Len Lfc Posted October 22, 2021 Share Posted October 22, 2021 2 minutes ago, oatfull said: I doubt this is an easter egg within the images released, as I can't see Tommy or Carl in their respective main world images but Claude is easily visible on the train for the GTA III image. Claude was always visible in the train, in GTA III. oatfull and Kerminator369 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071684738 Share on other sites More sharing options...
vlence Posted October 22, 2021 Share Posted October 22, 2021 38 minutes ago, Len Lfc said: Just been looking at this in the 4K trailer (was going to upload screens, but I suppose that's unnecessary) Anyway, I think this is the best comparison that summarizes my feeling on it. They brightened up the image and just saturated the game. Everything else is pretty much there. Details, hair, the same level of detail on the clothes. It just looks... jarring because now it's a lot brighter and more colourful. To see if my thought process was about right, I edited the screenshot to look more like the original (Although not perfect, as I'm no expert) Wow this looks so much better imo. 21 minutes ago, TheOriginalGunslinger said: So, cops crouch in III now. I’m 100% we’ll be able to with Claude. Cops could always crouch. This is not new. EvilShadow, gta111, Ivan1997GTA and 2 others 5 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071684892 Share on other sites More sharing options...
TheOriginalGunslinger Posted October 22, 2021 Share Posted October 22, 2021 (edited) 5 minutes ago, vlence said: Cops could always crouch. This is not new. I haven’t played GTA III in about 10 years. Literally forgot lol Damn, it could actually be more than 10 years since I’ve played III tbh. Edited October 22, 2021 by TheOriginalGunslinger Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071684926 Share on other sites More sharing options...
Index Posted October 22, 2021 Share Posted October 22, 2021 (edited) Removed, wrong topic. Edited October 22, 2021 by DEADWOODZ gta111 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685146 Share on other sites More sharing options...
D-Tunez Posted October 22, 2021 Share Posted October 22, 2021 @DEADWOODZ this is the GTA III topic, not San Andreas Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685153 Share on other sites More sharing options...
GhettoJesus Posted October 22, 2021 Share Posted October 22, 2021 1 minute ago, DEADWOODZ said: Mentioned a bit ago, looks like GS Fam2 has new clothing textures, right? Yeah he seems to wear a striped shirt instead of a checkered one. Though this thread is for GTA III. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685155 Share on other sites More sharing options...
Index Posted October 22, 2021 Share Posted October 22, 2021 (edited) 3 minutes ago, D-Tunez said: @DEADWOODZ this is the GTA III topic, not San Andreas Whooops, aye my bad! Edited October 22, 2021 by DEADWOODZ Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685162 Share on other sites More sharing options...
7th Ward Charizard Posted October 22, 2021 Share Posted October 22, 2021 I won’t lie, I was hoping they would revert back to the blue & white police cars! CynicalMexican, boomboom5950, Yannerrins and 1 other 3 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685214 Share on other sites More sharing options...
Jimmy Posted October 22, 2021 Share Posted October 22, 2021 (edited) Just like I had predicted: We get GTA V's controls system. Weapon & Radio Station Wheels. Mini Map All these things aside, ability to restart missions is a welcome addition. Several of the III Era Mobile games had these features. No specific word on having 4K support for PC systems. NVIDIA GPU's get DLSS (Upscaling Graphics). 56 minutes ago, TheOriginalGunslinger said: I haven’t played GTA III in about 10 years. Literally forgot lol Damn, it could actually be more than 10 years since I’ve played III tbh. The crouch animation was always present. It can be enabled for weapons via editing files. I've personally enabled the crouch on my mods before using CLEO and in-game scripts. Hopefully it'll be a default now. Edited October 22, 2021 by Jimmy Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685252 Share on other sites More sharing options...
