to defend it.. That picture looks really good, but how are you so sure we will like the atmosphere? Just because it looks better does not automatically mean the whole product is better. The atmosphere in the original trilogy is very specific and has grown on us who played these games when they first were released. i don't know if i want to ruin the good childhood memories with some halfass good looking product that possibly sucks ass. At least the new character models are just bad and disappointment. Brother, I am talking about it in the context of the trailer. Now, yes, it could be ass in the sense that you launch the game and it crashes instantly. Or maybe I am a Rockstar employee. DODI3OG 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696759 Share on other sites More sharing options...
BS_BlackScout Posted October 29, 2021 Share Posted October 29, 2021 (edited) 1 hour ago, MrGTAmodsgerman said: I noticed something is different with the traffic and made an comparsion. Look at the brake lights and how smooth they brake now. Looks like a different traffic system. Not sure which one is better but the brake light improvements make it now really better. Also take a look at the road itself. Seems to be have little more detail like that bump, but i could be wrong because i didn't had the zoom in my footage. GTA 3 Reveal hidden contents GTA 3 Definitive Edition Reveal hidden contents https://imgur.com/gallery/ZKB83XR Better yet, look at the light being reflected on the sign!! Pretty sure it's SA code if it isn't redone. Edited October 29, 2021 by BS_BlackScout Spider-Vice, Demysted and SquoniX 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696788 Share on other sites More sharing options...
SquoniX Posted October 29, 2021 Share Posted October 29, 2021 1 minute ago, BS_BlackScout said: Better yet, look at the light being reflected on the sign!! Pretty sure it's SA code if it isn't redone. Hopefully, that means angry drivers as well. BS_BlackScout and Spider-Vice 1 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696790 Share on other sites More sharing options...
BS_BlackScout Posted October 29, 2021 Share Posted October 29, 2021 2 hours ago, Mktz1 said: Is speculating and criticism no more allowed in this forum? Reveal hidden contents Attitude of some people in this topic smh 2 hours ago, Mktz1 said: why are you talking like you already know how the game is? You tell me OREOBOREALIS 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696795 Share on other sites More sharing options...
OREOBOREALIS Posted October 29, 2021 Share Posted October 29, 2021 lol theres some bully problem starting in this forum lately with 3 same users in these 3 different trilogy topics. Can't anymore even comment things normally about this definitive edition if its even little critical, without some arrogant ass holes coming with some "you are wrong. This definitive edition is 100% perfect. How dare you say anything bad about it!!!" type of crap. ..and its the same 3 users every time with their mighty entitled opinions. Not happening only to me, but to everybody who says something negative about this remaster. I have always been big fan of games made by R*, but not that level that Im completely gullible enough to gobble down any turd they produce just because its made by R*. I like lots of the things Ive seen in the trailer, but theres also lots of things idon't like. Im not going to be yes men for things i dont like. On 10/29/2021 at 12:01 PM, BS_BlackScout said: You tell me you don't even make any sense anymore CynicalMexican, Blad3lv, victm92 and 6 others 8 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696829 Share on other sites More sharing options...
boomboom5950 Posted October 29, 2021 Share Posted October 29, 2021 2 hours ago, BS_BlackScout said: Better yet, look at the light being reflected on the sign!! Pretty sure it's SA code if it isn't redone. san andreas traffic sucks!! why is this a good thing people want? have you ever been on any highway in san andreas? pure chaos. Try standing in the middle of the highway and watch as a semi truck speeds at you going 100kmph and instantly stops in front of you while every car behind the truck crashes into it creating chaos Mindshower, DoctorMike, Yinepi and 1 other 2 1 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696891 Share on other sites More sharing options...
MrGTAmodsgerman Posted October 29, 2021 Share Posted October 29, 2021 2 hours ago, BS_BlackScout said: Better yet, look at the light being reflected on the sign!! Pretty sure it's SA code if it isn't redone. I am not sure if you serious with this one, but the reflection is just because Unreal Engine light rendering and its specular map on the sign. DoctorMike 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071696905 Share on other sites More sharing options...
Helegad Posted October 29, 2021 Share Posted October 29, 2021 10 hours ago, suicidehummer said: Not nitpicking, I'm very happy with what we've seen so far, but if I were in charge of the project, I would have made more of an effort to stick to the original with situations like the above pic, where you see they've removed a lot of the fog, which was initially probably there just to mask draw distance limitations, but ended up being part of the game's character IMO. I think you could split the difference and maybe halve the amount of fog. Similarly, I see they removed the yellow entrance markers in SA. While they did look cheesy and would look even worse in contrast with the remaster, there has to be some way you could just update them to look better. The wanted star in the above pic makes me wonder how they handled those. What fog? Ivan1997GTA, SquoniX, GiveMeLiberty78 and 2 others 2 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071697105 Share on other sites More sharing options...
suicidehummer Posted October 29, 2021 Share Posted October 29, 2021 6 hours ago, Helegad said: What fog? Uhhh... Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071697615 Share on other sites More sharing options...
MonoChrome213 Posted October 30, 2021 Share Posted October 30, 2021 8 hours ago, Helegad said: What fog? damn that’s a beatiful skyline Ivan1997GTA and Mindshower 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071697653 Share on other sites More sharing options...
BS_BlackScout Posted October 30, 2021 Share Posted October 30, 2021 12 hours ago, Zerdical said: san andreas traffic sucks!! why is this a good thing people want? I didn't say that's what I want though. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071697731 Share on other sites More sharing options...
