CynicalMexican Posted November 7, 2021 Share Posted November 7, 2021 5 minutes ago, Helegad said: It's a common traffic spawn in the PS2 version of GTA III. This leads me to one of my favorite fun facts about GTA SA: the Phoenix and Euros are supposed to spawn in normal traffic, the coding is just a bit off. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708341 Share on other sites More sharing options...
videotechuk_ Posted November 7, 2021 Share Posted November 7, 2021 I had a closer look at that rain train shot, and yes the billboards have been entirely reworked Demysted, Spider-Vice, suicidehummer and 7 others 10 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708452 Share on other sites More sharing options...
DylRicho Posted November 8, 2021 Share Posted November 8, 2021 4 hours ago, suicidehummer said: It sticks out in that screenshot, which is from an angle you'll almost never see during gameplay. You act like this is a car driving halfway on the sidewalk. Never mind that it could just be that section of track which is off and the entire rest of it is fine. You can get onto the track, and you can travel on the train. It's not like it's above the building tops where you'll never go without mods. Nor is it that it might only affect the corners; it's the fact that they had the opportunity to fix something quite prominent from the original game for their promotional material, and they didn't. BoneBoyYT, cuban gang member and SquoniX 2 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708550 Share on other sites More sharing options...
suicidehummer Posted November 8, 2021 Share Posted November 8, 2021 3 hours ago, DylRicho said: You can get onto the track, and you can travel on the train. It's not like it's above the building tops where you'll never go without mods. Nor is it that it might only affect the corners; it's the fact that they had the opportunity to fix something quite prominent from the original game for their promotional material, and they didn't. You and I have wildly different ideas of what constitutes something "prominent". Did anyone ever actually give a sh*t about the trains? I don't think I even knew they were accessible back then. And I doubt that's something you can just easily fix when you're at the stage of taking promo pics. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708668 Share on other sites More sharing options...
SquoniX Posted November 8, 2021 Share Posted November 8, 2021 (edited) Regardless of whether or not you can enter trains, I think they are a distinct part of the city and should be treated better and I am one of those people who like the remaster. Edited November 8, 2021 by SquoniX BoneBoyYT and Lioshenka 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708677 Share on other sites More sharing options...
LunaticMoose Posted November 8, 2021 Share Posted November 8, 2021 42 minutes ago, SquoniX said: Regardless of whether or not you can enter trains, I think they are a distinct part of the city and should be treated better and I am one of those people who like the remaster. Absolutely. The train is a key part of Liberty in GTA III, especially Portland. Great memories coming from my first playthrough revolve around the train. Trying to get past the underground subway gate at the start of the game, not realising you actually have to progress and realising you can actually get on the train was cool. So to see them not even bother to put the train on right is just disappointing. SquoniX, Mindshower and BoneBoyYT 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708722 Share on other sites More sharing options...
CynicalMexican Posted November 8, 2021 Share Posted November 8, 2021 5 minutes ago, LunaticMoose said: Absolutely. The train is a key part of Liberty in GTA III, especially Portland. Great memories coming from my first playthrough revolve around the train. Trying to get past the underground subway gate at the start of the game, not realising you actually have to progress and realising you can actually get on the train was cool. So to see them not even bother to put the train on right is just disappointing. In both GTA 3 and GTA 4 the subway is just kinda underappreciated. Even in IV with the level of detail, it sucks to see it so empty even though real-life NYC it is way more busy. SquoniX and Nikhilmao 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708728 Share on other sites More sharing options...