TheOriginalGunslinger Posted October 22, 2021 Share Posted October 22, 2021 9 minutes ago, Jimmy said: The crouch animation was always present. It can be enabled for weapons via editing files. I've personally enabled the crouch on my mods before using CLEO and in-game scripts. Hopefully it'll be a default now. I never knew. I always played the OG Trilogy on PS2. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685293 Share on other sites More sharing options...
Jimmy Posted October 22, 2021 Share Posted October 22, 2021 1 minute ago, TheOriginalGunslinger said: I never knew. I always played the OG Trilogy on PS2. Are you planning on getting it on PC this time or still sticking to consoles? Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685297 Share on other sites More sharing options...
TheOriginalGunslinger Posted October 22, 2021 Share Posted October 22, 2021 4 minutes ago, Jimmy said: Are you planning on getting it on PC this time or still sticking to consoles? PC this time. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685314 Share on other sites More sharing options...
boomboom5950 Posted October 22, 2021 Share Posted October 22, 2021 17 minutes ago, Jimmy said: Just like I had predicted: We get GTA V's controls system. Weapon & Radio Station Wheels. Mini Map All these things aside, ability to restart missions is a welcome addition. Several of the III Era Mobile games had these features. No specific word on having 4K support for PC systems. NVIDIA GPU's get DLSS (Upscaling Graphics). any game on pc supports 4k, even the original 2001 gta 3 you can play in 4k Demysted 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685328 Share on other sites More sharing options...
Ivan1997GTA Posted October 22, 2021 Share Posted October 22, 2021 27 minutes ago, 7th Ward Charizard said: I won’t lie, I was hoping they would revert back to the blue & white police cars! Or the LCS-style police cars. Yannerrins and gta111 1 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685345 Share on other sites More sharing options...
Lioshenka Posted October 22, 2021 Share Posted October 22, 2021 (edited) I'm actually surprised how GTA3 turned out. It looks considerably better the other two (VC looks like an absolute sh*te), but GTA3 somehow looks the same, yet much prettier than before. Everything just fits the style of the game and the overall atmosphere. I'll go as far as saying that if the GTA3 definitive edition was released on its own I probably would have bought it. I'll go even further and say, that if GTA4 was released on Unity with the same visuals I probably would have bought it too. I'll go the furthest, and say that I'd probably buy them, even if they were download only and with the idiotic weapons wheel. Edited October 22, 2021 by Lioshenka gta111 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685573 Share on other sites More sharing options...
boomboom5950 Posted October 22, 2021 Share Posted October 22, 2021 12 minutes ago, Lioshenka said: with the idiotic weapons wheel. how is the weapon wheel idiotic but standing there for 30 seconds switching weapons one at a time isnt idiotic? captain bacardi, iAbokai and DylRicho 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685636 Share on other sites More sharing options...
mawerick_mc Posted October 22, 2021 Share Posted October 22, 2021 4 hours ago, vlence said: Looking at the idaho in the background it seems like the damage models of cars will be the same. Also the police car just behind Claude, engine seems a little flat, no? The reflections on the banshee are a bit strange. It looks glossy on the bonnet by matte on the sides, how gives? Only rained on top and sides are dry? Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685718 Share on other sites More sharing options...
Lioshenka Posted October 22, 2021 Share Posted October 22, 2021 (edited) 21 minutes ago, Zerdical said: how is the weapon wheel idiotic but standing there for 30 seconds switching weapons one at a time isnt idiotic? I assume it's the same wheel as in GTA 5, so: - Cluttered with unusable weapons - Impossible to remember which key corresponds to which category and having to press them one by one. Then repeatedly hitting the same number to switch to a different weapon within that category. - The key binding is also unhelpful, it was Z in my game. Not sure if it's a default control for the wheel, but having to take your eyes off the screen to search for the key every time you needed the wheel felt like a chore. Mafia 3 had a weapons wheel, and I don't have anything bad to say about it. I have big problems with the GTA 5 weapons wheel. GTAs 4 and 5 lacked ergonomics and intuitivity. Edited October 22, 2021 by Lioshenka Pete4000uk, gta111, D-Tunez and 1 other 2 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685720 Share on other sites More sharing options...