DoubleDutch Posted October 30, 2021 Share Posted October 30, 2021 (edited) On 10/29/2021 at 6:21 AM, suicidehummer said: Not nitpicking, I'm very happy with what we've seen so far, but if I were in charge of the project, I would have made more of an effort to stick to the original with situations like the above pic, where you see they've removed a lot of the fog, which was initially probably there just to mask draw distance limitations, but ended up being part of the game's character IMO. I think you could split the difference and maybe halve the amount of fog. Similarly, I see they removed the yellow entrance markers in SA. While they did look cheesy and would look even worse in contrast with the remaster, there has to be some way you could just update them to look better. The wanted star in the above pic makes me wonder how they handled those. I think they probably just switched the entrance markers off for the trailer/screenshots Edited October 30, 2021 by DoubleDutch Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071698343 Share on other sites More sharing options...
CynicalMexican Posted October 31, 2021 Share Posted October 31, 2021 7 hours ago, DoubleDutch said: I think they probably just switched the entrance markers off for the trailer/screenshots I think the opposite. They've probably implemented the HD era of entering universes, which was already quite similar in Vice City anyway. This would be a huge fix, would make San Andreas feel more connected. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071698693 Share on other sites More sharing options...
MonoChrome213 Posted October 31, 2021 Share Posted October 31, 2021 9 hours ago, CynicalMexican said: I think the opposite. They've probably implemented the HD era of entering universes, which was already quite similar in Vice City anyway. This would be a huge fix, would make San Andreas feel more connected. i think almost all interiors don’t match their exteriors, so either all interiors have been reworked, or it’s the same as it was. i’m curious tho, why they removed the yellow cone from binco in the trailer, if it’s just for the trailer, then why they didn’t bother removing health and wanted star pickups in other shots SquoniX, Nikhilmao, Demysted and 1 other 4 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071698931 Share on other sites More sharing options...
boomboom5950 Posted October 31, 2021 Share Posted October 31, 2021 3 hours ago, MonoChrome213 said: i think almost all interiors don’t match their exteriors, so either all interiors have been reworked, or it’s the same as it was. i’m curious tho, why they removed the yellow cone from binco in the trailer, if it’s just for the trailer, then why they didn’t bother removing health and wanted star pickups in other shots they probably removed each pickup manually, the yellow arrow was obvious so they got rid of it, the health and adrenaline pickups were probably not noticed Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699123 Share on other sites More sharing options...
SquoniX Posted October 31, 2021 Share Posted October 31, 2021 (edited) 2 minutes ago, Zerdical said: they probably removed each pickup manually, the yellow arrow was obvious so they got rid of it, the health and adrenaline pickups were probably not noticed Then what about gang wars in SA? Health pickups are essential there. Horseshoes, snapshots, oysters, etc. in SA too. Edited October 31, 2021 by SquoniX Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699127 Share on other sites More sharing options...
boomboom5950 Posted October 31, 2021 Share Posted October 31, 2021 (edited) 2 minutes ago, SquoniX said: Then what about gang wars in SA? Health pickups are essential there. Horseshoes, snapshots, oysters, etc. in SA too. just for the trailer, in game they will for sure be there. It also makes me think that there will be no photo mode, since rockstar manually got rid of some pickups and left a few in theres no photo mode that would do that anyway Edited October 31, 2021 by Zerdical SquoniX 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699131 Share on other sites More sharing options...
The-Ghost Posted October 31, 2021 Share Posted October 31, 2021 (edited) On 10/25/2021 at 8:18 PM, Lioshenka said: Full interior in the building on the right? Damn, did they actually make every building enterable? Nah, it's not a full interior, it's a fake effect that gives the illusion that there's an interior inside, the Spiderman game has this and it's very cool, gives more details and life to the game world. This is a screenshot from the PS4 version I think, you can see the fake interiors in here, I think they're using the same technique. Edited October 31, 2021 by The_Ghost zBiglucky, Nikhilmao, BS_BlackScout and 8 others 11 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699153 Share on other sites More sharing options...
Stahli Posted October 31, 2021 Share Posted October 31, 2021 I hope all buildings will have this fake interiors and not just a few. The Buildings look a lot better. I am curious how the skyscrapers will look like. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699219 Share on other sites More sharing options...
Americana Posted October 31, 2021 Share Posted October 31, 2021 (edited) Well, I'm not sure about that. Only part of the building has 3D windows. Edited November 1, 2021 by Americana Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699274 Share on other sites More sharing options...
Stahli Posted October 31, 2021 Share Posted October 31, 2021 Yes unfortunely. I see it also at this scene in the trailer. This is sad, but it is better to have some buildings with fake interiors as only Buildings with textures. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699330 Share on other sites More sharing options...
Jenci Posted October 31, 2021 Share Posted October 31, 2021 wont thta car hit the train and crash into an accident? wrong timing RIP XD unopesci, Demysted and Stahli 1 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699340 Share on other sites More sharing options...
Stahli Posted October 31, 2021 Share Posted October 31, 2021 No, car and train go in the same direction. You can see it in the Trailer. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699357 Share on other sites More sharing options...
Jenci Posted October 31, 2021 Share Posted October 31, 2021 ok thx Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699467 Share on other sites More sharing options...
The-Ghost Posted October 31, 2021 Share Posted October 31, 2021 3 hours ago, Jenci said: wont thta car hit the train and crash into an accident? wrong timing RIP XD Wouldn't be the first time this happens, check the very last few shots from this trailer of GTA VCS, knowing that area, you can tell the cars are going to crash into the wall off-screen. Lioshenka 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699535 Share on other sites More sharing options...
Masny Posted October 31, 2021 Share Posted October 31, 2021 3 hours ago, Stahli said: Yes unfortunely. I see it also at this scene in the trailer. This is sad, but it is better to have some buildings with fake interiors as only Buildings with textures. Look how detalied underbody of car is Demysted 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/7/#findComment-1071699580 Share on other sites More sharing options...
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