Helegad Posted November 8, 2021 Share Posted November 8, 2021 On 11/7/2021 at 11:27 AM, DylRicho said: But... The reason for this is because the trains and aircraft have no real AI, per se. Their tracking is set through path files, which are basically a bunch of waypoints: Spoiler 168 766.427 -696.178 21.8339 766.557 -741.573 21.7247 770.906 -786.091 22.2607 772.056 -795.169 22.0413 774.017 -802.983 22.0413 777.619 -810.675 22.2607 781.815 -816.837 22.0413 785.853 -821.623 22.0413 793.106 -827.219 22.2607 800.125 -831.158 22.0413 808.047 -834.187 22.2607 815.352 -835.727 22.0413 821.604 -836.03 22.2607 844.208 -835.98 24.6489 866.946 -836.131 27.2547 889.721 -836.131 27.2547 912.32 -835.98 27.2547 918.469 -835.899 27.3634 925.783 -834.434 27.3634 933.738 -831.474 27.3634 940.681 -827.404 27.2547 947.814 -821.584 27.4741 953.636 -817.008 27.4741 964.018 -811.769 27.4741 973.568 -810.04 27.4741 982.534 -809.405 27.2547 993.976 -809.642 27.4741 1016.57 -809.642 27.4741 1039.36 -809.663 27.4741 1061.95 -809.642 27.4741 1084.75 -809.567 27.2547 1115.54 -809.718 24.9059 1148.3 -808.335 22.3598 1154.45 -808.254 22.4861 1161.74 -806.716 22.3774 1169.68 -803.76 22.3774 1176.66 -799.759 22.3774 1183.74 -793.885 22.3774 1199.77 -777.878 24.8258 1215.8 -761.819 27.2669 1231.93 -745.934 29.7153 1247.89 -729.832 32.3757 1263.87 -713.856 32.3758 1279.94 -697.703 32.1564 1296.0 -681.753 34.8232 1312.03 -665.697 37.2652 1316.28 -661.253 37.1545 1320.35 -655.008 37.0458 1324.02 -647.352 37.0458 1325.98 -639.539 37.0458 1326.91 -630.358 37.2652 1326.93 -607.731 39.7127 1326.93 -585.046 42.1547 1326.78 -578.897 42.044 1325.31 -571.583 42.044 1322.35 -563.628 42.044 1318.28 -556.684 41.9353 1312.46 -549.527 42.1547 1296.37 -533.442 42.1547 1280.37 -517.438 42.1547 1275.92 -513.205 42.044 1269.75 -509.003 41.9353 1262.02 -505.466 41.9353 1254.24 -503.357 41.9353 1245.02 -502.578 42.1546 1220.49 -503.988 39.713 1195.78 -505.408 37.2594 1150.44 -505.387 32.3699 1104.96 -505.21 26.9374 1059.48 -505.088 21.7242 1047.6 -503.959 21.7242 1037.52 -501.227 21.7242 1027.5 -496.645 21.7242 1019.45 -491.279 21.7242 1013.56 -485.781 21.7242 1005.84 -476.675 21.7242 1000.63 -467.591 21.7242 996.853 -457.226 21.9436 994.95 -447.726 21.9436 994.68 -439.685 21.9436 994.756 -417.119 21.7242 994.701 -394.304 21.9436 994.605 -371.745 21.7242 994.625 -348.93 21.7242 994.68 -326.343 21.9436 994.701 -303.555 21.9436 995.737 -291.65 21.7242 998.476 -281.542 21.7242 1003.07 -271.505 21.7242 1008.57 -263.526 21.7242 1014.01 -257.592 21.9436 1030.33 -240.924 21.9436 1034.57 -236.485 21.8329 1038.71 -230.277 21.8329 1042.17 -222.533 21.7242 1044.34 -214.785 21.8329 1045.2 -205.604 21.9436 1045.2 -183.011 21.9436 1045.2 -160.23 21.9436 1045.28 -137.664 21.7242 1045.22 -114.849 21.9436 1045.28 -92.2901 21.7242 1045.3 -69.4754 21.7242 1045.07 -63.3338 21.8329 1043.6 -56.0194 21.8329 1040.64 -48.0645 21.8329 1036.69 -41.0354 21.7242 1030.75 -33.9882 21.9436 1014.85 -17.9728 21.7242 998.674 -1.87946 21.9436 994.266 2.41235 21.7242 988.048 6.55469 21.7242 980.318 10.0916 21.7242 972.519 12.1267 21.8329 963.339 12.9808 21.9436 940.773 13.0565 21.7242 917.958 13.0769 21.7242 911.807 12.9199 21.7242 904.502 11.3798 21.8329 896.515 8.48773 21.7242 889.518 4.47418 21.7242 882.417 -1.41681 21.7242 866.489 -17.4514 21.9436 850.308 -33.4968 21.7242 834.405 -49.5356 21.9436 818.297 -65.6438 21.9436 802.321 -81.6198 21.9436 786.14 -97.6653 21.7242 782.021 -102.219 21.7242 777.825 -108.38 21.8329 774.222 -116.073 21.7242 772.262 -123.886 21.7242 771.258 -133.045 21.7242 771.408 -155.618 21.7242 771.408 -178.426 21.7242 771.408 -200.992 21.7242 771.312 -223.807 21.9436 771.394 -229.958 21.7242 773.007 -237.243 21.7242 775.826 -245.25 21.7242 779.964 -252.161 21.7242 785.73 -259.348 21.7242 807.284 -279.875 21.9436 814.827 -289.121 21.7242 820.094 -298.152 21.9436 823.939 -308.484 21.9436 825.842 -317.984 21.9436 826.113 -326.039 21.9436 826.017 -348.807 21.7242 826.092 -371.413 21.9436 826.092 -394.161 21.9436 826.017 -416.794 21.7242 826.092 -439.542 21.9436 826.092 -462.175 21.9436 825.233 -469.514 21.9436 821.528 -480.527 21.7242 816.006 -488.489 21.7242 810.175 -495.325 21.7242 801.878 -503.232 21.8339 781.339 -524.715 21.9436 777.043 -529.127 21.7242 773.032 -535.418 21.7242 769.435 -543.099 21.8329 767.403 -550.887 21.7242 766.398 -560.046 21.7242 766.399 -582.619 21.7242 766.454 -605.434 21.9436 766.399 -650.801 21.7242 That there is literally the coordinates for each movement of the Portland el-train. You could remove the train track models altogether and the train would still run around in mid air. Of course it's not dead accurate, which causes the offset issue in the image above. Maybe some pedantic modder will fix it one day. suicidehummer, Jinx., boomboom5950 and 8 others 10 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708767 Share on other sites More sharing options...