gtafaninwest Posted October 22, 2021 Share Posted October 22, 2021 Can't wait to see what Catalina looks like. Hope she looks similar to her original PS2 version. Freddiepinker789, gta111 and CynicalMexican 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685730 Share on other sites More sharing options...
boomboom5950 Posted October 22, 2021 Share Posted October 22, 2021 4 minutes ago, Lioshenka said: I assume it's the same wheel as in GTA 5, so: - Cluttered with unusable weapons - Impossible to remember which key corresponds to which category and having to press them one by one. Then repeatedly hitting the same number to switch to a different weapon within that category. - The key binding is also unhelpful, it was Z in my game. Not sure if it's a default control for the wheel, but having to take your eyes off the screen to search for the key every time you needed the wheel felt like a chore. Mafia 3 had a weapons wheel, and I don't have anything bad to say about it. I have big problems with the GTA 5 weapons wheel. GTAs 4 and 5 lacked ergonomics and intuitivity. i doubt it would work the same, for me it was binded to tab by default and i just used the scroll wheel to adjust for weapons in a category, but i think it will retain the "one weapon in each category" on a side note, i find this road looks too nice and polished. Ive never seen a road so smooth with so little cracks in my life Yannerrins, Demysted and gta111 1 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685755 Share on other sites More sharing options...
Lioshenka Posted October 22, 2021 Share Posted October 22, 2021 3 minutes ago, Zerdical said: i doubt it would work the same, for me it was binded to tab by default and i just used the scroll wheel to adjust for weapons in a category, but i think it will retain the "one weapon in each category" This would solve a lot of problem and frustration for me. I hope that's how they do it. boomboom5950 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685764 Share on other sites More sharing options...
Stahli Posted October 22, 2021 Share Posted October 22, 2021 Of all the player characters from The Trilogy Devitive Edition, Claude looks the best. I love the rainy scene in the trailer. It looks really good. Despite the better graphics, I think the games will have the old flair of their first versions. Ivan1997GTA, Kerminator369 and Demysted 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685768 Share on other sites More sharing options...
DuPz0r Posted October 22, 2021 Share Posted October 22, 2021 Visually, the new character models look greatly improved. But I feel like some people including me see these uncanny faces that do not quite match proportion wise. clammy, CynicalMexican, Kerminator369 and 6 others 9 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685827 Share on other sites More sharing options...
taomlevi Posted October 22, 2021 Share Posted October 22, 2021 not tragic, yet graphics smell like fortnite a bit Leinad, Himeros, DuPz0r and 4 others 4 2 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685829 Share on other sites More sharing options...
Himeros Posted October 22, 2021 Share Posted October 22, 2021 It looks like something out of Pixar Studios ADropInTheOcean, Kerminator369, FWhyKay and 6 others 2 5 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685916 Share on other sites More sharing options...
Acidify Posted October 22, 2021 Share Posted October 22, 2021 As an OG member, I appreciate Rockstar for doing this. I can relive my childhood again! I'm sure modders can alter the graphics and make it more fitting for some people But imo, I do not mind these new graphics and style, it fits the classic aesthetic sutalu, DylRicho, Imannyz and 1 other 3 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685920 Share on other sites More sharing options...
