Otram Posted October 25, 2021 Share Posted October 25, 2021 Another thing that I have spotted is the choice of the engine sound for the Yakuza Stinger, which seems like a Toyota MR2 W30. I know it can be some audio added during the video editing, but the choice seems really appropriate. When Claude jumps with the Stinger in the trailer, the engine sound seems really similar to the real one. boomboom5950, Jisoo and Mindshower 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071690798 Share on other sites More sharing options...
unopesci Posted October 25, 2021 Share Posted October 25, 2021 Holy f*ck this whole release looks so half baked... If there's this many glaring errors and inconsistencies in the few screenshots we have I can only imagine how bad some other parts of the game look. TBH I think they did alright with Claude's model, not much else. the more I look at Joey the weirder he gets. gta111, Ivan1997GTA, OREOBOREALIS and 4 others 6 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071690813 Share on other sites More sharing options...
cuban gang member Posted October 25, 2021 Share Posted October 25, 2021 8 hours ago, Respect2 said: The quality of War Drum Studios Easter Eggs Reveal hidden contents Lucid game is responsible for this not grove street games. Demysted, CynicalMexican, SquoniX and 3 others 6 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071690945 Share on other sites More sharing options...
Helegad Posted October 25, 2021 Share Posted October 25, 2021 On 10/23/2021 at 3:51 AM, Lioshenka said: I assume it's the same wheel as in GTA 5, so: - Cluttered with unusable weapons - Impossible to remember which key corresponds to which category and having to press them one by one. Then repeatedly hitting the same number to switch to a different weapon within that category. - The key binding is also unhelpful, it was Z in my game. Not sure if it's a default control for the wheel, but having to take your eyes off the screen to search for the key every time you needed the wheel felt like a chore. Mafia 3 had a weapons wheel, and I don't have anything bad to say about it. I have big problems with the GTA 5 weapons wheel. GTAs 4 and 5 lacked ergonomics and intuitivity. That all sounds like a you problem. gta111, Peteryeeter and ElBarrioKing 2 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071690995 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 Glass buildings now reflect lights/interiors of other buildings: Before: After: Jacek_K, Demysted, Nikhilmao and 5 others 8 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691053 Share on other sites More sharing options...
BS_BlackScout Posted October 25, 2021 Share Posted October 25, 2021 11 hours ago, Respect2 said: The quality of War Drum Studios Easter Eggs Reveal hidden contents LCS mobile was Lucid not War Drum. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691207 Share on other sites More sharing options...
ketrub Posted October 25, 2021 Share Posted October 25, 2021 2 hours ago, SquoniX said: Glass buildings now reflect lights/interiors of other buildings: Before: After: you cut out my favourite part of the building the part where the building doesn't render properly lmao Mattineu 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691222 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 1 minute ago, ketrub said: you cut out my favourite part of the building the part where the building doesn't render properly lmao Haha, yeah, I had to crop it out. It has to do with the older models, I guess, just too blocky. This is apparent on the Vinewood sign and Claude's car at the end of the trailer. Actually, if I show the left side and the whole building, it looks more impressive as you can see a new reflection on these glass panes It looks good. videotechuk_ and Predoquinh4 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691223 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 It appears the Portland Bridge was slightly modified with the wires going slightly up on the bridge tower, I also believe the scale is much bigger than the original model. I think I like the new changes to the bridge, tbf Demysted, boomboom5950 and SquoniX 2 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691272 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 14 minutes ago, VideoTech said: It appears the Portland Bridge was slightly modified with the wires going slightly up on the bridge tower, I also believe the scale is much bigger than the original model. I think I like the new changes to the bridge, tbf Comparison: Before: After: Predoquinh4, Jacek_K, mathhead and 3 others 6 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691291 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 2 minutes ago, SquoniX said: Comparison: Before: After: It also looks like the wires were slightly edited to be a lot more smoother, oh and it seems new textures! Very nice Demysted and SquoniX 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691296 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 (edited) GTA 3, building texture and interior improvements: Before: After: Edited October 25, 2021 by SquoniX videotechuk_, BilalKurd, gta111 and 3 others 6 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691301 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 GTA 4 vs GTA 3 comparison: GTA 3: GTA 4: Koger, Predoquinh4 and rich1010 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691316 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 (edited) Before: After: Changes: More items on footpaths Textures are far better Shops have lights which reflect on the footpaths Ladders added outside some shops on the first floor Road and footpath edges are now smoother Edited October 25, 2021 by SquoniX Jacek_K, videotechuk_, boomboom5950 and 5 others 8 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691336 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 (edited) Changes (will just say the changes from now instead of writing paragraphs lol) Traffic lights completely remodelled with a reflective shader New textures on buildings with new decals Better GI on lighting Train now features a bloom effect on the lights Edited October 25, 2021 by VideoTech Jacek_K, Predoquinh4, BilalKurd and 3 others 6 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691370 Share on other sites More sharing options...