Michael Da Pokemon Posted November 8, 2021 Share Posted November 8, 2021 9 minutes ago, Helegad said: The reason for this is because the trains and aircraft have no real AI, per se. Their tracking is set through path files, which are basically a bunch of waypoints: Hide contents 168 766.427 -696.178 21.8339 766.557 -741.573 21.7247 770.906 -786.091 22.2607 772.056 -795.169 22.0413 774.017 -802.983 22.0413 777.619 -810.675 22.2607 781.815 -816.837 22.0413 785.853 -821.623 22.0413 793.106 -827.219 22.2607 800.125 -831.158 22.0413 808.047 -834.187 22.2607 815.352 -835.727 22.0413 821.604 -836.03 22.2607 844.208 -835.98 24.6489 866.946 -836.131 27.2547 889.721 -836.131 27.2547 912.32 -835.98 27.2547 918.469 -835.899 27.3634 925.783 -834.434 27.3634 933.738 -831.474 27.3634 940.681 -827.404 27.2547 947.814 -821.584 27.4741 953.636 -817.008 27.4741 964.018 -811.769 27.4741 973.568 -810.04 27.4741 982.534 -809.405 27.2547 993.976 -809.642 27.4741 1016.57 -809.642 27.4741 1039.36 -809.663 27.4741 1061.95 -809.642 27.4741 1084.75 -809.567 27.2547 1115.54 -809.718 24.9059 1148.3 -808.335 22.3598 1154.45 -808.254 22.4861 1161.74 -806.716 22.3774 1169.68 -803.76 22.3774 1176.66 -799.759 22.3774 1183.74 -793.885 22.3774 1199.77 -777.878 24.8258 1215.8 -761.819 27.2669 1231.93 -745.934 29.7153 1247.89 -729.832 32.3757 1263.87 -713.856 32.3758 1279.94 -697.703 32.1564 1296.0 -681.753 34.8232 1312.03 -665.697 37.2652 1316.28 -661.253 37.1545 1320.35 -655.008 37.0458 1324.02 -647.352 37.0458 1325.98 -639.539 37.0458 1326.91 -630.358 37.2652 1326.93 -607.731 39.7127 1326.93 -585.046 42.1547 1326.78 -578.897 42.044 1325.31 -571.583 42.044 1322.35 -563.628 42.044 1318.28 -556.684 41.9353 1312.46 -549.527 42.1547 1296.37 -533.442 42.1547 1280.37 -517.438 42.1547 1275.92 -513.205 42.044 1269.75 -509.003 41.9353 1262.02 -505.466 41.9353 1254.24 -503.357 41.9353 1245.02 -502.578 42.1546 1220.49 -503.988 39.713 1195.78 -505.408 37.2594 1150.44 -505.387 32.3699 1104.96 -505.21 26.9374 1059.48 -505.088 21.7242 1047.6 -503.959 21.7242 1037.52 -501.227 21.7242 1027.5 -496.645 21.7242 1019.45 -491.279 21.7242 1013.56 -485.781 21.7242 1005.84 -476.675 21.7242 1000.63 -467.591 21.7242 996.853 -457.226 21.9436 994.95 -447.726 21.9436 994.68 -439.685 21.9436 994.756 -417.119 21.7242 994.701 -394.304 21.9436 994.605 -371.745 21.7242 994.625 -348.93 21.7242 994.68 -326.343 21.9436 994.701 -303.555 21.9436 995.737 -291.65 21.7242 998.476 -281.542 21.7242 1003.07 -271.505 21.7242 1008.57 -263.526 21.7242 1014.01 -257.592 21.9436 1030.33 -240.924 21.9436 1034.57 -236.485 21.8329 1038.71 -230.277 21.8329 1042.17 -222.533 21.7242 1044.34 -214.785 21.8329 1045.2 -205.604 21.9436 1045.2 -183.011 21.9436 1045.2 -160.23 21.9436 1045.28 -137.664 21.7242 1045.22 -114.849 21.9436 1045.28 -92.2901 21.7242 1045.3 -69.4754 21.7242 1045.07 -63.3338 21.8329 1043.6 -56.0194 21.8329 1040.64 -48.0645 21.8329 1036.69 -41.0354 21.7242 1030.75 -33.9882 21.9436 1014.85 -17.9728 21.7242 998.674 -1.87946 21.9436 994.266 2.41235 21.7242 988.048 6.55469 21.7242 980.318 10.0916 21.7242 972.519 12.1267 21.8329 963.339 12.9808 21.9436 940.773 13.0565 21.7242 917.958 13.0769 21.7242 911.807 12.9199 21.7242 904.502 11.3798 21.8329 896.515 8.48773 21.7242 889.518 4.47418 21.7242 882.417 -1.41681 21.7242 866.489 -17.4514 21.9436 850.308 -33.4968 21.7242 834.405 -49.5356 21.9436 818.297 -65.6438 21.9436 802.321 -81.6198 21.9436 786.14 -97.6653 21.7242 782.021 -102.219 21.7242 777.825 -108.38 21.8329 774.222 -116.073 21.7242 772.262 -123.886 21.7242 771.258 -133.045 21.7242 771.408 -155.618 21.7242 771.408 -178.426 21.7242 771.408 -200.992 21.7242 771.312 -223.807 21.9436 771.394 -229.958 21.7242 773.007 -237.243 21.7242 775.826 -245.25 21.7242 779.964 -252.161 21.7242 785.73 -259.348 21.7242 807.284 -279.875 21.9436 814.827 -289.121 21.7242 820.094 -298.152 21.9436 823.939 -308.484 21.9436 825.842 -317.984 21.9436 826.113 -326.039 21.9436 826.017 -348.807 21.7242 826.092 -371.413 21.9436 826.092 -394.161 21.9436 826.017 -416.794 21.7242 826.092 -439.542 21.9436 826.092 -462.175 21.9436 825.233 -469.514 21.9436 821.528 -480.527 21.7242 816.006 -488.489 21.7242 810.175 -495.325 21.7242 801.878 -503.232 21.8339 781.339 -524.715 21.9436 777.043 -529.127 21.7242 773.032 -535.418 21.7242 769.435 -543.099 21.8329 767.403 -550.887 21.7242 766.398 -560.046 21.7242 766.399 -582.619 21.7242 766.454 -605.434 21.9436 766.399 -650.801 21.7242 That there is literally the coordinates for each movement of the Portland el-train. You could remove the train track models altogether and the train would still run around in mid air. Of course it's not dead accurate, which causes the offset issue in the image above. Maybe some pedantic modder will fix it one day. Thanks for the research ! Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708776 Share on other sites More sharing options...