ArkyAndrei Posted October 22, 2021 Share Posted October 22, 2021 Hello! Im new here some friends from r/Trilogy recommend this thread to post some of my findings i foun on the images of GTA Trilogy DE screenshots and/or trailer... so here im, pretty exited 1. GTA 4 Police Badge on gta 3 DE police cars. The cars in that screenshot have the gta 4 badge and not the police badge used in the original gta 3 game. imgur image - idk how to uplaod images on forum. lol 2. Some peds look like they changed a bit their clothes, imgur link - with one ped from GTA SA DE (i saw that before on twitter) and the lady model from gta 3. 3. Looks like they added more peds color variations in games. (maybe they didnt change peds clothing as i said on 2.) similar peds with different clothes, this wasnt in the original GTA 3 4. Looks like they improved the 3d models of chairs (hope they will do the same on E&E) not my image but the chairs looks different in DE, better models 5. They removed the Phill confederate flag from his tank top Phil tank top in DE and original game 6. 3D letters on hotels in gta VC DE the DE version of GTA VC use 3d letters on hotels while the original used a 2d textures. 7. The Kaufman Cabs taxi in gta VC DE is based on the xbox version of kaufman cabs not the pc one. on left the kaufman cabs taxi from pc game, and on right the DE trailer image based on xbox version of gta vc taxi. --- minor foundings on the DE screenshots and/or trailer. texture misplaced on traffic light pole, looks like the texture is repetitive for some reason. Thank you for your time reading my post, its my 1st one here. and Thanks to some good people from r/trilogy and the discord server of r/trilogy who supported me and encouraged me to look for these and find it very usefull. thank you //Andrei "Arky" Index, Jacek_K, DuPz0r and 8 others 10 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685933 Share on other sites More sharing options...
krsy123 Posted October 22, 2021 Share Posted October 22, 2021 5 minutes ago, ArkyAndrei said: Hello! Im new here some friends from r/Trilogy recommend this thread to post some of my findings i foun on the images of GTA Trilogy DE screenshots and/or trailer... so here im, pretty exited 1. GTA 4 Police Badge on gta 3 DE police cars. The cars in that screenshot have the gta 4 badge and not the police badge used in the original gta 3 game. imgur image - idk how to uplaod images on forum. lol 2. Some peds look like they changed a bit their clothes, imgur link - with one ped from GTA SA DE (i saw that before on twitter) and the lady model from gta 3. 3. Looks like they added more peds color variations in games. (maybe they didnt change peds clothing as i said on 2.) similar peds with different clothes, this wasnt in the original GTA 3 4. Looks like they improved the 3d models of chairs (hope they will do the same on E&E) not my image but the chairs looks different in DE, better models 5. They removed the Phill confederate flag from his tank top Phil tank top in DE and original game 6. 3D letters on hotels in gta VC DE the DE version of GTA VC use 3d letters on hotels while the original used a 2d textures. 7. The Kaufman Cabs taxi in gta VC DE is based on the xbox version of kaufman cabs not the pc one. on left the kaufman cabs taxi from pc game, and on right the DE trailer image based on xbox version of gta vc taxi. --- minor foundings on the DE screenshots and/or trailer. texture misplaced on traffic light pole, looks like the texture is repetitive for some reason. Thank you for your time reading my post, its my 1st one here. and Thanks to some good people from r/trilogy and the discord server of r/trilogy who supported me and encouraged me to look for these and find it very usefull. thank you //Andrei "Arky" Incredible finds! And welcome to the forums Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685954 Share on other sites More sharing options...
CharlesVercetti Posted October 22, 2021 Share Posted October 22, 2021 Night time in GTA III doesn't look blue now, great! Rainy Liberty nights look so dope Mindshower, MaccerKuntPaul, Demysted and 1 other 3 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071685966 Share on other sites More sharing options...
MaccerKuntPaul Posted October 22, 2021 Share Posted October 22, 2021 4 hours ago, Len Lfc said: Just been looking at this in the 4K trailer (was going to upload screens, but I suppose that's unnecessary) Anyway, I think this is the best comparison that summarizes my feeling on it. They brightened up the image and just saturated the game. Everything else is pretty much there. Details, hair, the same level of detail on the clothes. It just looks... jarring because now it's a lot brighter and more colourful. To see if my thought process was about right, I edited the screenshot to look more like the original (Although not perfect, as I'm no expert) it really is the lighting then, holy sh*t. hopefully they give us an option to play with filters like gtav Russi4nW4rrior 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/page/2/#findComment-1071686053 Share on other sites More sharing options...
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