boomboom5950 Posted October 25, 2021 Share Posted October 25, 2021 1 hour ago, VideoTech said: It appears the Portland Bridge was slightly modified with the wires going slightly up on the bridge tower, I also believe the scale is much bigger than the original model. I think I like the new changes to the bridge, tbf It also seems like the jefferson union tower is skinnier and taller CynicalMexican, Demysted, videotechuk_ and 1 other 4 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691380 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 8 minutes ago, VideoTech said: Changes (will just say the changes from now instead of writing paragraphs lol) Traffic lights completely remodelled with a reflective shader New textures on buildings with new decals Better GI on lighting Train now features a bloom effect on the lights Good comparison, I was looking for this exact one. They should have added some interiors to the left and right buildings, looks weird without it. Reflections on these cars are a bit broken here, hope they fix that. 4 minutes ago, Zerdical said: It also seems like the jefferson union tower is skinnier and taller I think it is the same width, the middle part is reflecting the sunlight, it is still one main building. Demysted, videotechuk_ and Predoquinh4 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691393 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 Changes: It looks like the posters were reworked under the Subway New brick texturing under the subway Much high-resolution pavements Sadly couldn't find too much caused by the motion blur but I'm sure there are other changes Koger, Otram, boomboom5950 and 5 others 8 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691405 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 Jefferson Street Credit Union Building: Before: After: Spider-Vice, BilalKurd, Predoquinh4 and 7 others 10 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691406 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 Just now, SquoniX said: Jefferson Street Credit Union Building: Before: After: What an upgrade! SquoniX and Demysted 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691409 Share on other sites More sharing options...
boomboom5950 Posted October 25, 2021 Share Posted October 25, 2021 6 minutes ago, SquoniX said: Jefferson Street Credit Union Building: Before: After: i always hated this building, thought it looked stupid being so tall yet so fat. It looks like they either made it taller to make it look skinnier, or adjusted both. Its not such an eyesore anymore BilalKurd, CynicalMexican, SquoniX and 2 others 5 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691421 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 (edited) Stairs and houses are now more detailed and have lights: Before: After: 36 minutes ago, VideoTech said: Changes: It looks like the posters were reworked under the Subway New brick texturing under the subway Much high-resolution pavements Sadly couldn't find too much caused by the motion blur but I'm sure there are other changes Alternate view of the Subway: Edited October 25, 2021 by SquoniX BS_BlackScout, Jacek_K, Nikhilmao and 6 others 8 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691463 Share on other sites More sharing options...
BS_BlackScout Posted October 25, 2021 Share Posted October 25, 2021 Damn those lights are a nice find. Keep up the good work fellas! Demysted, videotechuk_, Nikhilmao and 4 others 6 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691472 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 Really hard to tell if the posters are recreated or not, damn motion blur. Demysted, Predoquinh4 and SquoniX 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691476 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 Some shopfront signs were reworked, nice! The amount of effort that went into this is just f*cking unbelievable. SquoniX, Nikhilmao, Predoquinh4 and 2 others 2 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691485 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 (edited) 5 minutes ago, VideoTech said: Some shopfront signs were reworked, nice! The amount of effort that went into this is just f*cking unbelievable. Text seems to be realigned too, most probably to make it more readable. Edited October 25, 2021 by SquoniX Prst, videotechuk_, Predoquinh4 and 1 other 4 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691489 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 (edited) Texture UVs much improved and edges now smoother EDIT: For some reason the traffic light is gone on the left road. Edited October 25, 2021 by VideoTech CynicalMexican, Jacek_K, SquoniX and 4 others 6 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691492 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 It also looks like Rockstar and GSG remodelled the building near the Subway, in the original there's a few textures extremely stretched out and just looks out of place... now it looks 100x better SquoniX, tonko, BS_BlackScout and 11 others 12 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691498 Share on other sites More sharing options...
SquoniX Posted October 25, 2021 Share Posted October 25, 2021 Street signs now have lights for better visibility: Before: After: Jacek_K, Demysted, Average white guy and 6 others 9 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691502 Share on other sites More sharing options...
videotechuk_ Posted October 25, 2021 Share Posted October 25, 2021 YES! There's definitely parallax interiors. I was going through frame-by-frame till the lighting from the thunder started kicking in which gives us a little more clarity. Drug Tino, SquoniX, Jacek_K and 8 others 11 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/5/#findComment-1071691504 Share on other sites More sharing options...
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