Lioshenka Posted November 8, 2021 Share Posted November 8, 2021 (edited) On 11/7/2021 at 1:56 AM, CynicalMexican said: I'm glad I'm not the driver of that train. Tens of people are gonna die on that train alone, and many more on the ground Don't worry, there are both headlight and a brake light on either end of the train, so people on the ground will see it coming from afar and run to safety. God, this remaster seems worse with every day, and to think I thought that III wasn't too bad. Edited November 8, 2021 by Lioshenka Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708913 Share on other sites More sharing options...
wrightguy0 Posted November 8, 2021 Share Posted November 8, 2021 Trains in 3 were always Janky, i'm kinda glad that's still there TBH, weird enough as that is. 3, VC and SA were always imperfect games, to perfect them would mean a full remake, not a remaster... gta111 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708964 Share on other sites More sharing options...
BulletFly Posted November 8, 2021 Share Posted November 8, 2021 The tracks curve to sharply for the length of the wagons in the original game, that's why they derail. The only thing they could have done is reduce the length of the wagons by half at least, but it would look weird I guess. Or maybe, ad pivot points between the wheels and the wagons, but it would look weirder I think. suicidehummer and gta111 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071708987 Share on other sites More sharing options...
Lioshenka Posted November 8, 2021 Share Posted November 8, 2021 On 10/29/2021 at 9:36 AM, Mktz1 said: The atmosphere in the original trilogy is very specific and has grown on us who played these games when they first were released. +1 One of the reasons I wouldn't be buying/borrowing the Trilogy. GTA 3 is already a game, if you want me to buy it - make a new game. SA remaster is completely butchered, but III seems to be more in line with the original. However it too sickens me seeing people saying that it needs bikes, swimming and planes. There is already a plane there, the water is too contaminated with chemicals to swim, and the bikes are banned in LC. So you and I are in the minority, I am afraid, the players of to-day simply don't care if someone decides to ruin the atmosphere and the backstory of the game and pass it on as a decent product. OREOBOREALIS 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709115 Share on other sites More sharing options...
CynicalMexican Posted November 8, 2021 Share Posted November 8, 2021 20 minutes ago, Lioshenka said: SA remaster is completely butchered, but III seems to be more in line with the original. However it too sickens me seeing people saying that it needs bikes, swimming and planes. There is already a plane there, the water is too contaminated with chemicals to swim, and the bikes are banned in LC. I have two views on this. One, I think GTA III is great as it is - the chaotic way the game plays is what made it so fun back then, and now. So yeah, adding a lot of SA improvements would ruin the game in that sense. On the other hand, if we are buying this game again, it's reasonable to expect some modest improvements. Flyable Dodo/Helicopter, some new radio additions (such as jazz), more clothing options, a few more interiors, etc. Things that don't "ruin" the game like those additions... more like add on. But I have a feeling Grove Street Games' take on the remaster is more conservative than we might want. For which reason, I dont know. Ivan1997GTA, Tasty_Pasta, OREOBOREALIS and 2 others 5 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709130 Share on other sites More sharing options...
SquoniX Posted November 8, 2021 Share Posted November 8, 2021 1 hour ago, Lioshenka said: +1 One of the reasons I wouldn't be buying/borrowing the Trilogy. GTA 3 is already a game, if you want me to buy it - make a new game. SA remaster is completely butchered, but III seems to be more in line with the original. However it too sickens me seeing people saying that it needs bikes, swimming and planes. There is already a plane there, the water is too contaminated with chemicals to swim, and the bikes are banned in LC. So you and I are in the minority, I am afraid, the players of to-day simply don't care if someone decides to ruin the atmosphere and the backstory of the game and pass it on as a decent product. You're talking about the water contamination and bikes being banned, I am not sure if you are saying that these reasons are canon and that's why this was fine or the other way around - that the reasons are just excuses for something that wasn't technically possible at the time or not the priority. Tasty_Pasta and suicidehummer 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709200 Share on other sites More sharing options...
Lioshenka Posted November 8, 2021 Share Posted November 8, 2021 7 minutes ago, CynicalMexican said: On the other hand, if we are buying this game again, it's reasonable to expect some modest improvements. Flyable Dodo/Helicopter, some new radio additions (such as jazz), more clothing options, a few more interiors, etc. Things that don't "ruin" the game like those additions... more like add on. But Dodo is already flyable! But otherwise I see your point, and I don't see a problem with this (and would in fact welcome myself) the interiors, clothes shops, longer/extra radio stations etc. The problem I have with the GSG approach is that they are like robots literally doing what they are being paid to do, and that is to convert the models to another engine with little regard to the game's aesthetic and premise. Given the amount of work that they did anyway it would have been so much better for everyone if they kept the story, but instead came up with a different (maybe similar) map, different backstory, different lore - essentially created a new game based on GTA 3, but one that featured swimming and bikes and such. Just hire one extra creative person who can write a good backstory with the new technologies in mind for the game setting. Maybe not another GTA 4/Mafia DE sort of thing, but something in between; that is different from 3, but requires the same amount of effort/cost to the developer as the remaster. 1 hour ago, SquoniX said: You're talking about the water contamination and bikes being banned, I am not sure if you are saying that these reasons are canon and that's why this was fine or the other way around - that the reasons are just excuses for something that wasn't technically possible at the time or not the priority. That may be so, but I see them as part of the game setting/backstory/lore and can't accept that they can be scrapped unless the game itself is significantly changed (which it isn't). See my reply just above - instead of trying to revive an old game they would have been better off releasing something different; very similar, but different that would provide them with an excuse to have helicopters, swimming and all other bells and whistles. For me injecting these features into an original GTA 3 goes against the core idea behind the game; just like increasing the draw distance in SA. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709250 Share on other sites More sharing options...
SquoniX Posted November 8, 2021 Share Posted November 8, 2021 7 minutes ago, Lioshenka said: But Dodo is already flyable! But otherwise I see your point, and I don't see a problem with this (and would in fact welcome myself) the interiors, clothes shops, longer/extra radio stations etc. The problem I have with the GSG approach is that they are like robots literally doing what they are being paid to do, and that is to convert the models to another engine with little regard to the game's aesthetic and premise. Given the amount of work that they did anyway it would have been so much better for everyone if they kept the story, but instead came up with a different (maybe similar) map, different backstory, different lore - essentially created a new game based on GTA 3, but one that featured swimming and bikes and such. Just hire one extra creative person who can write a good backstory with the new technologies in mind for the game setting. Maybe not another GTA 4/Mafia DE sort of thing, but something in between; that is different from 3, but requires the same amount of effort/cost to the developer as the remaster. That may be so, but I see them as part of the game setting/backstory/lore and can't accept that they can be scrapped unless the game itself is significantly changed (which it isn't). See my reply just above - instead of trying to revive an old game they would have been better off releasing something different; very similar, but different that would provide them with an excuse to have helicopters, swimming and all other bells and whistles. For me injecting these features into an original GTA 3 goes against the core idea behind the game; just like increasing the draw distance in SA. I understand but this remaster would have happened no matter what, I believe. This is the time of nostalgia rides and companies will surely make use of that. I doubt GSG will add anything new, so your worries are most probably for nothing but if they do, I guess you could consider it a value addition than removing something. Claude's face has changed a lot, that already takes away from the old feel. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709259 Share on other sites More sharing options...
DylRicho Posted November 8, 2021 Share Posted November 8, 2021 (edited) 14 hours ago, suicidehummer said: You and I have wildly different ideas of what constitutes something "prominent". Did anyone ever actually give a sh*t about the trains? I don't think I even knew they were accessible back then. And I doubt that's something you can just easily fix when you're at the stage of taking promo pics. This is New York City. The subway system is quite a major component of the city. It's the fourth scene in the GTA III trailer. Regardless of whether you use it or not (I didn't find myself using it that much either), they made the choice to add it, because it would make very little sense to exclude it. 13 hours ago, SquoniX said: Regardless of whether or not you can enter trains, I think they are a distinct part of the city and should be treated better and I am one of those people who like the remaster. Which is also my stance. I think it's great that we have these games, and I'm going to enjoy playing them, but I'm not averse to pointing out things that make little sense. 12 hours ago, Helegad said: The reason for this is because the trains and aircraft have no real AI, per se. Their tracking is set through path files, which are basically a bunch of waypoints: Reveal hidden contents 168 766.427 -696.178 21.8339 766.557 -741.573 21.7247 770.906 -786.091 22.2607 772.056 -795.169 22.0413 774.017 -802.983 22.0413 777.619 -810.675 22.2607 781.815 -816.837 22.0413 785.853 -821.623 22.0413 793.106 -827.219 22.2607 800.125 -831.158 22.0413 808.047 -834.187 22.2607 815.352 -835.727 22.0413 821.604 -836.03 22.2607 844.208 -835.98 24.6489 866.946 -836.131 27.2547 889.721 -836.131 27.2547 912.32 -835.98 27.2547 918.469 -835.899 27.3634 925.783 -834.434 27.3634 933.738 -831.474 27.3634 940.681 -827.404 27.2547 947.814 -821.584 27.4741 953.636 -817.008 27.4741 964.018 -811.769 27.4741 973.568 -810.04 27.4741 982.534 -809.405 27.2547 993.976 -809.642 27.4741 1016.57 -809.642 27.4741 1039.36 -809.663 27.4741 1061.95 -809.642 27.4741 1084.75 -809.567 27.2547 1115.54 -809.718 24.9059 1148.3 -808.335 22.3598 1154.45 -808.254 22.4861 1161.74 -806.716 22.3774 1169.68 -803.76 22.3774 1176.66 -799.759 22.3774 1183.74 -793.885 22.3774 1199.77 -777.878 24.8258 1215.8 -761.819 27.2669 1231.93 -745.934 29.7153 1247.89 -729.832 32.3757 1263.87 -713.856 32.3758 1279.94 -697.703 32.1564 1296.0 -681.753 34.8232 1312.03 -665.697 37.2652 1316.28 -661.253 37.1545 1320.35 -655.008 37.0458 1324.02 -647.352 37.0458 1325.98 -639.539 37.0458 1326.91 -630.358 37.2652 1326.93 -607.731 39.7127 1326.93 -585.046 42.1547 1326.78 -578.897 42.044 1325.31 -571.583 42.044 1322.35 -563.628 42.044 1318.28 -556.684 41.9353 1312.46 -549.527 42.1547 1296.37 -533.442 42.1547 1280.37 -517.438 42.1547 1275.92 -513.205 42.044 1269.75 -509.003 41.9353 1262.02 -505.466 41.9353 1254.24 -503.357 41.9353 1245.02 -502.578 42.1546 1220.49 -503.988 39.713 1195.78 -505.408 37.2594 1150.44 -505.387 32.3699 1104.96 -505.21 26.9374 1059.48 -505.088 21.7242 1047.6 -503.959 21.7242 1037.52 -501.227 21.7242 1027.5 -496.645 21.7242 1019.45 -491.279 21.7242 1013.56 -485.781 21.7242 1005.84 -476.675 21.7242 1000.63 -467.591 21.7242 996.853 -457.226 21.9436 994.95 -447.726 21.9436 994.68 -439.685 21.9436 994.756 -417.119 21.7242 994.701 -394.304 21.9436 994.605 -371.745 21.7242 994.625 -348.93 21.7242 994.68 -326.343 21.9436 994.701 -303.555 21.9436 995.737 -291.65 21.7242 998.476 -281.542 21.7242 1003.07 -271.505 21.7242 1008.57 -263.526 21.7242 1014.01 -257.592 21.9436 1030.33 -240.924 21.9436 1034.57 -236.485 21.8329 1038.71 -230.277 21.8329 1042.17 -222.533 21.7242 1044.34 -214.785 21.8329 1045.2 -205.604 21.9436 1045.2 -183.011 21.9436 1045.2 -160.23 21.9436 1045.28 -137.664 21.7242 1045.22 -114.849 21.9436 1045.28 -92.2901 21.7242 1045.3 -69.4754 21.7242 1045.07 -63.3338 21.8329 1043.6 -56.0194 21.8329 1040.64 -48.0645 21.8329 1036.69 -41.0354 21.7242 1030.75 -33.9882 21.9436 1014.85 -17.9728 21.7242 998.674 -1.87946 21.9436 994.266 2.41235 21.7242 988.048 6.55469 21.7242 980.318 10.0916 21.7242 972.519 12.1267 21.8329 963.339 12.9808 21.9436 940.773 13.0565 21.7242 917.958 13.0769 21.7242 911.807 12.9199 21.7242 904.502 11.3798 21.8329 896.515 8.48773 21.7242 889.518 4.47418 21.7242 882.417 -1.41681 21.7242 866.489 -17.4514 21.9436 850.308 -33.4968 21.7242 834.405 -49.5356 21.9436 818.297 -65.6438 21.9436 802.321 -81.6198 21.9436 786.14 -97.6653 21.7242 782.021 -102.219 21.7242 777.825 -108.38 21.8329 774.222 -116.073 21.7242 772.262 -123.886 21.7242 771.258 -133.045 21.7242 771.408 -155.618 21.7242 771.408 -178.426 21.7242 771.408 -200.992 21.7242 771.312 -223.807 21.9436 771.394 -229.958 21.7242 773.007 -237.243 21.7242 775.826 -245.25 21.7242 779.964 -252.161 21.7242 785.73 -259.348 21.7242 807.284 -279.875 21.9436 814.827 -289.121 21.7242 820.094 -298.152 21.9436 823.939 -308.484 21.9436 825.842 -317.984 21.9436 826.113 -326.039 21.9436 826.017 -348.807 21.7242 826.092 -371.413 21.9436 826.092 -394.161 21.9436 826.017 -416.794 21.7242 826.092 -439.542 21.9436 826.092 -462.175 21.9436 825.233 -469.514 21.9436 821.528 -480.527 21.7242 816.006 -488.489 21.7242 810.175 -495.325 21.7242 801.878 -503.232 21.8339 781.339 -524.715 21.9436 777.043 -529.127 21.7242 773.032 -535.418 21.7242 769.435 -543.099 21.8329 767.403 -550.887 21.7242 766.398 -560.046 21.7242 766.399 -582.619 21.7242 766.454 -605.434 21.9436 766.399 -650.801 21.7242 That there is literally the coordinates for each movement of the Portland el-train. You could remove the train track models altogether and the train would still run around in mid air. Of course it's not dead accurate, which causes the offset issue in the image above. Maybe some pedantic modder will fix it one day. If this is the case, surely you could alter the numbers a little to make the turn a little later so that it stays on the track? It seems you could be as precise as you want to be with those DPs. It looks to be a simple case of that'll do. Yet again, it's down to the modders to fix Rockstar's games. Edited November 8, 2021 by DylRicho SquoniX and Lioshenka 2 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709298 Share on other sites More sharing options...
CynicalMexican Posted November 8, 2021 Share Posted November 8, 2021 21 minutes ago, DylRicho said: This is New York City. The subway system is quite a major component of the city. It's the fourth scene in the GTA III trailer. Kinda. Liberty City is loosely based on New York but also takes elements of other Northeast American cities. Compared to its HD counterpart, it's heavily condensed as well, and not super dense either. I mean, the airport takes up 30% of one of the city's boroughs, a map choice that still pisses me off irrationally. gta111 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709321 Share on other sites More sharing options...
SquoniX Posted November 8, 2021 Share Posted November 8, 2021 GTA 3 always felt very dead, San Andreas had a bright and alive environment. GTA 4 also felt like GTA 3. I can't explain why, maybe just the lighting and the fact that CJ screwed around and could actually speak. Having the gang mechanics also helped. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709339 Share on other sites More sharing options...
suicidehummer Posted November 8, 2021 Share Posted November 8, 2021 51 minutes ago, DylRicho said: This is New York City. The subway system is quite a major component of the city. It's the fourth scene in the GTA III trailer. Regardless of whether you use it or not (I didn't find myself using it that much either), they made the choice to add it, because it would make very little sense to exclude it. Sure, but we're not talking about omitting trains entirely from the game. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709344 Share on other sites More sharing options...
CynicalMexican Posted November 8, 2021 Share Posted November 8, 2021 5 minutes ago, SquoniX said: GTA 3 always felt very dead, San Andreas had a bright and alive environment. GTA 4 also felt like GTA 3. I can't explain why, maybe just the lighting and the fact that CJ screwed around and could actually speak. Having the gang mechanics also helped. You see, this is a problem all 3D Universe games have in my opinion. They feel dead. Pedestrians just walk around aimlessly. GTA 4 feels a lot more alive. The post-trailer press release by R* seemed to imply work was being done to make the worlds feel more alive. We shall see. cuban gang member, DylRicho, SquoniX and 1 other 3 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709345 Share on other sites More sharing options...
suicidehummer Posted November 8, 2021 Share Posted November 8, 2021 2 hours ago, Lioshenka said: Just hire one extra creative person who can write a good backstory with the new technologies in mind for the game setting. Maybe not another GTA 4/Mafia DE sort of thing, but something in between; that is different from 3, but requires the same amount of effort/cost to the developer as the remaster. Dude, you seriously think it would just require one extra worker and the same amount of effort and cost? Come on. Cutter De Blanc 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709359 Share on other sites More sharing options...
Lioshenka Posted November 9, 2021 Share Posted November 9, 2021 4 hours ago, suicidehummer said: Dude, you seriously think it would just require one extra worker and the same amount of effort and cost? Come on. Well, yeah. Weren't all GTAs written by pretty much two people, the Housers? All that was needed for a "new" game was for someone to tweak the existing story and throw in a few interesting facts to make it work with the new engine and features. One could have done it by just harvesting the ideas on these forums. And if you look at the screenshots, it's clear that all of the models were re-modelled or re-textured, so the amount of effort spent on the Trilogy was comparable to creating a new game, especially if the premise and the storyline generally stayed the same. A junior 3d artist could probably spit out 1-2 streets a day, given how low poly the trilogy map remains. Have they created a game that was different from the original, it would have influenced people like me to buy it, whereas at the moment I don't see it worthy of purchasing for the simple reason that its few benefits don't justify the equally minor sacrifices and the price. I'm not saying the trilogy is bad, it just lacks passion and creativity of the older games, but it seems that this is the way R* are heading now. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709576 Share on other sites More sharing options...
CynicalMexican Posted November 9, 2021 Share Posted November 9, 2021 46 minutes ago, Lioshenka said: Well, yeah. Weren't all GTAs written by pretty much two people, the Housers? All that was needed for a "new" game was for someone to tweak the existing story and throw in a few interesting facts to make it work with the new engine and features. One could have done it by just harvesting the ideas on these forums. No I don't want cappy fanfiction /s But in all seriousness, the idea of 'expanding on the lore is something I have or had hopes for - unused dialogue, new arcs, new characters, missions given more context and cutscenes, and such. Maybe we will see some of that... remains to be seen. SquoniX 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709602 Share on other sites More sharing options...
suicidehummer Posted November 9, 2021 Share Posted November 9, 2021 2 hours ago, Lioshenka said: Well, yeah. Weren't all GTAs written by pretty much two people, the Housers? All that was needed for a "new" game was for someone to tweak the existing story and throw in a few interesting facts to make it work with the new engine and features. One could have done it by just harvesting the ideas on these forums. And if you look at the screenshots, it's clear that all of the models were re-modelled or re-textured, so the amount of effort spent on the Trilogy was comparable to creating a new game, especially if the premise and the storyline generally stayed the same. A junior 3d artist could probably spit out 1-2 streets a day, given how low poly the trilogy map remains. Have they created a game that was different from the original, it would have influenced people like me to buy it, whereas at the moment I don't see it worthy of purchasing for the simple reason that its few benefits don't justify the equally minor sacrifices and the price. I'm not saying the trilogy is bad, it just lacks passion and creativity of the older games, but it seems that this is the way R* are heading now. Written, maybe. Not developed. Adding a new story involves all kinds of extra work, from voice acting to scripting, to storyboarding, to all the digital work involved in creating the visuals and probably more. When you think about the work that already went into this project, GSG was surely at full working capacity already. And it's not supposed to be "creative" or significantly different from the original, it's a remaster. Cutter De Blanc 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709634 Share on other sites More sharing options...
turbocharger Posted November 9, 2021 Share Posted November 9, 2021 I'm sorry if it's been asked before, but I was curious if someone knows if the remaster will use some of the vehicles from onepiece's/unopescio's GTA III HD cars mod? If memory serves me right, those models were amazingly detailed for III's standards. I'm almost certain it won't and on top of that, it's highly questionable if it's even possible for legal reasons. Just an interesting thought. Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709796 Share on other sites More sharing options...
SquoniX Posted November 9, 2021 Share Posted November 9, 2021 8 minutes ago, turbocharger said: I'm sorry if it's been asked before, but I was curious if someone knows if the remaster will use some of the vehicles from onepiece's/unopescio's GTA III HD cars mod? If memory serves me right, those models were amazingly detailed for III's standards. I'm almost certain it won't and on top of that, it's highly questionable if it's even possible for legal reasons. Just an interesting thought. They will either make their own or do nothing. Lucid Games has already been in trouble for doing this with Liberty City Stories on Android when they took assets from a modder. turbocharger 1 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709805 Share on other sites More sharing options...
yoječ Posted November 9, 2021 Share Posted November 9, 2021 (edited) 51 minutes ago, turbocharger said: I'm sorry if it's been asked before, but I was curious if someone knows if the remaster will use some of the vehicles from onepiece's/unopescio's GTA III HD cars mod? If memory serves me right, those models were amazingly detailed for III's standards. I'm almost certain it won't and on top of that, it's highly questionable if it's even possible for legal reasons. Just an interesting thought. That's unlikely; the models used in the Definitive edition look less detailed than onepiece's recreations. Quick comparison: (Definitive edition on top) Edited November 9, 2021 by yoječ SquoniX, CynicalMexican, Pedinhuh and 6 others 9 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709851 Share on other sites More sharing options...
turbocharger Posted November 9, 2021 Share Posted November 9, 2021 I forgot how sweet his models were, onepiece really gifted this community a masterpiece (no pun intended). Too bad, but oh well. Thanks for the comparison pic. CynicalMexican, SquoniX and Ivan1997GTA 3 Link to comment https://gtaforums.com/topic/976585-gta-iii-definitive-edition-analysis-comparisons-topic/?do=findComment&comment=1071709870 Share on other sites More sharing options...
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